# 2XKO 1.2.5 — 2XKO Patch Notes: 1.2.5 (July 23, 2026) - Product: 2XKO (https://whatsnew.fyi/product/2xko) - Vendor: Riot Games - Date: 2026-07-22 - Version: 1.2.5 - Original notes: https://2xko.riotgames.com/en-us/news/game-updates/2xko-patch-notes-12-5-july-23-2026 - Permalink: https://whatsnew.fyi/product/2xko/releases/1.2.5 - Labels: Platforms: Windows, PlayStation, Xbox What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Juggernaut Fuse now grants the ability to solo dash cancel any attack by spending 30% Break meter - **changed** — Juggernaut overall Super Meter gain increased by 25% - **changed** — Pushblock no longer uses Break meter and now has a 4-second cooldown when using Juggernaut - **changed** — Break gain when hitting an opponent reduced by 50% when using Juggernaut - **changed** — Break meter gain on successful Eject reduced from 20% to 10% when using Juggernaut - **changed** — Sidekick overall Super Meter gain increased by 15% - **changed** — The Point champion can now move freely during Sidekick Super - **changed** — Assist used as a combo starter no longer causes additional damage scaling when using Sidekick - **changed** — Pushblock now pushes both opposing champions when using Sidekick - **changed** — Freestyle overall Break meter gain reduced by 35% - **changed** — Hitting an Assist in Freestyle now gives the Assist a 6-second cooldown - **changed** — Freestyle Tag can no longer be used immediately after Break - **changed** — Freestyle Tag can no longer be used immediately after pushblock - **changed** — Freestyle Tag window reduced from 80 frames to 60 frames - **changed** — Players can no longer Handshake Tag to Assist champions after they block an attack - **changed** — Players can no longer perform a second Assist action with 2X Assist after blocking an attack - **added** — When performing a low attack into a Handshake Tag, you can now parry the tagged out attack while standing and crouching - **changed** — Dash cancel now requires holding forward when tapping dash or pressing L+M to perform while in Fury or when using Juggernaut - **changed** — Getup attack can no longer be dash canceled while in Fury or when using Juggernaut - **changed** — Attacks are now buffered until backdash ends and inputs can no longer be masked inside backdash - **changed** — The ending distance between champions after a throw tech has been increased In this patch, we have lots of changes for champions and some of our biggest Fuse adjustments yet. We’re excited to see how this shakes up the meta across all skill levels. As always, the game will be down starting from 9am PT when the patch drops on July 23. You can always check the status of the patch [here](https://status.riotgames.com/2xko) or in the 2XKO client. Online matchmaking will become available once maintenance is complete. In the meantime, you can still play in [Offline mode](https://support-2xko.riotgames.com/hc/en-us/articles/43585800112019-2XKO-Offline-mode). To access Offline mode on console, you must disconnect from the internet before launching 2XKO. New Event: Chipotle We’re excited to partner with Chipotle again to serve up an extra-spicy event, split into two parts. Part two already started on July 21 and it lasts until August 6. Each event will have unique missions and rewards, so don’t forget to log in and check what’s new. During both events, the Casual Lobby will be decked out Chipotle-style. If you’re a resident of the United States, completing in-game missions will earn a chance to get real-life coupons to redeem at a Chipotle near you. Check [here](https://2xko.riotgames.com/en-us/news/game-updates/2xko-x-chipotle-is-back/) for more details. Part one had so many people participating, it took us a few weeks to process all of the rewards. Likewise for part two, please wait for up to two weeks after the event ends to receive your code. The code will be sent to the email associated with your riot account, so make sure to check your spam folders. System ChangesFusesJuggernaut Juggernaut is a powerful Fuse at intermediate and beginner levels of play, but falls off at advanced levels. We’re adding an advanced tool to Juggernaut, while reducing its overall power early in a player’s journey. Juggernaut now grants the ability to solo dash cancel any attack by spending Break meter. (This is the same as Fury dash canceling. With this change, only Juggernaut users can do this outside of Fury.) This gives Juggernaut players more interesting options for combos and pressure, and lets them fight against pushblock. Meter gain and pushblock while using Juggernaut have also been improved. To compensate for these buffs, Break meter gain while using this Fuse has been reduced. Juggernaut changes: - Overall Super Meter gain has been increased by 25% when using Juggernaut. - Pushblock no longer uses Break meter and now has a 4-second cooldown when using Juggernaut. - Break gain when hitting an opponent has been reduced by 50% when using Juggernaut. - Attacks can now be dash canceled by spending 30% Break meter when using Juggernaut. - This is the same as Fury dash canceling. With Juggernaut, you can now do this outside of Fury. - If a dash cancel was used, the subsequent combo will not grant Break meter. - Break meter gain on successful Eject has been reduced by 10%. It was 20% Break meter and is now 10% Break meter. Sidekick Sidekick is getting Assist improvements, because the overall power of Assists is lower without the ability to Handshake Tag. Sidekick changes: - Overall Super Meter gain has been increased by 15% when using Sidekick. - The Point champion can now move freely during Sidekick Super. - When an Assist is used as a combo starter, it no longer causes additional damage scaling when using Sidekick. - Pushblock now pushes both opposing champions when using Sidekick. Freestyle The power of two Handshake Tags has consistently dominated expert-level play. We’re nerfing Freestyle in a way that maintains its flexibility, while establishing significant trade-offs for accessing this Fuse’s power. Freestyle changes: - Overall Break meter gain has been reduced by 35% when using Freestyle. - Generating less Break meter adds additional risk to using this Fuse. - Hitting an Assist in Freestyle now gives the Assist a 6-second cooldown. - Freestyle Tag can no longer be used immediately after Break. - Freestyle Tag can no l _[Truncated at 4000 characters — full notes: https://2xko.riotgames.com/en-us/news/game-updates/2xko-patch-notes-12-5-july-23-2026]_