# 7 Days to Die V2.1 EXP - Product: 7 Days to Die (https://whatsnew.fyi/product/7-days-to-die) - Vendor: The Fun Pimps - Date: 2025-07-06 - Original notes: https://store.steampowered.com/news/app/251570/view/536605983645896405 - Permalink: https://whatsnew.fyi/product/7-days-to-die/releases/2025-07-06-v2.1-exp What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Storm affected zombies have increased hearing - **added** — Changing the 24 Hour Cycle setting will recalculate weather - **added** — Log serverconfig settings not compatible with consoles when ServerAllowCrossplay is set to true - **changed** — Improved behaviour related to console cross play when server config is non standard - **changed** — Reduced storm durations and how often they happen and less variations between biomes - **changed** — Increased storm warning time - **changed** — Increased storm fog and it now blends in as the storm builds - **changed** — Storm fog and particles decrease when inside - **changed** — Removed clothing and armor tags from dyes - **changed** — Updated serveradmins.xml header comment - **changed** — Factory_02 sleepers should no longer spawn in view - **changed** — Apartments_06 zombies no longer spawn in view - **fixed** — Clients hit by projectiles now play specters grace audio - **fixed** — Storm duration was incorrectly affected by the 24 Hour Cycle setting - **fixed** — Sound now plays when last user leaves a party - **fixed** — Trader Bob will no longer teleport you multiple times - **fixed** — Further server login overhead reduction to reduce impact of potential DDoS attacks - **fixed** — Clients on dedi can now heal each others broken or sprained limb - **fixed** — Save would be corrupted if you repeatedly went near the same active scripted sleeper volume and then left the area - **fixed** — Hoarder helmet no longer babyfaces your character Hello Survivors! On this Saturday we have a EXP build for you available to test. We recommend starting a new save game, but do not expect any issues to occur with continued saves during EXP. The world corruption issue is only able to prevent this issue from occurring, it cannot restore saves it happened to. TFP wishes an enjoyable rest of your weekend! _Here is how you participate:_ - Right click on the game in steam - Click on properties - Click the “betas” tab - The drop down menu will have latest_experimental available <— you want THAT - Select that and wait for the game to download **V2.1 b5 Changelog** **Added** - Storm affected zombies have increased hearing - Changing the 24 Hour Cycle setting will recalculate weather - Log serverconfig settings not compatible with consoles when ServerAllowCrossplay is set to true **Changed** - Improved behaviour related to console cross play when server config is non standard - Reduced storm durations and how often they happen and less variations between biomes - Increased storm warning time - Increased storm fog and it now blends in as the storm builds - Storm fog and particles decrease when inside - Removed clothing and armor tags from dyes - Updated serveradmins.xml header comment - Factory_02 sleepers should no longer spawn in view - Apartments_06 zombies no longer spawn in view **Fixed** - Clients hit by projectiles now play specters grace audio - Storm duration was incorrectly affected by the 24 Hour Cycle setting - Sound now plays when last user leaves a party - Trader Bob will no longer teleport you multiple times - Further server login overhead reduction to reduce impact of potential DDoS attacks - Clients on dedi can now heal each others broken or sprained limb - Save would be corrupted if you repeatedly went near the same active scripted sleeper volume and then left the area - Hoarder helmet no longer babyfaces your character