# 7 Days to Die V2.3 b9 EXP - Product: 7 Days to Die (https://whatsnew.fyi/product/7-days-to-die) - Vendor: The Fun Pimps - Date: 2025-09-06 - Original notes: https://store.steampowered.com/news/app/251570/view/536612324936517538 - Permalink: https://whatsnew.fyi/product/7-days-to-die/releases/2025-09-06-v2.3-b9-exp What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Rubble_wasteland_filler_10 - **changed** — 4x4 vehicle is no longer affected by storms - **changed** — Storm frequency setting defaults to 0 - **changed** — Increased delay between thunder during storms - **changed** — Optimized Chunk SetBlock check of DeviceFlags - **changed** — Optimized SpawnGroup memory use - **changed** — Autorun starts only if run action was pressed for less than 0.2 seconds - **changed** — Canned Food mesh so the main part of the label faces the player - **changed** — Updated localization for 2.3 changes - **changed** — POI sleeper volumes use a random seed in playtest - **fixed** — Trader UI header icon overlap - **fixed** — Thunder sounds would leak an object if played too often Hello Survivors! We hope everyone is having a great weekend so far! Today we are releasing V2.3 b9 Experimental for Steam. Barring any issues, this will be our release candidate for Stable. We hope to get this out to all platforms later this week. Here is what changed since V2.3 b8: **Added** - Rubble_wasteland_filler_10 **Changed** - 4x4 vehicle is no longer affected by storms - Storm frequency setting defaults to 0 - Increased delay between thunder during storms - Optimized Chunk SetBlock check of DeviceFlags - Optimized SpawnGroup memory use - Autorun starts only if run action was pressed for less than .2 seconds - Canned Food mesh so the main part of the label faces the player - Updated localization for 2.3 changes - POI sleeper volumes use a random seed in playtest **Fixed** - Trader UI header icon overlap - Thunder sounds would leak an object if played too often