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AirMech — PvP Balance Update #274.9

PvP Balance Update #274.9

This is a PvP live-balance update aimed at addressing a few sore spots and shifting some units closer toward their intended roles. An additional live-balance update is expected to follow after some time for players to adjust. Join us on Discord to discuss the balance changes: https://discord.gg/AirMech

  • **Bomber **guns piercing increased from 50 to 55
  • **Bomber **melee damage increased from 161 to 166
  • **Bomber **armor decreased from 80 to 75
  • **Angel **armor piercing increased from 50 to 55
  • **Striker **carry capacity decreased from 2300 to 2100
  • **Warthog **HP decreased from 1900 to 1800
  • **Warthog **air DPS decreased from 460 to 440
  • **Warthog **ground DPS increased from 230 to 240
  • **Neo **armor decreased from 75 to 70
  • **Morty **armor piercing increased from 40 to 50
  • **Morty **death blast minimum range increased from 1.8 to 2.5
  • **Flamer **armor piercing increased from 15 to 20
  • **Assassin **move speed increased from 5 to 6
  • **Sergeant **move speed decreased from 3.5 to 3.0
  • **Sergeant **armor decreased from 40 to 30
  • **Butcher **carry weight increased from 550 to 700
  • **Necro **build time increased from 3.5 to 6.0
  • **Arty **full-blast damage range increased from 1.5 to 2.5
  • **Arty **blast damage increased from 100 to 120
  • **Arty **armor decreased from 70 to 45
  • **Arty **build cost increased from 4400 to 5400
  • **Archy **full-blast damage range increased from 2.0 to 2.5
  • **Archy **min-blast damage range decreased from 6.0 to 4.0
  • **Archy **blast damage decreased from 80 to 70
  • **Archy **direct damage increased from 130 to 150
  • **Archy **armor decreased from 70 to 45
  • **Archy **build cost increased from 4400 to 5400
  • **Joker **HP increased from 600 to 700
  • **Joker **armor decreased from 30 to 25
  • **Rebel **armor decreased from 65 to 55
  • **Jackal **armor decreased from 50 to 45
  • **Armadillo **armor piercing decreased from 60 to 50
  • **Gemini **aim rotation speed increased from 105 to 115
  • **Grinder **HP decreased from 2750 to 2500
  • **Grinder **armor decreased from 90 to 70
  • **Grinder **build cost decreased from 13500 to 10500
  • **Hero **build cost decreased from 4500 to 3500
  • **Hero **HP increased from 1100 to 1250
  • **T99 **build time decreased from 11.0 to 10.0
  • **T99 **upkeep decreased from 3 to 2
  • **T45 **shot damage decreased from 50 to 40
  • **T45 **fire delay decreased from 0.25 to 0.2
  • **T45 **sustained fire time increased from 1.0 to 1.2
  • **Gatty **damage reduction vs outposts increased from 25% to 55%
  • **HAAT **build cost decreased from 7300 to 6500
  • **Gorgon **HP decreased from 3500 to 3200
  • **Gorgon **armor piercing increased from 35 to 60
  • **Gorgon **shot damage decreased from 35 to 25
  • Stasis Mine build cost decreased from 1200 to 1000
  • Heavy Mine carry weight increased from 750 to 1200
  • Heave Mine build cost increased from 500 to 1000
  • Heavy Mine shot damage increased from 1050 to 1300
  • Generator build cost increased from 2800 to 3000
  • **Generator **build time increased from 8.0 to 9.5
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