PvP Balance Update #274.9
This is a PvP live-balance update aimed at addressing a few sore spots and shifting some units closer toward their intended roles. An additional live-balance update is expected to follow after some time for players to adjust. Join us on Discord to discuss the balance changes: https://discord.gg/AirMech
- **Bomber **guns piercing increased from 50 to 55
- **Bomber **melee damage increased from 161 to 166
- **Bomber **armor decreased from 80 to 75
- **Angel **armor piercing increased from 50 to 55
- **Striker **carry capacity decreased from 2300 to 2100
- **Warthog **HP decreased from 1900 to 1800
- **Warthog **air DPS decreased from 460 to 440
- **Warthog **ground DPS increased from 230 to 240
- **Neo **armor decreased from 75 to 70
- **Morty **armor piercing increased from 40 to 50
- **Morty **death blast minimum range increased from 1.8 to 2.5
- **Flamer **armor piercing increased from 15 to 20
- **Assassin **move speed increased from 5 to 6
- **Sergeant **move speed decreased from 3.5 to 3.0
- **Sergeant **armor decreased from 40 to 30
- **Butcher **carry weight increased from 550 to 700
- **Necro **build time increased from 3.5 to 6.0
- **Arty **full-blast damage range increased from 1.5 to 2.5
- **Arty **blast damage increased from 100 to 120
- **Arty **armor decreased from 70 to 45
- **Arty **build cost increased from 4400 to 5400
- **Archy **full-blast damage range increased from 2.0 to 2.5
- **Archy **min-blast damage range decreased from 6.0 to 4.0
- **Archy **blast damage decreased from 80 to 70
- **Archy **direct damage increased from 130 to 150
- **Archy **armor decreased from 70 to 45
- **Archy **build cost increased from 4400 to 5400
- **Joker **HP increased from 600 to 700
- **Joker **armor decreased from 30 to 25
- **Rebel **armor decreased from 65 to 55
- **Jackal **armor decreased from 50 to 45
- **Armadillo **armor piercing decreased from 60 to 50
- **Gemini **aim rotation speed increased from 105 to 115
- **Grinder **HP decreased from 2750 to 2500
- **Grinder **armor decreased from 90 to 70
- **Grinder **build cost decreased from 13500 to 10500
- **Hero **build cost decreased from 4500 to 3500
- **Hero **HP increased from 1100 to 1250
- **T99 **build time decreased from 11.0 to 10.0
- **T99 **upkeep decreased from 3 to 2
- **T45 **shot damage decreased from 50 to 40
- **T45 **fire delay decreased from 0.25 to 0.2
- **T45 **sustained fire time increased from 1.0 to 1.2
- **Gatty **damage reduction vs outposts increased from 25% to 55%
- **HAAT **build cost decreased from 7300 to 6500
- **Gorgon **HP decreased from 3500 to 3200
- **Gorgon **armor piercing increased from 35 to 60
- **Gorgon **shot damage decreased from 35 to 25
- Stasis Mine build cost decreased from 1200 to 1000
- Heavy Mine carry weight increased from 750 to 1200
- Heave Mine build cost increased from 500 to 1000
- Heavy Mine shot damage increased from 1050 to 1300
- Generator build cost increased from 2800 to 3000
- **Generator **build time increased from 8.0 to 9.5