# Among Us May Update: A Smol Treat - Product: Among Us (https://whatsnew.fyi/product/among-us) - Vendor: Innersloth - Date: 2025-05-20 - Original notes: https://store.steampowered.com/news/app/945360/view/497195047298533344 - Permalink: https://whatsnew.fyi/product/among-us/releases/2025-05-20-may-update-a-smol-treat What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Impostors and Shapeshifters can no longer kill through sabotaged doors on The Fungle - **security** — Deployed anti-hacks and improved detection of exploits - **changed** — Updated Kamurocho Cosmicube cosmetic names and minor store image - **fixed** — Reduced instances of false temporary bans caused by black screen errors or game crashes - **changed** — Disconnecting from the game before roles are revealed no longer counts against temporary ban progression Hiya, Crewmates! Make sure you're on version **16.0.5** so you're good to go! Let's take a look at what it covers. If everything goes according to plan (fingers crossed for no sabotages), you won't notice any big changes. This is because the update focused on changes to the backend, which helps us keep development moving forward. This includes improvements for how we tackle hacks, exploits, and bugs. ##### Patch Notes Here are some of the changes you can see in this update: - **[The Fungle] ** - Impostors and Shapeshifters can't kill through sabotaged doors anymore (you're safe for now, Crewmates!) - **Hack fixes** - We deployed anti-hacks and are keeping our visors peeled for any new sabotages. Big thank you to everyone who reported the issues, and to the hard work of the programming team. - **Updates to the Kamurocho Cosmicube** - We updated some Kamurocho cosmetic names along with a minor store image change (can you spot the difference?) If you come across any new issues, remember to send us a [helpdesk ticket](https://innersloth.zendesk.com/hc/en-us/requests/new)! Welcome to the part of the devlog where we talk about the bugs and glitches that have creepily crawled into the game. Here's what you may run into while you're prepping your alibi: ##### Known Bugs - Switching from windowed to fullscreen may break the UI. - In rare cases, accepting a game invite will cause a disconnect with the Among Us servers. - It is difficult to see currently highlighted buttons on the Find Game screen while using a controller. - Exiting Practice Mode returns players to the Main Menu instead of the Online Menu. - In rare instances, buttons can't be selected while in the Dropship. - Players may remain on the Find Game screen when trying to join a lobby after a network disconnect. - **[Hide n Seek]** - Win stats are not updating as intended. The team is working hard to eject these bugs, so hang tight! If you encounter any bugs or glitches, send us a ticket via our (https://innersloth.zendesk.com/hc/en-us/requests/new)! Remember to be as descriptive as possible so we can hone in on a solution and get you back to your tasks. Before you enter the Dropship, let's take a moment to talk about one of the more recent bugs that's had an impact on Among Us. ##### Disconnects and Temporary Bans When we released 16.0.0, we saw more black screen errors reported by players when trying to start a round. This would crash the game and give out an incorrect temporary ban (like in the screenshot above), which made for an understandably frustrating experience. Let's break down how the temporary bans work: - Temp bans exist to discourage players from disrupting the game flow. This can be for things like: repeatedly leaving games before they're over, or leaving right after role reveals because you didn't get the Impostor role. - Leaving one game before it's over _shouldn't_ result in an immediate temp ban. - Leaving multiple games before they conclude will start to count against you and potentially get you a temp ban. - Before the 16.0.0 update, you could completely close Among Us, and that would clear a temp ban. Now, this isn't possible. - With the last hotfix (16.0.2), we tweaked how you could get a temp ban. Now, if you disconnect from the game before roles are revealed, that won't count against you. Now, you should see far fewer instances of getting a false temp ban (AKA super long timeout) because of a black screen or game crash. That was a lot of info! Hopefully, this helps clarify what's been happening. Before we go, let's dive into the Fun Zone! One of my favorite parts about writing these blog posts is sharing the creations y'all come up with. Without further ado, let's start off with some art from our official (https://discord.com/invite/innersloth). This piece is rad looking bean is by Zel! Gotta say, those Kamurocho cosmetics go pretty hard. I wouldn't mess with Lime. This next piece also comes from the art _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/945360/view/497195047298533344]_