# ARC Raiders SHROUDED SKY - Patch Notes 1.17.0 - Product: ARC Raiders (https://whatsnew.fyi/product/arc-raiders) - Vendor: Embark Studios - Date: 2026-02-24 - Original notes: https://store.steampowered.com/news/app/1808500/view/491591553126501207 - Permalink: https://whatsnew.fyi/product/arc-raiders/releases/2026-02-24-shrouded-sky-patch-notes-1.17.0 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Hurricane Map Condition - **added** — Two New ARC Enemies - **added** — Weather Monitoring System as a Seasonal Player Project - **added** — Free Raider Deck - **added** — Piano as an interactable object in the world - **added** — Ability to reroll Feats three times per day for free - **changed** — Dam Battlegrounds Map Update - **changed** — Expedition Window - **changed** — Facial Hair Customization - **changed** — Weapon input buffering on semi-automatic weapons to improve responsiveness while rewarding paced shots - **changed** — Stitcher Headshot Multiplier reduced from 2.5 to 1.75 - **changed** — Stitcher Base Damage reduced from 7 to 6.5 - **changed** — Stitcher Per Shot Dispersion increased by around 50% - **changed** — Kettle Base Damage reduced from 10 to 8.5 - **changed** — Venator Headshot Multiplier reduced from 2.5 to 2 - **changed** — Venator Base Damage reduced from 9 to 8 - **changed** — Jupiter ADS Magnification improved from approximately 1.9x to approximately 2.2x - **changed** — Jupiter Equip Time improved from 1.2s to 1.05s - **changed** — Jupiter Unequip Time improved from 0.9s to 0.75s - **fixed** — Prevented enabling all NVIDIA Freestyle filters simultaneously to remove an unfair visual advantage - **removed** — PvP Feats Attention Raiders! Violent hurricanes are sweeping topside, forcing new strategies for low-visibility combat, powerful gales, and hurtling debris. Scouts have spotted two new ARC types in the Rust Belt; we advise caution while the storm runs its course, but those who know how to read the weather will find opportunity in the chaos. ## What’s New? - Hurricane Map Condition - Two New ARC Enemies - The Weather Monitoring System - Seasonal Player Project - Free Raider Deck - Dam Battlegrounds Map Update - Expedition Window - Facial Hair Customization Read more here: [https://arcraiders.com/news/shrouded-sky-content-update](https://arcraiders.com/news/shrouded-sky-content-update) ##### Patch Highlights - Weapon balancing for Stitcher, Kettle, Venator, Jupiter and Aphelion. - Added a piano as an interactable object in the world. - Prevented enabling all NVIDIA Freestyle filters simultaneously to remove an unfair visual advantage. - Feats can now be rerolled three times per day for free. - Removed PvP Feats, updated a few existing Feats and added a few new ones. - Ziplines can no longer be placed on carryable objects. - Mines, traps, or remote flares can no longer be placed on other deployables. --- ##### Balance Changes ##### Weapons In 1.13 we shipped an update that included an optimization fix for our weapons, but as many of you noticed this had the unforeseen consequence of lowering the total fire-rate of semi-automatic weapons. In 1.13.1 we reverted that fix, but something else made it into the update that shouldn't have. Many of you have reported a "shadow buff" to the weapons, and after investigating it we found that 1.13.1 had inadvertently impacted our weapon input buffers. Where you previously would have to time your inputs to the intended cadence of a weapon to reach its full potential, you could now instead spam-click the button, effectively bypassing any skill requirement to learn the weapon's cadence. We want to keep some of that skill expression, but we also recognize that what we had previously didn't feel very responsive. To address that and land in some sort of middle ground, we have since added more levers for us to control the weapon input buffering window on a gun-to-gun basis, and we've adjusted the semi-automatic weapons accordingly. The weapons should now still be more responsive to fire when spam-clicking, but the players who choose to pace their shots will see better results. In addition to these changes, we've also been looking into the balance between our low tier and high tier weapons. A lot of you have expressed concerns that some low tier weapons outperform our higher tier weapons at significantly reduced cost, and we're hoping to shift that balance a bit while still keeping some of that flexibility to punch above your weight if you are skilled enough. We're starting by reducing the overall TTK of the Stitcher and Kettle, and increasing the maneuverability of the Aphelion and Jupiter. We're also taking a second stab at the Venator, which still seems to be dominating a lot of our PvP encounters. Stitcher **Dev Note: **The Stitcher has played its role well as a close quarter weapon that rewards thoughtful positioning, but we've found that its fast TTK can sometimes lead to situations where you're ambushed and killed before you have much time to react. As many of you have pointed out, the high headshot damage is a large contributor to this problem. The TTK is often fine when the weapon is aimed at the center of mass, but when you get close enough to land the majority of the shots in your target's head, we see TTK numbers that are much faster than other weapons. These changes aim to bring that headshot TTK a bit closer to the body shot TTK by both reducing the full-spray accuracy of the weapon, and reducing the headshot multiplier. - Reduced Headshot Multiplier from 2.5 to 1.75 - Reduced Base Damage from 7 to 6.5 - Increased Per Shot Dispersion by around 50% (Making it bloom fast _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1808500/view/491591553126501207]_