# ARC Raiders Patch Notes 1.18.0 - Product: ARC Raiders (https://whatsnew.fyi/product/arc-raiders) - Vendor: Embark Studios - Date: 2026-03-03 - Original notes: https://store.steampowered.com/news/app/1808500/view/491592187300021707 - Permalink: https://whatsnew.fyi/product/arc-raiders/releases/2026-03-03-patch-notes-1.18.0 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed an exploit that allowed players to put weapons in a safe pocket without the Safekeeper Augment - **fixed** — Fixed an issue that allowed players to put the Snaphook into a safe pocket while in use - **changed** — Lowered the drop rate of rare blueprints slightly and raised the drop rate for high tier materials in First Wave Caches on the Hurricane map condition - **fixed** — Added a very hot fix for the Dam Controlled Access Zone - **fixed** — Fixed an issue where some ARC would occasionally cause performance drops - **fixed** — Fixed an issue where the final stage of the quest Worth Your Salt could not be completed if someone else had already done it in the same raid - **fixed** — Fixed a rare issue where players would crash when navigating to the Player Proximity menu Raiders! There’s a new update rolling out right now. Restart your client to download. - Fixed an exploit that allowed players to put weapons in a safe pocket without the Safekeeper Augment. - Fixed an issue that allowed players to put the Snaphook into a safe pocket while in use. - Lowered the drop rate of rare blueprints slightly and raised the drop rate for high tier materials in First Wave Caches on the Hurricane map condition. - Dev note: The main reason for this change is that the First Wave Caches have been handing out a _lot_ of blueprints, especially given how good players have been at tracking them down and looting them. To help balance that out, we’re bumping up the drop rates for higher-tier materials inside the caches. So while you might see a few fewer blueprints overall, you’ll be getting better materials in return. Caches will still be a solid way to find blueprints, just not to the point where you can reliably walk away from every session with 3–5 of them. - Added a very hot fix for the Dam Controlled Access Zone. - Fixed an issue where some ARC would occasionally cause performance drops. - Fixed an issue where the final stage of the quest “Worth Your Salt” could not be completed if someone else had already done it in the same raid. - Fixed a rare issue where players would crash when navigating to the Player Proximity menu. See you topside! //Ossen