# Arena Breakout: Infinite Season 6 Update Announcement - Product: Arena Breakout: Infinite (https://whatsnew.fyi/product/arena-breakout-infinite) - Vendor: Morefun Studios - Date: 2026-06-29 - Original notes: https://store.steampowered.com/news/app/2073620/view/713405247292179363 - Permalink: https://whatsnew.fyi/product/arena-breakout-infinite/releases/2026-06-29-season-6-update-announcement What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Introduce Hostile Sector mode with extreme weather conditions (dark nights, heavy fog, blizzards) and four types of Elite enemies (breachers, snipers, grenadiers, fumigators) - **added** — Add Solo Infiltration mode for solo/single team entry on Farm and Northridge maps with unlimited ticket uses - **added** — Introduce Supplies Drops mode with team-focused gameplay featuring Personal Crate and Squad Crate loot mechanics and unlimited respawns - **added** — Add Mastery System allowing operators to allocate up to 12 Mastery Points with free adjustments anytime outside raids and maximum 6 active Masteries simultaneously - **added** — Add melee-only combat mode to TV Station with in-raid lucky draw for collecting enemy dog tags and mysterious enemy encounters - **added** — Add Banshee Submachine Gun and T88 Marksman Rifle weapons - **added** — Add Experimental Shock Grenade and Y4O Experimental Ultra-Strength Treatment combat items - **added** — Add new batch of ammo and weapon accessories - **added** — Add 6 new weapon skins to Skin Supply pool - **changed** — Significantly reduce the number of real players in Hostile Sector compared to regular Tactical Ops - **changed** — Make local Militants in Hostile Sector significantly stronger than in regular Tactical Ops - **changed** — Disable team-versus-team combat in Hostile Sector Farm and Northridge while allowing flexible cooperation between teams - **changed** — Set Hostile Sector loot yields with Farm matching Lockdown Zones, Northridge higher than Lockdown Zones, and TV Station matching Forbidden Zones - **changed** — Update Warlord Tournament rating system to award stars based on both Team Rank and Personal Eliminations Rank with 3-star cap per raid Hey everyone! **S6 White Nights arrives with tons of rewards!** **Update Preview Rewards: From Jun. 24 (UTC+0) until the launch of S6, log in to claim a Premium Koen Random Bundle and a Universal Keycard Chain.** **S6 Update Rewards: After the S6 update through Jul. 2 (UTC+0), log in to claim millions of Koen and a Premium Elite Card (7d).** **Take part in events during the season to earn summer-themed weapon skins:** **Summer Carnival series: AKM Assault Rifle skin and T192 Assault Rifle skin** **Pool Party series: ZC807 Assault Rifle skin and AMB-17 Assault Rifle skin** **Plus themed sprays, exclusive banners, lobby backgrounds, and the limited collectible Champion's Trophy!** **Complete the seasonal item collection event to earn up to 1,200 coins! This season's Skin Supply pool also adds 6 new weapon skins.** **Jump into Season 6 for more rewards!** The new season will introduce a ton of big new modes and gameplay variations. We've also added many highly anticipated features you've been waiting for! Two Brand New Modes—Hostile Sector and Supplies Drops In Hostile Sector, operators will face extreme weather like dark nights, heavy fog, and blizzards, along with four types of Elites (breachers, snipers, grenadiers, and fumigators). Compared to regular Tactical Ops, local Militants in Hostile Sector are significantly stronger, and the number of real players has been greatly reduced. This mode encourages cooperation and sharing map earnings between teams, making PvP combat less stressful. Teams cannot attack each other in the Farm and Northridge. While the TV Station retains team-versus-team combat, teams can still flexibly cooperate and negotiate to progress together. As for Hostile Sector loot yields, the Farm is the same as Lockdown Zones, Northridge is higher than Lockdown Zones, and the TV Station is the same as Forbidden Zones. At the same time, we're opening up the Solo Infiltration mode for solo/single team entry (available on Farm and Northridge). Tickets for Solo Infiltration can be obtained in Tactical Ops as in-raid drops, traded out of raid, and used for unlimited entries, catering to players with different needs. With the introduction of Farm and Northridge Hostile Sectors, we hope to bring a deeper and more challenging PvE experience with more predictable risks. In the TV Station, where supplies are relatively richer, we've kept the PvPvE experience while significantly reducing the PvP pressure. We look forward to seeing you enjoy an elevated experience in these all-new combat environments. Supplies Drops is a more relaxed and fun team mode focusing on cooperation and mutual benefit. Operators need to loot resources on the map and put them into their **Personal Crate** and the** Squad Crate.** At the end of the raid, the supplies in the Team Supply Crate will be split equally among team members. For this reason, operators don't need to gear themselves up. Simply choose a system loadout after entering the raid to start playing. Most importantly, if you are eliminated in Supplies Drops, you can respawn and rejoin the battle after a set time, with unlimited respawns. Supplies Drops maintains multi-squad competition while reducing the cost and mental pressure of gearing up. The unlimited respawn mechanic greatly reduces death penalties, and in most cases, the earnings are quite significant. We hope it brings you a more relaxing, fun, and stress-free experience outside of the intense Tactical Ops. In Season 6, we've also added a very important system mechanic—the Mastery System. Rest assured, we understand the community's concerns and worries about extra abilities for operators. Masteries in Arena Breakout: Infinite will have several key features: Firstly, each operator will get 6 Mastery Points by default. You can obtain 6 more points as you level up your character to Lv. 26. This means that max-level players will automatically start the new season with 12 Mastery Points, which is also the cap, requi _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2073620/view/713405247292179363]_