# Arma 3 Creator SPOTREP: Reaction Forces #005 - Product: Arma 3 (https://whatsnew.fyi/product/arma-3) - Vendor: Bohemia Interactive - Date: 2025-07-22 - Original notes: https://store.steampowered.com/news/app/107410/view/521971443730220855 - Permalink: https://whatsnew.fyi/product/arma-3/releases/2025-07-22-creator-spotrep-reaction-forces-005 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Astra-themed livery for the pickup - **fixed** — FIA repair pickup variant would not actually repair - **fixed** — Pickup damage model improvements so engine can get damaged by more than just high caliber weapons - **fixed** — Pickup (RCWS) would spawn an error message when selecting the white livery - **fixed** — Wildfire/Hit Marker Zeus module could cause synchronization issues in multiplayer - **fixed** — Protector Helmet (Shape Breaker, Urban) was missing in 3den editor - **fixed** — Mk26 .50 AE (Stripes) was missing in 3den editor - **fixed** — Tactical Vest (Olive) had a wrong string in 3den editor - **fixed** — The VRCO optics glass material would cause issues with certain weapons - **fixed** — The zoom level of the 2D map inside the H235C Transport cockpit would vary depending on the current terrain size - **fixed** — DAGR x19 missiles pods are now available on the UH-80 Ghost Hawk (Stub Wings) variant - **fixed** — Wound materials on the hands of the leather jacket uniforms wouldn't show correctly - **added** — UH-80 Ghost Hawk (Stub Wings) and AH-99 Blackfoot (Stub Wings) are now available in the Air Control Motor Pool - **fixed** — Wrong predefined attack points were selected in Air Control, causing vehicles to spawn in the middle of the map - **fixed** — When losing the fight over an enemy base and being ordered to retreat in Air Control, hostile tanks would spawn instantly in the player's vicinity - **fixed** — Occasional script error when Nightmare-1 delivered supplies in Air Control - **changed** — Nightmare-1 speed is reduced when doing supply runs to prevent collisions with slingloaded cargo - **fixed** — Script error when Nightmare-1 was tasked to do a supply run and supplies were already loaded by a player - **fixed** — Prevention of calling Nightmare-1 functions multiple times in Air Control - **fixed** — Position of hospital landing spot in Air Control to prevent clipping with nearby buildings - **fixed** — Completing QRF in singleplayer would not mark it as completed in the scenario list **FROM**: **[Rotators Collective](https://www.rotators.net/)** **TO**: Arma 3 Creator DLC Users **UNIT**: Reaction Forces **ACTIVITY**: Update 1.0.4 **SIZE**: ~ 3.3 GB https://store.steampowered.com/app/2647760/Arma_3_Creator_DLC_Reaction_Forces/ ##### Changelog ##### DATA - **ADDED:** Astra-themed livery for the pickup - **FIXED:** FIA repair pickup variant would not actually repair - **FIXED:** Pickup damage model improvements (engine could only get damaged by high caliber weapons) - **FIXED:** Pickup (RCWS) would spawn an error message when selecting the white livery - **FIXED:** Wildfire/Hit Marker Zeus module could cause synchronization issues in multiplayer - **FIXED:** Protector Helmet (Shape Breaker, Urban) was missing in 3den editor - **FIXED:** Mk26 .50 AE (Stripes) was missing in 3den editor - **FIXED:** Tactical Vest (Olive) had a wrong string in 3den editor - **FIXED:** The VRCO optics glass material would cause issues with certain weapons - **FIXED:** The zoom level of the 2D map inside the H235C Transport cockpit would vary depending on the current terrain size - **FIXED:** DAGR x19 missiles pods are now available on the UH-80 Ghost Hawk (Stub Wings) variant - **FIXED:** Wound materials on the hands of the leather jacket uniforms wouldn't show correctly ##### MISSIONS **AIR CONTROL** - **ADDED:** UH-80 Ghost Hawk (Stub Wings) and AH-99 Blackfoot (Stub Wings) are now available in the Motor Pool - **ADDED:** Various smaller QoL improvements - **FIXED:** Various potential script errors - **FIXED:** Wrong predefined attack points were selected, causing vehicles to spawn in the middle of the map - **FIXED:** When losing the fight over an enemy base and being ordered to retreat, hostile tanks would spawn instantly in the players vicinity - **FIXED:** Occasional script error when Nightmare-1 delivered supplies - **FIXED:** Nightmare-1 speed is a little reduced now when doing supply runs, to prevent collisions with slingloaded cargo - **FIXED:** Script error when Nightmare-1 was tasked to do a supply run and supplies were already loaded by a player - **FIXED:** Prevention of calling Nightmare-1 functions multiple times - **FIXED:** Position of hospital landing spot, to prevent clipping with nearby buildings **QRF** - **FIXED:** Completing QRF in singleplayer would not mark it as completed in the scenario list