# ARMORED CORE VI FIRES OF RUBICON changelog > A new action game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent… - Vendor: FromSoftware, Inc. - Category: Games - Official site: https://store.steampowered.com/app/1888160 - Tracked by: What's New (https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon) - Harvested from: Steam (app 1888160) - Entries below: 14 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Release Note for 2025/12/16 - Date: 2025-12-16 - Original notes: https://store.steampowered.com/news/app/1888160/view/490459397404755302 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-490459397404755302 To address the security vulnerability announced by Unity Technologies on October 3, 2025, an update to some pre-order bonuses, as well as the artwork & soundtrack application was distributed. The main game is not impacted by the security vulnerability and the update. Thank you for your understanding. ### Update distribution notice - Date: 2025-05-29 - Original notes: https://store.steampowered.com/news/app/1888160/view/512959549469098759 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-512959549469098759 A new patch has been distributed to adjust game balance and apply bug fixes. Please apply the latest patch before playing the game. Target platforms: PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam **MAJOR ITEMS INCLUED IN THIS UPDATE** ** Balance adjustments 【WEAPON UNITS】** ・MACHINE GUN “MG-014 LUDLOW”: increased Projectile Speed, decreased Weight / Recoil ・BURST MACHINE GUN “MA-E-210 ETSUJIN”: decreased Attack Power / Direct Hit Adjustment ・DETONATING BAZOOKA “44-141 JVLN ALPHA” : increased Projectile Speed, decreased Reload Time ・GRENADE LAUNCHER “DIZZY”: decreased Reload Time ・LASER RIFLE “VE-66LRA”: decreased ATK Heat Buildup ・CORAL RIFLE “IB-C03W1: WLT 011”: increased Cooling / Projectile Speed : Attack Power, Impact and Accumulative Impact have also been improved for regular fire projectiles, while these same parameters have been reduced for the explosive portion ・SIEGE MISSILE LAUNCHER “WS-5000 APERITIF”: decreased Reload Time ・PULSE SHIELD “VP-61PS”: decreased IG Damage Mitigation ・PULSE SHIELD “SI-27: SU-R8”: increased IG Duration, decreased EN Load ・STUN NEEDLE LAUNCHER “VE-60SNA”: increased Attack Power / Projectile Speed ・LASER CANNON “VE-60LCB”: increased Rapid Fire ・MISSILE LAUNCHER “BML-G1/P20MLT-04”: decreased Reload Time / Weight ・MISSILE LAUNCHER “BML-G2/P03MLT-06”: decreased Reload Time ・DUAL MISSILE LAUNCHER “BML-G1/P31DUO-02”: increased Reload Time PLASMA MISSILE LAUNHCER “Vvc-703PM” : increased Reload Time ** 【FRAME PARTS】** ・HEAD “NACHTREIHER/44E”: decreased weight ・HEAD “EL-TH-10 FIRMEZA”: increased AP / Attitude Stability ・HEAD “EL-PH-00 ALBA: increased Attitude Stability ・BIPEDAL “2C-3000 WRECKER”: increased Anti-Kinetic Defense / Anti-Energy Defense / Anti-Explosive Defense ・BIPEDAL “IA-C01L: EPHEMERA”: increased Jump Distance, decreased Weight ・BIPEDAL “IB-C03L: HAL 826”: increased AP, decreased Weight / EN Load ・REVERSE-JOINT “RC-2000 SPRING CHICKEN”: increased Attitude Stability / Load Limit ・TETRAPOD “LG-033M VERRILL”: increased AP / Anti-Energy Defense / Anti-Explosive Defense / Movement Speed while hovering ・TETRAPOD “LAMMERGEIER/42F”: decreased Anti-Kinetic Defense / Anti-Energy Defense / Anti-Explosive Defense ・TANK “EL-TL-11 FORTALEZA”: increased Attitude Stability / AB Thrust, decreased QB EN Consumption / Weight **【INNER PARTS】** ・BOOSTER “FLUEGEL/21Z”: increased Thrust / AB Thrust ・BOOSTER “IA-C01B: GILLS”: increased Thrust ・GENERATOR “AG-E-013 YABA”: increased EN Recharge / EN Output ・GENERATOR “VP-20D”: increased EN Capacity / EN Recharge Bug Fixes and Other Improvements **【Player AC related fixes】** ・Fixed a bug that obstructed Core Expansion functionality if a weapon purge was performed immediately after activating Core Expansion ・Fixed a bug that prevented an attack from being treated as a direct hit, if the attack connected at the moment of Pulse Armor activation against a staggered enemy **【Online match related fixes】** ・Fixed a bug that prevented the opponent’s AC from displaying correctly in ranked matches **【Other】** ・Fixed a bug with BOOSTER “ALULA/21E” that made the Upward EN Consumption value display incorrectly under parts specs Once the update file has been applied, the version number at the lower right corner of the title screen will show as follows: App Ver. 90 Regulation Ver. 1.09.1 ※ This update is required for online play. We hope you continue to enjoy ARMORED CORE VI FIRES OF RUBICON. ※NB: On PS4, PS5, XboxOne and XSX|S, the latest patch will not download if the game is set to boot in offline mode. Please check System Menu > Network Settings to make sure the game will boot in online mode and download the latest patch. ### Update distribution notice - Date: 2025-05-21 - Original notes: https://store.steampowered.com/news/app/1888160/view/512958914879291431 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-512958914879291431 A new patch has been distributed to adjust game balance and apply bug fixes. Please apply the latest patch before playing the game. **Targeted Platforms** PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam ##### **MAJOR ITEMS INCLUDED IN THIS UPDATE** Bug Fixes and Other Improvements **【Player AC related fixes】** ・Hit detection has been improved on ACs with certain Frame Part configurations that made them more difficult to hit. The following adjustments have been made after taking the effects of these improvements into account:  ・CORE “AC-J-120 BASHO”: increased Booster Efficiency Adj.  ・BIPEDAL “NACHTREIHER/42E”: increased AP  ・BIPEDAL “VE-42A”: increased AP ・Adjusted stagger behaviour for enemy ACs when multiple hit detections are registered simultaneously ・Fixed a bug that prevented ACS load buildup under specific circumstances **【System related fixes】** ・Fixed a bug in the DECAL menu that allowed images used to exceed the layer limit ・Fixed a bug that caused the game to crash under specific circumstances **【Online match related fixes】** ・Fixed a bug that caused the opponent AC not to display correctly Once the update file has been applied, the version number at the lower right corner of the title screen will show as follows: _App Ver. 80 Regulation Ver. 1.08.1 ※See below_ This update is required for online play. We hope you continue to enjoy **ARMORED CORE™ VI FIRES OF RUBICON™**. ※NB: On PS4, PS5, XboxOne and XSX|S, the latest patch will not download if the game is set to boot in offline mode. Please check System Menu > Network Settings to make sure the game will boot in online mode and download the latest patch. ### Update release notice 1.07.2 - Date: 2024-10-29 - Original notes: https://store.steampowered.com/news/app/1888160/view/4527898957282541837 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-4527898957282541837 **ARMORED CORE™ VI FIRES OF RUBICON™** update 1.07.2 is now available. A new regulation patch (1.07.2) has been released to adjust game balance. Please apply the latest regulation update before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST REGULATION PATCH** ##### **Balance Adjustments** **【Weapon Units】** HANDGUN “HG-004 DUCKETT” ・Decreased Attack Power; increased Recoil / Reload Time CORAL RIFLE “IB-C03W1: WLT 011” ・Increased Impact / Accumulative Impact MISSILE LAUNCHER “BML-G2/P03MLT-06” ・Decreased Weight DETONATING MISSILE LAUNCHER “45-091 JVLN BETA” ・Increased Reload Time PLASMA MISSILE LAUNCHER “Vvc-706PM” ・Decreased Weight **【Inner Parts】** BOOSTER “BST-G2/P04” ・Increased Upward Thrust BOOSTER “BUERZEL/21D” ・Increased Upward Thrust BOOSTER “BC-0600 12345” ・Increased Upward Thrust BOOSTER “IA-C01B: GILLS” ・Increased Upward Thrust GENERATOR “AG-T-005 HOKUSHI” ・Increased Post-Recovery EN Supply GENERATOR “VP-20D” ・Increased Supply Recovery Once the regulation patch has been applied, the version number at the lower right of the title screen will show as follows: _App Ver. 71 Regulation Ver. 1.07.2_ This update/regulation patch is required for online play. We hope you continue to enjoy **ARMORED CORE™ VI FIRES OF RUBICON™**. ### Regulation Update Note 1.07.1 - Date: 2024-10-03 - Original notes: https://store.steampowered.com/news/app/1888160/view/4694530240526005698 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-4694530240526005698 **ARMORED CORE™ VI FIRES OF RUBICON™** update 1.07.1 is now available. A new regulation patch (1.07.1) has been released to apply bug fixes. Please apply the latest regulation update before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST REGULATION PATCH AND UPDATE** ##### **Bug Fixes** **【Player AC related fixes】** - Fixed an issue with the following “BACK UNITS” where the time between reloading and engaging missile lock differed from performance displayed under parts specs: SPLIT MISSILE LAUNCHER “BML-G2/P16SPL-08” DUAL MISSILE LAUNCHER “BML-G1/P31DUO-02” DUAL MISSILE LAUNCHER “BML-G1/P32DUO-03” DUAL MISSILE LAUNCHER “BML-G2/P08DUO-03” ACTIVE HOMING MISSILE LAUNCHER “BML-G3/P04ACT-01” - Fixed an issue with LASER BLADE “Vvc-770LB” where enemies would not react to hits from non-charged shots immediately after being staggered. **【PC version fixes】** - Fixed an issue with online matches which, after failing to join a session, made joining subsequent sessions more difficult. Once the regulation patch has been applied, the version number at the lower right of the title screen will show as follows: _App Ver. 71 Regulation Ver. 1.07.1_ This update/regulation patch is required for online play. **We hope you continue to enjoy ARMORED CORE™ VI FIRES OF RUBICON™.** ### Ranked Match Season Update Notice - Date: 2024-02-27 - Original notes: https://store.steampowered.com/news/app/1888160/view/4159707494985826566 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-4159707494985826566 ##### Thank you for playing **ARMORED CORE™ VI FIRES OF RUBICON™**. Server maintenance will be carried out on the following date due to the Ranked Match Season Update taking place: **Thursday 29th February, 2024, 08:00 ~ 09:00 UTC ** Note: - The next update is scheduled for **Friday 17th May, 2024**. - There will be no game updates or regulation patches for the Ranked Match Season Update. ##### **Ranked Match Season Update** The following updates and resets for Ranked Match will be carried out periodically: - Rank Reset At the end of the season update, player rank will change according to rank status. [](https://clan.cloudflare.steamstatic.com/images//43315388/3a7f92453719c88fda587d05a4edcaa1d98c45c8.png) ※Any ongoing Promotion Phases will end at the end of the season. - Leaderboard Reset Ranked Match leaderboards for single match and team match will be reset. - Name Plate Rewards Players listed on the leaderboards at the end of the season will receive Name Plates according to their placement. Name Plates will be awarded for 1st place, top 2-10, and top 11-100. **We hope you continue to enjoy ARMORED CORE™ VI FIRES OF RUBICON™.** https://store.steampowered.com/app/1888160/ARMORED_CORE_VI_FIRES_OF_RUBICON/ ### Regulation Update Notes 1.06.1 - Date: 2024-02-08 - Original notes: https://store.steampowered.com/news/app/1888160/view/4016716939413037713 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-4016716939413037713 **ARMORED CORE™ VI FIRES OF RUBICON™** update 1.06.1 is now available. A new regulation patch (1.06.1) has been distributed to apply bug fixes. Please apply the latest patch before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST UPDATE** ##### **Bug Fixes** - STUN BOMB LAUNCHER “WS-1200 THERAPIST” : fixed projectile speed and attack power of regular attack, and attack power of charge attack to account for unintentionally high performance values resulting from adjustments made in the 1.06 update Once the update file has been applied, the version number of this update shown at the lower right corner of the Title Screen will be as follows: _App Ver. 60 Regulation Ver. 1.06.1 *_ Online play requires the player to apply this update. We will continue to provide improvement updates in the future to allow players to further enjoy **ARMORED CORE™ VI FIRES OF RUBICON™**. **Thank you all for your support**. ### Patch Notes Version 1.06 - Date: 2024-02-06 - Original notes: https://store.steampowered.com/news/app/1888160/view/4016716468489779702 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-4016716468489779702 **ARMORED CORE™ VI FIRES OF RUBICON™ update 1.06** is now available. A new patch (1.06) has been distributed to adjust game balance and and apply bug fixes. Please apply the latest patch before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST UPDATE** ##### **Balance Adjustments** **Weapon Units** - STUN BATON “VP-67EB” : increased Attack Power / Chg. Attack Power - LIGHT WAVE BLADE “IA-C01W2: MOONLIGHT” : Energy Firearm Spec. scaling now applies - LINEAR RIFLE “LR-037 HARRIS” : increased Attack Power / Projectile Speed - HEAVY MACHINE GUN “WR-0555 ATTACHE” : increased Direct Hit Adjustment / Projectile Speed - BURST MACHINE GUN “MA-E-210 ETSUJIN” : increased Attack Power / Magazine Rounds / Total Rounds / Projectile Speed - BURST HANDGUN “MA-E-211 SAMPU” : increased Magazine Rounds / Total Rounds / Projectile Speed - NEEDLE GUN “EL-PW-00 VIENTO” : decreased Impact / Accumulative Impact, increased Reload Time - DETONATING BAZOOKA “44-141 JVLN ALPHA” : increased Attack Power, decreased Weight. Adjusted hitbox so that an enemy staggered by the projectile impact will not be released from hit stun by the follow-up explosion - GRENADE LAUNCHER “DF-GR-07 GOU-CHEN” : decreased Weight / EN LOAD - GRENADE LAUNCHER “DIZZY” : decreased Weight / EN LOAD. Reduced range of projectile before it explodes - GRENADE LAUNCHER “IRIDIUM” : increased Projectile Speed - STUN BOMB LAUNCHER “WS-1200 THERAPIST” : increased Attack Power, decreased Reload Time. Increased Projectile Speed for regular fire - LASER HANDGUN “VP-66LH” : increased Chg. Attack Power, decreased Charge Time. Reduced interval before being able to attack again after a charge attack. Reduced interval before charge gauge begins to empty after cancelling charge. Increased speed at which charge gauge empties - MULTI ENERGY RIFLE “44-142 KRSV” : Adjusted knockback distance of staggered enemies, so consecutive attacks are easier to land. Adjusted hitbox so that an enemy staggered by the plasma impact will not be released from hit stun by the follow-up plasma explosion - MISSILE LAUNCHER “HML-G2/P19MLT-04” : decreased Accumulative Impact, increased Reload Time - PULSE MISSILE LAUNCHER “PFAU/66D” : increased Charge Time / Reload Time - STUN NEEDLE LAUNCHER “VE-60SNA” : increased Attack Power - LASER CANNON “VE-60LCB” : decreased Rapid Fire. Reduced hitbox size of charge attack - DIFFUSE LASER CANNON “VP-60LCD” : increased Chg. Attack Power. Reduced scattering range to make multiple laser hits easier - DETONATING MISSILE LAUNCHER “45-091 JVLN BETA” : decreased Blast Radius. Each missile fired now follows the same guidance angle - LASER ORBIT “45-091 ORBT” : increased Attack Power / Cooling / Projectile Speed. Reduced interval before cooling begins, except when overheating **Frame Parts** - BIPEDAL “AL-J-121 BASHO” : increased AP / Jump Height, decreased Weight - BIPEDAL “LG-011 MELANDER” : increased AP / Jump Height, decreased Weight - BIPEDAL “LG-012 MELANDER C3” : increased AP / Jump Height, decreased Weight - BIPEDAL “DF-LG-08 TIAN-QIANG” : increased Weight - BIPEDAL “VP-422” : increased AP / Jump Height, decreased Weight - BIPEDAL “VE-42A” : increased Weight - BIPEDAL “2C-2000 CRAWLER” : increased Jump Height - BIPEDAL “2C-3000 WRECKER” : increased Weight - BIPEDAL “2S-5000 DESSERT” : increased Weight - BIPEDAL “EL-TL-10 FIRMEZA” : increased Jump Height - BIPEDAL “EL-PL-00 ALBA” : increased Jump Height - BIPEDAL “06-041 MIND ALPHA” : increased Jump Height, decreased Weight - BIPEDAL “IA-C01L: EPHEMERA” : increased Jump Height - BIPEDAL “IB-C03L: HAL 826” : increased AP / Jump Height, decreased Weight - REVERSE JOINT “KASUAR/42Z” : increased AP / Attitude Stability, decreased Weight - REVERSE JOINT “RC-2000 SPRING CHICKEN” : increased AP / Attitude Stability, decreased Weight - REVERSE JOINT “06-042 MIND BETA” : increased AP / Attitude Stability, decreased Weight - TETRAPOD “LAMMERGEIER/42F” : increa _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1888160/view/4016716468489779702]_ ### Patch Notes Version 1.05 - Date: 2023-12-19 - Original notes: https://store.steampowered.com/news/app/1888160/view/3874848646983932541 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-3874848646983932541 **ARMORED CORE™ VI FIRES OF RUBICON™ update 1.05** is now available. A new patch (1.05) has been distributed to adjust game balance and and apply bug fixes. Please apply the latest patch before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST UPDATE** ##### **Additional Features** - “Ranked Match” and “Name Plate” features added to “NEST” menu - Added HUD elements for switching weapons with the Weapon Bay - New HEAD, CORE, ARMS and LEGS frame parts, as well as 4 new weapons *Note: new parts unlock at the SHOP according to MISSION progress ##### **Ranked Match** In Ranked Match, automatic matchmaking is used to allow players of similar ability to compete against one another. - **Ranking System** Ranks are divided into UNRANKED, D, C, B, A and S. Players can aim for promotion to the next rank by earning RP (Rank Points). Once players reach S-Rank, they receive a rating based on their ability. The top 100 rated S-Rank players will have this distinction displayed on their rank icon. - **Rules** Ranked Matches employ Single (1v1) and Team (3v3) rulesets. RP is earned through victories in Single matches, while in Team matches RP is earned through both victories and individual contribution. The time limit is 2 minutes for Single matches and 3 minutes for Team matches. Maps are selected at random for each match. - **Promotion** Once a player has earned the required RP for their current rank, they will enter a “Promotion Phase”. During Promotion Phase, players will have a set number of matches to achieve good results and become eligible for promotion to the next rank. - **Leaderboards** The top 100 rated Rank-S players will be posted to the leaderboards. Information about each player such as their rating, name plate and AC configuration can be confirmed from the leaderboards. - **Rank and Leaderboard Reset** Player ranks and leaderboards will be reset periodically. Upon rank reset, players half-way up B-Rank and above will be relegated one rank according to their current rank and RP. *Note: the next reset is scheduled for 29th February (Wed) 2024. - **Name Plates and NP (Nest Points)** Some Name Plates are acquired by achieving good results in Ranked Matches, while others can be bought rom the Plate Shop. Name Plates at the Plate Shop are purchased using NP (Nest Points) earned from Ranked Matches. ##### **Balance Adjustments** **Weapon Units** - ASSAULT RIFLE “RF-024 TURNER”: increased Accumulative Impact / Ideal Range / Effective Range, decreased Recoil. Reduced sway caused by accumulated Recoil - ASSAULT RIFLE “RF-025 SCUDDER”: increased Accumulative Impact / Ideal Range / Effective Range, decreased Recoil. Reduced sway caused by accumulated Recoil - BURST ASSAULT RIFLE “MA-J-201 RANSETSU-AR”: increased Accumulative Impact / Ideal Range / Effective Range. Reduced sway caused by accumulated Recoil - MACHINE GUN “MG-014 LUDLOW”: increased Ideal Range / Effective Range. Reduced sway caused by accumulated Recoil - MACHINE GUN “DF-MG-02 CHANG-CHEN”: increased Ideal Range / Effective Range. Reduced sway caused by accumulated Recoil - BURST MACHINE GUN “MA-E-210 ETSUJIN”: increased Ideal Range / Effective Range. Reduced sway caused by accumulated Recoil - BAZOOKA “DF-BA-06 XUAN-GE”: reduced explosion AOE - BAZOOKA “MAJESTIC”: reduced explosion AOE - BAZOOKA “LITTLE GEM”: reduced explosion AOE - LASER RIFLE “VE-66LRA”: decreased Attack Power / Cooling, increased ATK Heat Buildup / Charge Time - PLASMA RIFLE “Vvc-760PR”: decreased ATK Heat Buildup, increased Projectile Speed - CORAL SHIELD “IB-C03W4: NGI 028” : decreased Impact Dampening / IG Damage Mitigation / IG Impact Dampening - SPLIT MISSILE LAUNCHER “BML-G2/P19SPL-12”: increased Guidance. Missile payloads now split closer to target - SPLIT MISSILE LAUNCHER “BML-G2/P16SPL-08”: increased Guidance, decreased Homing Lock Time / Reload Time. Missile payloads now split closer to target - SPLIT MISSILE LAUNCHER “BML-G2/P17SPL-16”: _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1888160/view/3874848646983932541]_ ### Regulation Update Notes 1.04.1 - Date: 2023-11-07 - Original notes: https://store.steampowered.com/news/app/1888160/view/3807290673827434391 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-3807290673827434391 **ARMORED CORE™ VI FIRES OF RUBICON™** update 1.04.1 is now available. A new regulation patch (1.04.1) has been distributed to make gameplay balance adjustments and bug fixes. Please apply the latest patch before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST REGULATION UPDATE** ##### **Balance Adjustments** **Weapon Units** - LASER BLADE “Vvc-770LB”: increased Cooling, decreased Weight / EN Load. Now takes less time for cooling to start - LIGHT WAVE BLADE “IA-C01W2: MOONLIGHT”: increased Chg. Attack Power / Cooling. Now takes less time for cooling to start - NAPALM BOMB LAUNCHER “MA-T-222 KYORAI”: increased Attack Power / Total Rounds, decreased Charge Time - JAMMING BOMB LAUNCHER “MA-T-223 KYORIKU”: decreased Charge Time - STUN BOMB LAUNCHER “WS-1200 THERAPIST”: increased Attack Power / Total Rounds, decreased Charge Time. Stabilized shock damage by shortening intervals between damage procs, and adjusted system abnormality build-up - LASER SHOTGUN “WUERGER/66E: increased Chg. Attack Power / Cooling, decreased Charge Time. Now takes less time for cooling to start - MULTI ENERGY RIFLE “44-142 KRSV”: increased Total Rounds. Adjusted Ammunition Cost and ammunition spent from a charge attack in accordance with increased Total Rounds - SPREAD BAZOOKA “SB-033M MORLEY”: increased Total Rounds, decreased Weight - PLASMA MISSILE LAUNCHER “Vvc-703PM”: decreased Weight / EN Load - PLASMA MISSILE LAUNCHER “Vvc-706PM”: decreased Weight / EN Load **Frame Parts** - ARMS “AR-011 MELANDER”: increased Melee Specialization - ARMS “AR-012 MELANDER C3”: increased Firearm Specialization, decreased Weight - ARMS “DF-AR-08 TIAN-QIANG”: increased Melee Specialization - ARMS “VP-46S”: increased Melee Specialization - ARMS “NACHTREIHER/46E”: decreased EN Load - ARMS “VE-46A”: increased Melee Specialization - ARMS “AC-3000 WRECKER”: increased Melee Specialization, decreased Weight - ARMS “AS-5000 SALAD”: increased Melee Specialization, decreased EN Load - ARMS “EL-PA-00 ALBA”: increased Firearm Specialization - BIPEDAL “06-041 MIND ALPHA": increased AP, decreased EN Load - REVERSE JOINT “KASUAR/42Z”: decreased Weight - REVERSE JOINT “06-042 MIND BETA”: increased Attitude Stability, decreased Weight - REVERSE JOINT “RC-2000 SPRING CHICKEN”: increased AP / Anti-Kinetic Defense / Anti-Energy Defense / Anti-Explosive Defense / Load Limit The version number of this update shown at the lower right corner of the Title Screen will be as follows: _App Ver. 40 Regulation Ver. 1.04.1_ Online play requires the player to apply this update. We will continue to provide improvement updates in the future to allow players to further enjoy **ARMORED CORE™ VI FIRES OF RUBICON™**. **Thank you all for your support**. ### Patch Notes Version 1.04 - Date: 2023-10-12 - Original notes: https://store.steampowered.com/news/app/1888160/view/7201877082645066994 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-7201877082645066994 **ARMORED CORE™ VI FIRES OF RUBICON™ update 1.04** is now available. A new patch has been distributed to improve gameplay stability and apply bug fixes. Please apply the latest patch before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST REGULATION UPDATE** **Improvements and Bug Fixes** - Fixed a bug that was preventing AC Data from being loaded when it was using a decal whose image had been deleted from the game server *Note: now when loading such AC Data, the corresponding decal will be removed - Fixed a bug with FLAMETHROWER “WB-0000 BAD COOK” when equipped to the right hand, where firing the weapon while hovering with Tetrapod legs temporarily disabled effects and hit boxes - Fixed a bug with CORAL OSCILLATOR “IB-CO3W2: WLT 101” where charged attacks had less range when certain parts were equipped - Fixed a bug with CORAL RIFLE “IB-C03W1: WLT 011” where fully charged attacks would cancel if the attack button was held continuously - Mitigated issues where frame rate changes would affect the player AC’s firing accuracy and the rapid fire performance of some weapons - Fixed a bug where using a weapon immediately after switching to it with Weapon Bay caused attack animations and weapon animations to play incorrectly - Fixed a bug with online matches where an opponent AC would not render if decals were applied to it - Fixed a bug in the mission “Escape” where some events failed to trigger under certain circumstances - Fixed a bug in the mission “Ocean Crossing” where the player could get soft-locked under certain circumstances - Made corrections to the REPLAY MISSION tutorial text, which did not sufficiently explain the actual conditions for achieving an S-Rank rating - The text now reads as follows: - “To achieve an S-Rank rating, you must complete the mission without retrying from a checkpoint, while also destroying a large number of enemy targets and minimizing incoming damage, time taken, and ammunition consumed.” - Fixed a bug where the game would fail to load after selecting CONTINUE from the Title Screen under certain circumstances - Fixed a bug where the game would crash after changing parts in the ASSEMBLY menu during AC TEST - Other bug fixes and performance improvements - Changed Title Screen behavior so that control guide device settings do not change according to the device used to “PRESS ANY BUTTON” The version number of this update shown at the lower right corner of the Title Screen will be as follows: _App Ver. 40 Regulation Ver. 1.04_ Online play requires the player to apply this update. We will continue to provide improvement updates in the future to allow players to further enjoy **ARMORED CORE™ VI FIRES OF RUBICON™**. **Thank you all for your support**. ### Regulation Update Notes 1.03.1 - Date: 2023-10-05 - Original notes: https://store.steampowered.com/news/app/1888160/view/3750993142760821965 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-3750993142760821965 **ARMORED CORE™ VI FIRES OF RUBICON™ update 1.03.1** is now available. A new regulation patch (1.03.1) has been distributed to make gameplay balance adjustments and bug fixes. Please apply the latest patch before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST REGULATION UPDATE** ##### **Balance Adjustments** **Weapon Units** - EXPLOSIVE THROWER “DF-ET-09 TAI-YANG-SHOU”: increased Effective Range/Total Rounds, decreased Reload Time - LINEAR RIFLE “LR-036 CURTIS”: decreased Recoil/Charge Time - LINEAR RIFLE “LR-037 HARRIS”: increased Chg. Attack Power/Cooling, decreased Charge Time - SHOTGUN “SG-026 HALDEMAN”: decreased Direct Hit Adjustment - SHOTGUN “SG-027 ZIMMERMAN” decreased Attack Power/Impact/Accumulative Impact/Direct Hit Adjustment - HANDGUN “HG-003 COQUILLETT”: increased Total Rounds - HANDGUN “HG-004 DUCKETT”: increased Total Rounds - BURST HANDGUN “MA-E-211 SAMPU”: increased Total Rounds - NEEDLE GUN “EL-PW-00 VIENTO”: increased Total Rounds - BAZOOKA “DF-BA-06 XUAN-GE”: increased Projectile Speed, decreased Reload Time - BAZOOKA "MAJESTIC”: increased Projectile Speed, decreased Reload Time - BAZOOKA “LITTLE GEM”: increased Projectile Speed, decreased Reload Time - DETONATING BAZOOKA “44-141 JVLN ALPHA”: increased Projectile Speed, decreased Reload Time - GRENADE “DF-GR-07 GOU-CHEN”: increased Total Rounds/Projectile Speed, decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they don’t make contact - GRENADE “DIZZY”: increased Total Rounds/Projectile Speed, decreased Reload Time. Effective Range also adjusted. Rounds now explode upon reaching their Effective Range, even if they don’t make contact - GRENADE “IRIDIUM”: increased Total Rounds/Projectile Speed, decreased Reload Time. Reduced sway caused by accumulated Recoil. Effective Range also adjusted. Rounds now explode upon reaching their Effective Range, even if they don’t make contact - PLASMA RIFLE “IA-C01W1: NEBULA”: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact, increased Charge Time - SIEGE HAND MISSILE “WS-5000 APERITIF”: increased Reload Time, decreased Guidance - GRENADE CANNON “EARSHOT”: decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they don’t make contact - GRENADE CANNON ”SONGBIRDS”: decreased Attack Power/Impact/Accumulative Impact. Rounds now explode upon reaching their Effective Range, even if they don’t make contact - STUN NEEDLE LAUNCHER “VE-60SNA”: decreased Impact/Accumulative Impact/Direct Hit Adjustment/Attack Power on consecutive attacks - LASER CANNON “VP-60LCS”: increased Total Rounds - DIFFUSE LASER CANNON “VP-60LCD”: increased Total Rounds - PULSE SHIELD LAUNCHER “EULE/60D”: increased Total Rounds/Pulse Shield Durability, decreased Weight/EN Load - LIGHT WAVE CANNON “IA-C01W3: AURORA”: decreased EN Load. Energy Firearm Spec now applies to this weapon - DUAL MISSILE “BML-G1/P31DUO-02”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed - DUAL MISSILE “BML-G1/P32DUO-03”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed - DUAL MISSILE “BML-G2/P08DUO-03”: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed - ACTIVE HOMING MISSILE “BML-G3/P04ACT-01”: increased Guidance/Homing Lock Time/Projectile Speed - ACTIVE HOMING MISSILE “BML-G3/P05ACT-02”: increased Guidance/Homing Lock Time/Projectile Speed - NEEDLE MISSILE “EL-PW-01 TRUENO”: decreased Guidance. Projectiles now follow a stable trajectory - CORAL MISSILE “IB-C03W3: NGI 006”: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact/Direct Hit Adjustment - LASER ORBIT “45-091 ORBT”: increased Attack Power/Direct Hit Adjustment/Ideal Range/Effective Range/Projectile Speed - LASER TURRET “VP-60LT”: increased Projectile Speed/Laser Turret Attack Frequency **Frame Parts** - HEAD “AH-J-124 BASHO”: increased System Recovery - HEAD “HD-011 MELANDER”: _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1888160/view/3750993142760821965]_ ### Patch Notes Version 1.03 - Date: 2023-09-22 - Original notes: https://store.steampowered.com/news/app/1888160/view/3750991874101341848 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-3750991874101341848 **ARMORED CORE™ VI FIRES OF RUBICON™ update 1.03** is now available. A new patch has been distributed to improve gameplay stability and apply bug fixes. Please apply the latest patch before playing the game. **MAJOR ITEMS INCLUDED IN THE LATEST UPDATE**: **Additions** - When spectating an online match, the “QUIT SPECTATE” option has been added to the menu, allowing spectators to return to the multiplayer room. - Added “Chg. Ammo Consumption” parameter to the “IB-C03W3: NGI 006” coral missile part specs shown via “Toggle Display”. - Added “Scan Standby Time” parameter to head part specs shown via “Toggle Display”. **Bug fixes** - Fixed a bug that caused certain enemies or enemy actions to get stuck on terrain during the mission “Intercept the Redguns”. - Fixed a bug that caused enemies to stop appearing when the player stands in a certain spot during the mission “Escort the Weaponized Mining Ship”. - Fixed a bug that caused defeated enemies to remain visible on radar during the mission “Breach the Karman Line”. - Fixed a bug that caused the second shot of certain burst fire weapons to veer heavily off-target when fired while performing a drift turn on Tank legs. - Fixed a bug that caused boost to disable under certain conditions with Tetrapod legs equipped. - Fixed a bug that occurred with the “VP-66LS” laser shotgun equipped to the left hand, which caused a longer delay than intended between firing a charge shot and being able to fire a normal shot again. - Fixed a bug with the “VP-60LT” laser turret, where it would not respond to the sub-generators during the mission “Destroy the Weaponized Mining Ship”. - Fixed a bug that occurred while reloading the “Vvc-700LD” laser drone, which caused player AC orientation to lock to a target, even with Target Assist disabled. - Fixed a bug that caused incorrect icons to be displayed for intended damage type or reload type in the part specs for certain weapon parts. - Adjusted the timing window of being able to use repair kits while firing certain weapons. - Fixed a bug with certain melee weapons that caused the “Chg. Attack Power” parameter to display an unintended value in the part specs shown via “Toggle Display”. - Fixed a bug that occurred after firing a charge shot during assault boost, which caused a consecutive normal shot to fire unintentionally. - Fixed a bug that prevented damage caused by status effects from being displayed on the HUD. - Fixed a bug that caused the game to crash from the “AC Data” menu in certain situations. - Due to behavioural issues in photo mode, removed the “Motion Blur” option and added the “Camera Blur” option. *NB: We plan to restore the Motion Blur option in a future update. - Fixed a bug that prevented Trophies/Achievements from unlocking under certain circumstances if unlock requirements involved acquiring parts. *NB: If any of the following Trophies/Achievements fails to unlock, go to the Shop menu and sell any part from the relevant category. Buying the part back again will trigger the unlock. “Weapon Collector” “External Parts Collector” “Internal Parts Collector” - Changed behavior in online match rooms, so that players are informed when the match is starting even while they have another menu open (e.g. Assembly). - Fixed a bug that caused screen transitions to behave incorrectly when launching the game by accepting an online match invite. - Other performance improvements and minor bug fixes. - Fixed a bug that occurred when changing screen mode, which caused the HUD to render incorrectly. - Fixed a bug that caused the game to crash when changing graphics settings from the System menu while in a multiplayer room. - Share IDs are now recognized when entered in either upper or lower case. **Other changes** - Updated “Data Usage Agreement” text for the Japanese version. *NB: After applying the update, the confirmation screen will appear once more for all players. The version number of this u _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1888160/view/3750991874101341848]_ ### Patch Notes Version 1.02 - Date: 2023-09-11 - Original notes: https://store.steampowered.com/news/app/1888160/view/3691318004412827951 - Permalink: https://whatsnew.fyi/product/armored-core-vi-fires-of-rubicon/releases/steam-3691318004412827951 ##### **ARMORED CORE™ VI FIRES OF RUBICON™ update 1.02** is now available. A new patch has been distributed to improve gameplay stability and make balance adjustments. Please apply the latest patch before playing the game. Please note that this patch is focused on balance adjustments that will allow players more build diversity in the early and mid-game when assembling their AC, as well as bug fixes. PvP oriented balance adjustments will be released at a future date. **MAJOR ITEMS INCLUDED IN THE LATEST UPDATE:** **BALANCE ADJUSTMENTS** - Weapon Unit balance adjustments: - MA-J-200 RANSETSU-RF: Increased attack power/rate of fire, decreased reload time. - LR-036 CURTIS: Increased attack power, decreased reload time. - RF-024 TURNER: Increased attack power/projectile speed, decreased reload time. - RF-025 SCUDDER: Increased attack power/projectile speed, decreased reload time. - MA-J-201 RANSETSU-AR: Increased attack power/projectile speed, decreased reload time. - MG-014 LUDLOW: Increased attack power/total rounds/projectile speed, decreased recoil and reload time. - DF-MG-02 CHANG-CHEN: Increased attack power/total rounds/projectile speed, decreased reload time. - MA-E-210 ETSUJIN: Increased attack power/total rounds/projectile speed, decreased reload time. - Adjusted certain attacks performed by the enemy units AAP07: BALTEUS, IA-13: SEA SPIDER and IB-01: CEL240. **BUG FIXES** - Fixed a bug that prevented certain weapons from dealing damage to the boss of the mission “Destroy the Weaponized Mining Ship”. - Fixed a bug that caused the boss of the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the player. - Fixed a bug that caused certain enemies to not be displayed correctly during the mission “Survey the Uninhabited Floating City”. - Fixed a bug that caused certain enemies and background objects to be displayed incorrectly during the mission “Attack the Old Spaceport”. - Fixed a bug that caused vertical missiles and certain coral weapons to deal unintended amounts of damage. - Improved camera controls when spectating online arena battles. - Fixed a bug that caused the punch animation to not be displayed correctly on the opponent’s screen during online arena battles. - Other bug fixes. - Fixed the text displayed onscreen after selecting “Quit Game” from the System Menu on the title screen. - Fixed a bug causing certain bosses to be rendered incorrectly. The version number of this update shown at the lower right corner of the Title Screen will be as follows: _App Ver. 22 Regulation Ver. 1.02.1_ Online play requires the player to apply this update. ##### We will continue to provide improvement updates in the future to allow players to further enjoy **ARMORED CORE™ VI FIRES OF RUBICON™**. Please stay tuned for more news by following our social channels.