# ASTRONEER Patch 1.39.5 - Product: ASTRONEER (https://whatsnew.fyi/product/astroneer) - Vendor: System Era Softworks - Date: 2026-04-15 - Original notes: https://store.steampowered.com/news/app/361420/view/524247085597330401 - Permalink: https://whatsnew.fyi/product/astroneer/releases/2026-04-15-patch-1.39.5 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Megastructure holograms no longer rotate 90° from their Anchor holograms - **fixed** — Mega-Deconstructor no longer appears in the Creative Catalog on Aeoluz - **fixed** — DLS hologram no longer faces away from the player - **fixed** — Correct version of the Construction Anchor Landing Pad Hologram now appears when trying to place it - **removed** — DLS Anchor removed from the Research Catalog in Adventure Mode as it is not printable in this mode - **fixed** — Launch Tube door no longer animates open when placing an Orbital Platform Package if it is already open - **fixed** — Orbital Platform Construction Anchor is no longer available before the mission Constellation Prize is unlocked - **fixed** — Power plugs now extend when pulled on Orbital Platform - **fixed** — Backpack UI no longer displays when choosing which planet the Orbital Platform orbits - **fixed** — Players can no longer get more than one Orbital Platform Construction Anchor - **fixed** — Cable plugs on the MEGA-Mini Asteroid in the Orbital Platform repositioned to correct positions - **fixed** — Host and client now see the same timer on the tooltip for growing seeds in the Biodome in multiplayer - **fixed** — Timer for plants grown in the Biodome no longer disappears after saving and reloading - **fixed** — Auto-Harvester now harvests grown seeds in the Biodome Expansion module when slotted in specific Mega-Module slots - **fixed** — Countdown for planted seeds no longer resets to original timing after reaching zero - **fixed** — Non-Mega-plants no longer clip through the Biodome roof - **fixed** — Spine Lily Seeds can now be placed into Medium-Resource Canisters - **fixed** — Museum control panels and donation buttons now respond properly to automatic targeting with controller - **fixed** — Players can now claim donation milestone rewards from the Museum - **fixed** — Collection Perk effects now scale correctly with additional duplicate collections - **fixed** — Players no longer get stuck inside their shuttle when trying to travel to different planets in multiplayer April’s patch is now available to download and there’s plenty of fixes and improvements for you to review in the patch notes below. We recently had some exciting STARSEEKER news to share at our [Triple-i Initiative showcase appearance](https://www.youtube.com/watch?v=O_Lyk1etnjI), including an update on the Open Beta starting later this month! That said, it bears repeating that nothing has changed as far as [our commitment](https://blog.astroneer.space/system-era/astroneer-in-2026/) to continue our monthly patches of fixes and improvements for ASTRONEER. And don’t forget that the [EXO Cares Initiative](https://blog.astroneer.space/p/lte-guide-exo-cares/) is currently running. So, if you want to make the SOL system neat & tidy while earning some sweet rewards, then make sure you check it out. Something else I wanted to highlight is our [Live Bug Tracker](https://docs.google.com/spreadsheets/d/1zOna9m0PTfJrPnjpR5SwGHOxkSQZIlhcIrdIx3xl0O8/edit?usp=sharing). As mentioned last month, we’re using this to track legacy bugs that have been around since before the release of Megatech. If you run into a bug that’s not already on there then be sure to report them by emailing [support@systemera.net](https://support@Systemera.net). Note: This update is not backwards compatible, meaning that saves in this version won't run on older versions of the game. If this is relevant to you, you may want to create a backup duplicate of your save file. ##### **FREE STARSEEKER EXPEDITION SUIT** Unless you have been under a research module for the last year, you probably know that we are working on a brand-new game in the Astroneer universe, **STARSEEKER: Astroneer Expeditions**!! Learn all about it and sign up for our beta tests here: [www.starseekergame.com](https://www.starseekergame.com) While we gear up for the launch of STARSEEKER in 2026, we wanted to make sure the Astroneer crew could get in on the fun! **Log in (open up ASTRONEER) at any time for the next few weeks to automatically unlock STARSEEKER's Expedition Suit**. Just head to the customization menu and equip it and you are good to go! (It might take a few minutes to unlock). ##### **BUG FIXES** ##### **Megastructures** - Fixed an issue where Megastructure holograms would rotate 90° from their Anchor holograms. - Fixed an issue where the Mega-Deconstructor would appear in the Creative Catalog on Aeoluz. DLS: - Fixed an issue where the DLS hologram would face away from the player. - Fixed an issue which caused an incorrect version of the Construction Anchor Landing Pad Hologram to appear when trying to place it. - Removed the DLS Anchor from the Research Catalog in the Adventure Mode as it’s not printable in this mode. - Fixed a bug where players would see the Launch Tube door animate open even though it was already open when placing an Orbital Platform Package. - Fixed an issue where the Orbital Platform Construction Anchor would be available before the mission 'Constellation Prize' is unlocked. Orbital Platform: - Resolved** **an issue** **which caused power plugs to not extend when pulled. - Fixed an issue which could cause the Backpack UI to display when choosing which planet the Orbital Platform orbits. - Fixed an issue where players could get more than one Orbital Platform Construction Anchor. - Repositioned cable plugs that were incorrectly placed inside the MEGA-Mini Asteroid on the Orbital Platform to their correct positions. Biodome: - Fixed an issue in multiplayer where the host and client saw different timers on the tooltip for growing seeds in the Biodome. - Resolved a bug which removed the** **timer** **for plants grown in the Biodome after saving a game and reloading. - Fixed an issue where the Auto-Harvester would not harvest grown seeds in the Biodome Expansion module, if the module was slotted in a specific Mega-Module slot. - Fixed a problem where sometimes the countdown for planted seeds would go back to its original timing after hitting zero. _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/361420/view/524247085597330401]_