Awesomenauts

Games

Use your power, show your might!

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Release activity

Release activity — 3 releases across 3 days in the last year. Each cell is one day; darker means more releases that day. Older weeks are hidden at this screen width.
JunJulAugSep
SundayNo releases on May 24, 2026No releases on May 31, 2026No releases on Jun 7, 2026No releases on Jun 14, 2026No releases on Jun 21, 2026No releases on Jun 28, 2026No releases on Jul 5, 2026No releases on Jul 12, 2026No releases on Jul 19, 2026No releases on Jul 26, 2026No releases on Aug 2, 2026No releases on Aug 9, 2026No releases on Aug 16, 2026No releases on Aug 23, 2026No releases on Aug 30, 2026No releases on Sep 6, 2026
MondayNo releases on May 25, 2026No releases on Jun 1, 2026No releases on Jun 8, 2026No releases on Jun 15, 2026No releases on Jun 22, 2026No releases on Jun 29, 2026No releases on Jul 6, 2026No releases on Jul 13, 2026No releases on Jul 20, 2026No releases on Jul 27, 2026No releases on Aug 3, 2026No releases on Aug 10, 2026No releases on Aug 17, 2026No releases on Aug 24, 2026No releases on Aug 31, 2026No releases on Sep 7, 2026
TuesdayNo releases on May 26, 2026No releases on Jun 2, 2026No releases on Jun 9, 2026No releases on Jun 16, 2026No releases on Jun 23, 2026No releases on Jun 30, 2026No releases on Jul 7, 2026No releases on Jul 14, 2026No releases on Jul 21, 2026No releases on Jul 28, 2026No releases on Aug 4, 2026No releases on Aug 11, 2026No releases on Aug 18, 2026No releases on Aug 25, 2026No releases on Sep 1, 2026No releases on Sep 8, 2026
WednesdayNo releases on May 27, 2026No releases on Jun 3, 2026No releases on Jun 10, 2026No releases on Jun 17, 2026No releases on Jun 24, 2026No releases on Jul 1, 2026No releases on Jul 8, 2026No releases on Jul 15, 2026No releases on Jul 22, 2026No releases on Jul 29, 2026No releases on Aug 5, 2026No releases on Aug 12, 2026No releases on Aug 19, 2026No releases on Aug 26, 2026No releases on Sep 2, 2026
ThursdayNo releases on May 28, 2026No releases on Jun 4, 2026No releases on Jun 11, 2026No releases on Jun 18, 2026No releases on Jun 25, 2026No releases on Jul 2, 2026No releases on Jul 9, 2026No releases on Jul 16, 2026No releases on Jul 23, 2026No releases on Jul 30, 2026No releases on Aug 6, 2026No releases on Aug 13, 2026No releases on Aug 20, 2026No releases on Aug 27, 2026No releases on Sep 3, 2026
FridayNo releases on May 29, 2026No releases on Jun 5, 2026No releases on Jun 12, 2026No releases on Jun 19, 2026No releases on Jun 26, 2026No releases on Jul 3, 2026No releases on Jul 10, 2026No releases on Jul 17, 2026No releases on Jul 24, 2026No releases on Jul 31, 2026No releases on Aug 7, 2026No releases on Aug 14, 2026No releases on Aug 21, 2026No releases on Aug 28, 2026No releases on Sep 4, 2026
SaturdayNo releases on May 30, 2026No releases on Jun 6, 2026No releases on Jun 13, 2026No releases on Jun 20, 2026No releases on Jun 27, 2026No releases on Jul 4, 2026No releases on Jul 11, 2026No releases on Jul 18, 2026No releases on Jul 25, 2026No releases on Aug 1, 2026No releases on Aug 8, 2026No releases on Aug 15, 2026No releases on Aug 22, 2026No releases on Aug 29, 2026No releases on Sep 5, 2026

3 releases in the last year

Patch notes

Update 5.0.1a

Changed 1
  • Improved performance
Fixed 2
  • Implemented a fix for invisible characters
  • Fix special skin unlocks that were not working properly for Creeper Clunk and Augmented Ayla
Removed 1
  • Removed unused 'unlocks' tab in character armory pages

From Awesomenauts

We have launched an Awesomenauts game update 5.0.1a which includes the following:

  • Improved performance

  • Implemented a fix for invisible characters

  • Removed unused 'unlocks' tab in character armory pages

  • Fix special skin unlocks that were not working properly (Creeper Clunk and Augmented Ayla)

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How Update 5.0.1a went

Achievement Update

Changed 1
  • Make the SlowWolf Announcer available to everyone instead of being tied to the Welcome back! achievement
Removed 1
  • Remove achievements Rings for the Sky 1-10, Master of the Universe!, Awesomenauts roll out!, and Welcome back! that became unattainable due to recent game changes

From Awesomenauts

With the recent update, we had to make some changes to the game that made some achievements unattainable. As a result, the following achievements will be removed from the game:

  • Rings for the Sky 1-10

  • Master of the Universe!

  • Awesomenauts, roll out!

  • Welcome back!

Access to the SlowWolf Announcer in game was tied to the “Welcome back!" achievement, but the removal of this achievement has been offset by making the announcer available to everyone.

Removing the unattainable achievements allows players to reach the 100% achievement rate.

Thank you for your patience as we continue to bring Awesomenauts to the most sustainable version possible.

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How Achievement Update went

Awesomenauts is Updated!

Added 3
  • In-game chat has been re-enabled
  • All previously pulled offline content and character skins are back
  • Player behavior moderation system with three strike rule: first strike one week timeout, second strike one month timeout, third strike permanent ban
Changed 1
  • Paid Starstorm and Overdrive expansions are now included in the base game

From Awesomenauts

After an extensive testing period in Beta Branch with the help of our dedicated players, we are moving the new version of Awesomenauts to the main branch. All players who already own Awesomenauts on Steam can update to the new version for free and new players can purchase the game for $19.99. The paid Starstorm and Overdrive expansions are now included in the base game, all of the content and character skins that were previously pulled offline are back, and in-game chat has been re-enabled.

To ensure that Awesomenauts is an enjoyable and welcoming experience we will be monitoring reports of inappropriate behaviour. Moderation will follow a three strike rule: the first strike will result in a one week timeout, second strike will result in a one month timeout, and the third strike will be a permanent ban. Our standards of player behavior are aligned with Steam’s Rules and Guidelines.

Accounts that were reported in the past few months will be timed out, accounts that were reported multiple times will be banned.

To report player behavior please continue to use the ticket system in the Atari Club Discord server.

Thank you for your patience and support in getting Awesomenauts to a sustainable state. It’s been quite a journey but we think the outcome was worth the effort and we remain committed to the community and this game’s long-term success.

See you in the game nauts!

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How Awesomenauts is Updated! went

Awesomenauts Premium Relaunch - Update For June 17th, 2025

Added 3
  • All previously removed content and character skins have been restored to the game
  • Starstorm and Overdrive expansions are now included in the base game for all players
  • Premium version is now available on the Beta Branch for community testing
Changed 1
  • Awesomenauts returns to a premium title model with a purchase price of $19.99 for new players on Steam
Removed 1
  • In-game chat has been disabled pending release of back-office moderation tool

From Awesomenauts

We have exciting news: we are taking a big step towards reintroducing content and improving the playing experience in Awesomenauts.

Awesomenauts will be returning to its roots as a premium title. We have pushed the new, premium version to the _Beta Branch _(premium-beta) for community testing and introduced a purchase price of $19.99 for new players on Steam. The testing period is expected to last about a month, after which the premium build will be pushed to the Main Branch.

We have been able to add all of the content and character skins that were pulled offline back into the game, including the paid Starstorm and Overdrive expansions which are now included in the base game for all players. We are also working on a back-office moderation tool that will allow us to police negative behavior that users report. That tool will be released with the update later this month. Until then, we have disabled in-game chat.

We encourage you to play the version we have just loaded into the Beta Branch and give us feedback in the Discord channel.

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How Awesomenauts Premium Relaunch - Update For June 17th, 2025 went

Awesomenauts Community Update – Patch Notes For January 17th

Added 3
  • Moved version 3.2.8 of the game to the main branch on Steam, making it publicly available without needing steam access codes
  • Launching a Galactron Test Branch following the 3.2.8 release to gradually implement content from the Galactron version of the game
  • DLC that was previously purchased will be available once the Galactron version is restored
Removed 14
  • Characters Snork Gunk, Qi'Tara, Commander Rocket, Smiles, Dizzy, Samuel 'Deadlift' Gains, and Max Focus are no longer available in version 3.2.8
  • Matchmaking improvements since version 3.2.8 are not available
  • Rejoin or lockout functionality after alt-F4 or crash is not available
  • Custom games browser is not available
  • Online Replays and live spectating are not available
  • Persistent parties across matches are not available

From Awesomenauts

Let’s talk about Awesomenauts,

We want to take a moment to address the current state of the game and share some exciting news about our efforts to bring Awesomenauts back to the players. While we haven’t shared much publicly until now, we’ve been working hard behind the scenes ever since Atari acquired the game last October. Our mission at Atari is to preserve and celebrate the games players love, and Awesomenauts is no exception.

When we took over from Ronimo, the game was not in a sustainable state—both operationally and economically. Quite simply the game costs far more to support than it made in revenue because of the way it was engineered and hosted. We've dedicated some time and money into re-engineering the backend services so that the game can be operated cost effectively. We're excited to say that we believe we’re close to a solution.

Although there’s more work to be done, we want to share our current roadmap with you:

Today: Back to Awesomenauts 3.2.8

Starting today, we are moving version 3.2.8 of the game to the main branch on Steam. For those of you familiar with the beta code version, this is now publicly available to everyone without needing steam access codes. While this version is missing the past four years of live ops content, it is the most stable and playable version available to us. Please keep in mind that this is a temporary solution.

Characters that are no longer available:

  • Snork Gunk

  • Qi'Tara

  • Commander Rocket

  • Smiles

  • Dizzy

  • Samuel 'Deadlift' Gains

  • Max Focus

Features/functionality that are no longer available:

  • Matchmaking improvements since 3.2.8

  • Rejoin or get locked out of matchmaking after alt-F4 or crash

  • Custom games browser

  • Online Replays and live spectating

  • Parties which persist across matches

  • Weekly Brawls matchmaking queue

  • Co-op vs. bots matchmaking queue

  • Global Chat

  • Dailies

  • Online currencies and unlocks (unlockables include characters, drop pods and icons)

  • Some modding features

  • Balance adjustments since 3.2.8

  • Simplified Chinese translation

Looking Ahead: Galactron Version Testing

Following the 3.2.8 release, we’ll be launching a Galactron Test Branch. This branch will gradually implement content from the "Galactron" version of the game (the state it was in when the servers were shut down.) We’ll need your help testing this version to ensure it’s stable and playable.

As we work to restore characters and features we will be making updates to the game’s code which may introduce bugs or break some functionality. We’re relying on the community to be patient with us through this process and encourage you to provide feedback and issue reports. Your input will be crucial in ensuring Awesomenauts returns to its best possible state.

Our goal is to reestablish as much of the original experience as possible.

Access to DLC Content

Once the Galactron version is restored, any DLC that was previously purchased will be available. For example, if you purchased a skin in the past, you will have access to use it again.

Thank You for Your Patience

We understand that this has been a long road, and we truly appreciate your patience and dedication to Awesomenauts. We’re committed to restoring much of the game to its former glory, and we can’t wait to celebrate its return with all of you.

Stay tuned for more updates, and we’ll be counting on your feedback in the months to come!

Thanks for sticking with us,

– The Atari Team

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How Awesomenauts Community Update – Patch Notes For January 17th went
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