Azahar 2125.1.1

2125.1.1DesktopAndroid

Azahar 2125.1.1

Changed 1
  • Changed use of std::powf function to std::pow to restore wider build environment compatibility
Fixed 3
  • Fixed a regression where Azahar could appear to have rounded window corners while fullscreened on Windows
  • Fixed a regression where a small number of games could crash due to a shadow texture handling oversight
  • Fixed OpenBSD build compatibility issues

This is an unscheduled bugfix update which addresses previously undetected regressions in the 2125.0 and 2125.1 releases.

Users are advised to update when it is convenient to do so.


Azahar 2125.1.1 Changelog

Windows

  • Fixed a regression introduced in 2125.1 where Azahar could appear to have rounded window corners while fullscreened. | @PabloMK7 #2049

All

  • Fixed a regression introduced in 2125.0 where a small number of games could crash due to a shadow texture handling oversight. | @PabloMK7 #2047

Technical

  • Changed a newly introduced use of the std::powf function in 2125.1 to use std::pow instead, restoring wider build environment compatibility. | @cobalt2727 #2045
  • Miscellaneous OpenBSD build fixes. | @OpenSauce04 #2052
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