# Battlefield 6 BATTLEFIELD 6 GAME UPDATE 1.2.3.0 - Product: Battlefield 6 (https://whatsnew.fyi/product/battlefield-6) - Vendor: Battlefield Studios - Date: 2026-04-10 - Original notes: https://store.steampowered.com/news/app/2807960/view/511862186617867006 - Permalink: https://whatsnew.fyi/product/battlefield-6/releases/2026-04-10-battlefield-6-game-update-1.2.3.0 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Operation Augur limited-time mode fought across Contaminated and Hagental Base maps - **added** — LTV vehicle for NATO with spawn functionality and health and ammo resupply stations - **added** — Ripper 14" melee weapon for close-quarters combat - **added** — Battle Pass Bonus Path with equipment and cosmetic rewards - **added** — Hazmat Breacher training path for Assault Class in Battle Royale with modified Breaching Dart Launcher and Protective Mask - **changed** — Weapon XP and Vehicle XP are now earned through active use alongside kills and assists - **changed** — XP rates increased slightly across Multiplayer - **changed** — Battle Royale and Gauntlet progression now places more weight on time spent in a match - **changed** — Battle Royale awards higher scores for kills and damage assists - **changed** — Loot flow updated in Battle Royale and Gauntlet - **changed** — Strike Packages and Armour Plate availability rebalanced - **changed** — Incoming hit audio is now clearer - **changed** — Rapid damage is easier to read - **changed** — Projectile and tracer behaviour is more consistent - **changed** — Network warning indicators now provide better visibility during live combat - **changed** — Defibrillators and AJ-03 COAG Med Pen have been updated - **changed** — Bot support expanded across Multiplayer and Operations - **changed** — Lasers and flashlights now enter a short cooldown after repeated rapid toggles to prevent input spamming - **changed** — Ping voice-over callouts now have a 0.15 second delay to improve timing and readability - **fixed** — Soldiers no longer continue sliding across the ground after exiting a vehicle that is moving uphill Battlefield 6 Game Update 1.2.3.0 arrives on April 14, with new content and improvements, including the Operation Augur limited-time mode, the LTV, the Ripper 14”, and a new Battle Pass Bonus Path. At **09:00 UTC**, players will be able to download Update 1.2.3.0 as it goes live across all platforms. At **12:00 UTC**, all content included in this update goes live, including new limited-time content, vehicles, weapons, and Battle Pass updates. Alongside the new content, Update 1.2.3.0 also delivers a wide range of gameplay, progression, UI, audio, and Portal improvements to further polish the overall Battlefield 6 experience. ** NEW CONTENT** Time to fight for survival. This update expands the fight with new rewards to earn, a new frontline support vehicle to deploy, and Operation Augur, a new limited-time mode fought across Contaminated and Hagental Base. ** Battle Pass Bonus Path** Gear up for the harsh conditions ahead with a new Battle Pass Bonus Path packed with rewards built for the fight. Unlock equipment and cosmetics designed to help you endure the hostile environment and stay combat-ready as the battle for control intensifies. ** New Limited-Time Mode** **Operation Augur: **The battle for Hagental Base has begun. In Operation Augur, NATO launches a desperate push to reclaim its satellite defence network from Pax Armata in a large-scale battle fought across two connected maps. The fight begins in Contaminated, where attacking forces can use VL-7 smoke to disrupt defenders and create openings across the frontline. From there, the battle descends into Hagental Base, where the fighting shifts into a tense close-quarters clash through tight interior spaces where teamwork, timing, and tactical play become critical to claim victory over Hagental Base. Operation Augur is all-out warfare across two phases of combat, where strong squad play will make the difference between holding the line and breaking through. ** New Vehicle** **The LTV**: The NATO variant of the Traverser Mark 2 arrives on the frontline. Built to keep squads in the fight, the LTV supports your team with spawn functionality and health and ammo resupply stations. With four seats available, it gives your squad the space and support needed to stay together, push objectives, and hold ground under pressure. **New Weapon** **The Ripper 14”**: Sharpen your attack with the Ripper 14”, a deadly new blade built for aggressive close-quarters combat. Fast, direct, and unforgiving, it is made for players who want to finish the fight up close. Obtainable through Hunter/Prey Battlepass Progression. **New Training Path in REDSEC Battle Royale** The Hazmat Breacher is a new Training Path for the Assault Class in Battle Royale designed to empower its users into becoming the ultimate entry fragger. Leveraging a modified Breaching Dart Launcher firing a concentrated form of VL-7 Smoke, players are able to weaken and dislodge dug-in foes, while protecting themselves from negative effects thanks to their Protective Mask. Leveling up this Training Path throughout a BR match will provide improvements to both the Protective Mask and to basic soldier survivability. ** Major Updates for 1.2.3.0** - **New Content Arrives**: Operation Augur arrives alongside the LTV, the Ripper 14”, and a new Battle Pass Bonus Path that expands the rewards available during the fight for survival. - **Progression Feels More Rewarding**: Weapon XP and Vehicle XP are now earned through active use alongside kills and assists, XP rates have been increased slightly across Multiplayer, and Battle Royale and Gauntlet progression now place more weight on time spent in a match, with Battle Royale also awarding higher scores for kills and damage assists. - **Battle Royale and Gauntlet Improvements**: Loot flow has been updated, Strike Packages and Armour Plate availability have been rebalanced, and a wider pass on challenge tracking, objective progression, and End of Round presentation helps both _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2807960/view/511862186617867006]_