# Battlefield 6 BATTLEFIELD 6 UPDATE 1.4.2.5 - Product: Battlefield 6 (https://whatsnew.fyi/product/battlefield-6) - Vendor: Battlefield Studios - Date: 2026-08-31 - Original notes: https://store.steampowered.com/news/app/2807960/view/708907354451608343 - Permalink: https://whatsnew.fyi/product/battlefield-6/releases/2026-08-31-battlefield-6-update-1.4.2.5 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Laser designation now works correctly against fighter jets in Carrier Strike - **fixed** — Helicopter miniguns can now damage enemy soldiers in the water - **fixed** — Support players can now ping downed teammates correctly - **fixed** — Players can now join a Party by accepting an invite while on the splash screen - **fixed** — Grenade warning indicators now remain at the edge of the screen when the grenade is outside the player's view - **changed** — EOD Bot Arm has been adjusted to function as a light melee weapon, providing faster run speed benefit without the destruction capability of heavy melee weapons - **fixed** — Match Trigger attachment no longer affects fully automatic fire on the BROD and EF88 - **fixed** — Reduced occurrences of black screens after finishing a match and switching from the Event tab to the lobby - **fixed** — Placeholder squad names and icons no longer appear during the Top Squad presentation at End of Round - **fixed** — Featured Event tab now appears correctly in the menus - **fixed** — Portal Custom Lobbies Start tile now remains responsive after opening Lobby Settings or the Pause menu while the lobby countdown is active - **fixed** — AI defenders using boats in Sector 3 of Breakthrough on Wake Island no longer leave the combat area and are eliminated - **fixed** — Server performance around water has been improved by reducing unnecessary water-related processing - **fixed** — Game no longer becomes unresponsive on Xbox Series S after returning from active Multiplayer gameplay - **fixed** — Destroying structures at the Combat Training POI no longer leaves visual artefacts - **fixed** — Gauntlet Fighter Sweep now correctly limits squads to two players Battlefield 6 Game Update 1.4.2.5 is scheduled to release on September 1, bringing targeted quality-of-life fixes and reliability improvements across Battlefield 6 and REDSEC. This small update addresses a handful of issues introduced or identified following Update 1.4.2.0, with improvements to match flow, gameplay consistency, Custom Lobby reliability, UI behavior, and stability. **Update Highlights for 1.4.2.5** - **Gadget and Vehicle Combat Improvements:** Laser designation now works correctly against fighter jets in Carrier Strike, while helicopter miniguns can once again damage soldiers in the water. - **Portal Custom Lobby Improvements:** Custom Lobbies receive further reliability improvements, including resolving an issue that could prevent the “Start” tile from responding during the lobby countdown. - **Gameplay and Mode Polish:** This update also addresses issues affecting Battle Royale Quads, Gauntlet: Fighter Sweep, Support pings, the Match Trigger attachment, AI behavior, and general stability and presentation. **CHANGELOG** **PLAYER:** - Support players can now ping downed teammates correctly. - Players can now join a Party by accepting an invite while on the splash screen. **VEHICLES:** - Helicopter miniguns can now damage enemy soldiers who are in the water. - Laser designation now works correctly on the F/A-81F Super Spectre and F-74A Seacat while playing Carrier Strike. **GADGETS:** - Grenade warning indicators now remain at the edge of the screen when the grenade is outside the player’s view. - The EOD Bot Arm has been adjusted to function as a light melee weapon, providing the faster run speed benefit without the destruction capability of heavy melee weapons. **WEAPONS:** - The Match Trigger attachment no longer affects fully automatic fire on the BROD and EF88. **UI & HUD:** - We’ve addressed several causes of black screens after finishing a match and switching from the Event tab to the lobby. This should reduce how often the issue occurs while we continue investigating remaining occurrences. - Placeholder squad names and icons no longer appear during the “Top Squad” presentation at End of Round. - The Featured Event tab now appears correctly in the menus. **PORTAL:** - Portal Custom Lobbies: The “Start” tile now remains responsive after opening “Lobby Settings” or the Pause menu while the lobby countdown is active. **AI:** - AI defenders using boats in Sector 3 of Breakthrough on Wake Island no longer leave the combat area and are eliminated. **STABILITY:** - Server performance around water has been improved by reducing unnecessary water-related processing. - The game no longer becomes unresponsive on Xbox Series S after returning from active Multiplayer gameplay. **REDSEC** **MAP & MODES:** - Destroying structures at the Combat Training POI no longer leaves visual artefacts. - Gauntlet: Fighter Sweep now correctly limits squads to two players. _This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible._