# Battlerite changelog > BATTLERITE​ ​is​ ​an​ ​action-packed​ ​team​ ​arena​ ​brawler.​ ​Experience​ ​the​ ​unique​ ​combination​ ​of​ top-down​… - Vendor: Stunlock Studios - Category: Games - Official site: https://www.battlerite.com/ - Tracked by: What's New (https://whatsnew.fyi/product/battlerite) - Harvested from: Steam (app 504370) - Entries below: 13 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Minor Technical Patch - Date: 2026-06-23 - Original notes: https://store.steampowered.com/news/app/504370/view/705523312980136839 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-705523312980136839 - **added** — Implement seasonal reset structure for ranked ladder with 6-month-long seasons starting in September and March - **changed** — Ranked queue will undergo short downtime between 1 and 2 hours to support season system changes **Hello Brawlers!** We’re just posting to alert you of a small technical patch we’re releasing to support a change we’ll be making to Battlerite’s ranked queue. **There will be a short downtime**, most likely lasting between 1 and 2 hours. Recently, some community members came together to send us a researched and carefully considered document presenting some desired changes to the game. Many of those changes are related to balance, which would be dangerous to mess with, so we’re going to hold off on those. However, the most popularly requested change was to introduce a regular seasonal reset to the ranked ladder. We’ve decided to implement the structure necessary to do that, including generating around 50 years of future seasons. We can’t say we’ll have 50 more years of Battlerite, but now our rolling season system supports it! We’ll be doing rolling, consistent **6-month-long seasons** starting in **September **and **March.** The reason we’re waiting until September to implement it is that it requires some attention from us on the back end, and we want to be reliably on hand to do it. September and March are ideal months for that, and should continue to be into the far-flung future. The patch we’re introducing today is just setting the groundwork to allow us to activate the season changes. Doing so will require an hour of downtime, but you’ll be notified when the time comes. Thanks for playing, Brawlers. While our attention is on our current project, Battlerite and its community will always mean a lot to us. If you want to get updates on what we’re working on, make sure to sign up for our newsletter below, or follow our studio on Steam! Sign up for the [Stunlock Newsletter!](https://playvrising.com/newsletter-signup)[ ](https://playvrising.com/newsletter-signup)Follow Stunlock [here on Steam!](https://store.steampowered.com/curator/3372639-Stunlock-Studios/) See you in the arena! /// The Stunlock Studios Team ### Battlerite Patch 2.3.0 is Live! - Date: 2019-10-23 - Original notes: https://store.steampowered.com/news/app/504370/view/3581976347577529070 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-3581976347577529070 Hi guys, This is the last content update scheduled for Battlerite. We will stay in maintenance mode with both titles for the foreseeable future. If you missed out on our announcement regarding “the future of Battlerite”, it’s available here:[ https://blog.battlerite.com/the-future-of-battlerite/ ]( https://blog.battlerite.com/the-future-of-battlerite/ ) The October patch includes a couple of quality of life updates and season changes along with four brand new outfits. The majority of event cosmetics and all seasonal events cosmetics not previously available for purchase will now be purchasable. Let’s dive into the details! ##### **GAMEPLAY UPDATES** - Season levels have been removed and replaced by Account Levels which now are shared between Battlerite Arena and Battlerite Royale - XP Progression values are now displayed in the reward screen - Battle Pass removed and old Battle Pass items/cosmetics are now available for purchase - Sponsors are no longer available. From now on there are no rewards connected to seasons/sponsors and Daily Quests are rewarded with Battle Coins only - Rewards are now received in Private and Custom Game Lobbies - A notification redirecting the player to the Custom Game browser now appears when the player has been queuing for 5 minutes ##### **COSMETICS** **Outfits:** - Blossom Succubus - Legendary Halloween Outfit - Jamila Techno Stalker - Legendary Outfit - Ruh Kaan Plague of the River Valley - Epic Outfit - Jamila Frozen Blade - Epic Winter Outfit - BPL Outfits (Outfits for Sirius, Rook, Jade, Oldur & Shifu) - Jade Classic Outfit Set - Ashka Stormbringer Outfit - Raigon Enzan Praetorian - Destiny Chroma Guardian - Ruh Kaan Corrupted Treant - Outfits released in Korea for Blossom, Rook, Freya, Jumong & Raigon Seasonal items are available in the same way as before, through event chests or Tokens/Gems/Diamonds and will be 50% off during their Seasonal dates. All other items listed are available to purchase through Tokens/Gems/Diamonds, with the exception of some color variations that are available through Battle Coins only. **Mounts:** - Mighty White Tiger - Crimson Stormy Cloud - Crimson Battle Strider - Elemental Steed - Armored Black Bear - Thunder Serpent - Deathstalker Scorpion - Magic Moonlight Carpet - Bouncy the Llama - Stormy Cloud - Enzan War Strider - Razer Serpent - Razer Warhound - Lovehound - Mountain Zebra - Champion's Glider **Weapons:** - BPL Weapons (Weapons for Sirius, Rook, Jade, Oldur & Shifu) - Ruh Kaan Unholy Scythe - Shifu Guardian Spear - Ashka Stormbringer Bracer - Raigon Enzan Enforcer - Chroma Blaster - Weapons released in Korea for Blossom, Rook, Freya, Jumong & Raigon **Poses:** - BPL Poses (Poses for Sirius, Rook, Jade, Oldur & Shifu) - Ahska Gaming Pose - Raigon Blade Master Pose +ALL SEASONAL OUTFITS, POSES, AND WEAPONS! ##### **Champion Updates ** **Croak** Battlerites: Vicious Strike (M1) - Fixed an issue where charged Blade Flurry hits would dispel buffs when consuming Toxin **Rook** Battlerites: Crushing Leap (M2) - Fixed an issue where Pummel would not reduce the cooldown of Crushing Blow correctly when this battlerite was chosen **Ulric** Aegis of Valor (F) Can no longer be picked up when traveling in the air above or for example traveling beneath it with Pearl's Dive (Space) ##### **Seasonal Events** We scheduled upcoming seasonal events with 50% discounts on seasonal cosmetics during these events. Here are some upcoming dates to keep track of: **Halloween Event** October 23th - November 7th **Winter Event ** December 17th - January 7th **Lunar New Year ** January 18th - February 8th **Easter Event** April 5th - April 26th - 2020 **Tribal Event ** June 17th to July 8th - 2020 **Prehistoric Event ** August 17th to September 7th - 2020 Thanks again for the years of loyalty. You are our inspiration in doing our very best with upcoming projects. Quoting Raigon: “This is one step of a long journey.'' **/The Stunlock Team** ### Battlerite Arena Patch 2.2 - Battle Season 3 - Date: 2019-07-09 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378304639 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378304639 Battlerite Patch 2.2 is scheduled to go live on Wednesday, July 10th at 8:00 AM UTC. Downtime is scheduled to last up to one hour. This patch includes Battle Season 3, the Public Custom Lobby List, and balance changes. ##### The Future of Battlerite We've made an announcement on future development for Battlerite and Battlerite Royale, with Battle Season 3 being having our final Battle Pass for the foreseeable future. You can read the full announcement **[here.](https://blog.battlerite.com/the-future-of-battlerite/)** ##### General Updates Battle Season 3 features an extended Battle Pass, with twice as many populated tiers in the Free Pass as previous seasons (up to Tier 59) and 75 tiers of content in the Premium Pass. We've extended the season to 15 weeks, and the preliminary end of Season date is Wednesday, October 23rd. This Season players will only be able to upgrade to the Premium Pass by purchasing it in game for 950 Gems. Players can also purchase the Premium Pass and 15 Tiers for 2,500 Gems. Along with the new Pass, the five sponsors from last season return. The Stewards of the Arena are again available for all players to progress and will reward a unique Jade pose, outfit, and weapon. The Halls of Triumph sponsor is only available to purchasers of the Premium Pass and rewards a unique Legendary Jamila Outfit and Weapon. For this season's there's only one season quest per week, each giving out 16 Battle Pass "Stars" - the same amount of as the two weekly season quests used to give out in previous Battle Passes. There's one quest for all of the 15 weeks that Battle Season 3 lasts for. You can view items available in the Battle Pass over at the [**Battle Pass Website.**](https://www.battlerite.com/battlepass/) **End of Battle Season 2** Battle Season 2 concludes on July 10th. After this point rewards in the Season 2 Battle Pass will no longer be available to earn. If you are still signed with a sponsor from Battle Season 2 you will still be able to complete it. All sponsors from previous seasons will be marked with a star. The avatar your receive this Season will reflect the highest league you've reached in Battlerite or Battlerite Royale. Players Season Levels will be reset. Season Level history will be viewable in the player profile. **New Feature - Public Custom Lobby List** We've made some changes to private games, and now players will be able to find and create Public Custom Lobbies. When players create a public custom lobby, their lobby will be displayed in the public lobby list in the "Custom" option in the play menu. Other players will be able to join matches by browsing this list. When browsing the Custom Lobby list, you will be able to view: - Players - Settings - Maps - Regions - Latency to lobby Players will also be able to view Custom Lobbies currently in a match, though will not be able to join them. The creator of the lobby is the host as well, and when they leave a new host will be assigned according to join order. Players will still be able to create private lobbies by checking the appropriate setting when creating a lobby. **New Community Outfit - Corrupted Treant Ruh Kaan** The outfit for our second Battlerite Community Concept Art Contest has been completed! Players will now be able to claim Corrupted Treat Ruh Kaan, who's placed in Tier 5 of the Free Battle Pass. **Updated Champion Pricing** We've adjusted the in-game prices for Champions, removing the previous 700 Gems/3,350 Battle Coins and 900 Gems/4,450 Battle Coin price tiers. Champions can now be purchased at the following prices: - Minimum Price - 300 Gems - 950 Battle Coins - Maximum Price - 500 Gems - 2,150 Battle Coins **Updated Pricing for DLC** We will be lowering the price of the All Champion's Pack and Battlerite Soundtrack on July 10th by 50%. ##### Gameplay Updates **General** - Casual has been changed back to Bo5 - Shen Rao has been added to the Free Rotation **Armory and Overload** - Removed from _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/504370/view/5156014950378304639]_ ### Battlerite Arena Patch 2.1.2 - Date: 2019-06-17 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378304952 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378304952 Battlerite Arena Patch 2.1.2 is scheduled to go live on June 19th, 2019 at 8:00 UTC. Downtime is scheduled to last up to one hour. We opened up a channel in the Official Battlerite Discord Server to allow for the community to make some suggestions as to new Battlerites to add to the game, and we got a ton of suggestions! This patch is to implement the rites that we felt would work well in the game, credits to the community members at the bottom! ##### Champion Updates **Alysia** - Ice Crown (R) - Fixed a bug where Ice Crown explosion wouldn't apply Chill. **Battlerites** - New Rite! - Icy Citadel (R) - Ice Crown launches 3 crowns at 50% range. **Blossom** **Battlerites** - New Rite! - Bloom Burst (E) - Boom Bloom detonates instantly upon hitting Tree of Life, destroying it in the process. **Croak** **Battlerites** - New Rite! - Vicious Strike (M1) - Charged Blade Flurry hits consume Toxin to deal the remaining damage of Toxin instantly. - New Rite! - Puddle Jumper (Space) - The first leap of Frog Leap grants Lesser Camouflage after landing. **Ezmo** **Battlerites** - New Rite! - Keep Away! (M2) - Chaos Grip always pushes enemies away. Also increases knockback force by 20%. **Iva** **Battlerites** - New Rite! - Flip the Switch (R) - Tractor Beam can be cast while moving and also pushes enemies away instead of pulling them in. **Jade** **Battlerites** - New Rite! - Hit and Run (M1) - Hitting the same enemy with 4 consecutive Revolver Shots grants 15% Haste for 1.5s. **Lucie** **Battlerites** - New Rite! - Fully Stocked (Q) - Clarity Potion gains 1 ability charge but decreases radius by 33%. **Oldur** **Battlerites** - New Rite! - Temporal Strike (R) - Replaces Stone Glass with Temporal Strike, a warp strike that deals 16 damage and inflicts both Fading Snare for 1s and Time Bomb. **Pestilus** **Battlerites** - New Rite! - Proliferate (M2) - Bloodsucker no longer collides with ally Champions at full health. Also increases range by 10%. **Rook** **Battlerites** - New Rite! - Belly Bounce (Space) - Allows Rush to bounce once upon wall hit. **Ruh Kaan** **Battlerites** - New Rite! - Accumulate (M2) - Shadow Bolt gains 1 ability charge but base damage is reduced to 60%. **Shifu** **Battlerites** - Manta (Q) - Healing reduced from 14 to 10 - Now affects Readiness - Poised to Strike (Q) - Bonus damage reduced from 10 to 8 - Now affects Readiness - New Rite! - Readied Blade (R) - Tendon Swing grants you Readiness when hitting at least one enemy. **Taya** - Razor Boomerang (M1) - Damage reduction per hit increased from 35% to 50% - X-Strike (M2) - Damage reduction per hit increased from 35% to 50% - Wind Strike (Q) - Damage reduced from 12 to 10 - Zephyr (EX Q) - Damage reduced from 16 to 14 **Battlerites** - New Rite! - Tornado Boomerang (R) - Replaces Tornado with Tornado Boomerang, a piercing boomerang that deals 8 damage and launches the first enemy hit into the air. ##### Thank you to: - Windsheep - Chamon - JunoGaming - TucaNes_KinG ### Battlerite Arena Patch 2.1.1 - Date: 2019-05-20 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378305309 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378305309 Battlerite Arena Patch 2.1.1 is scheduled to go live on Wednesday, May 22nd, at 8:00 UTC. Downtime is scheduled to last up to one hour. ##### Trolobian Nights **New Map - The Great Market** A brand-new arena is here for you to prove yourself in! Travel to the distant, southern lands of Trolobe and fight in the Great Market during the day and night - featuring large building, wide passages, centrally located shards, and plenty of fruit to smash! **New Cosmetics** What's a desert land without a genie? The following outfits have been permanently added to the game and can now be purchased for Gems or Tokens or found in Chests: - Epic Trolobe Spear Dancer Shifu Outfit - Epic Serpent Sage Pearl Outfit - Epic Trolobian Impaler Shifu Weapon - Epic Staff of the Golden Serpent Pearl Weapon - Three new Magic Carpet Mounts **New Premium Cosmetics** New Premium cosmetics have been added to the game for Varesh: - Legendary Azure Djinn Outfit - Purchasable for 950 Gems - Epic Azure Katar Weapon - Purchasable for 250 Gems Up until May 12th you will be able to purchase these cosmetics together in the Azure Djinn Bundle for 300 Gems. ##### General Updates **Private Match Settings** _You've asked for this feature! We're giving a lot more options to let you adjust your private match experience._ There are now a set of additional Private Match Lobby options for you to customize: - Armory enabled/disabled - Soul Orb enabled/disabled - Death Vortex enabled/disabled - Cooldown Reduction % **Tutorial** _To make it easier to use Disabling Shot on the Junker minion during the tutorial, we've opted to enable the health and cast bars permanently on this minion type._ - Junker minion now has health bar and cast bar always displayed ##### Gameplay Updates **Wait Time Changes** _Waiting times have been reduced between each round to improve match flow. Less waiting, more action!_ - Time between rounds from 30s to 20s ##### League Draft Lobby - Reduced draft picking times from 30s/20s/10s to 20s/15s/10s **AI Improvements** _Sirius and Ruh Kaan didn't like to attack the center orb when their charged weapon was ready. This fix addresses that problem._ - Sirius and Ruh Kaan bots can now properly use their charged melee attack against the center orb. ##### Champion Updates **Croak** **Battlerites** - All Toxin Muck (M2) rites now use the proper Toxin Muck icon **[uRuh Kaan** - Various Victory Poses now have sound effects ### Battlerite Arena Patch 2.1 - Date: 2019-04-30 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378305767 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378305767 Battlerite Arena Patch 2.1 is scheduled to go live on Wednesday, May 1st at 8:00 UTC. Downtime is scheduled to last up to one hour. This patch contains the end of Battle Season 1, the start of Battle Season 2, and various balance changes. ##### General Updates **Battle Season 1** Battle Season 2 begins on May 1st, with brand new items for players to earn in the Season 2 Battle Pass. Upgrade to the Premium Pass and unlock more rewards by purchasing it (https://www.battlerite.com/battlepass/) or in-game for 950 Gems. Along with the new Pass, the five sponsors from last season return. The Stewards of the Arena are again available for all players to progress and will reward Taya and a unique Taya outfit and weapon. The Halls of Triumph sponsor is only available to purchasers of the Premium Pass and rewards a unique Ulric pose, outfit, and weapon. View all new items in the Season 2 Battle Pass over on the [Battle Pass Website.](www.battlerite.com/battlepass) **End of Battle Season 1** Battle Season 1 concludes on May 1st. After this point rewards in the Season 1 Battle Pass will no longer be available to earn. If you are still signed with a sponsor from Battle Season 1 you will still be able to complete it. All sponsors from previous seasons will be marked with a star. The avatar your receive this Season will reflect the highest league you've reached in Battlerite or Battlerite Royale. Players Season Levels will be reset. Season Level history will be viewable in the player profile. **Matchmaking** Over the course of the past few weeks, we've rolled out various small updates to matchmaking. Now that we've had time to assess their effects on matchmaking data, we've found the following results: - Average time to find a match has been improved in most regions by about ~15 seconds - Matchmaking times have been slightly crunched, so super long and super short queue times occur less frequently - Average match quality has been slightly improved, as the player pool has been expanded due to algorithm changes However, players may still get longer queue times than we'd like due to these changes being counteracted by the decreasing player population. We'll continue to work on improving matchmaking as much as possible, but our upper cap is currently limited by concurrent users. **General** - Casual and VS AI is now played as a Best of 3 ##### Gameplay Updates **Bugfixes** - Otherside and Ice Block will no longer "stack" with Barbed Husk - Emotes no longer trigger spellblock **Armory** - Aegis of Symphony - Added Passive effect - Max Health +10 - Heart of Boulder Pass - No longer takes shields into consideration when triggering - Void Reaper - Healing debuff increased from 15% to 20% - Melee M1 attacks now apply Healing debuff for double duration - Timestone Pendant - Every 100 Energy spent will refund 4s of your last ability cast **Overload** - No longer grants charges on ally death - Soul Orb (the orb that allies leave behind when they die) now grants 1 Overload charge on pickup - Can now be disabled in private games ##### Champion Updates **Alysia** - Ice Crown (R) - No longer applies Chill on hit **Blossom** - Thwack! (M1) - Knockback reduced from 0.7 to 0.5 - Knockback duration decreased from 0.35s to 0.25s - Tree of Life (Q) - No longer grants energy on hit - Forest Sanctuary (EX Q) - No longer grants energy on hit **Destiny** - Transform WEapon (EX M1) - Moved to EX M2 **Ezmo** - Chaos Grip (M2) - Changed slowdown on and after cast to feel less sluggish when releasing M2 immediately **Iva** **Battlerites** - EMP (E) - Now dispels on spellblock trigger instead of on hit **Jade** **Battlerites** - Concussion Bomb (Space) - Removed - Evasive Measures (New Space Rite) - Blast Vault now applies Lesser Stealth at the end of the jump - Ambush (Q) - Cooldown reduction reduced from 4s to 3s **Jamila** - Phantom Strike (EX Space) - No longer incapacitates before the returning dash s _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/504370/view/5156014950378305767]_ ### Battlerite Arena Patch 2.0.3 - Date: 2019-04-15 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378306176 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378306176 Battlerite Arena Patch 2.0.3 will contain the traditional Spring event, the return of the Egg Brawl, and new cosmetics. This patch is scheduled it go live on Wednesday, April 17th at 8:00 AM UTC. Downtime is scheduled to last one hour. ##### Spring in Battlerite The seasons are turning and the snow is melting - it's Spring in Battlerite! **The Egg Brawl Returns!** Magical Eggs have been hidden within the Arena, find them with your teammates and throw them at your enemies - the infamous Egg Brawl is back! This year Bakko has a challenger in Raigon - try out both and jump into the egg-slinging fun, discovering what all of the colored eggs do. The old Battlerite system (choosing one per round) has returned for this mode. For those who were here last year, a couple of changes have been made to update the brawl: - All maps and their Day/Night variants are included in the map pool - Armory and Overload are both **disabled** for Egg Brawl - Purple Egg always panics enemies directly away from you, rather than picking a random direction - Egg behavior when bouncing off walls has been made more consistent **Egg Brawl Champion Updates** **Bakko** - Bulwark (Q) - Cooldown has been reduced from 5s to 4.5s - Battlerites - Egg Deflector - Cooldown reduction has been reduced from 1.5s to 1s - Shield Rush - Haste has been increased from 40% to 50% - New Tier 2 Battlerites: - Egg Tosser - Egg Specialist - Egg Marauder - New Tier 3 Battlerites: - Egg Punch - Egg Thief - Manly Punch **Raigon** - Palm Slap (M1) - Raigon takes a quick step forward, slapping enemies with his palm. This move has a weighty follow-through! - Parry (Q) - Raigon blocks a single melee or ranged attack, stunning melee attackers and reflecting eggs in the aimed direction - Battlerites - Raigon's Battlerites Mirror Bakko's **Spring Outfits Return** Chicken Suit Bakko and the Roosters from last year are back, and this time can be purchased individually with Tokens or Gems. The Chicken Suit Outfit and it's color variations can be purchased for 500 Gems or 12,000 Tokens each, and the Golden Rooster and it's color variations can be purchased for 650 Gems or 20,000 Tokens. **Chicken Emote** If you're eggcited to get clucking during Spring, the Chicken Emote is here for you! For a limited time the Chicken Emote is purchasable for 1400 Gems, unlocked on all Champions and complete with sound effects and music, so that you can out-dance and out-swag all your opponents. This bundle is available only until May 1st. **Spring Quests** Quest for new Egg Mounts in both Battlerite Arena and Battlerite Royale! Collect all of the limited-time mounts by completing Event Quests in both Battlerite and Battlerite Royale. Check out the Battlerite Royale Patch Notes to see what eggs you can unlock there! - Deflect 100 Eggs - Reward: Free-Range Egg Epic Mount - Available from April 17th at 8:00 UTC until May 1st at 8:00 UTC - Hit Enemies with Colored Eggs 75 Times - Reward: Eggniter Egg Epic Mount - Available from April 24th at 8:00 UTC until May 1st at 8:00 UTC **Bringer of Spring Bundle** Who makes the flowers bloom after winter? It's the Bringer of Spring, of course! For a limited time, the Bringer of Spring Bundle is available to purchase for 400 Gems in game. This bundle contains the Bringer of Spring Legendary Outfit and Staff of Spring Epic Weapon for Blossom, and is purchasable until May 1st. **And More on the Horizon...** A mysterious new bunny appears, available for a limited time at the low price of 750 Gems. This bundle will be revealed (and available) April 24th, and be purchasable until May 1st - but you might have a clue at who's hopping in next! ##### General Updates **UI** - Bakko's Egg Brawl is now available to play in the Private Lobby again - Fixed an alignment error where the name of an item dropped in a chest was overflowing the background. - Fixed a bug where the "You have unsigned sponsors" prompt would be triggered when no _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/504370/view/5156014950378306176]_ ### Battlerite Arena Patch 2.0.2 - Date: 2019-03-25 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378306697 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378306697 Battlerite Arena Patch 2.0.2 is scheduled to go live on Wednesday, March 27th at 8:00 UTC. Downtime is scheduled to last up to one hour. ##### General Updates **Report Feedback Notification** A notification will now be displayed on login when action has been taken against a player that you have recently reported for misconduct! This notification will appear once when you log in if applicable, so y'all good fellas reporting naughty gremlins will not be spammed with notifications. **UI** - Daily quest notifications should now properly trigger upon login. - Fixed an issue where achievements related to Champion Levels did not progress correctly. - Season quests tab will now jump directly to current week when entered **Audio** - Black Steed mount has received the proper sprint sound - "Yo" phrase removed from Jamila's wave emote - Fixed a bug that played the voice-over off-screen in MVP screen on certain maps - Fixed a bug the stopped music playing during match ##### Gameplay Updates **Bugfixes** - Cooldowns now all reset correctly at the start of the round. **Dynamic Map Objects** _So many Explosive Barrels were detonated in the Arena that we ran out of barrels for the foreseeable future. If new dynamic map objects return, we intend to release them on maps they are designed for._ - Explosive Barrels removed from Blackstone Arena (Day & Night) and Meriko Summit (Day & Night). **Armory** _We've continued to refine the Armory and shape it in the direction that fits Arena best. Elements that contributed to a chaotic feel have been removed, and many items have been changed. Explosive Barrels have run out for Armory as well._ Equipment - Timestone Pendant removed from Armory - Champion's Blade removed from Armory - Teldo's Quickblade - No longer grants bonus damage or Fading Snare - Now inflicts a 20% Snare on the target that lasts 2s - Now grants a 20% haste to self that lasts 2s - A new VFX has been added to indicate how much time is remaining until the effect may be triggered - Crown of Power - No longer increases damage to self for Champions who deal self-damage - Additional damage and healing from shield increased from 12% to 15% - Damage and healing is no longer increased by 3% - Void Reaper - Healing reduction debuff duration increased from 2s to 3s - Ahmrilas Ward (Reworked) - No longer increases health and energy received from Health and Energy shards. - No longer increases healing received by 10%. - Allies receive 50% of the benefit you do when you pick up Health or Energy shards. - Any excess healing you receive is transferred to your nearest ally. - New Equipment - Aegis of Symphony - Your allies with 50% or less of your current health take 20% reduced damage Consumables - Explosive Barrel removed from Armory - Runic Shield - Rarity increased from Common to Rare - Number of uses reduced from 3 to 2 - Chronometer - Haste increased from 40% to 60% - Can now be cast without dismounting **Overload** _Overload was released in a big, splashy experimental state to ensure that it made an impact on Arena rounds. Overload was designed to increase skillful play on both sides in situations where one team is down a player, rather than allowing the game to get into a stale state. In certain situations, Overload is perfect for remedying this problem. In other situations, Overload is overly effective and puts too much emphasis on the game state after a player has died. We want to scale this back to make sure that the portion of the game before a player dies is always vital in all matches. While we're adjusting Overload now, we're simultaneously looking into other combinations of methods to address those stale game situations. If Overload can't be adjusted to a less polarizing state, then it's on the table to disable Overload in Arena until we can re-evaluate this kind of mechanic. We'll also be adding the option to toggle Overload in Private Lobbies in the near future._ - Can now be cast w _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/504370/view/5156014950378306697]_ ### Battlerite Arena Hotfix 2.0.1.2 - Date: 2019-03-11 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378307073 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378307073 At 14:30 UTC we deployed a hotfix to address some additional issues from last week's patch. ##### Gameplay Updates **Armory** - Fixed a bug where purchasing with high latency could result in getting duplicate items ##### Consumables - **Holy Flame** - Fixed an issue where the damage-over-time effect applied by Holy Flame was counted as a buff instead of a debuff for dispelling purposes ##### Champion Updates **Pestilus** - **Moth Command (M1)** - Buff and debuff name changed to Moth ### Battlerite Arena Hotfix 2.0.1.1 - Date: 2019-03-08 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378307286 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378307286 Yesterday we rolled out an additional hotfix to Battlerite Arena Patch 2.0.1 addressing some small bugs that came with the patch. ##### Gameplay Updates **Consumables** - Holy Flame - Now displayed correctly in the score menu - Fixed an issue that made Holy Flame's air time the same regardless of range. Air time at max range is now increased from 0.5s to 0.7s ##### Champion Updates **Jumong** - Fixed a bug where Jumong's EX M2 could instantly hit the same target three times **Taya** - Fixed a bug where the Haste from Taya's Space now properly fades at the end - Fixed a bug where Taya's Windfury didn't refresh the duration of haste correctly ### Battlerite Arena Patch 2.0.1 - Date: 2019-03-06 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378307403 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378307403 Battlerite Arena Patch 2.0.1 is scheduled to roll out on Thursday, March 7th, at 8:00 UTC. Downtime is expected to be one hour. ##### General Updates **Pestilus Hex Doll Bundle** A new Legendary Pestilus Weapon and Outfit have been added to the game! Hex Doll Pestilus and the Rotten Reaper are our first Premium items, being only obtainable by directly purchasing them with Gems or Diamonds. For a limited time you can purchase both at 75% off in the Pestilus Hex Doll Bundle at 400 Gems. You can also purchase the items directly at the following prices: - Hex Doll Pestilus - 950 Gems - Rotten Reaper - 650 Gems **New Mounts** New color variations have been added to two of the previously existing Rare Mounts. You can now directly purchase the Quick Furrycorn, Agile Furrycorn, Silverdeep Moose, and Glorious Moose with Gems or Tokens, or find them in chests. **UI** - Equip All has been added to emotes, allowing you to equip an emote on all Champions on a specific slot - "Add a Friend" achievement now displays the correct reward - Updated the nameplate texture shown in the lobby, which fixed some pixel artifact issues - Daily Quests now reset at 8:00 UTC **Audio** - Certain victory poses have received sound effects - Fixed a bug that would cause Champion voicelines to be heard in the center of the map - Fixed a bug affecting sound when playing a Champion with a charged ability ##### Gameplay Updates - Fixed a bug where charged-up abilities would be released when hovering the ability bar - Armory purchases are now correctly hidden from enemies during purchase - All armory purchases now visible to observers **Playground** - Overload is now always usable in Playground - Fixed consumable bug in Playground where you could no longer buy consumables after buying and using them **The Armory** - All Champions have updated recommended items - Equipment buffs now reset at start of round **Equipment** - Teldo's Quickblade - Now triggers on non-characters - Bonus damage reduced from 8 to 4 - Fading Snare duration increased from 1s to 1.2s - Heart of Boulder Pass - Now has a UI indicator - Invulnerability duration reduced from 2.5s to 2s - Wind Walkers - Bonus movement speed decreased from 7% to 5% - No longer grants movement speed to wielders with Ultimate ready - Now grants 8% haste that lasts for 2s every time the player spends 25 energy - Champion's Blade - Now triggers on non-characters - Crown of Power - Shield health increased from 25 to 30 - Damage and healing increase reduced from 15% to 12% - Base damage and healing increase reduced from 5% to 3% - Jolting Amulet - No longer increases max energy by 25% - Now grants 20 energy at the start of the round - Void Reaper - No longer triggered by indirect damage (things that don't break Incapacitate) **Consumables** - Vampire Potion and Rock have been removed from the Armory - Healing Salve - Healing increased from 36 to 40 - Excess healing is now converted to a shield that lasts 4s - Grappling Hook - Cast time reduced from 0.35s to 0.25s - Now classified as a Rare item - Number of uses reduced from 3 to 2 - Meteor - Knockback radius reduced from 2.5 to 1.5 - Meteor health reduced from 100 to 60 - Collision radius reduced from 2 to 1.2 - Cast time reduced from 0.4s to 0.3s - Air time reduced from 0.5s to 0.3s - Knockback reduced - Chronometer - Haste bonus reduced from 60% to 40% - Haste no longer fades - No longer grants an haste buff to yourself and nearby allies when used - Now grants an aura that increases movement speed for you and nearby allies during its duration - Now classified as an Epic item - Number of uses reduced from 2 to 1 - Rabbit Potion - Duration reduced from 3s to 2s **New Consumables** New Common Consumable - Holy Flame - Throw a holy flame to a target location that removes positive effects from enemies and set them on fire, dealing 20 damage over 5s - Stacks: 3 - Cast Time: 0.4s - Cooldown: 15s _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/504370/view/5156014950378307403]_ ### Battlerite Patch 2.0 - Date: 2019-02-15 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378307890 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378307890 The Big Patch™ hits servers one day before the free to play launch of Battlerite Royale, on February 18th at 9:00 AM CET. Downtime is scheduled to last up to 2 hours. Both Battlerite and Battlerite Royale will be offline during this time. There are lots of large changes coming to Battlerite with this patch. You can read up on the thought process behind these changes in our [**Dev Update.**](https://blog.battlerite.com/the-big-patch/) ##### Battle Season 1 Unlock unique rewards every Battle Season with the new Battle Pass feature! Battle Pass progress is shared between Battlerite and Battlerite Royale, giving players the freedom to progress their Pass however they choose. With the introduction of the Battle Pass come the Battle Seasons, starting with Battle Season 1. We're restarting the season counter to make it clear when the Battle Pass and its related changes was introduced and that the Season is shared between both games. **The Battle Pass** Progress your Battle Pass by leveling your Tier level, with each Tier level having new rewards to potentially unlock. Advancing to the next Tier level requires 10 Battle Stars, which can be earned by leveling up your Season Level, completing Daily Quests, or completing Season Quests. **The Free Pass** Everyone has access to the Free Battle Pass, which gives rewards at Tier levels 2, 5, 7, 11, 13, 16, 19, 23, 27, 31, and 36. These rewards include: - 6x Silver Chests - 2x Avatars - 2x Rare Weapons - 1x Rare Pose **The Premium Pass** Upgrade your Battle Pass to the Premium Pass to unlock rewards at every Tier level. Pre-purchase the Premium Pass [**here**](https://www.battlerite.com/battlepass/) or purchase it in-game for 950 Gems. Players also have the option to upgrade to the Premium Pass and purchase an additional 15 Tiers for 2500 Gems in game (unless already pre-purchased). Premium Pass owners can unlock all the Free Pass rewards, as well as potentially: - 1x Legendary Mount - 2x Legendary Outfits - 2x Legendary Weapons - 1x Epic Mount - 9x Epic Pets, including variations (27 total) - 2x Epic Poses - 2x Epic Emotes, including variations (4 total) - 3x Epic Weapons - 1x Rare Mount - 6x 100 Gems or Diamonds (players can choose which currency) - 5x 10% Season XP Boosts (Season XP Boosts stack additively) - 8x Avatars - 1x Legendary Chest - 2x Dragon Chests - 1x Arctic Chests - 1x Creepy Chest - 1x Ancient Chest - 1x Gold Chest **Purchasing Tiers** Players who upgrade to the Premium Pass can purchase Tiers directly for - 1 Tier for 150 Gems - 5 Tiers + 1 Extra for 750 Gems - 10 Tiers + 4 Extra for 1,500 Gems Tiers purchased after the max Tier of 50 will be converted into Season XP. All Battle Star progress is kept and applied to your new Tier level. **Season Level** The Season Level is a new type of Account Level that resets every Season. Gain 2 Battle Stars every time you level up, and 5 Battle Stars every 5th level. Once a player has reached a max Tier level of 50, any Battle Stars earned will be converted into Season XP, which increases a player's Season Level. Season Level history will be shown in the profile from Battle Season 2 onward. **Account Level** Account Levels are still around! Account Levels now represent your total accumulated level from previous and current Seasons in both Battlerite and Battlerite Royale. No legacy Account Levels have been lost. Account Level is displayed in the profile, above your current Season Level, and in the Friends List. **New Season Quests** Every Battle Season now brings new quests that unlock each week for ten weeks! Season Quests are not shared between Battlerite and Battlerite Royale and can only be progressed in their respective game client. However, both will contribute to the same Battle Pass progress. Season quests can only be progressed in Casual and League. There are Free and Premium Quests - Free Quests can be progressed by all players, but Premium Quests require upgrading the Battle Pass _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/504370/view/5156014950378307890]_ ### Battlerite Patch 1.11 - Date: 2019-01-31 - Original notes: https://store.steampowered.com/news/app/504370/view/5156014950378308540 - Permalink: https://whatsnew.fyi/product/battlerite/releases/steam-5156014950378308540 Battlerite Arena Patch 1.11 brings Legends of Quna to Talon Island. As stated in our earlier [Dev Update,](https://blog.battlerite.com/dev-update-january-25-2019/) this is a smaller event as we prepare for the coming Big Patch™. ##### Lunar New Year Lunar New Year has begun! It's time to celebrate the changing of the moons and this year's zodiac animal - the Pig! Lunar Cosmetics are once again displayed in game and available for direct purchase with either Tokens or Gems. During this event Silver Chests can no longer be purchased with Battlerite Coins and have been replaced with Lunar Chests. Likewise, leveling up your Account Level will reward a Lunar Chest instead of a Silver Chest during this event. Lunar Chests contain three random drops and guarantee at least one rare drop and one random Lunar Item. Dragon Chests are also available for purchase with Gems. These contain three drops and guarantee a non-duplicate Epic or Legendary Lunar cosmetic. **Lunar Cosmetics** One new Legendary Outfit has been added to the game, along with a brand-new Legendary Mount. These are obtainable either through direct purchase or through event chests. Champions that previously did not have a Lunar Weapon or Pose have now received one as well. **Quests** - Win 15 Casual or League Rounds as a Melee Champion - Available between January 30 at 8:00 AM UTC to February 6 at 8:00 AM UTC - Rewards 3 Lunar Chests - Win 15 Casual or League Rounds as a Support Champion - Available between February 6 at 8:00 AM UTC to February 13 at 8:00 AM UTC - Rewards 3 Lunar Chests - Win a Casual or League Match as a Champion of each Champion Type (Melee, Ranged, Support) - Available between February 13th at 8:00 AM UTC to February 19 at 8:00 AM UTC - Rewards 1 Dragon Chest ##### General Updates **Audio** - Voiceover balance has been adjusted for Poloma, Croak, Freya, Jumong, Shifu, Jamila, Ezmo, Raigon, Thorn, and Bakko. ##### Gameplay Updates - Reflected piercing projectiles can now hit targets they have previously hit. Generally this affects orbs caught between a piercing projectile and a reflect ability. ##### Champion Updates _Our midrange Champions have a long-standing issue for dipping in and out of combat. Against ranged Champions, moving closer to the enemy makes it easier to be hit before the midrange champion can even start attacking. Against melee Champions, closing the distance is extremely dangerous. Ezmo, Jade, and Taya gain a slight amount of movement speed in this patch and we are considering further adjustment in the future._ **Ezmo** - Movement speed increased from 3.4 to 3.5 **Jade** - Movement speed increased from 3.4 to 3.5 **Pearl** - Dive (Space) - Range increased from 6 to 7 **Ruh Kaan** _By taking Demonic Hunt, Ruh Kaan has a whopping three (!) instant escapes between his Sinister Strikes and Nether Void. Once you add in Consume, especially when backed up by his Gorge rite, Ruh Kaan barely has a vulnerable window in common situations. While he has always had a weakness of finishing his victims slowly, Ruh Kaan should not be able to achieve this level of safeness by only investing two rites. To further amplify his drawback, damage has been moved from Sinister Strike to Nether Chains to incentivize taking more offensive rites for players seeking to apply pressure._ - Sinister Strike (Space) - Damage reduced from 16 to 12 **Battlerites** - Nether Chains (Space) - Now grants 6 bonus damage in addition to inflicting Curse - Demonic Hunt (Space) - Cooldown penalty increased from 2s to 4s - Gorge (Q) - Cooldown reduction per negated attack reduced from 1.5/1.0/0.5s to 1/0.6/0.4s **Shen Rao** _Shen Rao’s most commonly taken rites and most complained about rites are those that give him empowered Shock Blasts. The intention for Shen Rao's empowered Shock Blast area is to make an ability that rewards you for being at a very specific range, similar to Croak’s Frog Leap. While that range is currently too large, hi _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/504370/view/5156014950378308540]_