# BATTLETECH LIVE - BATTLETECH Update 1.6 and Urban Warfare Paid Expansion Release Notes - Product: BATTLETECH (https://whatsnew.fyi/product/battletech) - Vendor: Harebrained Schemes - Date: 2019-06-04 - Original notes: https://store.steampowered.com/news/app/637090/view/5314766837580538974 - Permalink: https://whatsnew.fyi/product/battletech/releases/2019-06-04-live-battletech-update-1.6-and-urban-warfare-paid What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added 50 new systems to the Star Map, expanding toward the more populated areas of the Inner Sphere - **added** — Star Map now features the ability to filter by biome and difficulty, and indicates which systems you have already visited - **added** — Battle+ encounter type with optional secondary objectives and allies for friendly and enemy teams - **added** — Stray shots now have the chance to hit nearby buildings and nearby enemies in the line of fire - **added** — Added UrbanMech UM-R60L, UrbanMech UM-R90, Banshee BNC-3S, Catapult CPLT-C4, Vindicator VND-1AA, and BlackJack BJ-1DB as new 'Mech variants - **added** — Added Hatchetman HCT-3X 'Mech variant for owners of the Flashpoint expansion - **added** — Added more free events and event chains with decisions that have short-term and long-term consequences - **added** — Added option to start career with a randomized roster of 'Mechs - **added** — Objective regions or avoidance zones are now color-coded with added call-out labels - **added** — Added team heraldry to unit call-outs and targeting HUD - **changed** — Individual difficulty settings now modifies your career score - **changed** — Secondary objectives are smaller to better distinguish from primary objectives - **changed** — Status floaties adjusted for less flag overlap - **changed** — Team-specific turn indicator shows above combat HUD - **changed** — More missions per star system in Career Mode - **fixed** — Dramatically reduced the Black Market price penalty for making pirates an enemy - **fixed** — Contracts now display a more accurate difficulty rating - **fixed** — Fixed an issue in which combat saves reset Coolant Vent cool down time - **fixed** — Fixed an issue with the Financial Expenditure Level changing unexpectedly and not respecting players' selections Welcome to BATTLETECH 1.6! This release contains a number of content additions, quality of life improvements, and optimizations, as well as some cool new features. We have also released the Urban Warfare paid expansion. Both 1.6 and Urban Warfare have French, German, and Russian localizations. **1.6 HIGHLIGHTS:** Missed shots w/collateral damage, a free new encounter type, expanded star map, career mode improvements, and more… See details in the “New Free Features & Content” section below. **BATTLETECH: Urban Warfare expansion now available:** Urban Warfare brings 'Mech combat to the vast cityscapes of the Inner Sphere! Electronic warfare, large-scale building destruction, environmental mechanics, two new BattleMechs, new enemy units, a new Attack and Defend encounter type, and more flashpoints make the urban sprawl a whole new battlefield. Purchase the Season Pass to get a deal on all three BATTLETECH expansions (Urban Warfare, Flashpoint, and coming this winter, Heavy Metal)! BATTLETECH update 1.6 and the Urban Warfare paid expansion are available now for (https://store.steampowered.com/app/1047180/BATTLETECH_Urban_Warfare/), GOG, and Paradox Plaza on Windows, Mac, and Linux platforms. **Note for Paradox Plaza users:** After purchase of the Urban Warfare expansion, you will need to be logged in within the game in order to see Urban Warfare content. **Where to find your new Urban Warfare paid expansion content:** Our new urban environments can be easily found using the star map biome filter noted below. The Raven BattleMech, along with its electronic warfare suite of components can be found in the Prototype flashpoint, which is the first flashpoint available during Career Mode or after the Restoration campaign. The Javelin BattleMech will appear in enemy lances throughout the game and its partial salvage can be found in some stores. Contracts for our new Attack and Defend encounter type can be found throughout the game. We hope you enjoy our latest BATTLETECH releases! -- HBS **IMPORTANT:** Additional note for players who mod various game files… **Reminder that modding is not officially supported.** If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. Saved games require the exact same data state in order to function properly. As always, if you experience further issues please contact Customer Support at: [https://support.paradoxplaza.com](https://support.paradoxplaza.com) ##### New Free Features & Content **Star Map Upgrade** - We've added 50 new systems to the Star Map, expanding it toward the more populated areas of the Inner Sphere. The Star Map also now features the ability to filter by biome and difficulty, and will indicate which systems you've already visited. Navigating the periphery has never been easier! **Battle+ Encounter Type** - We’ve updated our Battle encounter to bring more variety and fun to the battlefield! Battle+ includes a bunch of surprises including optional secondary objectives, and allies for friendly and enemy teams. **Stray Shots and Collateral Damage** - The battlefield is more dangerous than ever! Stray shots now have the chance to hit nearby buildings - and you won’t want one of your units standing on one when it collapses. In addition, stray shots have the chance to hit nearby enemies in the line of fire. This is true for the opposing force too, so watch your spacing. Note that this feature is not available in multiplayer. **More Mech Variants** - UrbanMech UM-R60L - The same walking trashcan, sporting an AC20. - UrbanMech UM-R90 - The 'Suburban Mech', a more energy-efficient war machine. - Banshee BNC-3S - Slower, but packing far more guns of varying ranges. - Catapult CPLT-C4 - Sporting dual LRM-20s to make it rain (death). - Vindicator VND-1AA - Half the armor, twice the speed. - BlackJack BJ-1DB - The Large Lasers on _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/637090/view/5314766837580538974]_