# BeamNG.drive Hotfix 0.29.1 Released - Product: BeamNG.drive (https://whatsnew.fyi/product/beamng-drive) - Vendor: BeamNG - Date: 2023-07-05 - Original notes: https://store.steampowered.com/news/app/284160/view/3683430269402358224 - Permalink: https://whatsnew.fyi/product/beamng-drive/releases/2023-07-05-hotfix-0.29.1-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed missed backfaces on the hood of Autobello Piccolina - **removed** — Removed leftover fender support mesh from roof spoiler jbeam in Civetta Bolide - **changed** — Made Boost gauges work with superchargers in Civetta Bolide - **fixed** — Fixed typo causing rear wheels to move to 0,0,0 position when middle suspension was removed and tuning settings applied in Civetta Bolide - **fixed** — Fixed WidebodyRear Right Door name missing space in ETK 800-Series - **fixed** — Fixed Rear LEft Door Detent in Gavril D-Series - **removed** — Removed leftover placement meshes from .dae file in Ibishu Covet to fix potential overwriting issues - **fixed** — Fixed typo on quarter panel in Ibishu Covet - **fixed** — Fixed roofbar load collision fighting in Soliad Lansdale - **fixed** — Fixed engine pulley alignment in Soliad Lansdale - **removed** — Removed 2.5 engine displacement badging from 2.2 configs in Soliad Lansdale - **fixed** — Fixed 3.8 SE AWD config being unable to change color via vehicle selector in Soliad Lansdale - **fixed** — Fixed incorrectly named brown paint in Soliad Lansdale - **changed** — Tweaked orbit camera position in Soliad Lansdale - **fixed** — Fixed Speedometer Readings in Soliad Lansdale - **fixed** — Fixed light covers not being placed correctly in Soliad Wendover - **fixed** — Fixed front lightbar panel conflicting with roof lightbars in Soliad Wendover - **fixed** — Fixed typos on race shifters for Pessima and Lansdale - **fixed** — Fixed terrain spikes in Derby Arenas - **fixed** — Softened terrain near the watching tower in East Coast, USA - **fixed** — Fixed incorrect collision on fence in town in East Coast, USA Greetings everyone, We hope you've already had a chance to test drive the latest update! Here's a quick heads-up that we’ve deployed a hotfix to tackle some of the reported issues. The complete changelog can be found below: [expand type=details] ##### Vehicles - **Autobello Piccolina** - Fixed missed backfaces on the hood - **Civetta Bolide** - Removed leftover fender support mesh that was in roof spoiler jbeam - Made Boost gauges work with superchargers - Fixed a typo causing rear rear wheels to move to 0,0,0 position when middle suspension was removed and tuning settings applied - **ETK 800-Series** - Fixed WidebodyRear Right Door name missing space - **Gavril D-Series** - Fixed literally unplayable Rear LEft Door Detent - **Ibishu Covet** - Removed leftover placement meshes from .dae to fix potential overwriting issues and tiny spelling mistake on quarter panel - **Soliad Lansdale** - Fixed roofbar load collision fighting - Fixed engine pulley alignment - Removed 2.5 engine displacement badging from 2.2 configs - Fixed 3.8 SE AWD config being unable to change the color via vehicle selector - Fixed incorrectly named brown paint - Tweaked orbit camera position - Fixed Speedometer Readings - **Soliad Wendover** - Fixed light covers not being placed correctly - Fixed front lightbar panel (from Gambler 500 config) conflicting with roof lightbars - **Common** - Fixed typos on the #literllyunplyable race shifters for Pessima and Lansdale ##### Levels - **Derby Arenas** - Fixed terrain spikes - **East Coast, USA** - Softened terrain near the watching tower - Fixed incorrect collision on the fence in town - Fixed position on several blocks - **Gridmap v2** - Fixed position on several blocks - **Industrial Site** - Fixed some decal coordinates - Fixed bad LoD on tall plants - **Italy** - Covered house entrance over roof - Fixed terrain spikes - Fixed wall not lining up - **Johnson Valley** - Fixed terrain spikes and bad bush placement - **Utah, USA** - Fixed grass popping on asphalt ##### Missions - HooptieX Small Island - Increased goal times for all stars As always, we appreciate your patience and thank you for bringing the bugs to our attention. Should you encounter an issue, please let us know in the [dedicated forum thread](https://www.beamng.com/threads/92945/), and remember to double-check the [Known Issues list](https://documentation.beamng.com/known-issues/) before reporting!