# BeamNG.drive Hotfixes for v0.32 Released - Product: BeamNG.drive (https://whatsnew.fyi/product/beamng-drive) - Vendor: BeamNG - Date: 2024-04-24 - Original notes: https://store.steampowered.com/news/app/284160/view/4205875095228704202 - Permalink: https://whatsnew.fyi/product/beamng-drive/releases/2024-04-24-hotfixes-for-v0.32-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **security** — Implement security improvements in the game engine - **fixed** — Fix crash when using the native Linux port - **fixed** — Fix bug where some users might suffer while the Ctrl-F framerate panel is displayed - **added** — Add Gambler 500 configuration to ETK I-Series with new parts, rim variation, lift, roof cage, front bumper, piano mount, and new skin - **changed** — Update lights on ETK I-Series - **added** — Add configurations with weight and value info displayed on UI to all props - **fixed** — Fix missing road and curbs mesh at fuel station near player garage in West Coast, USA level - **fixed** — Fix canal water in West Coast, USA level - **changed** — Adjust tunnel light bleed in West Coast, USA level - **fixed** — Fix waypoints and enhance AI flow in different areas of West Coast, USA level - **changed** — Update Shuffleboard logistics computer screen in West Coast, USA level - **fixed** — Fix different decalroads layering issues and materials in West Coast, USA level - **fixed** — Fix different normal errors on some meshes in West Coast, USA level - **fixed** — Fix some mesh collisions in West Coast, USA level - **fixed** — Fix texture stretch on sidewalk in Italy level - **fixed** — Fix Senseless Destruction Crawl scenario not working due to player vehicle breaking suspension on spawn - **added** — Add input mapping for Turtle Beach Velocity-one Race - **fixed** — Fix Lua exception in Mod Manager when zip file is not done transferring to mod folder - **fixed** — Fix crash to desktop when using a Varjo VR headset with native OpenXR support Greetings everyone, We've release a number of hotfixes intended to address some of the reported issues after the release of version 0.32. You can find all the details in the changelog below: --- ##### v0.32.5 (July/23, 2024) ##### Game Engine - This release implements more security improvements. Please update as soon as possible - Fixed a bug that some users might suffer while the Ctrl-F framerate panel is displayed --- ##### v0.32.4 (July/11, 2024) ##### Game Engine - Fixed a crash when using the native Linux port --- ##### v0.32.3 (July/10, 2024) ##### Vehicles - **ETK I-Series** - Added Gambler 500 configuration with new parts, new rim variation, lift, roof cage, front bumper, patent pending piano mount, and a new skin, it is based off of the vlog in the [real-life Gambler 500 series](https://www.youtube.com/playlist?list=PLxzDPcRXc-Rm6AHhkcOZesF1y1ngEZc1N) []({STEAM_CLAN_IMAGE}/6559579/b3189e0b27446963a031fc23ee50e52717a98940.jpg) []({STEAM_CLAN_IMAGE}/6559579/c5b1828da3e789232c0bab1c07feff1a5c1c7796.jpg) []({STEAM_CLAN_IMAGE}/6559579/308630cdd7f4248053961bd547c4269fc47e29aa.jpg) []({STEAM_CLAN_IMAGE}/6559579/b62e834973e250cf2e731843815b4e2f6a5807a1.jpg) - Updated lights - **Props** - Added configurations with weight and value info displayed on UI to all props. This is also needed for automated documentation ##### Levels - **West Coast, USA** - Fixed missing road/curbs mesh at fuel station near player garage - Fixed canal water - Adjusted tunnel light bleed - Fixed waypoints and enhanced AI flow in different areas - Updated Shuffleboard logistics computer screen - Fixed different decalroads layering issues and materials - Fixed different normal errors on some meshes - Fixed some mesh collisions - Deleted some materials duplicates - **Italy** - Fixed texture stretch on sidewalk - Deleted old test mesh - **Common** - Updated some old files version ##### Scenarios - Fixed Senseless Destruction Crawl scenario not working due to player vehicle breaking suspension on spawn ##### Input & FFB - Added input mapping for Turtle Beach Velocity-one Race ##### Game Engine - This release implements security improvements. Please update as soon as possible - **Mod Manager**: Fixed Lua exception when zip file isn’t done transferring to mod folder --- ##### v0.32.2 (May/23, 2024) ##### Vehicles - **Autobello Piccolina** - Fixed wrong model years on Baja Extreme configuration - Fixed incorrectly placed right mirror origin - **Bruckell Bastion** - Fixed wrong cargobox strap deform groups on rear seats - **Bruckell LeGran** - Fixed trunk opening/closing issues with some spoilers - **Civetta Scintilla** - Fixed seat cargo load box syntax error - **ETK 800-Series** - Improved stability of widebody doors to match the normal doors - **ETK I-Series** - Improved stability of mirrors - **Gavril D-Series** - Added log straps - Fixed issues with logs clipping with bed when high log diameter set - **Gavril T-Series** - Added lights to headache rack - Removed the ability to remove interior completely - Fixed mixer controls not working when default ignition state in settings is Off - Fixed duplicate stock ECU - **Hirochi Aurata** - Added cargo load box support - **Hirochi SBR4** - Added seat cargo boxes - **Ibishu BX-Series** - Added remaining parts to derby configs - Fixed duplicate flexbodies in sport intake - Fixed dynamic decals not working on aftermarket parts - Fixed brake booster position on LHD/RHD dashboards - Fixed some issues in the engine bay - Implemented improvements for arcade mode shift point - Implemented cooling improvements - Fixed steering breaking too easily with some 14x8 wheels - Fixed typo in rear bumper trim - **Ibishu Hopper** - Fixed headlight flares position - Added seat cargo boxes - **Ibishu Pigeon/Wigeon** - Made steering wheel prop move equal amount left/right (note, physical steering itself is now not symmetrical, car will turn more to one side than the o _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/284160/view/4205875095228704202]_