# BeamNG.drive Hotfixes for v0.36 Released - Product: BeamNG.drive (https://whatsnew.fyi/product/beamng-drive) - Vendor: BeamNG - Date: 2025-06-19 - Original notes: https://store.steampowered.com/news/app/284160/view/525346350588493999 - Permalink: https://whatsnew.fyi/product/beamng-drive/releases/2025-06-19-hotfixes-for-v0.36-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed various typos and mistakes in config info files on Burnside Special - **fixed** — Fixed an issue with all gauges using different material setups on Civetta Bolide - **fixed** — Fixed inaccurate tachometer on the Gavril MD-Series school bus - **fixed** — Fixed mesh breaking on Gavril MD-Series school bus safety cushion - **fixed** — Fixed engine clipping into the body upon high speed impacts on Gavril MD-Series - **fixed** — Fixed instability with some combinations of rear axle parts on Gavril MD-Series - **fixed** — Fixed rear axle being unable to fully break off with some part combinations on Gavril MD-Series - **fixed** — Fixed 1st tridem axle brake chambers being assigned to 2nd axle node structure on Gavril T-series - **fixed** — Fixed slightly incorrect offset on 3rd drive axle 10 lug hub mesh on Gavril T-series - **fixed** — Reactivated collisions on city_block5 in West Coast USA level - **fixed** — Fixed collision issues in police station in West Coast USA level - **added** — Enabled leaderboards on all Arrive missions in the game with end time tracking - **fixed** — Fixed wrong pedals setup for sequential shifter on Bruckell Bastion - **fixed** — Fixed missing clutch pedal with sequential shifter on Bruckell LeGran - **changed** — Adjusted prices of flathead engine parts on Burnside Special - **fixed** — Fixed wrong model on the 4-barrel carburetor on 423 CUI V8 engine on Burnside Special - **fixed** — Fixed Rennspecht config having the wrong badge on the engine cover on ETK K-Series - **fixed** — Fixed the late tailgate trigger being inside the mesh on Gavril D-Series - **fixed** — Fixed missing wig-wag headlights on unmarked police Gavril Grand Marshal - **changed** — Retuned armored truck deformation on Gavril MD-Series with overall strength reduction, especially on rear end and roof with improved force transfer and variable impact resistance Greetings everyone, We’ve released several hotfixes to address the reported issues with version 0.36. You can find all the details in the changelogs below: --- v0.36.4 [(July/8, 2025)](#v0.36.4) [ ## Vehicles ](#CE-USJWED) - ** ## Burnside Special** - ## Fixed various typos and mistakes in config info files - ** ## Civetta Bolide** - ## Fixed an issue with all gauges using different material setups - ** ## Gavril MD-Series** - ## Fixed inaccurate tachometer on the school bus - ## Fixed mesh breaking on school bus safety cushion - ## Fixed engine clipping into the body upon high speed impacts - ## Fixed instability with some combinations of rear axle parts - ## Fixed rear axle being unable to fully break off with some part combinations - ** ## Gavril T-series** - ## Fixed 1st tridem axle brake chambers being assigned to 2nd axle node structure - ## Fixed slightly incorrect offset on 3rd drive axle 10 lug hub mesh [ ## Levels ](#CE-22DGLM) - ** ## West Coast USA** - ## Reactivated collisions on _city_block5_ - ## Fixed collision issues in police station [ ## Gameplay ](#CE-6WTULW) - ** ## Enabled leaderboards on all Arrive missions** ## All Arrive missions in the game now have leaderboards and an end time --- v0.36.3 [(June/23, 2025)](#v0.36.3) [ ## Vehicles ](#CE-7TDFG7) - ** ## Bruckell Bastion** - ## Fixed wrong pedals setup for sequential shifter - ** ## Bruckell LeGran** - ## Fixed missing clutch pedal with sequential shifter - ** ## Burnside Special** - ## Adjusted prices of flathead engine parts - ## Fixed wrong model on the 4-barrel carburetor on 423 CUI V8 engine - ** ## ETK K-Series** - ## Fixed Rennspecht config having the wrong badge on the engine cover - ** ## Gavril D-Series** - ## Fixed the late tailgate trigger being inside the mesh, causing it to become not clickable - ** ## Gavril Grand Marshal** - ## Fixed missing wig-wag headlights on unmarked police - ** ## Gavril MD-Series** - ** ## Retuned armored truck deformation** - Overall strength was reduced, more so on the rear end and the roof, where it was nearly indestructible - Improved transfer of forces between the roof and the walls, making the truck easier to crush - The truck is especially weaker under high speed impacts, retains more strength when pushing cars out of the way - Door hinges are more resistant to shock impact, and therefore stronger - Rear axle is more resistant to frame shock, making it harder to break on head-on crashes (applies to all MD-Series variants) - Engine mounts affect the strength of the front frame section less, making it crush easier (applies to all MD-Series variants) - ## Fixed various issues with orbit camera on high speed crashes, on the school bus and armored truck - ## Fixed early front fender nodes clipping with school bus body - ## Tweaked some openables on the school bus - ## Fixed some front tires being on inside out (derby paint appeared on the inside) - ## Fixed wheel hubs naming inconsistency - ## Fixed camo livery being stretched on the armored truck body - ## Fixed driver camera being positioned too low on the armored truck - ## Fixed wrong material on armored truck mudflaps - ** ## Gavril Roamer** - ## Tweaked signal stalk position - ** ## Gavril T-Series** - ## Fixed TC83s Logging config having a right door panel while the rest of interior was stripped - ** ## Ibishu Miramar** - ## Made headlight covers hide front turn signal flares - ## Fixed rear seat cargo box attachment - ## Fixed column shifter animations being inverted on RHD dashboard - ** ## Ibishu Pessima (1988)** - ## Fixed gauge off and on materials being different - ** ## Simplified traffic vehicles** - ## Fixed incorrect glowmaps on Soliad Wendover indicators - ## Fixed inverted inner trunk normals on the Soliad Wendover - ## Updated Ibishu BX hatchback taillights to match the proper equivalent's _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/284160/view/525346350588493999]_