# BeamNG.drive Hotfixes for v0.37 Released - Product: BeamNG.drive (https://whatsnew.fyi/product/beamng-drive) - Vendor: BeamNG - Date: 2025-09-19 - Original notes: https://store.steampowered.com/news/app/284160/view/511843796724483375 - Permalink: https://whatsnew.fyi/product/beamng-drive/releases/2025-09-19-hotfixes-for-v0.37-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed missing license plate lights on widebody sport rear bumper for Bruckell Bastion - **fixed** — Fixed several incorrect support beams on Civetta Scintilla - **fixed** — Fixed duplicate spare wheel slot on cut chassis for Civetta Scintilla - **fixed** — Fixed rally configurations using wrong interior on ETK I-Series - **fixed** — Fixed instability when attaching certain spoilers or wings to the lightweight trunk on ETK K-Series - **fixed** — Fixed excessive brightness on the right mirror indicator for Gavril Roamer - **fixed** — Fixed missing paddle shifter on some configs for Hirochi Sunburst - **fixed** — Fixed wrong default horn for Hirochi Sunburst - **fixed** — Fixed rally configurations using wrong interior on Ibishu Covet - **fixed** — Repositioned nitrous bottle to work on every body style without clipping for Ibishu Miramar - **changed** — Updated the Frozen Dust color for ETK800 and ETKC - **fixed** — Fixed the ramp slot offset not working correctly at certain sizes for Props Trampoline - **fixed** — Fixed issues with Track Builder - **fixed** — Fixed an issue that caused inability to close the parts selector when license input is focused - **fixed** — Fixed an issue that could break mouse steering while hovering over a UI element - **fixed** — Fixed the CEF process not stopping after one shot render - **fixed** — Fixed an issue with manually drawn path nodes appearing as (0, 0, 0) in ScriptAI Editor window listbox - **fixed** — Fixed Launcher integrity check failing for vehicles/common.zip - **added** — Added support for steering wheel D-pads on Linux - **fixed** — Fixed Shift showing up as an active modifier on startup on Linux Greetings everyone, We’ve released several hotfixes to address the most critical and urgent issues reported with version 0.37. You can find all the details in the changelogs below: > **Note** Following the rollout of version 0.37, we've identified several mods that were impacted by unforeseen compatibility issues. Given that modding is essential to the BeamNG experience, we always aim for rigorous testing ahead of each release, but the sheer scope of creativity, variety, and complexity of community-made content makes comprehensive coverage increasingly challenging. We're prioritizing delivering the immediate fixes for the issues at hand, while also laying the groundwork to facilitate reliable mod support in the long-term. > --- v0.37.6 [(October/09, 2025)](#v0.37.6) [ ## Vehicles ](#CE-DJ9GNX) - ** ## Bruckell Bastion** - ## Fixed missing license plate lights on widebody sport rear bumper - ** ## Civetta Scintilla** - ## Fixed several incorrect support beams - ## Fixed duplicate spare wheel slot on cut chassis - ** ## ETK I-Series** - ## Fixed rally configurations using wrong interior - ** ## ETK K-Series** - ## Fixed instability when attaching certain spoilers/wings to the lightweight trunk - ** ## Gavril Roamer** - ## Fixed excessive brightness on the right mirror indicator - ** ## Hirochi Sunburst** - ## Fixed missing paddle shifter on some configs - ## Fixed wrong default horn - ** ## Ibishu Covet** - ## Fixed rally configurations using wrong interior - ** ## Ibishu Miramar** - ## Repositioned nitrous bottle to work on every body style without clipping - ** ## Common** - ## Updated the "Frozen Dust" color (ETK800 and ETKC) - ** ## Props - Trampoline** - Fixed the ramp slot offset not working correctly at certain sizes [ ## Gameplay ](#CE-KRCNQF) - ## Fixed issues with Track Builder [ ## User Interface ](#CE-56XNQK) - ## Fixed an issue that caused inability to close the parts selector when license input is focused [ ## Input & Force Feedback ](#CE-JWKW3V) - ## Fixed an issue that could break mouse steering while hovering over a UI element [ ## Game Engine ](#CE-ACRI9G) - ** ## Fixed the CEF process not stopping after one shot render** ## Usually, with the vehicle license plate render, the process would continue consuming resources instead of quitting once done [ ## World Editor ](#CE-1KHHZK) - ** ## ScriptAI Editor** - Fixed an issue with manually drawn path nodes appearing as (0, 0, 0) in window listbox [ ## Launcher ](#CE-292QIQ) - ** ## Fixed Launcher integrity check failing** ## Integrity would fail for _/vehicles/common.zip_ because it was bigger than 4GB and a leftover file from the build process was marked as missing even if not needed - ## Fixed English-only translation strings for one of the main buttons [ ## Linux ](#CE-BEWG1T) - ## Added support for steering wheel D-pads - ## Fixed Shift showing up as an active modifier on startup --- v0.37.5 [(September/23, 2025)](#v0.37.5) [ ## Vehicles ](#CE-QOO2QY) - ** ## Cherrier FCV** - ## Fixed clipping issues with fire extinguisher on race interior - ** ## ETK I-Series** - ## Removed leftover duplicate/test slots under the steering box - ## Fixed position on the navigator prop - ## Fixed missing and incorrect production years on certain configurations - ## Fixed clipping of exhaust tips with the bumper - ## Fixed position of the roofbar load (was too low) - ## Fixed numerous issues with parts not breaking off correctly - ## Fixed lifted front strut not appearing on the off-road config - ## Fixed white lines on the side of the Rotopad Livery - ** ## FPU Wydra** - ## Fixed missing transparency on the badge material - ** ## Gavril Barstow** - ## Fixed a Jbeam issue that caused the whole car to deform too easily - ** ## Gavril Bluebuck** - ## Fixed floating issues on 353 CUI V8 engine - ** ## Gavril _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/284160/view/511843796724483375]_