# Blender changelog > The free and open-source 3D creation suite. - Vendor: Blender Foundation - Category: Design Tools - Official site: https://www.blender.org - Tracked by: What's New (https://whatsnew.fyi/product/blender) - Harvested from: Steam (app 365670) - Entries below: 25 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Blender 4.5.12 LTS Maintenance Release ! - Date: 2026-07-21 - Original notes: https://store.steampowered.com/news/app/365670/view/698770449667982974 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-698770449667982974 - **fixed** — VSE crash when prefetching frames for a scene strip with sequencer input which scene only contains a sound strip - **fixed** — Assert when undoing Make Single User with a linked mesh - **fixed** — Crash in Armature Edit mode after duplicating animated bone - **fixed** — Invalid ID name uniqueness code handling of ID name removal - **fixed** — VSE adding a crossfade between two strips does not set the crossfade inputs based on selection anymore Blender 4.5.12 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * VSE: crash when prefetching frames for a scene strip with sequencer input which scene only contains a sound strip. ([#160559](https://projects.blender.org/blender/blender/issues/160559)) * Assert when undoing Make Single User with a linked mesh. ([#161211](https://projects.blender.org/blender/blender/issues/161211)) * Fix: crash in Armature Edit mode after duplicating animated bone. ([e3d228ac409838aae79559866073e9fa19c2eb83](https://projects.blender.org/blender/blender/commit/e3d228ac409838aae79559866073e9fa19c2eb83)) * Fix: Invalid ID name uniqueness code handling of ID name removal. ([23131d9d2c40cc5cc9114aa49ec9fe087c0a12ee](https://projects.blender.org/blender/blender/commit/23131d9d2c40cc5cc9114aa49ec9fe087c0a12ee)) * VSE, adding a crossfade between two strips does not set the crossfade inputs based on selection anymore. ([#156207](https://projects.blender.org/blender/blender/issues/156207)) For a detailed list of bug fixes in each release, see [ 4.5 LTS releases on blender.org](https://www.blender.org/download/lts/4-5/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.2.23 LTS Maintenance Release ! - Date: 2026-07-21 - Original notes: https://store.steampowered.com/news/app/365670/view/698770449667982972 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-698770449667982972 - **fixed** — Fix assert when undoing Make Single User with a linked mesh Blender 4.2.23 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * Assert when undoing Make Single User with a linked mesh. ([#161211](https://projects.blender.org/blender/blender/issues/161211)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 5.2 LTS Released - Date: 2026-07-14 - Original notes: https://store.steampowered.com/news/app/365670/view/704399496935638689 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-704399496935638689 - **added** — Experimental procedural approach to physics for hair and cloth simulations in Geometry Nodes - **added** — New Geometry Nodes - **added** — String nodes support in the Compositor - **added** — Remote hosting support for Asset Libraries with access to Blender Online Essentials library - **added** — Texture cache in Cycles - **added** — Principled BSDF Thin Wall mode in rendering - **added** — New fill algorithm for Grease Pencil - **added** — New settings for Grease Pencil line materials - **added** — New online assets for Grease Pencil brush toolset - **added** — Scene Project brush for Sculpting - **added** — Add Primitive operator for Sculpting - **added** — VR location scouting capability - **changed** — Voxel remesher now preserves vertex colors and other attributes - **changed** — EEVEE resolved long-standing usability issues - **changed** — Animation, Video Sequencer, and UI received polish, optimization, and quality-of-life improvements ##### What's new Blender 5.2 LTS brings a great balance of new features and stability improvements. With 2 years of support (until July 2028), it is the perfect choice for long-term productions. The Geometry Nodes department stands out most as Blender 5.2 LTS welcomes an **[experimental procedural approach](https://docs.blender.org/manual/en/5.2/modeling/geometry_nodes/simulation/index.html)** to physics for hair and cloth simulations, a variety of new Geometry Nodes, and string nodes support in the Compositor. Asset Libraries now support remote hosting, enabling users to access the Blender Online Essentials library on demand as well as **[host their own](https://docs.blender.org/manual/en/5.2/editors/preferences/asset_libraries.html)**. **[Texture cache](https://code.blender.org/2026/05/cycles-texture-cache/)** in Cycles and Principled BSDF **[Thin Wall mode](https://docs.blender.org/manual/en/5.2/render/shader_nodes/shader/principled.html#thin-wall-mode)** are major highlights in rendering, while EEVEE contributes to the LTS release by resolving a number of long-standing usability issues. Grease Pencil changes the game with a new **[fill algorithm](https://developer.blender.org/docs/release_notes/5.2/grease_pencil/#fill-tool)**, introduces new settings for line materials, and expands the brush toolset with new online assets. Sculpting expands with the new Scene Project brush and Add Primitive operator, and the voxel remesher now preserves vertex colors and other attributes. Animation, the Video Sequencer, and the UI receive polish, optimization, and quality-of-life improvements that matter for everyday workflows. And last but not least: **[VR location scouting](https://docs.blender.org/manual/en/5.2/addons/vr_scene_inspection.html#location-scouting)**! To get the full picture, explore the **[release notes](https://www.blender.org/download/releases/5-2/) **to see everything new! Watch the video summary on **[Blender’s YouTube channel](https://youtu.be/g4OXlrxqIx0)**. ##### Thank you! Releases are made possible thanks to the contributions of the Blender community, and the support of over 7200 individuals and 47 organizations contributing to the **[Blender Development Fund](https://fund.blender.org/)** The Blender Team July 14th, 2026 ## ### Blender 4.5.11 LTS Maintenance Release ! - Date: 2026-06-23 - Original notes: https://store.steampowered.com/news/app/365670/view/685257114654872290 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-685257114654872290 - **fixed** — Camera marker selection logic in animation - **fixed** — Constraints not properly cleared when baking bones on macOS - **fixed** — GL compilation subprocess file locking - **fixed** — Crash while joining strokes - **fixed** — Crash when clicking in a cleared or uninitialized Video Sequencer Editor with specific keymap - **fixed** — Rigify error when converting rotation mode from Quaternion to Euler Blender 4.5.11 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * Anim: Backport Camera Marker Selection Logic Fix to 4.5. ([ed347df1e170725c26ffcea574cead9c47e756cb](https://projects.blender.org/blender/blender/commit/ed347df1e170725c26ffcea574cead9c47e756cb)) * Bug: Constraints Not Properly Cleared When Baking Bones on macOS. ([#159842](https://projects.blender.org/blender/blender/issues/159842)) * Fix: GL Compilation Subprocess file locking. ([09e3fe90145](https://projects.blender.org/blender/blender/commit/09e3fe90145)) * Crash while joining strokes (backport request). ([#159292](https://projects.blender.org/blender/blender/issues/159292)) * Clicking in a cleared/uninitialized Video Sequencer Editor with specific keymap causes crash. ([#160021](https://projects.blender.org/blender/blender/issues/160021)) * Rigify: Converting rotation mode from Quaternion to Euler throws an error (fcurve.group is none, probably a missing check). ([#159131](https://projects.blender.org/blender/blender/issues/159131)) For a detailed list of bug fixes in each release, see [ 4.5 LTS releases on blender.org](https://www.blender.org/download/lts/4-5/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.2.22 LTS Maintenance Release ! - Date: 2026-06-23 - Original notes: https://store.steampowered.com/news/app/365670/view/685257114654872288 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-685257114654872288 - **fixed** — Constraints not properly cleared when baking bones on macOS - **fixed** — Crash when box selecting in sequence editor without a sequence - **fixed** — Crash when clicking in a cleared or uninitialized Video Sequencer Editor with specific keymap Blender 4.2.22 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * Bug: Constraints Not Properly Cleared When Baking Bones on macOS. ([#159842](https://projects.blender.org/blender/blender/issues/159842)) * Crash when box selecting in sequence editor without a sequence. ([#135582](https://projects.blender.org/blender/blender/issues/135582)) * Clicking in a cleared/uninitialized Video Sequencer Editor with specific keymap causes crash. ([#160021](https://projects.blender.org/blender/blender/issues/160021)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 5.1.2 Corrective Release - Date: 2026-05-19 - Original notes: https://store.steampowered.com/news/app/365670/view/672869045073086178 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-672869045073086178 It's time to update your Blender! Blender 5.1.2 addresses 12 issues present in the initial release. This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 5.1.1 to upgrade, since it fixes several crashes and improves functionality in many areas. Read the full list of changes on [https://developer.blender.org/docs/release_notes/5.1/corrective_releases/](https://developer.blender.org/docs/release_notes/5.1/corrective_releases/) The Blender team, 19th May 2026 ### Blender 4.2.21 LTS Maintenance Release ! - Date: 2026-05-19 - Original notes: https://store.steampowered.com/news/app/365670/view/672869045073086111 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-672869045073086111 - **fixed** — Blender no longer crashes consistently when setting a render region in camera view Blender 4.2.21 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * Blender crashes consistently when setting a render region in camera view. ([#157967](https://projects.blender.org/blender/blender/issues/157967)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.5.10 LTS Maintenance Release ! - Date: 2026-05-19 - Original notes: https://store.steampowered.com/news/app/365670/view/672869045073086113 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-672869045073086113 - **fixed** — Crash when editing mesh with geometry nodes and armature - **fixed** — Vulkan black renders using NVIDIA driver 595.71 - **fixed** — Vulkan affecting the shader result when mixing color and BSDFs Blender 4.5.10 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * Crash When Editing Mesh with Geometry Nodes and Armature. ([#154739](https://projects.blender.org/blender/blender/issues/154739)) * Vulkan: Black renders using NVIDIA driver 595.71. ([#155371](https://projects.blender.org/blender/blender/issues/155371)) * Vulkan affecting the shader result when mixing color and BSDFs. ([#152150](https://projects.blender.org/blender/blender/issues/152150)) For a detailed list of bug fixes in each release, see [ 4.5 LTS releases on blender.org](https://www.blender.org/download/lts/4-5/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.5.9 LTS Maintenance Release ! - Date: 2026-04-21 - Original notes: https://store.steampowered.com/news/app/365670/view/577165112126735193 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-577165112126735193 - **fixed** — Using multiple render layer nodes in GPU compositor fills up VRAM - **fixed** — FCurve Settings RNA paths broken - **fixed** — Line Art modifier has incorrect boundary on ortographic camera sensor fit vertical - **fixed** — Editing custom prop of 'Temp' type in °C/F crashes Blender - **fixed** — Grease Pencil: Noise modifier creates discontinuity - **fixed** — Quick Favorites: some quick favorites are not removable from the menu - **fixed** — Compositor: Stereo multilayered OpenEXR doesn't select the correct image - **fixed** — Compositor: Assert in vulkan code, when rendering compositor in backdrop view - **fixed** — LineArt: Make intersection lines follow face mark filtering - **fixed** — LineArt: Collection intersection flags and priority inheritance not working - **fixed** — Badly filled out Keying Set with Armature causes crash - **fixed** — Offset setting does not affect surface placement - **fixed** — Normalize in graph editor no longer centers flat curves - **fixed** — Python error in Quick Liquid operator with Shade Auto Smooth - **fixed** — Crash when loading file from within asset library - **fixed** — Collection preview lost when writing via bpy.data.libraries.write() Blender 4.5.9 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * Using multiple render layer nodes in GPU compositor fills up VRAM. ([#155639](https://projects.blender.org/blender/blender/issues/155639)) * Fix: FCurve Settings RNA paths broken. ([007ec77047c](https://projects.blender.org/blender/blender/commit/007ec77047c)) * Line Art modifier has incorrect boundary on ortographic camera sensor fit vertical. ([#155591](https://projects.blender.org/blender/blender/issues/155591)) * Editing custom prop of 'Temp' type in °C/F crashes Blender. ([#155418](https://projects.blender.org/blender/blender/issues/155418)) * Fix #154685: Grease Pencil: Noise modifier creates discontinuity. ([#155370](https://projects.blender.org/blender/blender/issues/155370)) * Quick Favorites: some quick favorites are not removable from the menu. ([#155581](https://projects.blender.org/blender/blender/issues/155581)) * Regression: Compositor: Stereo multilayered OpenEXR doesn't select the correct image. ([#156200](https://projects.blender.org/blender/blender/issues/156200)) * Compositor: Assert in vulkan code, when rendering compositor in backdrop view. ([#152536](https://projects.blender.org/blender/blender/issues/152536)) * LineArt: Make intersection lines follow face mark filtering. ((https://projects.blender.org/blender/blender/commit/fa17e7e6a42)) * LineArt: Collection intersection flags and priority inheritance not working. ([#156431](https://projects.blender.org/blender/blender/issues/156431)) * Badly filled out Keying Set with Armature causes crash. ([#156643](https://projects.blender.org/blender/blender/issues/156643)) * Fix #154120: Offset setting does not affect surface placement. ([#154157](https://projects.blender.org/blender/blender/issues/154157)) * Normalize in graph editor no longer centers flat curves. ([#156273](https://projects.blender.org/blender/blender/issues/156273)) * Python error in *Quick Liquid* operator with *Shade Auto Smooth* (object_quick_effects.py). ([#156134](https://projects.blender.org/blender/blender/issues/156134)) * Fix: crash when loading file from within asset library. ([45721454be3](https://projects.blender.org/blender/blender/commit/45721454be3)) * Fix: collection preview lost when writing via bpy.data.libraries.write(). ((https://projects.blender.org/blender/blender/commit/b2ac8f0e3d0)) For a detailed list of bug fixes in each release, see [ 4.5 LTS releases on blender.org](https://www.blender.org/download/lts/4-5/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.2.20 LTS Maintenance Release ! - Date: 2026-04-21 - Original notes: https://store.steampowered.com/news/app/365670/view/577165112126735191 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-577165112126735191 - **fixed** — Line Art modifier has incorrect boundary on orthographic camera sensor fit vertical - **fixed** — Editing custom prop of 'Temp' type in °C/F crashes Blender - **fixed** — Normalize in graph editor no longer centers flat curves - **fixed** — Collection preview lost when writing via bpy.data.libraries.write() - **fixed** — Crash when loading file from within asset library Blender 4.2.20 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * Line Art modifier has incorrect boundary on ortographic camera sensor fit vertical. ([#155591](https://projects.blender.org/blender/blender/issues/155591)) * Editing custom prop of 'Temp' type in °C/F crashes Blender. ([#155418](https://projects.blender.org/blender/blender/issues/155418)) * Normalize in graph editor no longer centers flat curves. ([#156273](https://projects.blender.org/blender/blender/issues/156273)) * Fix: collection preview lost when writing via bpy.data.libraries.write(). ((https://projects.blender.org/blender/blender/commit/ccb6dd8b2ba)) * Fix: crash when loading file from within asset library. ([7148a7c0dee616a487d57ab6ba2d8c49aa6205e9](https://projects.blender.org/blender/blender/commit/7148a7c0dee616a487d57ab6ba2d8c49aa6205e9)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 5.1.1 Corrective Release - Date: 2026-04-14 - Original notes: https://store.steampowered.com/news/app/365670/view/534380184755770079 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-534380184755770079 - **fixed** — Addressed 71 issues present in the initial release It's time to update your Blender! Blender 5.1.1 addresses 71 issues present in the initial release. This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 5.1.0 to upgrade, since it fixes several crashes and improves functionality in many areas. Read the full list of changes on [https://developer.blender.org/docs/release_notes/5.1/corrective_releases/](https://developer.blender.org/docs/release_notes/5.1/corrective_releases/) The Blender team, 14th April 2026 ### Blender 5.1 Released - Date: 2026-03-17 - Original notes: https://store.steampowered.com/news/app/365670/view/518615049848226872 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-518615049848226872 - **added** — Grease Pencil adds a new Fill workflow with support for holes - **added** — Shading gains the Raycast node for NPR workflows - **changed** — Curves and text benefit from a smarter rendering algorithm - **changed** — Geometry Nodes expand further, especially for volumes and string handling - **changed** — Rendering, animation, and the viewport see major performance boosts - **changed** — Compositing, Video Sequencer, modeling, and snapping receive polish - **changed** — Many libraries have been updated to align with VFX Platform 2026, including Python 3.13 - **fixed** — Hundreds of bug fixes and optimizations make Blender faster, stable, and more reliable Blender Foundation and the online community proudly present **Blender 5.1**! ##### What’s New Blender 5.1 focuses on refinement, bug fixes, and a few key features, improving the entire pipeline. Grease Pencil adds a new Fill workflow with support for holes, while curves and text benefit from a smarter rendering algorithm. Rendering, animation, and the viewport see major performance boosts. Geometry Nodes expand further, especially for volumes and string handling, and shading gains the powerful Raycast node, ideal for NPR workflows. Compositing, Video Sequencer, modeling, and snapping get polish, and hundreds of bug fixes and optimizations make Blender faster, stable, and more reliable. Many libraries have been updated to align with the [VFX Platform 2026](https://vfxplatform.com/), including Python 3.13. Explore the [release notes](https://www.blender.org/download/releases/5-1/) to see everything new! Watch the video summary on [Blender’s YouTube channel](https://youtube.com/watch?v=8r3xoRwwN6I). ##### Thank you! Releases are made possible thanks to the contributions of the Blender community, and the support of over 7800 individuals and 44 organizations contributing to the [Blender Development Fund](https://fund.blender.org/). Happy Blending! The Blender Team March 17th, 2026 ## ### Blender 4.5.8 LTS Maintenance Release ! - Date: 2026-03-17 - Original notes: https://store.steampowered.com/news/app/365670/view/518615049848226791 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-518615049848226791 - **fixed** — Sculpting shapekey solo breaking undo steps - **fixed** — Crash when quickly scrolling objects with modifier panels visible - **fixed** — Assertion failure when moving keyframe in graph editor beyond enum range - **fixed** — Focus distance not dropping keyframe automatically when picked while keyed with auto keyframe enabled - **fixed** — Crash when joining a rig into another rig that is parented into another rig - **fixed** — Lineart modifier using freed or invalid triangle data - **fixed** — Correctly set new action user count to 0 - **fixed** — Principled BDSF to shader to RGB breaking when using both sheen and subsurface scattering - **fixed** — Lag with grease pencil hook modifier due to dependency issue - **fixed** — Error loading SGI image with 2 bytes per pixel RLE with potential out of bounds read - **fixed** — Boundary brush symmetry bug - **fixed** — Linear burn blend mode support in paint - **fixed** — Assertion failure while closing Blender after rendering smoke simulation Blender 4.5.8 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * Regression: Sculpting: Shapekey Solo breaks undo steps. ([#153226](https://projects.blender.org/blender/blender/issues/153226)) * Crash when quickly scrolling objects with modifier panels visible. ([#154087](https://projects.blender.org/blender/blender/issues/154087)) * Assertion Failure: Moving Keyframe in Graph Editor beyond enum range. ([#82669](https://projects.blender.org/blender/blender/issues/82669)) * When picking a focus distance while it's keyed + auto keyframe on, it doesn't drop a keyframe automatically. ([#154399](https://projects.blender.org/blender/blender/issues/154399)) * Blender suddenly crashed when trying to join a rig into another a rig that is parented into another a rig. ([#154651](https://projects.blender.org/blender/blender/issues/154651)) * Lineart Modifier seemingly using free()'d/invalid triangle data. ([#154632](https://projects.blender.org/blender/blender/issues/154632)) * Fix: Correctly set new action user count to 0. ([9663231430f](https://projects.blender.org/blender/blender/commit/9663231430f)) * Principled BDSF to Shader to RGB breaks when using both sheen and subsurface scattering. ([#154962](https://projects.blender.org/blender/blender/issues/154962)) * Odd lag with Grease Pencil Hook Modifier - dependency issue?. ([#153137](https://projects.blender.org/blender/blender/issues/153137)) * Error loading SGI image with 2 bytes per pixel, RLE (assertion, potential out of bounds read). ([#155162](https://projects.blender.org/blender/blender/issues/155162)) * Boundary brush symmetry bug. ([#154678](https://projects.blender.org/blender/blender/issues/154678)) * Paint: Linear Burn not supported. ([#155207](https://projects.blender.org/blender/blender/issues/155207)) * Assertion failure while closing Blender after rendering smoke simulation. ([#155341](https://projects.blender.org/blender/blender/issues/155341)) For a detailed list of bug fixes in each release, see [ 4.5 LTS releases on blender.org](https://www.blender.org/download/lts/4-5/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.2.19 LTS Maintenance Release ! - Date: 2026-03-17 - Original notes: https://store.steampowered.com/news/app/365670/view/518615049848226788 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-518615049848226788 - **fixed** — Sockets of linked node tree group can be added or deleted - **fixed** — Crash in Blender 4.2 when trying to enable HIP with AMD GPU driver 26.2.1 Blender 4.2.19 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * Sockets of linked node tree group can be added or deleted. ([#133666](https://projects.blender.org/blender/blender/issues/133666)) * Crash in Blender 4.2 when trying to enable HIP with AMD GPU driver 26.2.1. ([#154921](https://projects.blender.org/blender/blender/issues/154921)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.5.7 LTS Maintenance Release ! - Date: 2026-02-17 - Original notes: https://store.steampowered.com/news/app/365670/view/696504883028689204 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-696504883028689204 - **fixed** — Separate By Selection issue - **fixed** — VSE: Adding Freeze Frame to either end of a video or image sequences crashed - **fixed** — VSE crashes when doing edits - **fixed** — VSE: Rendering a still preview while using proxies produces a broken image - **fixed** — Crashing in sculpt mode, multires, Ctrl+Z - **fixed** — Blender instantly crashes when loading an incomplete exr file - **fixed** — Restore accidentally changed default for 'Allow Negative Frames' preference - **fixed** — Crash on Redo in Sculpt Mode specific to Material Preview/Rendered Viewport - **fixed** — PyAPI: Potential loss of image due to unclear behaviour of Image.pack() - **fixed** — Outliner: Remap Users spawns multiple dialogs on top of each other - **fixed** — White artifacts when using Subsurface scattering in EEVEE - **fixed** — Compositor: Grouping a node with animation data and removing sockets leaves values without animation - **fixed** — Hard crash when jumping timeline with grease pencil object - **fixed** — Dropping images into image editor fails - **fixed** — Very intermittent 'Writing to ID classes in this context is not allowed' when updating any property after rendering - **fixed** — UI: Instanced panels are drawn in incorrect tab - **fixed** — Freestyle: Crash in FRS_do_stroke_rendering when rendering during geometry updates due to mesh batch cache race condition - **fixed** — Can't drop asset from custom asset shelf if view scrolled - **fixed** — Bind Camera to Marker operator does not update all windows Blender 4.5.7 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * Separate By Selection Issue. ([#153227](https://projects.blender.org/blender/blender/issues/153227)) * VSE: Adding Freeze Frame to either end of a video or image sequences crashed. ([#147374](https://projects.blender.org/blender/blender/issues/147374)) * VSE crashes when doing edits. ([#146493](https://projects.blender.org/blender/blender/issues/146493)) * VSE: Rendering a still preview while using proxies produces a broken image. ([#150166](https://projects.blender.org/blender/blender/issues/150166)) * crashing in sculpt mode, multires, Ctrl+Z. ([#152087](https://projects.blender.org/blender/blender/issues/152087)) * Blender instantly crashes when loading an incomplete exr file. ([#152619](https://projects.blender.org/blender/blender/issues/152619)) * Fix: restore accidentally changed default for 'Allow Negative Frames' pref. ([b991f26937f913cb845617d3441ec7752f40ea95](https://projects.blender.org/blender/blender/commit/b991f26937f913cb845617d3441ec7752f40ea95)) * Crash on Redo in Sculpt Mode (Specific to Material Preview/Rendered Viewport). ([#152005](https://projects.blender.org/blender/blender/issues/152005)) * PyAPI: Potential loss of image due to unclear behaviour of `Image.pack()`. ([#152638](https://projects.blender.org/blender/blender/issues/152638)) * Outliner: Remap Users spawns multiple dialogs on top of each other. ([#93814](https://projects.blender.org/blender/blender/issues/93814)) * White artifacts when using Subsurface scattering in EEVEE (LTS 4.5.6). ([#153373](https://projects.blender.org/blender/blender/issues/153373)) * Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. ([#148664](https://projects.blender.org/blender/blender/issues/148664)) * Hard crash when jumping timeline with this grease pencil object. ([#151908](https://projects.blender.org/blender/blender/issues/151908)) * Dropping images into image editor fails. ([#141496](https://projects.blender.org/blender/blender/issues/141496)) * Very intermittent 'Writing to ID classes in this context is not allowed' when updating any property after rendering. ([#114455](https://projects.blender.org/blender/blender/issues/114455)) * Fix: UI: Instanced panels are drawn in incorrect tab. ([6c7146532fc](https://projects.blender.org/blender/blender/commit/6c7146532fc)) * Freestyle: Crash in FRS_do_stroke_rendering when rendering during geometry updates (mesh batch cache race condition). ([#151868](https://projects.blender.org/blender/blender/issues/151868)) * Can’t drop asset from custom asset shelf if view scrolled. ([#154248](https://projects.blender.org/blender/blender/issues/154248)) * Bind Camera to Marker operator does not update all windows. ([#152250](https://projects.blender.org/blender/blender/issues/152250)) For a detailed list of bug fixes in each release, see [ 4.5 LTS releases on blender.org](https://www.blender.org/download/lts/4-5/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.2.18 LTS Maintenance Release ! - Date: 2026-02-17 - Original notes: https://store.steampowered.com/news/app/365670/view/696504883028689202 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-696504883028689202 - **fixed** — Potential loss of image due to unclear behaviour of Image.pack() - **fixed** — Very intermittent 'Writing to ID classes in this context is not allowed' when updating any property after rendering - **fixed** — Instanced panels are drawn in incorrect tab - **fixed** — Bind Camera to Marker operator does not update all windows Blender 4.2.18 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * PyAPI: Potential loss of image due to unclear behaviour of `Image.pack()`. ([#152638](https://projects.blender.org/blender/blender/issues/152638)) * Very intermittent 'Writing to ID classes in this context is not allowed' when updating any property after rendering. ([#114455](https://projects.blender.org/blender/blender/issues/114455)) * Fix: UI: Instanced panels are drawn in incorrect tab. ((https://projects.blender.org/blender/blender/commit/ef52ac91b13)) * Bind Camera to Marker operator does not update all windows. ([#152250](https://projects.blender.org/blender/blender/issues/152250)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.5.6 LTS Maintenance Release ! - Date: 2026-01-20 - Original notes: https://store.steampowered.com/news/app/365670/view/373368994105658779 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-373368994105658779 - **fixed** — User count corruption by bpy.ops.object.make_single_user - **fixed** — Bone in-between slider is drawn on top of the header - **fixed** — Grease Pencil crash when pasting strokes when the object has no materials - **fixed** — VSE preview doesn't update when editing Frame Number in Speed Control - **fixed** — Sculpt Mode crash with Grab 2D Brush while Grab Active Vertex enabled - **fixed** — OSL custom camera rendering memory leak - **fixed** — Default values on Noise Modifier in the Graph Editor set to 0 instead of 1 - **fixed** — Graph Editor goes blank if Preview Range and Normalize are enabled - **fixed** — Remesh converts vertex groups to regular attributes - **fixed** — Curve sculpt mode pressing shift to temporarily switch to the Smooth brush doesn't work - **fixed** — Crash in vertex paint after redoing - **fixed** — Reference spheres are offset to the bottom and cropped when tool header and 3d view header are flipped to the bottom - **fixed** — Crash redoing sculpt move - **fixed** — glTF exporter lamp temperature conversion - **fixed** — Compositor AOV causes viewport to stop updating - **fixed** — glTF exporter exporting not normalized lamp - **fixed** — Broken selection drawing for flat objects in ortho view - **fixed** — Baking animation removes constraints from linked file - **fixed** — Sculpt Pose brush Squash & Stretch deformation sets mesh position to -nan(ind) - **fixed** — Action should not be re-used when it comes from linked file Blender 4.5.6 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * User count corruption by bpy.ops.object.make_single_user. ([#149541](https://projects.blender.org/blender/blender/issues/149541)) * Bone in-between slider is drawn on top of the header. ([#147705](https://projects.blender.org/blender/blender/issues/147705)) * Grease Pencil: Crash when pasting strokes when the object has no materials. ([#149837](https://projects.blender.org/blender/blender/issues/149837)) * VSE: Preview doesn’t update when editing "Frame Number" in Speed Control. ([#149765](https://projects.blender.org/blender/blender/issues/149765)) * Sculpt Mode Crash With Grab 2D Brush While "Grab Active Vertex" Enabled. ([#149795](https://projects.blender.org/blender/blender/issues/149795)) * OSL Custom Camera Rendering has Memory Leak. ([#145985](https://projects.blender.org/blender/blender/issues/145985)) * Default Values on Noise Modifier in the Graph Editor set to 0 instead of 1. ([#149942](https://projects.blender.org/blender/blender/issues/149942)) * Graph Editor goes blank if Preview Range and Normalize are enabled. ([#150036](https://projects.blender.org/blender/blender/issues/150036)) * Remesh converts vertex groups to regular attributes. ([#150016](https://projects.blender.org/blender/blender/issues/150016)) * Curve sculpt mode: Pressing shift to temporarily switch to the Smooth brush doesn't work. ([#149437](https://projects.blender.org/blender/blender/issues/149437)) * Crash in vertex paint after redoing. ([#150014](https://projects.blender.org/blender/blender/issues/150014)) * Reference Sheres are offset to the bottom and cropped, when tool header and 3d view header are flipped to the bottom. ([#149843](https://projects.blender.org/blender/blender/issues/149843)) * Crash redoing sculpt move. ([#150257](https://projects.blender.org/blender/blender/issues/150257)) * Fix: glTF exporter: Fix lamp temperature convertion. ((https://projects.blender.org/blender/blender/commit/d985b2e6ecc)) * Compositor: AOV causes viewport to stop updating. ([#150019](https://projects.blender.org/blender/blender/issues/150019)) * Fix: glTF exporter: Fix exporting not normalized lamp. ([3a970cff93d](https://projects.blender.org/blender/blender/commit/3a970cff93d)) * Broken selection drawing for flat objects in ortho view. ([#139555](https://projects.blender.org/blender/blender/issues/139555)) * Baking animation removes constraints from linked file. ([#149724](https://projects.blender.org/blender/blender/issues/149724)) * Sculpt Pose brush Squash & Strech deformation sets mesh position to -nan(ind). ([#130465](https://projects.blender.org/blender/blender/issues/130465)) * Action should not be re-used when it comes from linked file. ([#150289](https://projects.blender.org/blender/blender/issues/150289)) * NlaStrip creation doesn't respect name parameter. ([#150408](https://projects.blender.org/blender/blender/issues/150408)) * copying on the steam version of blender crashes steam and then blender when you try to re open it. ([#150414](https://projects.blender.org/blender/blender/issues/150414)) * Face Selection doesn't work properly when mesh is displayed as wire in Solid mode - Vulkan AMD GPU. ([#150336](https://projects.blender.org/blender/blender/issues/150336)) * Fix: Make script_pyapi_bpy_driver_secure_eval pass with python >3.11. ([56f74eb24f4](https://projects.blender.org/blender/blender/commit/56f74eb24f4)) * Image data-block can not load images on EEVEE (but works in Cycles). ([#149039](https://projects.blender.org/blender/blender/issues/149039)) * Grease Pencil draw on to the surface issue. ([#141896](https://projects.blender.org/blender/blender/issues/141896)) * Undoing brushstrokes in texture paint doesn't visually happen until view _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/365670/view/373368994105658779]_ ### Blender 4.2.17 LTS Maintenance Release ! - Date: 2026-01-20 - Original notes: https://store.steampowered.com/news/app/365670/view/373368994105658781 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-373368994105658781 - **fixed** — Graph Editor goes blank if Preview Range and Normalize are enabled - **fixed** — Remesh converts vertex groups to regular attributes - **fixed** — Baking animation removes constraints from linked file - **fixed** — NlaStrip creation doesn't respect name parameter - **fixed** — Transforms not shown as not keyframed for linked objects in 4.2.16 LTS - **fixed** — Blender breakdowner only affects active rig with 2 rigs linked - **fixed** — Copy Driver to Selected does not overwrite existing driver - **fixed** — Bone in-between slider is drawn on top of the header Blender 4.2.17 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * Graph Editor goes blank if Preview Range and Normalize are enabled. ([#150036](https://projects.blender.org/blender/blender/issues/150036)) * Remesh converts vertex groups to regular attributes. ([#150016](https://projects.blender.org/blender/blender/issues/150016)) * Baking animation removes constraints from linked file. ([#149724](https://projects.blender.org/blender/blender/issues/149724)) * NlaStrip creation doesn't respect name parameter. ([#150408](https://projects.blender.org/blender/blender/issues/150408)) * Transforms not shown as not keyframed for linked Objekts in 4.2.16 LTS. ([#150749](https://projects.blender.org/blender/blender/issues/150749)) * Blender breackdowner only affects active rig with 2 rigs linked. ([#150364](https://projects.blender.org/blender/blender/issues/150364)) * `Copy Driver to Selected` does not overwrite existing driver. ([#152624](https://projects.blender.org/blender/blender/issues/152624)) * Bone in-between slider is drawn on top of the header. ([#147705](https://projects.blender.org/blender/blender/issues/147705)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 5.0.1 Corrective Release - Date: 2025-12-16 - Original notes: https://store.steampowered.com/news/app/365670/view/499466596943660426 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-499466596943660426 - **fixed** — Address 132 issues present in the initial release It's time to update your Blender! Blender 5.0.1 addresses 132 issues present in the initial release. This is a corrective release, meaning it doesn't contain new features, only fixes. It is highly recommended for everyone currently using Blender 5.0.0 to upgrade, since it fixes several crashes and improves functionality in many areas. Read the full list of changes on [https://developer.blender.org/docs/release_notes/5.0/corrective_releases/](https://developer.blender.org/docs/release_notes/5.0/corrective_releases/) The Blender team, 16th December 2025 ### Blender 5.0 Released - Date: 2025-11-18 - Original notes: https://store.steampowered.com/news/app/365670/view/616557815194977384 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-616557815194977384 - **added** — Full support for ACES pipelines - **changed** — Improved color management - **added** — HDR capabilities - **added** — Volumes and SDF nodes in Geometry Nodes - **added** — Storyboarding template - **added** — Array modifier for modeling - **added** — Scatter on Surface modifier for modeling - **changed** — Reworked UV Sync - **changed** — Animation and rigging improvements - **fixed** — 588 bugs fixed Blender Foundation and the online developer community proudly present **Blender 5.0**! ##### What’s New Blender 5.0 is good news across the board. For many, the biggest change is probably the** full support for ACES **pipelines, improved **color management**, and **HDR** capabilities. For others, it might be the new **Volumes** and **SDF** nodes in **Geometry Nodes**. Storytellers will appreciate the new **Storyboarding** template, if you’re further along in your project perhaps all the new **Array** or **Scatter on Surface** modifiers for modeling, the reworked **UV Sync**, or you may enjoy all the **animation** and **rigging** improvements. One thing is certain, everyone will benefit from the **[588 bugs fixed](https://developer.blender.org/docs/release_notes/5.0/bugfixes/)**. Explore the [release notes](https://www.blender.org/download/releases/5-0/) for an in-depth look at what’s new! Watch the video summary on [Blender’s YouTube channel](https://youtube.com/watch?v=4wEqD-jK0DU). ##### Thank you! This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 7900 individuals and 41 organizations contributing to the [Blender Development Fund](https://fund.blender.org/). Happy Blending! The Blender Team November 18th, 2025 ## ### Blender 4.5.5 LTS Maintenance Release ! - Date: 2025-11-18 - Original notes: https://store.steampowered.com/news/app/365670/view/616557815194977340 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-616557815194977340 - **fixed** — Light probes don't interpolate on Intel Arc OpenGL - **fixed** — Python template ui_tool_simple.py attempts to show non-existent property mode for transform.translate - **fixed** — Collections and the Timeline are sorted in different ways - **fixed** — temp_data().images.load fails to handle relative paths - **fixed** — Assert on unknown DNA struct ViewLayerEngineData - **fixed** — VSE keyframed strip not moving to keyed position - **fixed** — ShaderNodeCustomGroup crashes on display in Blender 4.4.0 and higher - **fixed** — bmesh.types.BMFace.calc_tangent_edge_pair() is broken since 4.3 - **fixed** — Error in wayland_dynload wl_display_dispatch_pending wrapper - **fixed** — Renaming a bone can rename channel in unassociated action - **fixed** — Crash entering new node group in compositor if a Missing Data-Block Node Group node is present - **fixed** — Renaming bone can rename channels in all action slots - **fixed** — Empty Default Eraser Brush causes crash - **fixed** — Lineart Modifier Match Output for Vertex Weight Transfer not working as expected - **fixed** — Adjust Pose Asset does not create undo step resulting in loss of work - **fixed** — Grease Pencil Edit mode change Opacity is absent from the menus - **fixed** — Default Preset protection interacts with custom Presets, leading to them not being deletable - **fixed** — Missing Runtime Libraries if Blender is built with py-Infix in path - **fixed** — Enum values are not correctly generated - **fixed** — Grease Pencil Reproject Strokes is not working - **fixed** — nla.apply_scale() does not apply scale Blender 4.5.5 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * Intel Arc OpenGL: Light probes don't interpolate. ([#141165](https://projects.blender.org/blender/blender/issues/141165)) * Python template "ui_tool_simple.py" attempts to show property "mode" that doesn't exist for "transform.translate". ([#148490](https://projects.blender.org/blender/blender/issues/148490)) * Collections and the Timeline are sorted in 2 different ways. ([#144460](https://projects.blender.org/blender/blender/issues/144460)) * temp_data().images.load fails to handle relative paths. ([#148683](https://projects.blender.org/blender/blender/issues/148683)) * Fix (unreported) assert on unknown DNA struct `ViewLayerEngineData`. ([57327d831d2](https://projects.blender.org/blender/blender/commit/57327d831d2)) * VSE: keyframed strip not moving to keyed position. ([#141190](https://projects.blender.org/blender/blender/issues/141190)) * ShaderNodeCustomGroup crashes on display in Blender 4.4.0 and higher. ([#148685](https://projects.blender.org/blender/blender/issues/148685)) * bmesh.types.BMFace.calc_tangent_edge_pair() is broken since 4.3. ([#148777](https://projects.blender.org/blender/blender/issues/148777)) * Fix: error in wayland_dynload wl_display_dispatch_pending wrapper. ([13522fd2945](https://projects.blender.org/blender/blender/commit/13522fd2945)) * Fix #148338: Renaming a bone can rename channel in unassociated action. ([#148477](https://projects.blender.org/blender/blender/issues/148477)) * Crash entering new node group in compositor if a "Missing Data-Block" Node Group node is present. ([#148750](https://projects.blender.org/blender/blender/issues/148750)) * Fix #148478: Renaming bone can rename channels in all action slots. ([#148845](https://projects.blender.org/blender/blender/issues/148845)) * Empty Default Eraser Brush Causes Crash. ([#148902](https://projects.blender.org/blender/blender/issues/148902)) * Lineart Modifier - Match Output for Vertex Weight Transfer not working as expected. ([#148736](https://projects.blender.org/blender/blender/issues/148736)) * Adjust Pose Asset does not create undo step resulting in loss of work. ([#148244](https://projects.blender.org/blender/blender/issues/148244)) * GP: Edit mode change Opacity (Shift+F) is absent from the menus. ([#147394](https://projects.blender.org/blender/blender/issues/147394)) * Default Preset protection interacts with custom Presets, leading to them not being deletable. ([#140719](https://projects.blender.org/blender/blender/issues/140719)) * Missing Runtime Libraries if Blender is Built with `py`-Infix in Path. ([#149070](https://projects.blender.org/blender/blender/issues/149070)) * enum values are not correctly generated. ([#141853](https://projects.blender.org/blender/blender/issues/141853)) * Grease Pencil: Reproject Strokes is not working. ([#146795](https://projects.blender.org/blender/blender/issues/146795)) * nla.apply_scale() does not apply scale. ([#143853](https://projects.blender.org/blender/blender/issues/143853)) * Fix: OptiX denoiser showing up on devices without OptiX compatible GPUs. ((https://projects.blender.org/blender/blender/commit/e2af0be1aca)) * Broken selection drawing for flat objects in ortho view. ([#139555](https://projects.blender.org/blender/blender/issues/139555)) * FBX export doesn't preserve geometry order. ([#146700](https://projects.blender.org/blender/blender/issues/146700)) * Cloth Physics Simulation Crash on Free every time after opening project. ([#149201](https://projects.blender.org/blender/blender/issues/149201)) * Depsgraph doesn't build relations for camera markers. ([#149172](https://projects.blender.org/blender/blender/issues/149172)) * Fix #148979: Grease Pencil: Reproject operator keep radius consis _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/365670/view/616557815194977340]_ ### Blender 4.2.16 LTS Maintenance Release ! - Date: 2025-11-18 - Original notes: https://store.steampowered.com/news/app/365670/view/616557815194977336 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-616557815194977336 - **fixed** — Collada: missing finish call on some modified attribute - **fixed** — anim_transforms_to_deltas resets non-keyframed object transforms values - **fixed** — install_linux_packages: Fix for Fedora ≥ 41 (DNF5) - **fixed** — Blender Timeline animation, SHIFT vs CTRL selection difference - **fixed** — Rigify doesn't check existence of collection properly - **fixed** — Missing Runtime Libraries if Blender is Built with py-Infix in Path - **fixed** — Can't delete new raytracing preset if called Default - **fixed** — Default Preset protection interacts with custom Presets, leading to them not being deletable - **fixed** — Depsgraph doesn't build relations for camera markers - **fixed** — Blender 4.2 LTS reports the wrong minimum GPU driver requirements for HIP on Linux Blender 4.2.16 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * Fix (unreported) Collada: missing `finish` call on some modified attribute. ([3e6fd24bb89](https://projects.blender.org/blender/blender/commit/3e6fd24bb89)) * anim_transforms_to_deltas resets non-keyframed object transforms values. ([#147796](https://projects.blender.org/blender/blender/issues/147796)) * install_linux_packages: Fix for Fedora ≥ 41 (DNF5). ((https://projects.blender.org/blender/blender/commit/e5a5e475903)) * Blender Timeline animation, SHIFT vs CTRL selection difference. ([#147996](https://projects.blender.org/blender/blender/issues/147996)) * Rigify doesn't check existence of collection properly. ([#148454](https://projects.blender.org/blender/blender/issues/148454)) * Missing Runtime Libraries if Blender is Built with `py`-Infix in Path. ([#149070](https://projects.blender.org/blender/blender/issues/149070)) * Cant delete new raytracing preset if called "Default". ([#142647](https://projects.blender.org/blender/blender/issues/142647)) * Default Preset protection interacts with custom Presets, leading to them not being deletable. ([#140719](https://projects.blender.org/blender/blender/issues/140719)) * Depsgraph doesn't build relations for camera markers. ([#149172](https://projects.blender.org/blender/blender/issues/149172)) * Blender 4.2 LTS reports the wrong minimum GPU driver requirements for HIP on Linux. ([#149519](https://projects.blender.org/blender/blender/issues/149519)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.5.4 LTS Maintenance Release ! - Date: 2025-10-29 - Original notes: https://store.steampowered.com/news/app/365670/view/516350567072665175 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-516350567072665175 Blender 4.5.4 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * Blender 4.5.3 fails to compile with OpenColorIO 2.5.0. ([#147227](https://projects.blender.org/blender/blender/issues/147227)) * OpenEXR: Support reading multipart files with full channel names. ([138e8fbf1bd85a081682f6d44d8bd73e993560ff](https://projects.blender.org/blender/blender/commit/138e8fbf1bd85a081682f6d44d8bd73e993560ff)) * Render: Forward compatibility for Blender 5.0 pass renames. ([738209b2bee5be0ac4946ab5511f1644f2ac3391](https://projects.blender.org/blender/blender/commit/738209b2bee5be0ac4946ab5511f1644f2ac3391)) * Illegal address when rendering with a custom camera in 4.5. ([#145544](https://projects.blender.org/blender/blender/issues/145544)) * UV Editor: Lock Pinned Islands in UV packing not working with UDIMs. ([#141293](https://projects.blender.org/blender/blender/issues/141293)) * Armature Symmetrize not symmetrizing Display Type prop. ([#145190](https://projects.blender.org/blender/blender/issues/145190)) * Crash when Capture Screenshot Preview. ([#145719](https://projects.blender.org/blender/blender/issues/145719)) * Regression: 3D cursor misaligned with axes in certain viewport rotations. ([#145028](https://projects.blender.org/blender/blender/issues/145028)) * Crash when opening old file with undefined node. ([#145675](https://projects.blender.org/blender/blender/issues/145675)) * USD Import: Fails to respect path user preference. ([#145856](https://projects.blender.org/blender/blender/issues/145856)) * VSE: from 4.5 right click select doesn't work with Blade Tool. ([#145715](https://projects.blender.org/blender/blender/issues/145715)) * Fix: VSE: Metastack channel preview with negative values. ((https://projects.blender.org/blender/blender/commit/f974c598f9a)) * Crash on pasting VSE strip with driver. ([#145629](https://projects.blender.org/blender/blender/issues/145629)) * Fix: GPU: Avoid accessing GLContext after it is destroyed. ((https://projects.blender.org/blender/blender/commit/e8b7e144e04)) * VRAM leak when Stereoscopy and motion blur are both enabled. ([#145743](https://projects.blender.org/blender/blender/issues/145743)) * Crash when switching view layer after undoing deleting/unlinking of certain object types. ([#145848](https://projects.blender.org/blender/blender/issues/145848)) * Fix #145932: Relax Face Set brush can corrupt mesh. ([#145952](https://projects.blender.org/blender/blender/issues/145952)) * Crash using playhead snapping in VSE in new scene. ([#145890](https://projects.blender.org/blender/blender/issues/145890)) * Blender 4.5 freezes with blank output colour management settings. ([#146042](https://projects.blender.org/blender/blender/issues/146042)) * Vulkan: Render Preview Error with Multiple 3D Viewports. ([#145961](https://projects.blender.org/blender/blender/issues/145961)) * Blender sometimes crashes when using resize detail button in dyntopo mode on a mesh with resolution higher than 500. ([#146233](https://projects.blender.org/blender/blender/issues/146233)) * Viewport Compositor: Render Layer input will not pass thru. ([#146133](https://projects.blender.org/blender/blender/issues/146133)) * 4.2.5 LTS - 5.0.0 alpha: Crashing after using UV Sculpt Tools in New Scene. ([#145879](https://projects.blender.org/blender/blender/issues/145879)) * Rigify: Actions Feature does not use Slotted Actions. ([#144641](https://projects.blender.org/blender/blender/issues/144641)) * .glb file import error on Blender 4.5. ([#142867](https://projects.blender.org/blender/blender/issues/142867)) * OpenGL: Curve control points are extremely small when first displayed. ([#146501](https://projects.blender.org/blender/blender/issues/146501)) * Possible Relax vertices in UV crash (wrong uv_sculpt size, _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/365670/view/516350567072665175]_ ### Blender 4.2.15 LTS Maintenance Release ! - Date: 2025-10-29 - Original notes: https://store.steampowered.com/news/app/365670/view/516350567072665166 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-516350567072665166 Blender 4.2.15 LTS features important bug fixes. It is released on the _v4.2 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.2 - Stable - LTS**. ##### Patch Notes * Tools: Add cleaner of bpy install folder for wheel. ((https://projects.blender.org/blender/blender/commit/ec25ae240a6)) * Glare Node from 4.5.x LTS will immediately crash 4.2.x LTS once you switch to Compositor Editor. ([#145896](https://projects.blender.org/blender/blender/issues/145896)) * Fix: VSE: Metastack channel preview with negative values. ([2c97ac8785](https://projects.blender.org/blender/blender/commit/2c97ac8785)) * Crash when switching view layer after undoing deleting/unlinking of certain object types. ([#145848](https://projects.blender.org/blender/blender/issues/145848)) * Fix: Cycles: MetalRT motion curves setup bug. ([#146568](https://projects.blender.org/blender/blender/issues/146568)) * Blender crashes when using the Align Bones operator across two armatures with different mirror settings. ([#146242](https://projects.blender.org/blender/blender/issues/146242)) * "'NoneType' object is not subscriptable" error in "follow active quads" operator, on some non-manifold geometry. ([#132734](https://projects.blender.org/blender/blender/issues/132734)) * 4.2.5 LTS - 5.0.0 alpha: Crashing after using UV Sculpt Tools in New Scene. ([#145879](https://projects.blender.org/blender/blender/issues/145879)) * Crash deleting library from which the current scene is linked. ([#147759](https://projects.blender.org/blender/blender/issues/147759)) * Animation: Keyframe position is wrong when pasting after changing clip start in the NLA. ([#138695](https://projects.blender.org/blender/blender/issues/138695)) * Sequencer: crash with sequencer in sequencer. ([#147477](https://projects.blender.org/blender/blender/issues/147477)) * VSE: "Swap Data" breaks strip alignment, then crashes. ([#146682](https://projects.blender.org/blender/blender/issues/146682)) * Setting sequence channel to a negative index causes crash in 4.2 LTS. ([#141659](https://projects.blender.org/blender/blender/issues/141659)) For a detailed list of bug fixes in each release, see [ 4.2 LTS releases on blender.org](https://www.blender.org/download/lts/4-2/) ##### LTS Program Learn more about the [LTS program on blender.org](https://www.blender.org/download/lts/) ##### Stay up-to-date You can follow Blender on social media: Keep reporting any issues you find to make this LTS the most stable release ever ! Happy blending, The Blender team ### Blender 4.5.3 LTS Maintenance Release ! - Date: 2025-09-09 - Original notes: https://store.steampowered.com/news/app/365670/view/529856925490219088 - Permalink: https://whatsnew.fyi/product/blender/releases/steam-529856925490219088 Blender 4.5.3 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * [4.5 LTS] Fix memory leak when loading libraries fails from Python. ([0056783a60d11e9eb20d5fbe73d4535989871b02](https://projects.blender.org/blender/blender/commit/0056783a60d11e9eb20d5fbe73d4535989871b02)) * Fix: Grease Pencil: Smooth sculpt brush not working with handles and mask. ([b1b7360fc2543212c63b66be89536dacae38cce1](https://projects.blender.org/blender/blender/commit/b1b7360fc2543212c63b66be89536dacae38cce1)) * Add-on hotkey customizations are not saved for custom operators. ([#143838](https://projects.blender.org/blender/blender/issues/143838)) * [4.5 LTS] Fix: frozen mathutils Vector & Matrix types could be resized. ([3bb0b4864df761bb3d2db593eea8b5a9ffa797e8](https://projects.blender.org/blender/blender/commit/3bb0b4864df761bb3d2db593eea8b5a9ffa797e8)) * Fix: UVSculpt brush size not converted correctly for 5.0 changes. ([f2c538ae863025869deb9bb3201a4a9bbb32ea56](https://projects.blender.org/blender/blender/commit/f2c538ae863025869deb9bb3201a4a9bbb32ea56)) * bpy.context.object.modifiers["Lineart"].thickness no longer works in 4.5.2. ([#145138](https://projects.blender.org/blender/blender/issues/145138)) * Grease pencil: Divide blend mode doesn't work. ([#143802](https://projects.blender.org/blender/blender/issues/143802)) * Fix: Vulkan: Submission runner crash on start. ([baa7ba7cbee894d034a59b309923a444b1a1f52c](https://projects.blender.org/blender/blender/commit/baa7ba7cbee894d034a59b309923a444b1a1f52c)) * Vulkan: NVIDIA driver 580.76.05 on Wayland freezes at startup. ([#144625](https://projects.blender.org/blender/blender/issues/144625)) * When using the Vulkan backend, material compilation errors directly lead to Blender crashing. ([#144614](https://projects.blender.org/blender/blender/issues/144614)) * Blender Light Probes do not create "mirrors" in 4.5 with Vulkan enabled. ([#142110](https://projects.blender.org/blender/blender/issues/142110)) * Missing display update for unified strength icon. ([#144281](https://projects.blender.org/blender/blender/issues/144281)) * Crash selecting the text on a linked duplicated text object. ([#144970](https://projects.blender.org/blender/blender/issues/144970)) * 4.5 Crash with Cycles render w/ Persistent Data + fileview thumbnails sequence. ([#143662](https://projects.blender.org/blender/blender/issues/143662)) * Fix: Workbench: Broken render tests after AA fix. ([df9239608bbc21f23b233c65b2eba6898ada9f18](https://projects.blender.org/blender/blender/commit/df9239608bbc21f23b233c65b2eba6898ada9f18)) * Fix: Workbench: Broken render tests after AA fix. ([df9239608bbc21f23b233c65b2eba6898ada9f18](https://projects.blender.org/blender/blender/commit/df9239608bbc21f23b233c65b2eba6898ada9f18)) * Cycles: Add ROCm 7 runtime to hipew search list. ([f6c709f30b23be4fa9618938c2bb3c052a74421d](https://projects.blender.org/blender/blender/commit/f6c709f30b23be4fa9618938c2bb3c052a74421d)) * Cycles: Add support for building with CUDA 13.0 and OptiX 9.0. ([6f6bf2b64d5c8cdec7fb5927fe41eca3818be8ce](https://projects.blender.org/blender/blender/commit/6f6bf2b64d5c8cdec7fb5927fe41eca3818be8ce)) * Vulkan: Weird pink shading with temporal accumlation turned off. ([#144636](https://projects.blender.org/blender/blender/issues/144636)) * Crash switching camera from Camera View to Orthographic view in Material Preview mode. ([#143857](https://projects.blender.org/blender/blender/issues/143857)) * EEVEE: Rendering is incorrect in walk mode with overscan enabled. ([#144441](https://projects.blender.org/blender/blender/issues/144441)) * Fix #144599: Cycles OSL node with external script does not update. ([#144808](https://projects.blender.org/blender/blender/issues/144808)) * Invalid text selection in the Python _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/365670/view/529856925490219088]_