# Blender Blender 4.5.4 LTS Maintenance Release ! - Product: Blender (https://whatsnew.fyi/product/blender) - Vendor: Blender Foundation - Date: 2025-10-29 - Original notes: https://store.steampowered.com/news/app/365670/view/516350567072665175 - Permalink: https://whatsnew.fyi/product/blender/releases/2025-10-29-blender-4.5.4-lts-maintenance-release What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Blender 4.5.3 fails to compile with OpenColorIO 2.5.0 - **added** — OpenEXR support for reading multipart files with full channel names - **added** — Forward compatibility for Blender 5.0 pass renames in render - **fixed** — Illegal address when rendering with a custom camera in 4.5 - **fixed** — UV Editor Lock Pinned Islands in UV packing not working with UDIMs - **fixed** — Armature Symmetrize not symmetrizing Display Type property - **fixed** — Crash when Capture Screenshot Preview - **fixed** — 3D cursor misaligned with axes in certain viewport rotations - **fixed** — Crash when opening old file with undefined node - **fixed** — USD Import fails to respect path user preference - **fixed** — VSE right click select does not work with Blade Tool from 4.5 - **fixed** — VSE Metastack channel preview with negative values - **fixed** — Crash on pasting VSE strip with driver - **fixed** — GPU accessing GLContext after it is destroyed - **fixed** — VRAM leak when Stereoscopy and motion blur are both enabled - **fixed** — Crash when switching view layer after undoing deleting or unlinking of certain object types - **fixed** — Relax Face Set brush can corrupt mesh - **fixed** — Crash using playhead snapping in VSE in new scene - **fixed** — Blender 4.5 freezes with blank output colour management settings - **fixed** — Vulkan Render Preview Error with Multiple 3D Viewports Blender 4.5.4 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * Blender 4.5.3 fails to compile with OpenColorIO 2.5.0. ([#147227](https://projects.blender.org/blender/blender/issues/147227)) * OpenEXR: Support reading multipart files with full channel names. ([138e8fbf1bd85a081682f6d44d8bd73e993560ff](https://projects.blender.org/blender/blender/commit/138e8fbf1bd85a081682f6d44d8bd73e993560ff)) * Render: Forward compatibility for Blender 5.0 pass renames. ([738209b2bee5be0ac4946ab5511f1644f2ac3391](https://projects.blender.org/blender/blender/commit/738209b2bee5be0ac4946ab5511f1644f2ac3391)) * Illegal address when rendering with a custom camera in 4.5. ([#145544](https://projects.blender.org/blender/blender/issues/145544)) * UV Editor: Lock Pinned Islands in UV packing not working with UDIMs. ([#141293](https://projects.blender.org/blender/blender/issues/141293)) * Armature Symmetrize not symmetrizing Display Type prop. ([#145190](https://projects.blender.org/blender/blender/issues/145190)) * Crash when Capture Screenshot Preview. ([#145719](https://projects.blender.org/blender/blender/issues/145719)) * Regression: 3D cursor misaligned with axes in certain viewport rotations. ([#145028](https://projects.blender.org/blender/blender/issues/145028)) * Crash when opening old file with undefined node. ([#145675](https://projects.blender.org/blender/blender/issues/145675)) * USD Import: Fails to respect path user preference. ([#145856](https://projects.blender.org/blender/blender/issues/145856)) * VSE: from 4.5 right click select doesn't work with Blade Tool. ([#145715](https://projects.blender.org/blender/blender/issues/145715)) * Fix: VSE: Metastack channel preview with negative values. ((https://projects.blender.org/blender/blender/commit/f974c598f9a)) * Crash on pasting VSE strip with driver. ([#145629](https://projects.blender.org/blender/blender/issues/145629)) * Fix: GPU: Avoid accessing GLContext after it is destroyed. ((https://projects.blender.org/blender/blender/commit/e8b7e144e04)) * VRAM leak when Stereoscopy and motion blur are both enabled. ([#145743](https://projects.blender.org/blender/blender/issues/145743)) * Crash when switching view layer after undoing deleting/unlinking of certain object types. ([#145848](https://projects.blender.org/blender/blender/issues/145848)) * Fix #145932: Relax Face Set brush can corrupt mesh. ([#145952](https://projects.blender.org/blender/blender/issues/145952)) * Crash using playhead snapping in VSE in new scene. ([#145890](https://projects.blender.org/blender/blender/issues/145890)) * Blender 4.5 freezes with blank output colour management settings. ([#146042](https://projects.blender.org/blender/blender/issues/146042)) * Vulkan: Render Preview Error with Multiple 3D Viewports. ([#145961](https://projects.blender.org/blender/blender/issues/145961)) * Blender sometimes crashes when using resize detail button in dyntopo mode on a mesh with resolution higher than 500. ([#146233](https://projects.blender.org/blender/blender/issues/146233)) * Viewport Compositor: Render Layer input will not pass thru. ([#146133](https://projects.blender.org/blender/blender/issues/146133)) * 4.2.5 LTS - 5.0.0 alpha: Crashing after using UV Sculpt Tools in New Scene. ([#145879](https://projects.blender.org/blender/blender/issues/145879)) * Rigify: Actions Feature does not use Slotted Actions. ([#144641](https://projects.blender.org/blender/blender/issues/144641)) * .glb file import error on Blender 4.5. ([#142867](https://projects.blender.org/blender/blender/issues/142867)) * OpenGL: Curve control points are extremely small when first displayed. ([#146501](https://projects.blender.org/blender/blender/issues/146501)) * Possible Relax vertices in UV crash (wrong uv_sculpt size, _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/365670/view/516350567072665175]_