# Blender Blender 4.5.6 LTS Maintenance Release ! - Product: Blender (https://whatsnew.fyi/product/blender) - Vendor: Blender Foundation - Date: 2026-01-20 - Original notes: https://store.steampowered.com/news/app/365670/view/373368994105658779 - Permalink: https://whatsnew.fyi/product/blender/releases/2026-01-20-blender-4.5.6-lts-maintenance-release What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — User count corruption by bpy.ops.object.make_single_user - **fixed** — Bone in-between slider is drawn on top of the header - **fixed** — Grease Pencil crash when pasting strokes when the object has no materials - **fixed** — VSE preview doesn't update when editing Frame Number in Speed Control - **fixed** — Sculpt Mode crash with Grab 2D Brush while Grab Active Vertex enabled - **fixed** — OSL custom camera rendering memory leak - **fixed** — Default values on Noise Modifier in the Graph Editor set to 0 instead of 1 - **fixed** — Graph Editor goes blank if Preview Range and Normalize are enabled - **fixed** — Remesh converts vertex groups to regular attributes - **fixed** — Curve sculpt mode pressing shift to temporarily switch to the Smooth brush doesn't work - **fixed** — Crash in vertex paint after redoing - **fixed** — Reference spheres are offset to the bottom and cropped when tool header and 3d view header are flipped to the bottom - **fixed** — Crash redoing sculpt move - **fixed** — glTF exporter lamp temperature conversion - **fixed** — Compositor AOV causes viewport to stop updating - **fixed** — glTF exporter exporting not normalized lamp - **fixed** — Broken selection drawing for flat objects in ortho view - **fixed** — Baking animation removes constraints from linked file - **fixed** — Sculpt Pose brush Squash & Stretch deformation sets mesh position to -nan(ind) - **fixed** — Action should not be re-used when it comes from linked file Blender 4.5.6 LTS features important bug fixes. It is released on the _v4.5 - Stable - LTS_ branch. You can switch to this by **right-clicking** on the **Blender** entry in your library, select **Properties...**. Open the **Betas** tab and select **v4.5 - Stable - Stable**. ##### Patch Notes * User count corruption by bpy.ops.object.make_single_user. ([#149541](https://projects.blender.org/blender/blender/issues/149541)) * Bone in-between slider is drawn on top of the header. ([#147705](https://projects.blender.org/blender/blender/issues/147705)) * Grease Pencil: Crash when pasting strokes when the object has no materials. ([#149837](https://projects.blender.org/blender/blender/issues/149837)) * VSE: Preview doesn’t update when editing "Frame Number" in Speed Control. ([#149765](https://projects.blender.org/blender/blender/issues/149765)) * Sculpt Mode Crash With Grab 2D Brush While "Grab Active Vertex" Enabled. ([#149795](https://projects.blender.org/blender/blender/issues/149795)) * OSL Custom Camera Rendering has Memory Leak. ([#145985](https://projects.blender.org/blender/blender/issues/145985)) * Default Values on Noise Modifier in the Graph Editor set to 0 instead of 1. ([#149942](https://projects.blender.org/blender/blender/issues/149942)) * Graph Editor goes blank if Preview Range and Normalize are enabled. ([#150036](https://projects.blender.org/blender/blender/issues/150036)) * Remesh converts vertex groups to regular attributes. ([#150016](https://projects.blender.org/blender/blender/issues/150016)) * Curve sculpt mode: Pressing shift to temporarily switch to the Smooth brush doesn't work. ([#149437](https://projects.blender.org/blender/blender/issues/149437)) * Crash in vertex paint after redoing. ([#150014](https://projects.blender.org/blender/blender/issues/150014)) * Reference Sheres are offset to the bottom and cropped, when tool header and 3d view header are flipped to the bottom. ([#149843](https://projects.blender.org/blender/blender/issues/149843)) * Crash redoing sculpt move. ([#150257](https://projects.blender.org/blender/blender/issues/150257)) * Fix: glTF exporter: Fix lamp temperature convertion. ((https://projects.blender.org/blender/blender/commit/d985b2e6ecc)) * Compositor: AOV causes viewport to stop updating. ([#150019](https://projects.blender.org/blender/blender/issues/150019)) * Fix: glTF exporter: Fix exporting not normalized lamp. ([3a970cff93d](https://projects.blender.org/blender/blender/commit/3a970cff93d)) * Broken selection drawing for flat objects in ortho view. ([#139555](https://projects.blender.org/blender/blender/issues/139555)) * Baking animation removes constraints from linked file. ([#149724](https://projects.blender.org/blender/blender/issues/149724)) * Sculpt Pose brush Squash & Strech deformation sets mesh position to -nan(ind). ([#130465](https://projects.blender.org/blender/blender/issues/130465)) * Action should not be re-used when it comes from linked file. ([#150289](https://projects.blender.org/blender/blender/issues/150289)) * NlaStrip creation doesn't respect name parameter. ([#150408](https://projects.blender.org/blender/blender/issues/150408)) * copying on the steam version of blender crashes steam and then blender when you try to re open it. ([#150414](https://projects.blender.org/blender/blender/issues/150414)) * Face Selection doesn't work properly when mesh is displayed as wire in Solid mode - Vulkan AMD GPU. ([#150336](https://projects.blender.org/blender/blender/issues/150336)) * Fix: Make script_pyapi_bpy_driver_secure_eval pass with python >3.11. ([56f74eb24f4](https://projects.blender.org/blender/blender/commit/56f74eb24f4)) * Image data-block can not load images on EEVEE (but works in Cycles). ([#149039](https://projects.blender.org/blender/blender/issues/149039)) * Grease Pencil draw on to the surface issue. ([#141896](https://projects.blender.org/blender/blender/issues/141896)) * Undoing brushstrokes in texture paint doesn't visually happen until view _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/365670/view/373368994105658779]_