Blender — Blender 4.5.6 LTS Maintenance Release !

Blender 4.5.6 LTS Maintenance Release !

Blender 4.5.6 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

Patch Notes
  • User count corruption by bpy.ops.object.make_single_user. (#149541)
  • Bone in-between slider is drawn on top of the header. (#147705)
  • Grease Pencil: Crash when pasting strokes when the object has no materials. (#149837)
  • VSE: Preview doesn’t update when editing "Frame Number" in Speed Control. (#149765)
  • Sculpt Mode Crash With Grab 2D Brush While "Grab Active Vertex" Enabled. (#149795)
  • OSL Custom Camera Rendering has Memory Leak. (#145985)
  • Default Values on Noise Modifier in the Graph Editor set to 0 instead of 1. (#149942)
  • Graph Editor goes blank if Preview Range and Normalize are enabled. (#150036)
  • Remesh converts vertex groups to regular attributes. (#150016)
  • Curve sculpt mode: Pressing shift to temporarily switch to the Smooth brush doesn't work. (#149437)
  • Crash in vertex paint after redoing. (#150014)
  • Reference Sheres are offset to the bottom and cropped, when tool header and 3d view header are flipped to the bottom. (#149843)
  • Crash redoing sculpt move. (#150257)
  • Fix: glTF exporter: Fix lamp temperature convertion. ((https://projects.blender.org/blender/blender/commit/d985b2e6ecc))
  • Compositor: AOV causes viewport to stop updating. (#150019)
  • Fix: glTF exporter: Fix exporting not normalized lamp. (3a970cff93d)
  • Broken selection drawing for flat objects in ortho view. (#139555)
  • Baking animation removes constraints from linked file. (#149724)
  • Sculpt Pose brush Squash & Strech deformation sets mesh position to -nan(ind). (#130465)
  • Action should not be re-used when it comes from linked file. (#150289)
  • NlaStrip creation doesn't respect name parameter. (#150408)
  • copying on the steam version of blender crashes steam and then blender when you try to re open it. (#150414)
  • Face Selection doesn't work properly when mesh is displayed as wire in Solid mode - Vulkan AMD GPU. (#150336)
  • Fix: Make script_pyapi_bpy_driver_secure_eval pass with python >3.11. (56f74eb24f4)
  • Image data-block can not load images on EEVEE (but works in Cycles). (#149039)
  • Grease Pencil draw on to the surface issue. (#141896)
  • Undoing brushstrokes in texture paint doesn't visually happen until viewport camera is moved (in Viewport). (#150957)
  • Blender crashes on launch, ERROR (17): SharedMemory : handle_: File exists. (#146596)
  • [Cycles Multi GPU + OSL] Normal mapping causes crash. (#150441)
  • Grease pencil: Lineart not working at all. (#149217)
  • LineArt modifier: Simplify > Sample mode crashes blender (segmentation fault). (#149567)
  • Blender 5.0 crash when rendering with GPU compositor and compositing tree. (#151033)
  • USD Imports with duplicate blend shape names inside the same skeleton root prim crash. (#148569)
  • CompositorNodeKeyingScreen. (#151572)
  • Geometry Nodes: wrong baked cache frame range when using packed bakes. (#151676)
  • Asset Browser operators resets Pose Asset preview. (#151760)
  • Blender breackdowner only affects active rig with 2 rigs linked. (#150364)
  • Crash when copying Workspace. (#151744)
  • Core: Fix (unreported) issue in Main merge code with linked data. ((https://projects.blender.org/blender/blender/commit/dce5f7904ae))
  • Compositor: Denoising EXR sequences accumulates memory with each frame. (#151940)
  • crash when importing asset. (#152215)
  • Crashing when trying to use Pose brush. (#152292)
  • Asset browser screenshot preview is incorrect while in camera view. (#145599)
  • Viewport render region (can be enabled with Ctrl+B) is broken in blender 5.0 when using Eevee with the walk navigation and fly nagivation modes. (#151586)
  • UX Issue: Line art 'Depth Offset' is far too sensitive. (#152609)
  • Fix: fix b-bone keying set property identifiers. ((https://projects.blender.org/blender/blender/commit/f1193a0bd67))
  • Copy Driver to Selected does not overwrite existing driver. (#152624)
  • Triangles to Quads "Compare Color Attributes" ignores float colors. (#152040)
  • Fix: renaming pose bones via F2 does not refresh the Outliner. ((https://projects.blender.org/blender/blender/commit/ee9f1f4d528))
  • Normals become broken after Separate By Material operation. (#151083)
  • Geometry Nodes, Python: Linear Arrow Gizmo crashes Blender when python modal operator finishes. (#151241)
  • Activating a camera from the Outliner "Blender File" view clears the scene camera. (#151425)
  • Grease Pencil: Crash when weightpainting after Convert to GP from Mesh due to no vertex group selected. (#151841)
  • Lattice UVW input Glitch. (#71397)
  • Outliner: Moving collections reorders or deletes them unexpectedly. (#150676)
  • Hair Curves: Can't select curves additively with the Select Brush. (#152228)
  • LTS: Video editor crash with 1055 png sequence. (#152099)
  • Regression: Copy Global Transform fails when using Available keying set. (#152216)
  • Texture Paint is NOT SHOWING selected faces, but shows EVERYTHING. (#144035)
  • Walk navigation causes EEVEE camera view to render incorrectly. (#153033)

For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

LTS Program

Learn more about the LTS program on blender.org

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Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending, The Blender team

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