Blender — Blender 4.5.8 LTS Maintenance Release !

Blender 4.5.8 LTS Maintenance Release !

Blender 4.5.8 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.

Patch Notes
  • Regression: Sculpting: Shapekey Solo breaks undo steps. (#153226)
  • Crash when quickly scrolling objects with modifier panels visible. (#154087)
  • Assertion Failure: Moving Keyframe in Graph Editor beyond enum range. (#82669)
  • When picking a focus distance while it's keyed + auto keyframe on, it doesn't drop a keyframe automatically. (#154399)
  • Blender suddenly crashed when trying to join a rig into another a rig that is parented into another a rig. (#154651)
  • Lineart Modifier seemingly using free()'d/invalid triangle data. (#154632)
  • Fix: Correctly set new action user count to 0. (9663231430f)
  • Principled BDSF to Shader to RGB breaks when using both sheen and subsurface scattering. (#154962)
  • Odd lag with Grease Pencil Hook Modifier - dependency issue?. (#153137)
  • Error loading SGI image with 2 bytes per pixel, RLE (assertion, potential out of bounds read). (#155162)
  • Boundary brush symmetry bug. (#154678)
  • Paint: Linear Burn not supported. (#155207)
  • Assertion failure while closing Blender after rendering smoke simulation. (#155341)

For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org

LTS Program

Learn more about the LTS program on blender.org

Stay up-to-date

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Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending, The Blender team

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