Blender 4.5.5 LTS Maintenance Release !
Blender 4.5.5 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.
Patch Notes
- Intel Arc OpenGL: Light probes don't interpolate. (#141165)
- Python template "ui_tool_simple.py" attempts to show property "mode" that doesn't exist for "transform.translate". (#148490)
- Collections and the Timeline are sorted in 2 different ways. (#144460)
- temp_data().images.load fails to handle relative paths. (#148683)
- Fix (unreported) assert on unknown DNA struct
ViewLayerEngineData. (57327d831d2) - VSE: keyframed strip not moving to keyed position. (#141190)
- ShaderNodeCustomGroup crashes on display in Blender 4.4.0 and higher. (#148685)
- bmesh.types.BMFace.calc_tangent_edge_pair() is broken since 4.3. (#148777)
- Fix: error in wayland_dynload wl_display_dispatch_pending wrapper. (13522fd2945)
- Fix #148338: Renaming a bone can rename channel in unassociated action. (#148477)
- Crash entering new node group in compositor if a "Missing Data-Block" Node Group node is present. (#148750)
- Fix #148478: Renaming bone can rename channels in all action slots. (#148845)
- Empty Default Eraser Brush Causes Crash. (#148902)
- Lineart Modifier - Match Output for Vertex Weight Transfer not working as expected. (#148736)
- Adjust Pose Asset does not create undo step resulting in loss of work. (#148244)
- GP: Edit mode change Opacity (Shift+F) is absent from the menus. (#147394)
- Default Preset protection interacts with custom Presets, leading to them not being deletable. (#140719)
- Missing Runtime Libraries if Blender is Built with
py-Infix in Path. (#149070) - enum values are not correctly generated. (#141853)
- Grease Pencil: Reproject Strokes is not working. (#146795)
- nla.apply_scale() does not apply scale. (#143853)
- Fix: OptiX denoiser showing up on devices without OptiX compatible GPUs. ((https://projects.blender.org/blender/blender/commit/e2af0be1aca))
- Broken selection drawing for flat objects in ortho view. (#139555)
- FBX export doesn't preserve geometry order. (#146700)
- Cloth Physics Simulation Crash on Free every time after opening project. (#149201)
- Depsgraph doesn't build relations for camera markers. (#149172)
- Fix #148979: Grease Pencil: Reproject operator keep radius consistent. (#149241)
- Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. (#148664)
- Fix: Nodes: missing undo step when editing node socket items. ((https://projects.blender.org/blender/blender/commit/a4c16f57912))
- Blender Crashes in Potrace library. (#148792)
- Fix: Parent type not reset after 'Clear and Keep Transforms'. ((https://projects.blender.org/blender/blender/commit/afc86559f59))
- Fix: Error when connecting Boolean sockets to Material Output in Material Nodes. (#147808)
- Fix: Python API: bpy.app.is_job_running('SHADER_COMPILATION'). ((https://projects.blender.org/blender/blender/commit/b1fafcf5603))
For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org
LTS Program
Learn more about the LTS program on blender.org
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Keep reporting any issues you find to make this LTS the most stable release ever !
Happy blending, The Blender team