# Bloons TD 6 Bloons TD 6 - Update Notes! Version 38.0 - Product: Bloons TD 6 (https://whatsnew.fyi/product/bloons-td-6) - Vendor: Ninja Kiwi - Date: 2023-07-26 - Original notes: https://store.steampowered.com/news/app/960090/view/3644025765835999722 - Permalink: https://whatsnew.fyi/product/bloons-td-6/releases/2023-07-26-bloons-td-6-update-notes-version-38.0 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New Boss Bloon, Phayze, with Camo property, Reality Shield that increases movement speed, and Radar Jam ability that restores Camo and grants immunity to camo removal - **added** — Phayze Radar Jam pulls all Bloons forward to Phayze's location and grants them the Camo property - **added** — Phayze rebuilds Reality Shield and warps forward when each skull is reached, allowing Bloons to spawn further along the track - **added** — Phayze's skulls trigger a stacking slow aura that reduces attack speed of all Monkey Towers - **added** — Contested Territory Competitive Mode allowing Teams to set their stance to Competitive or Casual with separate leaderboards and rewards - **added** — Team Mayors can set team stance in Team settings and use pre-register system for Competitive CT events - **added** — Competitive CT leaderboards offer global rewards and badges while Casual CT offers only local leaderboards and rewards - **added** — New Hero Skin Lifeguard Brickell - **added** — New Intermediate Map Water Park - **added** — New Quests: Trial By Fire, Brickell Bootcamp, and Scoop's Tall Tale - **added** — New Trophy Store items including Bomb Shooter Tortoise pet, Bloon Sunglasses decal, Boat MOAB skin, and Jukebox track Fiesta Flamenco - **added** — New CT Team Store items including Banana Pool Float, Power Play banner, Many Hands icon, and Gold Star Frame - **changed** — Contested Territory cadence pushed back one week to allow Teams to review the new Competitive system ##### Bloons TD 6 v38.0 - Update Notes! Rolling out now, please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up. **Check out the** [more awesomer update video here.](https://www.youtube.com/watch?v=Bz4WKbBXP20) ##### Key New Features - New Boss Bloon, Phayze! - As existing Bosses continue to be tuned and refined, designing new Bosses becomes increasingly complex to find both visual and functional differences that truly mix up play styles, approach to eco, and Monkeys used. We knew camo would be a focus but the movement and entry migration proved to be essential as Phayze’s design took shape. We hope you enjoy the challenge! - Phayze has the Camo property and spawns with a Reality Shield that increases its movement speed while the Shield is active. Monkeys can destroy this shield to reduce Phayze’s movement speed back to normal again - Phayze triggers a Radar Jam every 24 seconds - this restores its Camo property if this has been lost & for 12 seconds grants Phayze immunity to any form of camo removal as well as disabling all shared Camo-granting buffs from towers - When Radar Jam occurs Phayze also pulls all Bloons forward to Phayze’s Location and grants them the Camo property - When each skull is reached, Phayze rebuilds the Reality Shield and warps forward, while opening a tear in the fabric of reality that allows for all Bloons to spawn further along the track. Note that the warp is proportional to track length, so shorter warps on short tracks and prepare for startling warps on longer tracks! - Skulls also trigger a stacking slow aura around Phayze, which reduces the attack speed of all Monkey Towers until the boss is defeated - Contested Territory Competitive Mode - We’ve heard the community feedback and have wanted ourselves to help Teams define themselves as Competitive or Casual, so we’ve developed a system that allows Teams to set their stance to attract players with the same mindset as well as sign up for each CT and lock those Team rosters in to acknowledge and help address some of the Team griefing that we’ve seen happening. - We’ve pushed the cadence for Contested Territory back one week to give time for Teams to review this new system and sign up for Competitive play. - Mayors can now set their team stance inside their Team settings. All existing Teams will default to Casual, so Mayors will need to set their stance to Competitive in order for the team to sign up for each CT’s competitive leaderboards. Team members can send canned chat requests to set stance to Competitive. - Teams that have been set to Competitive stance will appear in the Team search with a new shield icon indicating this Competitive stance and interest in recruiting competitive players. - We understand that some Teams have been playing competitively with dormant Mayors. If you are on a Team with a dormant Mayor and want to play competitively, you can consider leaving your Team and using the Team search to identify Teams with the Competitive shield icon. - Each CT event itself will now consist of two experiences: Competitive and Casual - CT events will start with a pre-register time period starting after the previous CT ends and lasting until 24 hours before the next event begins. For Competitive Stance Teams, once 5 players sign up for Competitive play from their team screen OR the Mayor or Assistant Mayor signs the team up, a team will be registered for Competitive Mode for that CT only. This sign up will need to be done for each individual CT. - Any teams that do not pre-register in time, or that are created after an event has already started will instead join the Casual event. - Rewards have similarly changed with Global rewards and badges of any kind only available for Competitive leaderboards. Casual Teams will not have global leaderboards or rewards; they will have local leaderboards and rewards but no badges _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/960090/view/3644025765835999722]_