Post-Release Hotfixes - Patch 1.0.4.3
Added 1
- Added a blocker to the last checkpoint in Swamp Trouble so players may only reach this area after defending the sewers
Changed 3
- Reduced damage from acid in Swamp Trouble to prevent breaking the map if someone falls into the acid near the raft/bridge with objective items
- Increased Blood Rage HP regen rate from 0.615 to 0.815 per point
- Extended the XP event to be active for both Saturday and Sunday and increased XP gained by 50%
Fixed 2
- Zombie Players can no longer get to the elevators in Night Club before the humans reach this level
- Fixed Bandits in Swamp Trouble raft area to pay more attention to the players
Server owners please update your servers!
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Zombie Players can no longer get to the elevators in Night Club before the humans reach this level.
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Reduced damage from acid in Swamp Trouble, this will prevent breaking the map if someone falls into the acid near the raft/bridge with objective items.
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Added a blocker to the last checkpoint in Swamp Trouble, you may only reach this area after defending the sewers.
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Fixed Bandits in Swamp Trouble raft area, they should pay more attention to the players now.
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Increased Blood Rage HP regen rate from 0.615 to 0.815 per point.
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Extended the XP event to be active for both Saturday and Sunday, plus increased XP gained by 50% (2.5X multiplier).