What’s New

Brawlhalla

Games

An epic platform fighter for up to 8 players online or local.

Latest · by Blue Mammoth GamesWebsite

Changelog

Brawlhalla x Shrek Crossover Event - Patch 10.09

Added
  • Added Shrek crossover character for Xull
  • Added Fiona crossover character for Tezca
  • Added Puss in Boots crossover character for Asuri
  • Added Donkey Companion
  • Added Mongo KO Effect
  • Added eight new Shrek-themed emojis
  • Added Shrek's Swamp competitive map
  • Added Shrek's Muddy Swamp FFA hazard map
  • Added Swamp Mud Brawl mode
  • Added Muddy Gadget Mayhem mode
  • Added free weekly title rewards for logging in during the Shrek crossover event
  • Completed the set of Guild Emoji Skins with all types now available
  • Added Companions to the Image Render Tool
Changed
  • Improved bot logic in Brawlball so bots are better at throwing Weapons to pick up the Brawlball
  • Updated Account Linking screen UI
  • Updated Incorrect Version error popup UI
  • Enabled virtual keyboards in Steam Big Picture mode when user input is required
  • Added controller support to back out of Image Render Tool on PC and Mac
Fixed
  • Fixed Sandbagger achievement that could not be earned
  • Fixed Aurus' Down Chakram not properly detecting hard platforms while overlapping with soft platforms

Shrek, Fiona, and Puss in Boots are joining the brawl, and Donkey is coming along as a Companion! They’re also bringing a bunch of fairy tale creatures along as Emojis and a KO Effect, plus they’ll have home field advantage on two new Shrek’s Swamp Maps.

Also, there are new Guild Emoji Skins to grab, a major update to the Account Linking UI, and a slew of bug fixes including a fix to the Sandbagger achievement. That should be properly earnable now!

New Themed Items

Whether swamp dwellers, princesses, or legendary warriors, these three fairy tale creatures have traveled from Far Far Away and are ready to brawl in the Grand Tournament! Plus we’re celebrating even more of Shrek’s colorful characters with the Donkey Companion, Mongo the gingerbread giant KO Effect, and Emojis featuring Lord Farquaad, Dragon, Pinocchio, and the Three Blind Mice.

  • Shrek

  • What are you doing in my swamp?!

  • Crossover for Xull

  • Fiona

  • Maybe you shouldn’t judge people before you get to know them.

  • Crossover for Tezca

  • Puss in Boots

  • Fear me if you dare.

  • Crossover for Asuri

  • Donkey Companion

  • In the morning’ I’m makin’ waffles!

  • Mongo KO Effect

  • Not the gumdrop button!

  • 8 New Emojis

  • Outhouse BRB, Dragon Heart, Three Blind Mice Lookin’ Good, Lord Farquaad Thumbs Down, Pinocchio GG, Fiona Wait, Shrek Facepalm, and Puss in Boots 1 More

New Maps & Brawl of the Week Modes

Inspired by Shrek’s dwelling, we’ve added the new Competitive Map: Shrek’s Swamp and a new FFA Hazard Map: Shrek’s Muddy Swamp. The muddy swamp is also the setting for two new Brawl of the Week modes.

Swamp Mud Brawl

What are you doing in Shrek's swamp? Brawling! Navigate the muddy terrain and come out on top. Score points with every hit & knockout in this 3 minute, 4-player free for all queue

Muddy Gadget Mayhem

This is the part where you run away - it's absolute mayhem! Score the most points by throwing Gadgets at your opponents in this 3 minute, 4-player free for all. Navigate through the muddy terrain while dodging Gadgets to come out on top!

New Free Title Rewards

_Get a different Title inspired by the 3 new crossover characters by logging in each week _

  • 1st week of July 29: "Get Ogre Yourself"

  • 2nd week of 08/05: "Not Your Average Damsel"

  • 3rd week of 08/12: "El Gato Con Botas"

_DreamWorks Shrek © 2026 DreamWorks Animation LLC. All Rights Reserved. _

The set of Emoji Skins exclusive for Guilds are now complete! You can now have a Guild Emoji Skin equipped for every type. Exclusively purchasable with Guild Tokens.

UI
  • In Steam big picture mode, it's now possible to use virtual keyboards when user input is required.

  • Updated UI on the Incorrect Version error popup.

  • Updated UI on the Account Linking screen.

UX
  • Companions are now included in the Image Render Tool!

  • On PC & Mac, you can now back out of the Image Render Tool with a controller.

Gameplay
  • Brawlball: improved bot logic so bots are now better at throwing Weapons to pick up the Brawlball.
Gameplay
  • Fixed a bug where the Sandbagger achievement could not be earned.

  • Fixed a bug where Aurus' Down Chakram would not properly detect hard platforms while overlapping with a soft platform.

  • Fixed a bug with bot pathing in Brawlball.

  • Console: fixed a bug where training mode numbers did not display properly.

Art & Animation
  • Adjusted Vivi's Legend select animation layering to work better with Blaster skins that are supposed to cover the forearm like Mega Man's Mega Buster.

  • Added previously missing capes on Mecha Knight Magyar and Ashen Warmonger Roland in Legend select.

  • Nintendo Switch: memory improvements for how Legends are rendered.

UI
  • Fixed an issue with the icons for the Fortress of Wolves and Fortress of Lions being reversed in Map select.

  • Fixed a bug where the Training Mode icon could show up while in the lobby for another Game Mode.

Localization
  • Improved the Spanish translations for the Kung Footballer Emote's store description.
UX
  • Xbox: fixed a bug where pressing the B button on the Training Mode settings while in a queue made you leave the queue.

  • PlayStation: fixed a bug where purchases made in the PlayStation store while Brawlhalla was open would not be immediately reflected in-game.

New Legend: Aurus, Battle Pass Classic 8, & Heatwave - Patch 10.08

Added
  • Aurus joins as a new Legend with Chakram and Spear weapons
  • Three new Aurus skins: Centurion Aurus, God of Boar Aurus, and Freesmith Inquisitor Aurus
  • Auroodle Avatar
  • Battle Pass Classic Season 8 featuring Terminus and Darkheart experiments theme
  • Cyber Myk Chakram weapon skin
  • Crystalforged Colors purchasable with Glory starting June 24
  • 2v2 Kung Foot Dynamic Queue limited-time queue from June 18 to June 30
  • Heatwave event starting July 8 with Scuba Raptor Skin and other earnable rewards
  • 11 new Guild Emojis purchasable with Guild Tokens
  • Kung Footballer Emote available in Mallhalla
  • Summer Championship 2026 Pack with Great Bite Katars, Summer Esports 2026 Avatar, and 300 Mammoth Coins
  • Heatwave 2026 Mega Bundle featuring all previously released Heatwave Skins
  • Trail Effects replaced with default during 8-player matches for visual clarity
Changed
  • Major visual updates to Redeem Code and Join Game Room UI screens
  • Fortress of the Lions map returned to original leonine design
  • Multiple Super Stance adjustments for Sentinel, Lin Fei, Fait, Thor, and Mako to provide wider variety of appealing options
Fixed
  • Fixed major bug where players would not go invisible during Ghost Brawl
  • Fixed bug that disabled slide charging while using Back to Back and Bow to Your Sensei emotes
  • Fixed delay in seeing Companion in inventory when purchasing certain bundles with Companions
  • Fixed visual bug where 2v1 Me, I'll Win Title was not in correct bright teal Brawlhalla Fest color

Aurus joins the Grand Tournament on June 17! This gladiator uses nets to trap enemies & attacks with his Spear. He also wields Chakram like a shield to throw at opponents & charge them down. Plus, return to Terminus and Loki's shady experiments with Battle Pass Classic Season 8. Featuring a new Chakram Weapon Skin and exclusive Emote, Sidekick, and Title in the Deluxe Battle Pass.

On top of that stuff, the Ranked ladder resets on June 24! Use your hard-earned Glory to purchase the new Crystalforged Colors. Purchasable with Glory once the Goldforged color has been unlocked for that Legend. And, starting July 8, cool off from the summer heat with the new Scuba Raptor Skin and other earnable Heatwave rewards! Plus a new Emote, Podium, and a mega bundle featuring every past Heatwave Skin.

We've also made some bug fixes, gameplay adjustments, and balance changes.

  • Aurus – The Gladiator

  • Weapons: Chakram/Spear

  • Stats: 6 Strength, 6 Dexterity, 6 Defense, 4 Speed

Aurus the Gladiator is ready to entertain with 3 new Skins:

  • Centurion Aurus

  • God of Boar Aurus

  • Freesmith Inquisitor Aurus

  • Plus: the Auroodle Avatar!

Return to the depths of Terminus for this classic Battle Pass Season also on June 17! When THNX, a shady biotech company, starts performing Darkheart experiments on Legends from different dimensions, several test subjects break free to fight back! Join Petra’s resistance fighters called the Incarnates and fight through the Battle Pass missions to claim all 85 tiers of rewards.

New Items

_The original reward track is back with some updates! _

  • NEW: Cyber Myk Chakram

  • FREE Supreme Incarnate Royalty Avatar for everyone who completes the classic reward track.

  • FREE New Title: TermiMart (TM) Loyal Customer

  • OG Completion Title: THNX Researcher

New Deluxe

Purchase the Deluxe Pass to get 25 instant tier skips and these gnarly exclusive rewards!

  • Title: Luminary Officer

  • Sidekick: TermiMart (TM) Limited Edition Aide

  • Emote: Darkheart Portal

Guild Rewards
  • 11 (yes eleven) brand new Guild Emojis are here! Available for purchase exclusively with Guild Tokens.
Crystalforged Ranked Colors
  • Starting with the new Ranked season on June 24, the brand new Crystalforged Colors will make their debut!

  • Purchasable with your hard earned Glory.

Kung Footballer Emote
  • I’m a bit messy, but I’m better than Ronald Dino over there!

  • Available in Mallhalla!

Summer Championship 2026 Pack
  • Great Bite Katars

  • Summer Esports 2026 Avatar

  • 300 Mammoth Coins

2v2 Kung Foot Queue

Prepare for the Eternal Sports Kung Foot Championship with a new limited-time queue!

_The 2v2 Kung Foot Dynamic Queue will be live from Thursday, June 18th through to Tuesday, June 30th. (Tuesday) _

The Eternal Sports Kung Foot Championship will take place on June 27th to June 28th.

In just a few weeks, the summer heat hits Valhalla! Cool off with themed Skins, all sorts of earnable goodies, Colors, and more. Which also means last year’s Event Center earnables will be hitting Mallhalla!

Event Center Earnables
  • GRAND PRIZE: Scuba Raptor Skin

  • Emoji Skins

  • Sea Krait Heart

  • Scuba BRB

  • Cockatoo Rage

  • Water Wars Laugh

  • Jetsam Sidekick

  • Surfer Title

New In Mallhalla
  • Surfin’ Emote

  • Stocks on the Rocks ‘26 Podium

  • Heatwave 2026 Mega Bundle

  • Featuring all previously released Heatwave Skins, Stocks on the Rocks ‘26 Podium, and the Surfin’ Emote

  • Heatwave Ragnir Bundle & Heatwave Skin Bundle

  • We’ve brought back the 2017 Heatwave Podium exclusively for these two bundles!

Map Art Updates

The OEL has regained some ground from Mordex’s ascent! The Fortress of the Lions Map has now returned to its original leonine glory. The small Fortress of Wolves map will remain with its lupine takeover.

Aurus joins the Grand Tournament and hears of some residents with familiar names…

Get Community Color v2 for Aurus, Thea, Artemis, and Ezio from June 17th to July 7th by watching streams in the Brawlhalla category on Twitch!

UI
  • Added a quality of life improvement where Trail Effects will be replaced with the default one during matches with 8 players (including bot matches) for visual clarity.

  • Major visual updates of the “Redeem Code” & “Join Game Room” UI screens.

UX
  • Made some backend improvements to better report leavers.
Gameplay
  • Fixed a major bug where you wouldn't go invisible during Ghost Brawl.

  • Fixed a bug that disabled the ability to slide charge while using the Back to Back and Bow to Your Sensei emotes.

UX
  • Fixed a bug that caused a delay in seeing a Companion in your inventory when purchasing certain bundles that include Companions.
UI
  • Fixed a visual bug where the “2v1 Me, I’ll Win” Title wasn’t in the correct bright teal Brawlhalla Fest color.

This patch brings more adjustments to individual Super Stances, reward improvements for attacks that carry greater risk due to long durations, and some wider avenues for maneuvering around or punishing some commonly used key attacks.

Super Stance Adjustments

We've adjusted the following Super Stances to provide a wider spread of more appealing options for Legends who had too many Super Stances that pulled points from their lowest stat. While each Legend will have at least one Super Stance that pulls from their lowest stat, the previous options for these stances led to less interesting choices for players.

Sentinel
  • Sentinel Super Strength now takes 2 points from the Defense stat.
Lin Fei
  • Lin Fei Super Defense now takes 2 points from the Dexterity stat.
Fait
  • Fait Super Dexterity now takes 2 points from the Strength stat.
Thor
  • Thor Super Speed now takes 2 points from the Strength stat.
Mako
  • Mako Super Strength now takes 1 point from the Dexterity stat and 1 point from the Defense stat.

  • Mako Super Speed now takes 2 points from the Strength stat.

Reno
  • Reno Super Speed now takes 2 points from the Defense stat.

  • Reno Super Defense now takes 2 points from the Dexterity stat.

  • Reno Super Dexterity now takes 1 point from the Strength stat and 1 point from the Speed stat.

Ezio
  • Ezio Super Speed now takes 2 points from the Dexterity stat.
Priya
  • Priya Super Defense now takes 2 points from the Speed stat.
Attack Balance
Bow

We've increased the Recover time for Bow Neutral Light and Side Light for more appropriate risk for their overall range and utility.

  • Bow Neutral Light: Increased total Recover time on miss from 8 Fixed/20 Variable to 10 Fixed/20 Variable.

  • Bow Side Light: Increased total Recover time on miss from 9 Fixed/19 Variable to 11 Fixed/19 Variable.

Chakram

The Chakram Fused Side Light now has greater Force to better match its overall duration and risk. To improve the Chakram Split Side Light, we have slightly decreased its risk on miss and increased one of its potential rewards with greater Force for the Chakram Split Down Light.

  • Chakram Fused Side Light: Increased Force during the forward travel from 70 Fixed/35 Variable to 70 Fixed/39 Variable.

  • Chakram Split Side Light: Decreased total Recover time on miss from 10 Fixed/17 Variable to 9 Fixed/13 Variable.

  • Chakram Split Down Light: Increased Force from 55 Fixed/38 Variable to 55 Fixed/42 Variable.

Hammer

The Hammer Side Light now has less threat coverage to allow for easier maneuvering around this versatile attack. We have also decreased the damage of the Hammer Side Light and Hammer Side Air to bring their rate of damage closer in line with other similar weapons.

  • Hammer Side Light: Slightly decreased threat coverage at the edges of the attack; Decreased Damage from a range of 18~16 to 16.

  • Hammer Side Air: Decreased Damage from a range of 2018 to a range of 1817.

Katars

We have decreased the threat coverage of the Katars Side Light to allow for easier maneuvering around this attack. The Katars Recovery now has less Force to bring its knockout potential closer in line with other similar string enders.

  • Katars Side Light: Slightly decreased forward threat coverage at the end of the Hit Window.

  • Katars Recovery: Decreased Force from 72 Fixed/50 Variable to 68 Fixed/48 Variable.

Orb

The Orb Side Air now has slightly greater Force to be closer in line with other similar combo enders.

  • Orb Side Air: Increased Force from 50 Fixed/39 Variable to 53 Fixed/41 Variable.
Cassidy

Cassidy's Neutral Hammer now has greater Minimum Charge time to allow for easier maneuvering around this attack in the neutral game, and now has significantly less Force to bring its knockout potential closer in line with its overall utility. We have also decreased the Force of the uncharged version of Cassidy's Side Hammer to better fit its overall speed and threat coverage.

  • Cassidy Neutral Hammer: Increased Minimum Charge time from 5 to 9; Decreased Force from 80 Fixed/55 Variable to 75 Fixed/51 Variable.

  • Cassidy Side Hammer: Decreased Force of the uncharged version from 75 Fixed/51 Variable to 75 Fixed/49 Variable.

Ezio

Ezio's Side Sword now has greater Force to better fit its lengthy total duration and required precision. Ezio's Down Sword now has much greater damage to bring its overall reward closer in line with most other Signatures, even when used as a combo starter.

  • Ezio Side Sword: Increased Force from 50 Fixed/52 Variable to 55 Fixed/54 Variable.

  • Ezio Down Sword: Increased Damage from 16 to 21.

Loki

Loki's Neutral Scythe and Side Katars now have greater Force to better match their lengthy total durations. Loki's Down Katars now has greater damage to bring its reward closer in line with other similar Signatures.

  • Loki Neutral Scythe: Increased Force of the upward Active Input version from 65 Fixed/53 Variable to 65 Fixed/55 Variable.

  • Loki Side Katars: Increased Force from a range of 50 Fixed/4542 Variable to a range of 53 Fixed/4742 Variable.

  • Loki Down Katars: Increased Damage from 22 to 25.

Red Raptor

We have increased the Force of Red Raptor's Side Battle Boots to better fit its lengthy total duration and overall risk.

  • Red Raptor Side Battle Boots: Increased Force from 50 Fixed/50 Variable to 55 Fixed/53 Variable.

Celebrate Brawlhalla Fest 2026 with Ascended Mordex & More! - Patch 10.07

Added
  • Ascended Mordex Mythic Skin with 2 ethereal wolf heads that attack in Light Attacks and Sigs, custom dash clouds, animated Skins for Gauntlets and Scythe, Fenrir's Eminence Trail Effect, Bite the Dusk KO Effect, Fenreus Sidekick, and Ascended Lookin' Good Emoji Skin
  • Lycan Trinity Podium featuring 3 wolves crawling out from the underworld as a grand prize in the Event Center
  • Free Blood Moon Color Scheme earnable by winning online matchmade games with Legends
  • All 68 Legends available on Free rotation during the week of May 20-26
  • Mordex Boss Battle PvE Brawl of the Week during May 27-June 2 as a 2v1 game mode against Ascended Mordex
  • Daily Themed Sales running June 3-9 featuring Absolute Cinema, Mythology, Hellfire, Robots, Blood Moon, Sourcecode, and Astral themed items
  • Brawl of the Day queue with a new game mode and 300 Gold reward every day from June 10-16
  • Double XP and Gold weekends throughout Brawlhalla Fest on May 22-24, May 29-31, June 5-7, and June 12-14
  • Fortress of Wolves map as a frosty redesign of Fortress of Lions
  • Werewolf Transformation Emote, 4 Emoji Skins (Caspian Cry, Lady Vera Facepalm, Diana Thumbs Down, Mordex Wait), and 2v1 Me, I'll Win Title in Event Center rewards
  • Festival '26 Mega Bundle containing 3 Epic Skins, Party Time KO Effect, Lil' Reaper Companion, Fireworks Emote, Darkheart Spire Podium, and 4 Emoji Skins
  • Order's Chosen Bundle containing Divine Adjudicator Lady Vera and Spellbreaker Diana Legend Skins, Malefic Grasp Sidekick, and Brawlcade Cabinet Emote
  • Bow to Your Sensei Buddy Emote as a new Guild Reward
  • New Twitch rewards for watching Brawlhalla streamers

Starting May 20th, Brawlhalla Fest returns! That means a bunch of free stuff to earn like the Blood Moon Colors & the Lycan Trinity Podium, and a brand new Ascended Skin. This year it’s Ascended Mordex! Sporting 2 extra ethereal wolf heads than usual, Mordex has finally achieved his goal of having ultimate power. He’s even taken over the Fortress of Lions and renamed this newly frosty Map the Fortress of Wolves. Will the OEL ever recover from this? We’ll see.

Also, there is a new special event every week like all Legends on Free rotation and a special 2v1 PVE Game Mode, and new Twitch rewards for watching your favorite streamers play Brawlhalla.

_The moon has risen to witness Mordex’s ultimate transformation. For all the Mordex fans out there: this is for you. For all the Diana fans out there: sorry about this. _

_Ascended Legends are their final forms; the ultimate embodiment of their archetypes as history’s greatest warriors, with everything you need to embody this ascended form. _

This is what Ascended Mordex gets you:

  • Ascended Mordex Mythic Skin

  • Has 2 ethereal wolf heads that attack with him in Light Attacks and Sigs!

  • Custom dash clouds

  • Animated Skins for Gauntlets and Scythe

  • Trail Effect: Fenrir's Eminence

  • KO Effect: Bite the Dusk

  • Sidekick: Fenreus

  • Emoji Skin: Ascended Lookin’ Good

Event Center

Complete rotating daily mission in matchmade online games to earn Tickets. Then, use these tickets to earn these free rewards during Ascended Mordex’s reign:

  • GRAND PRIZE: Lycan Trinity Podium

  • Features 3 wolves crawling out from the underworld

  • Earn the 6 other Items to get this one

  • 4 Emoji Skins

  • Caspian Cry

  • Lady Vera Facepalm

  • Diana Thumbs Down

  • Mordex Wait

  • Werewolf Transformation Emote

  • “2v1 Me, I’ll Win” Title

Check out your missions and all these rewards in the Event Center through the Brawlhalla Fest ‘26 button at the top of the main menu.

The final day to earn Event Center Tickets is June 16, and the final day to get the Event Center Items is June 23rd. Unspent Tickets will be turned into Gold on June 24th.

Free Blood Moon Colors

Mordex is keeping it classy with the free to earn Blood Moon Color Scheme! The rules are the same as previous Events: win online matchmade games with a Legend to unlock the Blood Moon Colors for them. Win with 45 Legends to unlock the Blood Moon Colors for all current and future Legends! Track your progress toward the All Legends Colors in the top right of the Brawlhalla Fest ‘26 Event Center.

Double XP & Gold Weekends All Brawlhalla Fest!
  • Friday, May 22 – Sunday, May 24

  • Friday, May 29 – Sunday, May 31

  • Friday, June 5 – Sunday, June 7

  • Friday, June 12 – Sunday, June 14

The Double XP & Gold bonus begins each Friday at 5am Eastern/9am Universal and runs until the following Monday at 4:59am Eastern/8:59am Universal.

May 20-26: All Legends on Free Rotation

You read that right, ALL 68 Legends are available to play FOR FREE the first week of Brawlhalla Fest. Can you earn the Blood Moon Colors for all current and future Legends in just one week? Hop in a queue and find out!

May 27-June 2: Mordex Boss Battle PvE Brawl of the Week

Stand with the Order of the Exalted Lion against the wiles of the turncoat Mordex. Bring a friend or queue solo and work together to defeat Ascended Mordex in a 2v1. Will Mordex continue his reign, or will the Exalted Hunters prevail?

June 3-9: Daily Themed Sales
June 3: Absolute Cinema
  • Ship Sinker Imugi

  • Kill Thrill Hattori

  • Space Dogfighter Vraxx

  • Nightwatch Sentinel

  • Rocket Raptor

  • Gridrunner Thea

June 4: Mythology
  • Ocēlōtl Tezca

  • Gorgon Thea

  • Zhulong Lin Fei

  • Shinigami Jiro

  • Kraken Sidra

  • Ammit (Sidekick)

June 5: Helfire
  • Vampire Huntress Cassidy Epic Skin

  • Devil Cross

  • Molten Kor

  • Ashen Ragnir

  • Surt’s Wrath Trail Effect

  • Loki’s Grasp KO Effect

June 6: Robots
  • Mecha Ragnir

  • Mecha Asuri

  • Project-0NYX

  • Wanderer Seven

  • Robot Dance

  • Hardlight Chakram

June 7: Blood Moon
  • Apocalypse Mirage Epic Skin

  • Comes with exclusive Soul Crush Emote

  • Werebeast Rupture

  • Blood Moon Volkov

  • Briar Rose Arcadia

  • Nap Time Emote

  • Bark at the Moon Avatar

June 8: Sourcecode
  • Incognito Ransom

  • Fatal Error Ada

  • Cyber Bödvar

  • Cryptomage Diana

  • Monitor Smash (Emote)

June 9: Astral
  • Chakora Priya

  • Archangel Zariel

  • Aurora Kaya

  • Cosmic Fait

  • Lucky Magi ☆ Sparkling Sword

  • Sweet Magi ☆ Dream Spear

June 10-16: Brawl of the Day

For the last week of Brawlhalla Fest, there will be a new Brawl of the Week queue every single day! That means every day of this week there’s a new 300 Gold reward and a fun queue to hop into.

  • June 10: Morph

  • June 11: Mordex Boss Battle

  • June 12: 2v2 Bombsketball

  • June 13: Mordex Boss Battle

  • June 14: Mayhem!

  • June 15: Mordex Boss Battle

  • June 16: Absolute Mayhem!

New Bundles
  • Festival ‘26 Mega Bundle

  • 3 Epic Skins: Shin Sekai Koji, Inari Yumiko, and Void Zenith Artemis

  • Party Time KO Effect

  • Lil’ Reaper Companion

  • Fireworks Emote

  • Darkheart Spire Podium

  • 4 Emoji Skins: Brynn Facepalm, Caspian Sweat, Caster Thor Wow, and Caster Kor Thumb Up

  • Order’s Chosen Bundle

  • 2 Legend Skins: Divine Adjuticator Lady Vera, and Spellbreaker Diana

  • Malefic Grasp Sidekick

  • Brawlcade Cabinet Emote

  • Mordex Smart Emoji Skin

Returning Items

These items from Brawlhalla Fest 2025’s Event Center are now available for individual purchase in Mallhalla

  • Lil’ Reaper Companion

  • Brawlcade Cabinet Emote

  • Emoji Skins

  • Brynn Facepalm

  • Caspian Sweat

  • Caster Thor Wow

  • Caster Kor Thumbs Up

New Guild Reward

We hope you’ve been enjoying the new Guild Duels and Guild Rewards! Here’s ANOTHER Guild Reward to earn, and expect more to come in future updates.

  • Bow to Your Sensei Buddy Emote

  • Show some respect.

  • Anyone can bow back even if they don’t own the Emote!

From May 20 to June 9, earn Community Colors V2, a Bow Weapon Skin, and more by watching Brawlhalla on Twitch! Plus get a Twitch chat icon by subbing to your favorite Brawlhalla creator.

Cross Inventory | Cross Progression
  • The 30 day login requirement for Cross Inventory and Cross Progression is being lifted for eligible accounts. Players will still need to log in once on each linked platform after Brawlhalla Fest 2026 begins, but going forward eligible account links for those platforms won't expire. If the account is not considered eligible, the 30 day login requirement will be in effect. This eligibility is set on a platform by platform basis.
UX
  • New “View in Battle Pass” button. When previewing an unowned Battle Pass Skin in the Meet the Legends page, you can now select it to be sent to the Battle Pass screen.
Art & Animation
  • Adjusted the animation on the following Emotes for Patrick Star: Shrug, Next Level, Fireworks, Hero Cape, & Guitar Solo.
Localization
  • The Cockatiel Munin Heatwave Skin was renamed to Cockatoo Munin to more accurately reflect its inspiration of the sulphur-crested cockatoo.
UI
  • Fixed a visual bug where stat bars sometimes wouldn’t reset after deselecting Legends.

  • Fixed a bug in the Guild Duels page where opposing Guilds were not showing the proper top 3 contributors.

UX
  • Fixed a bug where birthday and account level Titles weren't being shown in player inventories.

  • Fixed an issue where Legends using the Super Strength Stance to go up to 11 Strength weren’t usable in some Game Modes.

Dexterity Weapon Durability Modifier

We've found that the weapon durability modifier needs to be a bit more aggressive on the low end of Dexterity to provide the desired variety. With Super Stances allowing for a wider spread of stat options for each Legend, we can now use this sharper durability curve.

  • Increased the damage multiplier for Weapon durability at low Dexterity.
Super Stance Adjustments

We've adjusted some Super Stances for Legends with highly concentrated points in one stat to offer a better balance of options across their available stances.

Arcadia
  • Super Speed now takes 1 point from the Strength stat and 1 point from the Dexterity stat.

  • Super Defense now takes 2 points from the Dexterity stat.

  • Super Strength now takes 1 point from the Defense stat and 1 point from the Speed stat.

  • Super Dexterity now takes 2 points from the Strength stat.

Koji
  • Super Defense now takes 2 points from the Dexterity stat.

  • Super Strength now takes 1 point from the Dexterity stat and 1 point from the Speed stat.

Lady Vera
  • Super Speed now takes 2 points from the Defense stat.
Loki
  • Super Strength now takes 2 points from the Dexterity stat.
Lord Vraxx
  • Super Speed stance now takes 2 points from the Dexterity stat.
Lucien
  • Super Dexterity stance now takes 2 points from the Speed stat.
Petra
  • Super Dexterity now takes 2 points from the Strength stat.
Thatch
  • Super Speed stance now takes 2 points from the Strength stat.
Thea
  • Super Defense now takes 2 points from the Speed stat.
Volkov
  • Super Speed now takes 2 points from the Dexterity stat.
Attack Balance

Now that the Spring Championship has finished and Super Stances are legal for tournament use, we have a few adjustments to key attacks and Signatures leading up to the Midseason Championship.

Blasters

We have changed the Recover time of the Blasters Neutral Light to create slightly different breakpoints for the frame advantage on hit based on Dexterity. This opens a dodge window between the Neutral Light and other followup attacks.

  • Blasters Neutral Light: Changed total Recover time on hit from 0 Fixed/13 Variable to 1 Fixed/12 Variable.
Cannon

The Cannon has received threat coverage reductions to its Neutral Light, Down Light, and Side Air to allow for easier maneuvering around these attacks.

  • Cannon Neutral Light: Slightly decreased vertical threat coverage of the initial attack.

  • Cannon Down Light: Decreased threat coverage at the top of the attack, and at the extreme front of the attack.

  • Cannon Side Air: Decreased threat coverage at the leading edges of the attack.

Orb

While the other recent nerfs to the Orb kit have proven healthy, the Side Light's Time to Hit change was found to be too detrimental. We have restored the Side Light's Time to Hit to its previous value for better use in the neutral game and dodge punish strings.

  • Orb Side Light: Decreased Time to Hit from 12 to 10.
Spear

Similar to the Orb, we have decreased the Spear's Time to Hit to allow for more responsive use during the neutral game and dodge punish strings.

  • Spear Side Light: Decreased Time to Hit from 13 to 11.
Ada

Ada's Down Spear had a very low Stun value that made this attack risky to use on low-to-mildly damaged opponents. We have increased the Stun to bring this attack in line with other similar options and to be less risky to use during the early-middle ranges of an opponent's stock.

  • Ada Down Spear: Increased Stun from 18 to 30.
Munin

Munin's Neutral Bow now has less Minimum Charge time for more responsive use as an anti-air attack. Munin's Down Bow now has greater Force and a more horizontal knockback angle at most ranges to bring its knockout potential closer in line with other similar options.

  • Munin Neutral Bow: Decreased Minimum Charge time from 16 to 12.

  • Munin Down Bow: Increased Force from 58 Fixed/51 Variable to 58 Fixed/53 Variable; Knockback angle becomes horizontal at a closer range than before.

Tezca

Given Tezca's popularity and winrate in Doubles tournaments, we have increased Minimum Charge times, Recover times, and decreased the Force of Tezca's Neutral Gauntlets, Side Gauntlets, and Down Gauntlets to bring these options closer in line with those of other Legends.

  • Tezca Neutral Gauntlets: Increased total Recover time on miss from 26 to 30; Decreased Force of the aerial version from 50 Fixed/20 Variable to 50 Fixed/15 Variable; Decreased Force of the grounded version from 65 Fixed/52 Variable to 60 Fixed/49 Variable.

  • Tezca Side Gauntlets: Increased Minimum Charge time from 15 to 17; Increased total Recover time on miss from 20 to 24; Decreased Force from 58 Fixed/48 Variable to 58 Fixed/46 Variable.

  • Tezca Down Gauntlets: Increased Minimum Charge time from 12 to 15; Increased total Recover time of the grounded version from 14 to 17; Decreased Force of the grounded version from 62 Fixed/50 Variable to 60 Fixed/48 Variable; Decreased Force of the aerial version from 45 Fixed/38 Variable to 45 Fixed/34 Variable.

Thea

Thea's Neutral Rocket Lance now has greater Damage and Force for increased reward as an anti-air attack. We have also decreased the Recover time of Thea's Side Rocket Lance to bring its risk in line with other similar attacks.

  • Thea Neutral Rocket Lance: Increased damage from 24 to 26; Increased Force from 62 Fixed/54 Variable to 62 Fixed/56 Variable.

  • Thea Side Rocket Lance: Decreased total Recover time on miss from 22 to 20.

Thor

Thor's Side Orb and Down Orb now have greater Damage to be on par with most other Signatures, and we have increased their knockout potential to better fit the Orb's overall kit.

  • Thor Side Orb: The knockback angle is now more horizontal; Increased total damage from 24 to 26; Focused more of the damage into the final hit.

  • Thor Down Orb: Increased total damage from 23 to 25; Increased Force from 61 Fixed/50 Variable to 63 Fixed/52 Variable.

Volkov

We have increased the Damage of Volkov's Down Axe, Neutral Scythe, Side Scythe, and Down Scythe to better fit their overall duration and risk. We have also shuffled most of the Damage for the Down Axe and Side Scythe into the final hit to give better average reward even when striking with only the later part of the attack.

  • Volkov Down Axe: Increased total damage from 24 to 27; Focused most of the damage into the final hit.

  • Volkov Neutral Scythe: Increased total damage from 24 to 26.

  • Volkov Side Scythe: Increased total damage from 24 to 27; Focused most of the damage into the final hit.

  • Volkov Down Scythe: Increased total damage from 23 to 25.

Zariel

Zariel's Neutral Bow now has greater Recover time on miss for easier punishes against this anti-air attack. We have also decreased the Force to bring its reward in line with its overall utility. Zariel's Side Gauntlets now have greater Minimum Charge time for easier reaction, maneuvering, and punishes against this attack.

  • Zariel Neutral Bow: Increased total Recover time on miss from 16 to 19; Decreased Force of the ground and aerial versions from 50 Fixed/50 Variable to 50 Fixed/47 Variable.

  • Zariel Side Gauntlets: Increased Minimum Charge time from 13 to 16.

May the 4th Be With You! New Content & Gameplay Changes - Patch 10.06

Added
  • Luke Skywalker joins as a new Legend with Greatsword and Spear, wielding Force abilities to stun opponents and set up combos
  • Super Stances introduced for every Legend, providing 4 handcrafted Stances per stat that shift 2 points and unlock at levels 11, 13, 15, and 17
  • Challenge Stance unlocked at Legend level 40 that removes 2 points from every stat
  • Guild Duels system where Guilds compete against rival Guilds of similar ranking with missions to earn bonus Guild Points
  • Guild Rewards system converting Guild Points to Guild Tokens each Tuesday for exclusive Colors and other rewards
  • Three new Emoji Skins featuring Emperor Palpatine Cackle, Wicket the Ewok Wow, and X-wing BRB
  • Two new Star Wars themed maps: Theed Power Generator and Mustafar
  • Galactic loot including 6 Epic Weapon Skins, color-swapping Asgardian Lightsaber Weapon Skins, Darksaber Sword, Death Star Hologram Orb, 2 Sidekicks, 2 Emotes, 10 Avatars, and 17 Emoji Skins
  • Three Brawl of the Week rotating events: Brawl of the Fates on 4/29, Scum & Villainy Strikeout on 5/6, and Brawl of the Heroes on 5/13

Celebrate STAR WARS Day as the Brawlhalla STAR WARS Event returns on April 29 (just in time for May the 4th). And, like his father before him, Luke Skywalker joins the brawl! The Jedi Knight wields his green lightsaber and a Vibro-Ax Spear stolen from one of Jabba the Hutt’s skiff guards. Also in the original trilogy theme, there are three new Emoji Skins featuring Emperor Palpatine, Wicket the Ewok, and the Red Five X-wing with R2-D2.

Not to be slept on, Patch 10.06 also introduces Super Stances to every Legend, which shift **two **stat points, AND the long awaited Guilds Phase 3. Guild Rewards are on the table and Guild Duels can be played with 5 Defense Ember. What a time to be a Brawler.

_On top of that, we’ve got some bug fixes and assorted small adjustments for y’all. _

A Tatooine farm boy who rose from his humble beginnings to become one of the greatest Jedi the galaxy has ever known.

  • Mirrors the abilities of Arcadia (Greatsword/Spear)

  • Featuring Custom FX for his Signature Attacks and Greatsword Light Attacks.

  • Wield the Force throughout his Signature kit. Use it to stun opponents and set up cool combos!

  • For his Side Spear Signature he hops on a Scout Trooper’s 74-Z speeder bike and dons his helmet & poncho from the Rebel mission to the Endor Moon.

3 New Emoji Skins
  • Emperor Palpatine Cackle

  • Wicket the Ewok Wow

  • X-wing BRB

New Store Bundles
Skywalker Legacy Bundle

A family conflict so intense, it took two trilogies to tell! Celebrating iconic moments from the parallel journeys of Luke Skywalker and his father Darth Vader.

  • Luke Skywalker Mythic Crossover

  • Darth Vader Mythic Crossover

  • Force Levitation Emote

  • R2-D2 Sidekick

  • Jedi vs. Sith Avatar

  • Emperor Palpatine Cackle Emoji Skin

  • Wicket the Ewok Wow Emoji Skin

  • Darth Vader Thumbs Down Emoji Skin

  • Bespin _Carbon-Freezing _Chamber Podium

Age of Rebellion Mega Bundle

Whether war heroes or defiant outlaws, they all have a part to play in taking down the Galactic Empire.

  • Luke Skywalker Mythic Crossover

  • Han Solo Mythic Crossover

  • Chewbacca Mythic Crossover

  • Kay Vess Mythic Crossover

  • Holochess Emote

  • Han in Carbonite Avatar

  • Chewbacca Rage Emoji Skin

  • Jabba the Hutt Cackle Emoji Skin

The Mandalorian & Grogu Bundle

A clan of two, and it never hurts to have a Jedi on your side.

  • The Mandalorian Mythic Crossover with Grogu Companion

  • Ahsoka Tano Mythic Crossover

  • Mando & Grogu BRB Emoji Skin

  • Grogu Wave Emoji Skin

  • Ahsoka GG Emoji Skin

All bundle Items are also available individually.

Mythic Crossovers

Galactic heroes and villains from across the saga’s timeline!

  • Fall of the Jedi

  • Anakin Skywalker

  • Obi-Wan Kenobi

  • Ahsoka Tano

  • Darth Maul

  • General Grievous

  • Age of Rebellion

  • Darth Vader

  • Han Solo

  • Chewbacca

  • Kay Vess with Nix

  • The New Republic

  • The Mandalorian with Grogu

Maps
  • Theed Power Generator | Small Theed Generator

  • Avoid the laser gates and brawl atop the long platform.

  • Mustafar

  • Take the high ground and beware the rising lava!

  • Mos Eisley Spaceport.

  • A wretched hive of scum and villainy. Also a great competitive Map.

More Galactic Loot!

We’ve got enough STAR WARS themed Items to fill a Rebel Base! Including:

  • 6 Epic Weapon Skins

  • Color-swapping Asgardian Lightsaber Weapon Skins for Sword, Spear, Katars, and Greatsword

  • Darksaber Sword

  • Death Star Hologram Orb

  • 2 Sidekicks

  • 2 Emotes

  • 10 Avatars

  • 17 Emoji Skins

  • Bespin Carbon-Freezing Chamber Podium

Brawl of the Week Rotation
4/29: Brawl of the Fates

Stand together like Qui-Gon Jinn & Obi-Wan Kenobi in a fateful duel against Darth Maul! This Sith apprentice is well-trained in the Jedi arts, so you’ll have to brawl in sync like a Master & Padawan to defeat him.

  • 2v1 – battle against a “chosen” difficulty bot of Darth Maul!

  • Knock out the Sith Apprentice’s 3 stocks to win!

5/6: Scum & Villainy Strikeout

Pick your 5 favorite Legends and shoot first in this intense 1v1 200% damage brawl under the twin suns! Gadgets spawn at a higher rate, and when you lose a stock, the next Legend in your list spawns in ready to fight. KO your opponent 5 times to win!

5/13: Brawl of the Heroes

_Take the high ground in an epic 1v1 duel above the fires of Mustafar! Beware the rising lava as you battle. Knock out all of your opponent’s stocks to win! _

  • 1v1

  • 3 Stocks Each

  • 8 Minute Timer

STAR WARS and related properties are trademarks and/or copyrights, in the United States and other countries, of Lucasfilm Ltd. and/or its affiliates. © & ™ 2026 Lucasfilm Ltd. All rights reserved

Every Legend now has 4 new Super Stances for each stat. These handcrafted Stances add 2 points to a stat of your choice, and remove 2 points from the other stats. That could be 2 removed from 1 stat or 1 removed from 2 stats.

  • Every Super Stance for every Legend is unique.

  • Super Stances are unlocked at levels 11, 13, 15, and 17.

  • This means that some Legends now can have 11 points in a stat!

With Super Stances also comes a final Stance unlocked at Legend level 40: Challenge Stance. This Stance removes 2 points from every stat.

  • This means that some Legends can now have 1 point in a stat!

  • There is no benefit except bragging rights and some laughs.

  • Good luck!

Guild Duels

Every Thursday, Guilds now get assigned a rival Guild of similar ranking to compete against. Brawl and complete missions to get a higher score than your rival Guild before Tuesday to beat them and earn bonus Guild Points!

  • Guilds that don’t win still earn Guild Points

  • There is no way to lose Guild Points by participating in a Duel

Guild Rewards

Every Tuesday, your Points will convert into Guild Tokens! Use Tokens to get exclusive Colors and other rewards in the new Guilds tab in Mallhalla.

New Items exclusive to Guild Tokens:

  • Guild Colors for every Legend

  • Back to Back Buddy Emote

  • And more to come!

20 Legend Skins now available for Guild Tokens including:

  • Fatal Error Ada

  • Orc Raider Jhala

  • Ready to Riot Teros

  • Spec-Ops Lucien

  • Wu Shang Kong

  • And 15 more!

Time is running out on Bloomhalla! The Hibiscus Colors are only available until April 29th, and from April 29th - May 6th, you won’t be able to earn tickets anymore, BUT you can still get seasonal Items. So hurry and get everything before it disappears until next spring!

Earnable stuff:

  • Legend Skin: Vivi Batida de Rua

  • Title: Touching Grass

  • Sidekick: Dandy

  • Emoji Skins:

  • Elvenhollow Smart

  • Honeybee-RB

  • Green Thumb Wait

  • Hwarang Facepalm

  • Hibiscus Colors (available until April 29th)

  • Check the “Bloomhalla 2026” section in these patch notes for everything else.

  • Players can now report Guild Names while in a post-game lobby.

  • Your 2v2 Solo Queue Rating Regional Rank will now appear in-game once you’re near the top of the ladder.

  • Fixed a bug with controller and keyboard navigation in the store, post-match screen, meet the legends, and key bindings screens.

  • Fixed a bug where the camera would behave incorrectly on Shiganshina District Brawl (3v3).

  • Fixed a bug where setting a bot to jump in Training mode would cause it to seek out a soft platform.

Other Changes
  • Due to new laws in Brazil, Chests are no longer available for players in that region. This change took place at the beginning of April, and we are looking into other fixes.

  • Removed Chasm Map due to very low play rate and map pool saturation. This is the version of Crumbling Chasm that didn’t collapse as the match went on. Crumbling Chasm, Apocalyptic Chasm, and Crumbled Chasm (the really small Map) are all still available.

Spring is Here with Bloomhalla 2026 - Patch 10.05

Munin and Hugin have brought news that the last frost of Winter has melted. Spring is officially upon us! Starting April 8th, the Event Center will be replenished with new Earnable Items like a Vivi Skin and the Hibiscus Color Scheme, plus a whole grove-full of returning Items like Druid Mage Chel and Honeybeeno. On top of that, we have some gameplay tweaks and the new Elysium Map.

As you frolic through flower meadows this Spring you’ll likely run into a new best friend, introducing Dandy! This Rat-tastic companion dwells among the other earnable Bloomhalla Event Center Rewards!

New Earnable Items

Earn tickets from April 8th to 29th to get these fresh free things:

  • Legend Skin: Vivi Batida de Rua

  • Title: Touching Grass

  • Sidekick: Dandy

  • Emoji Skins:

  • Elvenhollow Smart

  • Honeybee-RB

  • Green Thumb Wait

  • Hwarang Facepalm

New Color Scheme – Hibiscus

Earnable by winning matchmade games during Bloomhalla April 8th to 29th. As usual, unlock the Colors for all current and future Legends by winning matchmade games with 45 different Legends!

Bloomhalla Mega Bundle

Whether you're a woodland creature, or you're hosting a tea party, this mega bundle packs all the springtime essentials.

  • NEW: Faerie Grove Podium

  • Druid Mage Chel Skin

  • Teatime Scarlet Skin

  • Hwarang Jaeyun Skin

  • Elvenhollow Magyar Skin

  • Elvenhollow Xull Skin

  • Elvenhollow Imugi Skin

  • Scarecrow Sidekick

  • Kit Sidekick

  • Fluttering Monarch Avatar

Note: every Item listed is also available separately.

Garden Party Bundle

Tend to your garden with the best of the best in this bundle offering a blossoming discount. Featuring the exclusive return of the Floral Bliss 2021 Podium!

  • Previous Year Exclusive: Floral Bliss 2021 Podium (2026 bundle exclusive)

  • Gardener Bodvar

  • Honeybeeno

  • Green Thumb Lin Fei

  • Honeybee Rage Emoji Skin

Note: only the returning Floral Bliss 2021 Podium is exclusive to this bundle.

More Seasonal Items

Elvenhollow Imugi and the Scarecrow Sidekick are no longer bundle exclusive! Here’s everything else available, too:

Other returning Items

  • Verdant Bloom Color Scheme

  • Fly a Kite Emote

  • Avatars:

  • Sleepy Seedling

  • Spring Songbird

  • Fluttering Monarch

  • Emojis

  • Honeybee Rage

  • Elvenhollow Shrug

  • Teatime Smart

A familiar Map in a new setting! Elysium, home to Zariel and their god Paladium, enters the world of Brawlhalla. If you liked playing on the Halo Map, you should feel right at home too.

  • Available in 1v1 & 2v2 queues

  • Features four soft platforms and a big spike

Mahou Shoujo Weapon Set

Live your life heroically and in style! Previously only earnable by watching esports streams, now available in Mallhalla!

  • Fae Magi ☆ Soaring Locket Orb

  • Striking Magi ☆ Miracle Mallet Hammer

  • Soaring Magi ☆ Sky Duster Rocket Lance

  • Recent changes to reduce max snap down distance no longer apply to attacks.

  • Increased the buffer time for jumps when backdashing after moving forward. This should help reduce some feeling of stickiness and make backdash jumps more consistent.

  • Fixed an unintended situation where players could snapdash out of some Weapon strings after a dodge was used.

  • Slightly reduced the damage multiplier for Weapon durability at low Dexterity. Legends with lower Dex should hold onto their Weapons a little bit longer.

Both 1v1 & 2v2 Map pools got the same adjustments:

Removed

  • Miami Dome

  • Mos Eisley Spaceport

Added

  • Small Wasteland

  • Shadowscar Landing

New Brawlhalla Youtooz Plushies

The official Brawlhalla YouTooz drop is here! Pre-order the new Bodvar, Fenrir Mordex, Arcadia, and Hattori plushies at brawlhalla.com/youtooz.

Spring Championship 2026 Pack

Launching April 10, includes:

  • 300 Mammoth Coins

  • Spring Esports 2026 Avatar

  • Sunfloral Pitchfork Spear Weapon Skin

New PlayStation+ Pack

Available April 17 to PS+ members, includes:

  • High Impact Sentinel Skin

  • Sentinel Legend Unlock

  • Joyful Dancer Priya

  • Priya Legend Unlock

  • This Guy Emote

  • Bee Bot Sidekick

Gameplay
  • Signatures that interact with walls should now properly interact with walls when grounded. Previously the wall versions only worked when Gravity Canceling or Slide Charging.

  • Added hit effects to uncharged Arcadia’s Greatsword Side Sig and the hit confirm for Arcadia’s Spear Side Sig.

Solo Queue 2v2
  • Reduced the likelihood of queueing into the same teammate you played with in the previous match
UI
  • Fixed the Dragonfire All Legend Color Scheme icon not being displayed properly on the rewards track.

  • Fixed a bug that was stopping players from exiting the game via the ESC key when hovering over the main menu splash art.

Gameplay
  • Fixed a bug that was KOing respawning players on The Wasteland.
Art & Animation
  • Fixed some missing effects on Patrick’s Hammer Down Signature.

The Evolved, Ranked Season 40

Odin overlooks the Grand Tournament with his singular eye and singular cause, for Glory to be earned. Hugin and Munin don’t only participate in the Grand Tournament, they bring whispers from the competitors directly to Odin’s ears (he has two of those). Recently these whispers have given Odin cause to fine tune how the Grand Tournament works for Season 40.

_Firstly, queuing into Ranked 2v2s can now be done solo. Whether you are eager to compete beyond your teammate’s endurance, waiting for a teammate to join, or just insistent on playing Ranked 2v2s NOW, you can do so with a matchmade teammate. Solo Queue Ranked 2v2 brings with it a brand new leaderboard! Who will be among the first batch of Valhallans? _

WARNING: Solo Ranked 2v2 experiences may vary, we still recommend queuing with a friend 🙂

_Remember that singular cause? Glory, also known as the Ranked currency. Glory was previously awarded to Brawlers at the end of a ranked season in a lump sum. Now Glory will be awarded to Brawlers after every qualifying ranked matchmade match. No longer will you need to wait an entire season to afford the extra 50 Glory needed for XY or Z in Mallhalla. _

Speaking of Mallhalla, the Glorified Emote has hit the Ranked tab. Show off your Grand Tournament experience, heft that coinage with pride. Spend well earned Glory on this new glorious Emote, or start earning Glory towards it!

Tune into our Dev Streams on Twitch or YouTube nearly every Tuesday and Friday, at 1pm ET, and follow us on Discord, Instagram, TikTok, X, and Facebook to keep up with all the latest news!

If you’re new to Seasons, here’s some information you should know. You’re going to have a soft Elo reset and will also receive “Glory”, a currency that can only be earned by playing Ranked games. You can use it in the Ranked tab of Mallhalla to get special items to show your dedication to your favorite Legend. We hope you enjoy your rewards and enjoy the New Season!

Soft Elo Reset Formula

Soft Elo Reset is based on your current Elo at the end of the season.

1v1 and 2v2 Personal Rating

  • Under 1400: New Elo = Old Elo

  • Over 1400: New Elo = 1400 + (Old Elo – 1400) / (3 – (3000 – Old Elo) / 800)

2v2 Team and Legend Rating

  • 2v2 Team & Legend Ratings have been brought closer to 750.

  • Under 2000: Elo = (Elo + 375) / 1.5

  • Over 2000, we aggressively brought you back down as a way of resetting the top tiers. Diamond level players will be reset to high gold or low platinum.

Glory Earnings Calculation

**Ranked Season 39's end will be the last time Glory is distributed in this way. ** Glory earned is based on a combination of your Highest Peak Rating (highest 1v1, 2v2, team, or Legend rating/Elo) and total Wins. This was designed in order to reward both skill and dedication for those who pursue Glory.

You gain 20 Glory per win up to 150 wins, which gets you 3000 Glory. After 150 wins, each subsequent win gives you slightly less.

Note: There is a minimum requirement of 10 games played to be eligible for Glory based on your rating.

For help estimating your Glory Gained or New Elo after the reset go to: https://cms.brawlhalla.com/glory-calculator/

Ranked Borders from Season 39

If you placed in Gold or better in your best rating, you are given a ranked border that people will see in the match preview screen. There are Ranked borders for Gold, Platinum, and Diamond tiers. These will last for one season and will be updated again after the new season comes to a close.

Your border from any previous season does not carry over or have any impact on your current border reward.

Ranked Avatars from Season 39

Ranked Avatars include prestigious versions for those who’ve placed in high ranks during previous seasons. For example, if you placed in Platinum last season and Gold this season, you’ll receive the upgraded versions of the Competitor’s Badge and Gold Emblem. You will still have your original Platinum Emblem avatar from previous seasons.

You must play a minimum of 10 games to receive ranked avatars / borders at ANY rank.

  • Competitor’s Badge: Awarded to anyone who plays 10 Ranked Games or more.

  • Gold Emblem: Awarded to players who finish at Gold or above.

  • Platinum Emblem: Awarded to players who finish at Platinum or above.

  • Diamond Emblem: Awarded to players who finish at Diamond.

Upgraded versions of Ranked Avatars are awarded to those who have earned the same Avatar in any previous seasons.

5th & 6th Tier Ranked Avatar Upgrade Information

For players who have reached the 5th Tier of an avatar by reaching a certain rank or higher for five total seasons: the 5th Tier of that avatar will stay in your inventory permanently! Congratulations on your achievements!

The 6th Tier Avatar, for those who have reached a certain rank or higher for six total seasons, will take on a brand new look! These avatars will grow more and more prestigious with each subsequent seasonal repeat up to Tier 10, at which point the Tier 10 avatar will remain in your inventory permanently.

In short, every 5 Tiers of avatars, you’ll keep the most awesome, most decked out version permanently, and then start work on a new version for subsequent tiers for 6-10, 11-15, and so on.

Exclusive Ranked Rewards – Skyforged & Goldforged!

Beyond glory there is immortality! Check out the new Glorified Emote in Mallhalla under the “Ranked” tab.

Spend your hard-earned Glory on that or other Skyforged Colors, Weapons, Nameplates, and Emotes. Skyforged Colors are only usable on Legends that have reached level 5 or greater.

_Players can also purchase the Goldforged Colors, Weapons, Nameplates, and Emotes with Glory. Goldforged requires the Skyforged version of that item to have already been purchased. Show your strength with these exclusive Ranked items! _

Placement Matches

Players beginning their Ranked climb have 10 placement matches to better determine their skill level and starting Elo.

Each season, for Ranked 1v1, Ranked 2v2, and now Ranked 3v3, your first 10 matches will serve as placement matches that will have a greater effect on your rating than normal games. Your rating will be hidden until after you have completed your placement matches for that queue.

Valhallan Rank

Valhallan Rank will open on April 8th at 5am ET/9am GMT.

To become Valhallan, players must be Ranked in Diamond, have at least 100 wins during the Ranked season, and attain a rating among the top players in their region.

Each region has a limited number of Valhallan positions:

  • US-E / EU – Top 150

  • SA – Top 100

  • SEA / US-W – Top 50

  • AUS / JPN – Top 25

  • SAF – Top 15

  • ME – Top 25

These numbers are based on each region’s population and are considered for adjustment on a seasonal basis.

Unique Valhallan Rewards

After ranking up, players will immediately receive the Valhallan Avatar, Loading Frame, and Season Title Reward.

Valhallan Loading Frame

Unlike other Ranked Loading Frames, the Valhallan Loading Frame can only be used while the player is currently in the Valhallan rank. Players are granted it immediately upon achieving Valhallan, and if they are pushed out of Valhallan rank, the Loading Frame will be revoked when the daily reset occurs (9am UTC/5am ET/2am PT).

Valhallan Title Reward

Players are awarded a Title immediately upon achieving Valhallan. Each season will have a unique Valhallan Title Reward. The Title is never revoked, regardless of rank.

Valhallan Avatar

Instead of an Avatar that upgrades at the end of each season, the Valhallan Avatar is awarded immediately upon achieving Valhallan.

The Valhallan Avatar has two states: active and inactive. The active Avatar is rewarded immediately upon achieving the Valhallan rank but can be downgraded to the inactive “Fallen” state if players fall out of Valhallan rank when the daily reset occurs.

To reactivate the Avatar, players need to reach the Valhallan rank again. Players will retain ownership of the Avatar between seasons, but it will be in the “Fallen” state at the start of every season.

Patch 10.04 - Balance, Bug Fixes, and Game Improvements

Last week, we revealed all of the content and new features coming with the new Battle Pass Season 13: Age of Dragons on March 18. You can check that out (https://www.brawlhalla.com/news/bp13-patch-10-04). We also have a balance pass, some bug fixes, and smaller adjustments to Brawlhalla that help the game feel much better. You can read those notes below!

We've made a round of balance changes following the results of the Winter Championship, especially focused on the Doubles event, as well as improvements for some underused Signature attacks.

Axe

The Axe Side Air and Down Air are now slower, less damaging, and have less knockout potential for more appropriate risk and reward.

  • Axe Side Air: Increased Time to Hit from 17 to 18; Decreased Damage from 18 to 17; Decreased Force from 75 Fixed/43 Variable to 68 Fixed/41 Variable; Increased total Recover time on miss from 6 Fixed/26 Variable to 8 Fixed/26 Variable.

  • Axe Down Air: Increased Time to hit from 15 to 16; Decreased Damage of the aerial version from a range of 1715 to a range of 1514; Increased total Recover time on miss for the aerial version from 2 Fixed/28 Variable to 5 Fixed/28 Variable.

Chakram

We have increased the damage for Chakram Fused Side Light, Split Neutral Light, and Split Neutral Air to bring this weapon closer in line with the rate of damage on other similar kits.

  • Chakram Fused Side Light: Increased Damage from 13 to 15.

  • Chakram Split Neutral Light: Increased Damage from 10 to 13.

  • Chakram Split Neutral Air: Increased Damage from 10 to 12.

Orb

The Orb Side Light now has greater Time to Hit and the Down Light has less Stun to open some windows during strings and combos. The Orb Side Air now has less Force to bring this weapon's knockout potential closer in line with similar kits.

  • Orb Side Light: Increased Time to Hit from 10 to 12.

  • Orb Down Light: Decreased Stun from 22 to a range of 21~14.

  • Orb Side Air: Decreased Force from 55 Fixed/42 Variable to 50 Fixed/39 Variable.

Rocket Lance

Rocket Lance's Side Light, Neutral Air, Side Air, and Down Air have all received reductions to several properties to provide wider avenues of counterplay and less reward for attacks with such high utility. Some of this lost power has moved into extra Force for the Neutral Light.

  • Rocket Lance Neutral Light: Increased Force from 42 Fixed/45 Variable to 46 Fixed/48 Variable.

  • Rocket Lance Side Light: Increased Time to Hit from 10 to 12; Improved setup logic timing before the final hit.

  • Rocket Lance Neutral Air: Decreased Stun from a range of 2924 to a range of 2621; Decreased Damage from 16 to 14; Decreased the amount of allowed acceleration during all parts of this attack.

  • Rocket Lance Side Air: Decreased Force from 65 Fixed/42 Variable to 50 Fixed/40 Variable.

  • Rocket Lance Down Air: Decreased threat coverage near the user.

Sword

The Sword Neutral Air now has greater Stun for better use in strings and team combos.

  • Sword Neutral Air: Increased Stun from 18 to 20.
Bodvar

Bodvar's Down Hammer and Down Sword are now significantly faster to allow use in a wider variety of scenarios.

  • Bodvar Down Hammer: Decreased Minimum Charge time from 15 to 12; Decreased Time to Hit after release from 10 to 7; Decreased total Recover time on miss from 30 to 26.

  • Bodvar Down Sword: Decreased total Recover time from 28 to 23; Increased Stun from 21 to 24.

Dusk

Dusk's Side Orb and Neutral Spear now have less knockout potential to be closer in line with other similar options.

  • Dusk Side Orb: Decreased Force from 60 Fixed/53 Variable to 58 Fixed/51 Variable.

  • Dusk Neutral Spear: Decreased Force from 70 Fixed/50 Variable to 64 Fixed/48 Variable.

Jaeyun

Jaeyun's Down Sword is now faster and has greater Force for better utility and reward.

  • Jaeyun Down Sword: Decreased Minimum Charge time from 14 to 12; Decreased Time to Hit after release from 13 to 12; Increased Force from 58 Fixed/48 Variable to 60 Fixed/52 Variable.
Kaya

We've reduced the Force of Kaya's Neutral Bow, Neutral Spear, and Down Spear to bring her kit in line with other characters in team gameplay.

  • Kaya Neutral Bow: Decreased Force from 70 Fixed/53 Variable to 62 Fixed/51 Variable.

  • Kaya Neutral Spear: Decreased Force from 70 Fixed/51 Variable to 62 Fixed/47 Variable.

  • Kaya Down Spear: Decreased Force from 62 Fixed/49 Variable to 58 Fixed/46 Variable.

Mako

Mako's Down Greatsword now has greater Force, as it previously took too long to score knockouts.

  • Mako Down Greatsword: Increased Force from 65 Fixed/40 Variable to 65 Fixed/44 Variable.
Petra

Petra's Neutral Gauntlets now has less Force at the beginning to slightly reduce its knockout potential.

  • Petra Neutral Gauntlets: Decreased Force from a range of 9575 Fixed/4440 Variable to a range of 8575 Fixed/4340 Variable.
Sidra

Sidra's Neutral Sword now hits sooner, and her Side Cannon can cover more distance during movement such as a dash for better use in a wider range of scenarios.

  • Sidra Neutral Sword: Decreased Minimum Charge time from 13 to 11.

  • Sidra Side Cannon: Increased the amount of allowed momentum from movement at the beginning of the charge.

Teros

We've slowed down Teros Neutral Hammer and Side Hammer to better match their high reward.

  • Teros Neutral Hammer: Increased total Recover time on miss from 24 to 26.

  • Teros Side Hammer: Increased Minimum Charge time from 12 to 15.

Ulgrim

Ulgrim's Neutral Axe, Side Axe, Down Axe, and Side Rocket Lance have received an array of reductions to their speed and knockout potential to bring his kit in line with other Legends in team gameplay.

  • Ulgrim Neutral Axe: Decreased Force from 59 Fixed/51 Variable to 54 Fixed/48 Variable.

  • Ulgrim Side Axe: Decreased Force from 62 Fixed/51 Variable to 57 Fixed/49 Variable.

  • Ulgrim Down Axe: Increased Minimum Charge time from 14 to 19; Decreased Force from 65 Fixed/50 Variable to 58 Fixed/47 Variable; Increased total Recover time from 26 to 29.

  • Ulgrim Side Rocket Lance: Increased Minimum Charge time from 12 to 18; Decreased Force from 70 Fixed/50 Variable to 60 Fixed/47 Variable.

Xull

Xull's Neutral Cannon and Down Axe now hit sooner for more reliable use in the neutral game.

  • Xull Neutral Cannon: Decreased Time to Hit from 18 to 16.

  • Xull Down Axe: Decreased Minimum Charge time from 14 to 12.

Yumiko

Yumiko's Neutral Bow and Down Bow now hit sooner for more reliable use in the neutral game.

  • Yumiko Neutral Bow: Decreased Minimum Charge time from 14 to 11.

  • Yumiko Down Bow: Decreased Minimum Charge time from 11 to 7.

Zariel

We've reduced the speed, knockout potential, and evasiveness of Zariel's Neutral Gauntlets, Side Gauntlets, and Side Bow to bring their kit in line with other Legends in team gameplay.

  • Zariel Neutral Gauntlets: Increased total Recover time on miss from 23 to 26; Decreased Force from 54 Fixed/50 Variable to 54 Fixed/48 Variable.

  • Zariel Side Gauntlets: Decreased Force on the main target from 60 Fixed/50 Variable to 58 Fixed/48 Variable; Decreased Force of the punch on secondary targets from 45 Fixed/45 Variable to 45 Fixed/40 Variable; Increased total Recover time on miss from 25 to 28.

  • Zariel Side Bow: Increased Minimum Charge time from 11 to 13; Reduced the distance and speed that Zariel recoils after shooting the arrows on hit; Increased total Recover time after releasing the arrows on hit from 22 to 25.

Localization
  • UI Themes have been renamed as “Insignias”!

  • These refer to the bundles that customize your Nameplate, KO-plate, and Scoreplate.

  • The Gadget in Oddbrawl has been redesigned and is now called a Necro Ball.

  • Fixed a spelling mistake. Space Race Cassidy’s Hammer now has the proper spelling: Satellite Smash

Gameplay
  • Modified Rupture’s Katars Down Signature effects to better communicate the attack’s threat.
Performance Improvements
Maps
  • Western Air Temple

  • We’ve fixed several performance issues on Western Air Temple that were causing consistent and frequent frame skips.

UI
  • MOBILE: Optimized the Guilds Menu screen
Power Rankings
  • Fixed a bug where some players were being skipped in the Esports power rankings table when sorting through multiple pages.
Missions
  • Fixed an issue in the Event Center where mission tooltips were not displaying properly after rerolling a Battle Pass mission
UI
  • The button that says “View Test Features” has been visually updated.

  • The text now fits on this button across all languages.

UX
  • The “Copy Room Number” button is no longer visible during Map select.

  • Fixed a bug that caused players to not be able to return to the main menu when opening the Guilds Menu with the store open.

  • STEAM DECK: Fixed several visual bugs on the “redeem code” screen causing the wrong keyboard popups to show up.

  • SWITCH: Fixed the Event Center’s back button which didn’t have a proper hover behavior.

Gameplay
  • Fixed a bug on the World’s End Kung Foot Map where the ball would be hit-able in the ceiling while respawning.

Battle Pass Season 13: Age of Dragons - Patch 10.4

On March 18, journey to a land of dragons with realms of Light, Twilight, and Dark in this new season! Choose your path, play on the new Shadowscar Landing map, and get some cool new stuff. On top of the new season, there are also major gameplay changes to Dexterity and snapdashing graduating to all queues. Plus, there’s a bunch of Ranked updates like the option to solo queue for Ranked 2v2 and an adjustment to how Glory is earned.

To learn about the Balance updates, Game Improvements, and Bug Fixes in 10.04 - check out this post.

Free Battle Pass Items

Play this season to earn these Items:

  • Dragon’s Breath Emote

  • Dragonfire Color unlocks

  • 2 Avatars

  • 2 Emoji Skins

  • Umbra Weapon Skins for Greatsword, Bow, Orb, Chakram, Hammer, Battle Boots, and Katars

  • “Pendragon” Title

Gold Battle Pass Items

Tier 1 instantly unlocks:

  • Progression Skin: Imugi, Millennium Dragon

  • See Imugi as he transforms into his final Dragon form.

  • Complete missions to progress through 3 levels of the Skin, ultimately earning the final animated Skin

  • Comes with 2 Weapon Skins per level, including animated Weapon Skins for Greatsword and Axe

  • Progression Podium: Temple of the Dragonsaint

  • 3 Podiums in 1!

  • Complete missions to progress the Podium from Light, into Twilight, and finally into Shadow.

  • Rising Dragon Avatar

  • Lil’ Bruce Sidekick

Unlocking the Gold Pass also gives you the ability to get these new Items:

  • Ragnir, King of Darkness animated Epic Skin

  • Includes 2 animated Weapon Skins and Signature FX swaps

  • 3 more Skins: Rising Dragon Lin Fei, Twilight Dragon Yumiko, and Shadow Dragon Onyx

  • Each comes with 2 Weapon Skins

  • Dragonfire All Legends Color Scheme

  • Unlock the new Battle Pass Color for all current and future Legends!

  • Shadow Dragon Trail Effect

  • The first ever Battle Pass Trail Effect!

  • Malakkar KO Effect

  • See Ragnir in his full dragon form!

  • Umbra Weapon Skins for Scythe, Sword, Blasters, Cannon, Gauntlets, Axe, Spear, and Rocket Lance

  • 2 Emotes: Dragon’s Hoard, and Dragon Egg

  • The Dragon Egg Emote can hatch 3 different dragons!

  • 3 Sidekicks: Big Bruce, Lil’ Helmaw, and Big Helmaw

  • Dragonportal Loading Frame

  • Age of Dragons Insignia

  • Formerly known as Nameplates or UI Themes. Now called Insignias to help limit confusion on what these Items actually are.

  • Plus a dragon’s hoard of Avatars and Emojis

The Gold Pass also gives Mammoth Coins, Battle Pass XP Boosters to get stuff quicker, and themed Battle Pass Chests to earn even more Items.

Deluxe Battle Pass

Gives you the Gold Pass and instantly unlock 25 tiers

  • Get a head start and immediately unlock 30 Items like Legend Skins, Colors, and Weapon Skins! Nice!

And receive these exclusive Deluxe Items:

  • Mulmiho Sidekick

  • Dragon Ride Emote

  • Ride 3 different dragons!

  • “Heart of Magma” Title

Battle in the Night Dragons' realm! Perfect for 1v1s and 2v2s, this rocky landing pad with 2 floating platforms has a large sleeping dragon on it. Don't worry: you won't wake him.

Also look forward to a time limited queue featuring this map March 19th - March 26th.

Thanks to your feedback, we’re graduating all current test features in the Battle Pass Season 13 update! These changes add new properties to Dexterity and update Snapdash to reduce the effectiveness of a retreating player’s ability to punish. If you haven’t played with these test features, know that the game may feel different after this update, and we’re watching the results of these changes very closely. We will continue to iterate on these features as we gather more and more feedback.

Dexterity Update

_Weapon durability now has the additional property of being correlated to Dexterity. Higher Dexterity Legends will be more difficult to disarm, while lower Dexterity Legends will be disarmed more easily. _

  • The original effect of Dexterity (modifying recovery frames of attacks) remains unchanged.
Snapdash Update

A snapdash is a dash that snaps your legend to a platform. This occurs when you try to dash while you’re a little bit above a platform while falling down to it, or when you are almost all the way through a soft platform as you are rising through it. Previous to this update, you would always perform a forward dash when snap dashing, no matter what direction you were facing.

  • Performing a falling pivot snapdash will now result in a backdash.

  • The original effect of a rising pivot snapdash (onto a soft platform) remains unchanged.

  • Backdashing with enough forward momentum will now take longer (12 frames up from 9 frames).

  • The original effect of a standing backdash (with no momentum) remains unchanged (9 frames).

  • The maximum amount of distance someone can snapdash was reduced by 40%.

These changes keep the effectiveness of forward snapdashing as an approach tool, while limiting a retreating player’s ability to punish.

Starting with the next ranked season on March 25, we have some changes to Ranked 2v2, Ranked 3v3, and how Glory is earned.

Glory Distribution

Glory will now be awarded throughout the season instead of only at the end of the season. Which means you will be awarded immediately for your performance and can get things throughout the season from the Ranked tab in Mallhalla.

Ranked 2v2 Solo Queue

As promised at the 2025 Brawlhalla World Championship Expo, the ability to solo queue in Ranked 2v2 is here! We still recommend bringing a friend as a teammate, but now you won’t have to.

Ranked 3v3 Placement Matches

To be in line with Ranked 1v1 & 2v2, we are adding placements to the Ranked 3v3 queue for the start of the ranked seasons. Play 10 matches to get placed in your first rank, then climb from there!

New Ranked Emote

We’re celebrating the Ranked updates with a new Emote!

Glorified Emote

Show off your Glory during a match!

Purchasable with Glory in the Ranked tab in Mallhalla.

We’ve updated our report system! Now, when reporting a player or a guild, you just have to select the issue from a list of categories. This update simplifies the reporting process and makes it easier for us to take appropriate action.

_Don't miss your chance to get The Master Chief, The Arbiter, the Needlers Weapon Skin, and the other themed Items. All Brawlhalla: Combat Evolved Crossover Items are available at a discount from now until they all leave Mallhalla in Patch 10.04. _

Note that the Items are only leaving the store. No purchased Items will be removed from player inventories, and all purchased Brawlhalla: Combat Evolved Crossover Items will still be usable after they leave the store.

Epic Crossovers

The Master Chief – “Thought I'd try shooting my way out. Mix things up a little.”

  • A man alone, even among his own kind. The Master Chief is a legendary Spartan-II super soldier and defender of humanity from galactic threats around every corner.

  • Mirrors the abilities of Isaiah (Blasters/Cannon).

The Arbiter – “What would you have your Arbiter do?”

  • Once the most respected warrior in the Covenant, the Arbiter was stripped of rank and betrayed by the Prophets, now he fights alongside humanity and the Master Chief.

  • Mirrors the abilities of Sidra (Sword/Cannon).

Weapon Skins

M7 SMG & Plasma Rifle – “Spartan + Covenant = W”

  • Blasters Skin

Needlers – “Dual Wielding Needlers, anyone?”

  • Blasters Skin

Oddball – “Time to crack some skulls.”

  • An animated Orb Skin

Grifball – “Is this what the Spartans used to train with?”

  • Orb Skin

Gravity Hammer – “That looks heavy.”

  • Hammer Skin
Emote

Mongoose – “HONK HONK!”

  • Bonus: any player can emote nearby to hop on the back of the Mongoose.

  • Honk the horn and rev the engine on one of the UNSC’s top ground vehicles, the M274 Mongoose.

Sidekick

Banshee – “Hold X to enter vehicle. Just kidding! That doesn't work here.”

  • A Covenant aerial support craft ready to carry you into the fight.
KO Effect

Grunt Explosion – “Happy birth- oh, oops!”

Avatars
  • Cortana's Goodbye – “Welcome home, John.”

  • John-117 – “A legendary Spartan, but a man of few words.”

  • The Flood – “Small but deadly.”

  • The Banished – “A splinter faction from the Covenant that now rebels against it.”

  • The UNSC – “The United Nations Space Command's mission is to protect humanity!”

  • Halo – “Combat Evolved”

Emojis
  • The Master Chief GG – “Good game, we gained the lead.”

  • The Arbiter WP – “Well played... for a Spartan.”

  • Cortana Wave – “Hi! Glad you woke up, Chief!”

  • Grunt RIP – “AAAAAAAAHHHHHH!!!”

  • Brute Rage – “RAAAAARGGGHHH!!!!”

  • Warthog BRB – “Enemies approaching. Be right back!”

Patch Tomorrow! Balance, Game Improvements, and Bug Fixes – 10.03

_Last week we gave you a sneak peek of the Epic Skin, new Maps, and updated Experimental features, but that’s not all the new changes coming to Patch 10.03! _

_On Launch, we’ll have a balance adjustment for Rupture, several Game Improvements & Bug Fixes, and all Brawlhalla: Combat Evolved Crossover Items available for a last chance discount sale. Then, Luck o’ the Brawl returns on March 11. _

Tune into our Dev Streams on Twitch_ or YouTube nearly every Tuesday at 1pm ET, and follow us on Discord, Instagram, TikTok, X, and Facebook to keep up with all the latest news!_

This patch contains Rupture's first balance pass after release, which will mark him legal for use in official tournaments after the conclusion of the 2026 Winter Championship.

Rupture

Rupture's Neutral Katars now has significantly greater Recover time on miss and less threat coverage to allow for easier punishment against this attack from the ground. His Side Katars now has greater Time to Hit before the leap, less Force, and less threat coverage to bring it in line with other similar options on other Legends. We've slightly decreased the Force for the grounded version of Rupture's Neutral Rocket Lance to create a more meaningful difference between this attack and his other Signatures. Rupture's Side Rocket Lance now has greater Minimum Charge time and Recover time to allow for easier evasion or counterattacks against this Signature, as well as less Force to bring its knockout power closer to that of most other Legends. We have adjusted the movement and gravity during the Recover time of Rupture's Down Rocket Lance to bring its behavior and overall travel distance in line with similar attacks on other Legends.

  • Rupture Neutral Katars: Slightly decreased maximum vertical and rear threat coverage; Increased total Recover time from 18 to 24.

  • Rupture Side Katars: Increased Time to Hit of the leap from 13 to 16; Decreased Force of the explosion from 60 Fixed/50 Variable to 52 Fixed/46 Variable; Decreased maximum height of threat coverage.

  • Rupture Neutral Rocket Lance: Decreased Force of the grounded version from 60 Fixed/52 Variable to 60 Fixed/50 Variable.

  • Rupture Side Rocket Lance: Increased Minimum Charge time from 8 to 12; Decreased Force from 60 Fixed/52 Variable to 56 Fixed/49 Variable; Increased total Recover time from 25 to 28.

  • Rupture Down Rocket Lance: Rupture descends faster during Recover time; Reduced Gravity Cancel effect during Recover time.

UI
  • Adjust the positions of Skins in the Meet the Legends screen so they no longer overlap as egregiously.
Custom Games
  • PC/Mac: Players can now click a custom game lobby’s room number to copy it and paste it in the Join Game screen.

  • Fixed a bug where the unranked icon wasn't visible in a Ranked 3v3 lobby for players that hadn't played a match yet.

Performance
  • General performance improvements for character select and post game effects.
Training Settings
  • Show Impulse has been renamed to “Show Force.”
Guilds
  • Guild names now properly change color as they go up
Map Adjustments
  • Extended the KO boundaries on the Shiganshina District Map.
Image Render Tool
  • The Image Render Tool can now copy the image to your clipboard when playing on desktop. It has been added as an "Export Type" under the Advanced options.

  • Clicking the screen behind the Image Render Tool will now close the Image Render Tool instead of rendering the image as if you'd clicked the Confirm button.

Missions
  • The platforms on Twilight Grove, Demon Island, The Fangwild, and Siege of Lions now count toward the Battle Pass Mission to "Emote on an Island."

  • Fixed a bug where the mission for "KO with both a Ground Pound and a Recovery Attack in the same match" was not being tracked properly.

Win-and-Earn Color Scheme Mission: Strikeout Update
  • When winning a matchmade Strikeout match (or any other mode where you select multiple Legends) during an Event that has a Color Scheme, you will now earn the Event Color Scheme with the first Legend you haven't earned it with yet. This is a change from previous behavior where only the first Legend was checked and the others were ignored.

  • The post-match Color Scheme grid will no longer highlight a Legend after a win where you didn't earn a new Color.

Battle Pass
  • Fixed a display bug where the Skin & Podium Progression Missions for Battle Pass Season 12 would appear locked out if the player hadn't purchased Battle Pass Season 7.
Mobile
  • Fixed a crash caused by spectating an in-progress match.
Guilds
  • Fixed the cut off drop down menu in the guild members screen
Event Missions
  • Fixed a bug where if a player leveled up a Legend and didn't receive a level-up reward (e.g., new Color Scheme or Stance), the server would skip awarding the level-up Gold reward if the player won the match while an Event with a win-and-earn Color Scheme was active.

_Don't miss your chance to get The Master Chief, The Arbiter, the Needlers Weapon Skin, and the other themed Items. All Brawlhalla: Combat Evolved Crossover Items are available at a discount from now until they all leave Mallhalla in Patch 10.04. _

Note that the Items are only leaving the store. No purchased Items will be removed from player inventories, and all purchased Brawlhalla: Combat Evolved Crossover Items will still be usable after they leave the store.

Epic Crossovers

The Master Chief – “Thought I'd try shooting my way out. Mix things up a little.”

  • A man alone, even among his own kind. The Master Chief is a legendary Spartan-II super soldier and defender of humanity from galactic threats around every corner.

  • Mirrors the abilities of Isaiah (Blasters/Cannon).

The Arbiter – “What would you have your Arbiter do?”

  • Once the most respected warrior in the Covenant, the Arbiter was stripped of rank and betrayed by the Prophets, now he fights alongside humanity and the Master Chief.

  • Mirrors the abilities of Sidra (Sword/Cannon).

Weapon Skins

M7 SMG & Plasma Rifle – “Spartan + Covenant = W”

  • Blasters Skin

Needlers – “Dual Wielding Needlers, anyone?”

  • Blasters Skin

Oddball – “Time to crack some skulls.”

  • An animated Orb Skin

Grifball – “Is this what the Spartans used to train with?”

  • Orb Skin

Gravity Hammer – “That looks heavy.”

  • Hammer Skin
Emote

Mongoose – “HONK HONK!”

  • Bonus: any player can emote nearby to hop on the back of the Mongoose.

  • Honk the horn and rev the engine on one of the UNSC’s top ground vehicles, the M274 Mongoose.

Sidekick

Banshee – “Hold X to enter vehicle. Just kidding! That doesn't work here.”

  • A Covenant aerial support craft ready to carry you into the fight.
KO Effect

Grunt Explosion – “Happy birth- oh, oops!”

Avatars
  • Cortana's Goodbye – “Welcome home, John.”

  • John-117 – “A legendary Spartan, but a man of few words.”

  • The Flood – “Small but deadly.”

  • The Banished – “A splinter faction from the Covenant that now rebels against it.”

  • The UNSC – “The United Nations Space Command's mission is to protect humanity!”

  • Halo – “Combat Evolved”

Emojis
  • The Master Chief GG – “Good game, we gained the lead.”

  • The Arbiter WP – “Well played... for a Spartan.”

  • Cortana Wave – “Hi! Glad you woke up, Chief!”

  • Grunt RIP – “AAAAAAAAHHHHHH!!!”

  • Brute Rage – “RAAAAARGGGHHH!!!!”

  • Warthog BRB – “Enemies approaching. Be right back!”

Legend
  • Rupture is now available for the reduced price of 5400 Gold
Weapon Skins
  • Toybox Weapon Set – “Grab a Weapon because it’s time to play!”

  • Available for all 15 Weapons

  • 2025 Esports set

  • Winged Solstice Boots – Regal Sun Esports Set

  • Bitter Entities Boots – Occult Set

Emote
  • Massive W – Wow! What a win!

_The luckiest Event in Valhalla arrives March 11 with new earnable Items and the Event's first Podium! _

Earnable Items

Complete missions to earn tickets, use tickets to unlock rewards! Unlock the Abhartach Volkov Skin by unlocking the Title, Sidekick, and 4 Emojis.

  • Kern Facepalm Emoji Skin

  • KO-rpse Candle Heart Emoji Skin

  • Dullahan Shrug Emoji Skin

  • Dragon Hunter Smart Emoji Skin

  • Maid of the Stone Mammoth Sidekick

  • Creature From Folklore

  • Grand Prize: Abhartach Volkov

_The Event Center Chests are still rollable for a chance of earning Gold, Items, or Blacklight Colors for a random Legend. _

Seasonal Items in Mallhalla

_All Luck o’ the Brawl seasonal items will be available in Mallhalla for a limited time. _

Introducing the first ever seasonal Podium for this event: Fae’s Bounty. Plus, the previously bundle-exclusive KO-rpse Candle Mordex Skin and Dobhar Sidekick are now available for individual purchase!

Podium

Fae’s Bounty Podium – The Fae’s treasure lies in wait at the end of the rainbow.

  • Exclusive for 2026

  • All-new design and animated FX

  • Also available as part of all 3 seasonal bundles

Skin

KO-rpse Candle Mordex – If you can see the flicker of this candle, you'll soon be KOed.

  • Also available in the Luck o' the Brawl 26 Mega Bundle & Folkloric Creatures Bundle
Sidekick

Dobhar – Don't let the cuddly look fool you; if you stumble upon this creature you won't be lucky.

  • Also available in the Luck o' the Brawl 26 Mega Bundle
Store Bundles
Luck o' the Brawl 26 Mega Bundle

Get every previous Luck o' the Brawl Skin, this year's new Fae's Bounty Podium, and the Dobhar Sidekick at a lucky discount!

  • NEW: Fae’s Bounty Podium

  • Dullahan Jiro Skin

  • Warborn Ulgrim Skin

  • Dragon Hunter Isaiah Skin

  • Cú Sídhe Sentinel Skin

  • Kelpie Thea Skin

  • Kern Koji Ragnir the Covetous Skin

  • Gallowglass Jhala

  • Merrow Sidra

  • KO-pse Candle Mordex

  • Dobhar Sidekick

Warborn Ulgrim Bundle

Get this bundle for a discount on these golden Items:

  • NEW: Fae’s Bounty Podium

  • Warborn Ulgrim Skin

  • KO-Ching! KO Effect

  • Kelpie Sidekick

  • Gold Mine Animated Avatar

Folkloric Creatures Bundle

Don't get caught headless without this bundle! Get this for a discount on these Items.

  • NEW: Fae’s Bounty Podium

  • Dullahan Jiro Skin

  • Warborn Ulgrim Skin

  • KO-rpse Candle Mordex Skin

Patch Preview 10.03 – Vampire Huntress Cassidy Brings Vengeance!

She’s ready to take down the Bloodfang Rangers! Coming on Wednesday, February 18th, the new Vampire Huntress Cassidy Epic Skin, featuring Boots the Cougar and fiery chains in Signature Attacks, arrives alongside 3 new Wasteland Maps, and new Experimental changes to Dexterity.

Tune into our Dev Streams on Twitch or YouTube nearly every Tuesday at 1pm ET, and follow us on Discord, Instagram, TikTok, X, and Facebook to keep up with all the latest news!

_The Bloodfang Rangers never even saw her coming! This new Epic Skin arrives with everything Cassidy needs for her vampiric vengeance. Her Signature Attacks have custom animated effects featuring fiery chains, and even Boots the Cougar appears in her Down Hammer attack! Plus, her Weapon Skins have their own fiery animations. _

Vampire Huntress Cassidy Bundle
  • NEW: Epic Skin: Vampire Huntress Cassidy

  • Avatar: Cassidoodle

  • Emote: Avatar Cape

  • Trail FX: Surt’s Wrath

The Vampire Huntress Cassidy Epic Skin may also be purchased individually.

_Step into the post-apocalyptic world that Seven and Barraza call home in three new Maps. There’s a Hazard, Competitive, and FFA variation. We’ll be hosting limited-time queues featuring the Competitive & FFA variations all month long! _

  • Wasteland Showdown – Hazard

  • Wasteland – FFA

  • Small Wasteland – Competitive

Small Wasteland will be featured in its own queue from February 19th through February 25th. Wasteland will have its own queue from February 26th until March 4th.

_We’ve added a huge Dexterity update to the Experimental queue. This joins Snap Backdash, which has an adjustment, and Snap Distance Reduction – which we’re still looking for feedback on. Try them all in the Experimental queue starting Wednesday, February 18th until March 11th. _

Dexterity Update

Weapon durability is now correlated to Dexterity. Higher dexterity Legends are more difficult to disarm, while lower dexterity Legends can be disarmed more easily.

Current Experimental Features
Snap Backdash

Performing a falling pivot snapdash will result in a backdash. Additionally, backdashing with enough forward momentum will result in a 12-frame backdash, up from the current 9-frame backdash.

Snap Distance Reduction

Reduces the maximum amount of distance someone can snapdash to a floor or platform by 40%.

A new survey will go live on patch day with the queue at brawlhalla.com/feedback.

We’ve updated the look of the splash art header & footer, tile carousel, Esports button, and tile popup screen.

Leaving in 10.03, Last day is February 17th

A shattered bond has given way to a legendary rivalry as Snake Eyes and Storm Shadow journey to Valhalla to determine the victor.

All Brawlhalla x G.I. JOE Crossover Items will be leaving Mallhalla in Patch 10.03, so arm yourself with any you may have missed at a discount for the duration of this patch!

Epic Crossovers

Snake Eyes – “The original commando with deadly silent skills.”

  • A master in weaponry, Snake Eyes is armed with his MP7s and Onihashi Steel Blade.

  • Mirrors the abilities of Thatch (Sword/Blasters)

Storm Shadow Epic Crossover – “An expert assassin seeking vengeance as a Cobra agent.”

  • A member of the famed Arashikage clan, Storm Shadow takes to battle with his Tactical Recurve Bow and Mikimoto Katana.

  • Mirrors the abilities of Koji (Bow/Sword)

Avatars
  • Cobra Commander – “A fanatical leader who rules with an iron fist.”

  • An animated Avatar!

  • G.I. Joe – “Now you know, and knowing is half the battle!”

  • Cobra – “Nemesis organization to the G.I. Joe Team.”

  • Snake Eyes – “The original commando.”

  • Storm Shadow – “Fueled by Vengeance.”

  • Timber – “Snake Eyes is the only pack he needs.”

G.I. JOE and HASBRO and all related trademarks and logos are trademarks of Hasbro, Inc. © 2026 Hasbro.

Rupture Corrupts the Free Rotation

The free rotation has succumbed to Darkheart corruption. The Nemesis, Rupture, makes his first appearance on the free rotation lending his nearly unmatched strength to all who wish to harness it. Rocket Lance, Katars, and the misunderstood power of Darkheart will instill fear into all who face it.

The first of several Eternal Sports Championships takes place this weekend! Witness greatness as we present Thea’s Brawlball Championship with brackets for America, South America, and Europe. With a brand new Twitch Drops campaign exclusively on the Brawlhalla twitch channel this weekend’s largest Esports event is more than just a spectacle, it’s an opportunity to earn free Items!

Week 7 of Battle Pass Classic 7: ValhallaQuest is underway. Take on new Weekly Missions to earn to progress your tracks and unlock awesome loot!

Eternal Sports Twitch Drops

Thea has given the executive order to host a Twitch Drop campaign to celebrate the first installment of the illustrious Eternal Sports Championships of 2026. Earn these rewards over the weekend as you enjoy the Eternal Sports Brawlball Championship on our Twitch channel!

Switchcraft 2v2

Even more Switchcraft mayhem! Get a teammate and jump into this crazy 2v2 Stock battle. Pick 3 Legends and watch their weapons and sigs get jumbled up. Battle equally scrambled opponents and try to knock out all 6 of their Stocks first to win!

  • 2v2 Teams

  • 3 Stocks for each player

  • Last team standing wins!

Legend Rotation

Rupture emerges from the depths to make his free rotation debut for the week! Alongside him we have: Asuri, Dusk, Red Raptor, Munin, Imugi, Ada, Onyx, and Kor.

  • DEBUT Rupture – Elevated to his ultimate form by consuming his mech’s Darkheart core, the being previously known as Emerald Eagle seeks to take down Red Raptor with his Rocket Lance and Katars.

  • Asuri – This Night Stalker has claimed the Tournament as her territory and sets upon challengers to her domain using Katars and Sword!

  • Dusk – Wielding his Spear and a powerful Orb carved from stone and magic, Dusk seeks to spread chaos throughout Valhalla.

  • Red Raptor – Armed with Garuda’s Core Orb and Squadron Strikers Battle Boots, The Last Sentai fights in the Grand Tournament, but hopes for a chance to save the souls of his lost teammates.

  • Munin – Rocking out to the sweet sounds of her Scythe and Bow, she’s ready to brawl in the Grand Tournament and finish her next Ravenqueen concert!

  • Imugi – Bihui, better known as Imugi, is a giant turtle-dragon who ascended to Valhalla after completing his century-long quest. Whether he's fighting in the arena or chopping ingredients for dinner, the blades of his Greatsword & Axe always strike true!

  • Ada – Armed with Blasters and Spear, this nano-tech, elite combat hacker aims to win in the Grand Tournament.

  • Onyx – The powerful Guardian and Protector of Castle Batavia, Onyx has been offered a place in Valhalla and now defends it ruthlessly with her Cannon and Gauntlets.

  • Kor – Blackguard Keep’s left platform mover takes his place in the arena wielding both Gauntlets and Hammer.

New Legend: Rupture, 3v3 Brawlball Queue, and Experimental Queue! – Patch 10.02

Legend 68, Rupture, wielding Katars & Rocket Lance, erupts into battle with the power of Darkheart! His 3 launch Skins hit the Mallhalla alongside the ‘Ruptoodle’ Avatar.

We have 2 exciting limited-time queues in this patch. First, get ready for the Eternal Sports Brawlball Championship with a 3v3 Brawlball Queue. Then try out the new Snap Backdash feature in the Experimental queue. Both of these queues go live tomorrow, Thursday, January 22!

_And if that wasn’t enough, check back in 2 weeks for the Valhallentine’s Event with new earnable Items on February 4th _💝

Check out the patch notes below for all the details on these new content updates, game improvements, and bug fixes.

Tune into our Dev Streams on (https://twitch.tv/brawlhalla) or YouTube nearly every Tuesday and Friday, at 1pm ET, and follow us on Discord, Instagram, TikTok, X, and Facebook to keep up with all the latest news!

New Legend: Rupture
  • Rupture – “The Nemesis”

  • Weapons: Katars/Rocket Lance

  • Stats: 9 Strength, 3 Dexterity, 5 Defense, 5 Speed

Rupture emerges from the depths with 3 new Skins:

  • Hulking Mantis Rupture – “Say your prayers.”

  • Werebeast Rupture – “Volkov really needs to watch out”

  • Rock ‘n’ Rupture – “He’s huge in the underground scene.”

Show your loyalty for the Nemesis with this new doodle Avatar!

  • Ruptoodle – “Adorable Rupture Doodle”
3v3 Brawlball Queue Tomorrow

Prepare for the Eternal Sports Brawlball Championship! Automatically get matched into 3v3 Brawlball matches with this limited-time queue. This will have the same ruleset from the championship. How many touchdowns can you score?

Playable from January 22 at 5am EST/9am UTC until February 2.

Experimental Queue

Try out the new Snap Backdash feature in a limited-time Experimental queue! Playable from January 21 until February 11.

Let us know what you think at brawlhalla.com/feedback.

Snap Backdash

Performing a falling pivot snapdash will now result in a backdash.

Dodge Exhaustion

Dodge Exhaustion has been removed from Experimental and will not graduate.

Last Chance
Brawlhalla x G.I. JOE Crossover Items

A shattered bond has given way to a legendary rivalry as Snake Eyes and Storm Shadow journey to Valhalla to determine the victor.

_Brawlhalla x G.I. JOE Crossover Items will be leaving Mallhalla in Patch 10.03, so arm yourself with any you may have missed at a discount for the duration of this patch! _

Epic Crossovers

Snake Eyes – “The original commando with deadly silent skills.”

  • A master in weaponry, Snake Eyes is armed with his MP7s and Onihashi Steel Blade.

  • Mirrors the abilities of Thatch (Sword/Blasters)

Storm Shadow Epic Crossover – “An expert assassin seeking vengeance as a Cobra agent.”

  • A member of the famed Arashikage clan, Storm Shadow takes to battle with his Tactical Recurve Bow and Mikimoto Katana.

  • Mirrors the abilities of Koji (Bow/Sword)

Avatars
  • Cobra Commander – “A fanatical leader who rules with an iron fist.”

  • An animated Avatar!

  • G.I. Joe – “Now you know, and knowing is half the battle!”

  • Cobra – “Nemesis organization to the G.I. Joe Team.”

  • Snake Eyes – “The original commando.”

  • Storm Shadow – “Fueled by Vengeance.”

  • Timber – “Snake Eyes is the only pack he needs.”

All purchased Brawlhalla x G.I. JOE crossover items will remain in your inventory in future patches. No cosmetics will be removed from anybody's inventory as part of this future update.

G.I. JOE and HASBRO and all related trademarks and logos are trademarks of Hasbro, Inc. © 2026 Hasbro.

Valhallentine’s 2026 Coming Soon

What’s sweeter than victory? Victory in new Valhallentine’s Colors! Earn your Login Bonus Gold and complete Event Center Missions during the 2026 Valhallentine’s Event, which begins February 4th at 4 EST/9 UTC.

There are new Items to earn, lovely Colors worth fighting for, and sweet brand new Bundles 🍫

_Event Center Chests are coming back and the Blacklight Color Schemes are still rollable _💡

Balance

This patch includes adjustments to Weapons and Legends that provide more freedom of use on key attacks for underrepresented picks, while reducing the reward for the most commonly used attacks. This sets the stage for the first tournaments of 2026 and also includes Lady Vera's first balance pass, marking her legal for use in official tournaments.

Axe

Axe users would most often reset to a neutral position after scoring a single hit, so we have slightly increased the Stun of the Neutral Air and Down Air to provide more meaningful windows to attempt follow-up attacks.

  • Axe Neutral Air: Increased Stun from 26 to 28.

  • Axe Down Air: Increased Stun of the aerial version from 22 to 23.

Blasters

As one of the Blasters main tools in the neutral game, the Side Light, carried too much risk for the current pace of gameplay. We have reduced its Recover time on miss to keep better pace with most other weapons.

  • Blasters Side Light: Decreased Recover time on miss from 13 Fixed/9 Variable to 10 Fixed/9 Variable.
Cannon

We have slightly decreased the Cannon Down Light's Damage in order to reduce its Recover time on miss, bringing its risk more in line with the current pace of gameplay. The Cannon Side Air now has slightly greater Force, as its knockout power at later health ranges was outpaced by most other Weapons.

  • Cannon Down Light: Decreased Damage from 11 to 10; Decreased Recover time on miss from 10 Fixed/14 Variable to 9 Fixed/12 Variable.

  • Cannon Side Air: Increased Force from 65 Fixed/43 Variable to 65 Fixed/45 Variable.

Chakram

The Chakram Fused Down Light now has greater Stun and less Force to provide more reliable combos and string opportunities. We have also increased the amount of allowed acceleration during the Fused and Split Side Airs to better match their mobility to their relatively low range. The Chakram Split Neutral Air also has less Force to provide more consistent follow-up attempts at high health ranges.

  • Chakram Fused Down Light: Increased Stun from 25 to 27; Changed Force from 42 Fixed/5 Variable to 44 Fixed/3 Variable.

  • Chakram Fused Side Air: Increased the amount of allowed acceleration during this attack.

  • Chakram Split Side Air: Increased the amount of allowed acceleration during this attack.

  • Chakram Split Neutral Air: Decreased Force from 45 Fixed/8 Variable to 48 Fixed/4 Variable.

Gauntlets

As some of the most common tools in the neutral game, we have increased the Recover time on miss for the Gauntlets Side Light and Side Air to provide a greater window to punish reckless use of these attacks.

  • Gauntlets Side Light: Increased Recover time on miss from 7 Fixed/20 Variable to 9 Fixed/20 Variable.

  • Gauntlets Side Air: Increased Recover time on miss from 9 Fixed/21 Variable to 10 Fixed/21 Variable.

Katars

The Katars Neutral Light now halts the user’s descent through the entire Recover time when Gravity Canceled to provide a more similar distance to the opponent across Dexterity values; the Recover time itself still maintains the current Dexterity breakpoints. The Katars Down Air now does less maximum Damage to bring the reward of its Dodge Punish strings closer in line with those available on other weapons.

  • Katars Neutral Light: Increased Gravity Cancel time to maintain uniform end positioning across Dexterity values. Recover time breakpoints still adhere to current Dexterity scaling.

  • Katars Down Air: Decreased Damage from a range of 416 to a range of 414.

Rocket Lance

To keep better pace in the current neutral game and more easily catch opponents, the Rocket Lance Side Light now has slightly greater vertical threat coverage and less Recover time on miss. Some of this power has been shifted from the Exhausted Recovery, which now has greater Time to Hit that matches the uncharged Recovery attack.

  • Rocket Lance Side Light: Slightly increased vertical threat coverage; Decreased Recover time on miss from 10 Fixed/14 Variable to 8 Fixed/14 Variable.

  • Rocket Lance Exhausted Recovery: Increased Time to Hit from 12 to 14 to match the uncharged Recovery Attack.

Orb

As some of the Orb's most common pokes in the neutral game, we have increased the Recover time on miss of the Orb Side Air and Down Air to provide a greater window to punish reckless use of these attacks.

  • Orb Side Air: Increased Recover time on miss from 7 Fixed/26 Variable to 9 Fixed/26 Variable.

  • Orb Down Air: Increased Recover time on miss for the aerial version from 7 Fixed/20 Variable to 10 Fixed/20 Variable.

Scythe

The Scythe Neutral Light and Neutral Air now have greater Recover time on miss to provide greater windows to counter this powerful string Weapon. The backwards Neutral Air and backwards Down Air now have slightly less Stun to provide a wider window to escape follow-up attacks. We have also reduced the threat coverage at the edges of the Side Air and at the bottom of the Recovery attack to provide more reliable avenues of approach against this Weapon.

  • Scythe Neutral Light: Increased Recover time on miss from 8 Fixed/20 Variable to 10 Fixed/20 Variable.

  • Scythe Neutral Air: Increased Recover time on miss from 11 Fixed/20 Variable to 13 Fixed/20 Variable; Decreased Stun of the backwards Active Input from 20 to 18.

  • Scythe Side Air: Decreased threat coverage at the extreme edges of the attack.

  • Scythe Down Air: Decreased Stun of the backwards Active Input from 12 to 11.

  • Scythe Recovery: Decreased threat coverage at the bottom of the attack.

Spear

We have increased the Time to Hit and Recover time on miss for the Spear Side Light to provide a wider opportunity to punish or evade repeat use of this attack given its high potential reward. The Spear Side Air now has less Damage and Force to better match its overall range and utility. Similarly, we have also decreased the Damage and Force of the Recovery attack, and decreased the amount of allowed acceleration to provide better opportunities to evade or punish this attack.

  • Spear Side Light: Increased Time to Hit from 11 to 13; Increased Recover time on miss from 10 Fixed/10 Variable to 13 Fixed/10 Variable.

  • Spear Side Air: Decreased Damage from 17 to 16; Decreased Force from 45 Fixed/42 Variable to 42 Fixed/41 Variable.

  • Spear Recovery: Decreased Damage from 18 to 17; Decreased Force from a range of 61 Fixed/4433 Variable to 60 Fixed/4233 Variable; Decreased the amount of allowed acceleration in the backwards direction.

Cross

Cross' Neutral Gauntlets and Side Blasters now have greater Force to better match other similar options on other Legends. We have also increased the Damage of Cross' Down Blasters for more appropriate reward.

  • Cross Neutral Gauntlets: Increased Force from 55 Fixed/44 Variable to 60 Fixed/47 Variable.

  • Cross Side Blasters: Increased Force from 45 Fixed/49 Variable to 50 Fixed/51 Variable.

  • Cross Down Blasters: Increased Damage from 24 to 27.

King Zuva

King Zuva's Neutral Battle Boots now has much greater threat coverage for more reliable use of this attack. We have also increased the Damage and Force of the later Hit Window for better average reward. King Zuva's Side Battle Boots now has a faster Time to Hit after the charge, and greater Damage and Force to help bring this Signature up to par with other similar options.

  • King Zuva Neutral Battle Boots: Significantly increased threat coverage; Increased Force of the later Hit Window from 55 Fixed/53 Variable to 56 Fixed/55 Variable; Increased Damage of the later Hit Window from 20 to 22.

  • King Zuva Side Battle Boots: Decreased Time to Hit after charge from 11 to 9; Increased Force of the earlier Hit Window from 60 Fixed/53 Variable to 60 Fixed/55 Variable; Increased Force of the later Hit Window from 52 Fixed/48 Variable to 55 Fixed/52 Variable.

Lady Vera

We have decreased the Force of Lady Vera's uncharged Side Scythe to bring its knockout power more in line with other similar options on other Legends. We have also decreased the Force of Lady Vera's uncharged Down Scythe, while increasing the Force for the charged version, to provide a more notable difference between the two. Lady Vera is now legal for use in all official tournaments.

  • Lady Vera Side Scythe: Decreased Force of the uncharged Variant from 60 Fixed/52 Variable to 58 Fixed/50 Variable.

  • Lady Vera Down Scythe: Decreased Force of the uncharged Variant from 65 Fixed/54 Variable to 60 Fixed/51 Variable; Increased Force of the charged Variant from 70 Fixed/56 Variable to 72 Fixed/58 Variable.

Lin Fei

Lin Fei's Side Cannon now has significantly less Recover time on miss to bring its risk more in line with the current pace of gameplay.

  • Lin Fei Side Cannon: Decreased grounded Recover time from 21 to 16; Decreased aerial Recover time from 18 to 16.
Priya

Priya's Down Sword now has significantly less Minimum Charge time and carries more momentum for more reliable use of this attack against highly mobile opponents.

  • Priya Down Sword: Decreased Minimum Charge time from 10 to 5; Allowed momentum from movement to continue briefly after release.
Thea

Thea's Side Rocket Lance now has greater Force and Damage to bring its reward more in line with its total duration and overall risk. We have also increased the Force of Thea's Down Rocket Lance to be more in line with other similar options.

  • Thea Side Rocket Lance: Increased Force from 55 Fixed/50 Variable to 58 Fixed/53 Variable; Increased Damage from 22 to 25.

  • Thea Down Rocket Lance: Increased Force from 58 Fixed/50 Variable to 60 Fixed/54 Variable.

Brawl of the Week – Strikeout Mania!

You and your teammate pick your best three Legends and face off against an enemy team. 3 stocks for each player; run through your list of Legends as you lose stocks. K.O. all Legends on the enemy team to win!

  • 2v2 Strikeout!

  • 3 Stocks!

  • Last team standing wins!

  • Queue alone or with a friend!

Game Improvements
UI
  • Added a new Players Code of Conduct agreement. Only needs to be agreed once for new and returning players. To help ensure all brawlers play safe, play nice, and play fair.
Balance adjustments for Valhallentine’s Event Daily Missions.
  • All Missions that require playing 10 games (wins count 2x) have been lowered to 8.

  • All Missions that require dealing 1500 damage with a particular Weapon have been lowered to 1250.

  • The Mission for getting 8 4-hit strings has been lowered to 6.

UX
  • You may now toggle favorite Podiums in your inventory.

  • You may now favorite Sidekicks in your inventory

  • Added the ability to toggle favorite Color Schemes to the picker menu (w/e we call it) for console and desktop.

  • Steam: Fixed a bug where your friend's Avatar would not update if they logged in after you.

Win-and-Earn Color Scheme Mission Update
  • When using cross-progression, both accounts are now checked for how many Legends with which you've earned an event Color Scheme before granting the Universal Color Scheme.

  • When winning a Strikeout match (or any other mode where you select multiple Legends) during an event that has a win-and-earn Color Scheme, you will now earn the event Color Scheme with the first Legend you haven't earned it with yet. This is a change from previous behavior where only the first Legend was checked and the others were ignored.

Guilds
  • You can now open the Guild Menu from the top right player menu UI by selecting "Open Guild Details" where the Guild XP is displayed.
Esports
  • MENA region has been added to esports power rankings
Training Mode
  • Added a new setting “Show Impulse” that shows how hard you’re hitting or getting hit by the enemy bot.
Map Adjustments
  • Removed a Weapon spawn location from Jikoku that was not fit for competitive play.
Tournament Map Pool
  • Demon Island and Suzaku Castle have

The Attack on Brawlhalla Crossover Event Begins! – Patch 10.01

Eren, Mikasa, and Levi join Brawlhalla! Along with them comes a Smiling Titan KO Effect, the Shiganshina District Map, 6 new Emojis, and a Scouts vs Titans Skirmish.

Patch 10.00 introduced **Guilds **with Phase I: Membership, and now we’re moving into Phase II: Missions and Battles! You’ve proven your tenacity for Guild XP to grow your roster, now prove your mettle in Guild Battles and Guild Missions! Where will your Guild end up on the weekly Leaderboards?

_The Experimental Queue is live now with the new **Dodge Exhaustion **mechanic Test Feature. Queue up, and let us know how you feel about this feature. Your feedback is crucial; it helped us hone in on the right balance for Grounded String Leniency which has graduated! _

Follow us on Discord, Instagram, TikTok, X, and Facebook to keep up with all the latest news!

Fight for humanity with Eren, Mikasa, and Levi as they enter the fray during the Attack on Brawlhalla Crossover Event!

Follow the regiment icon in Mallhalla to find these Crossover items:

  • Eren Epic Crossover

  • Mikasa Epic Crossover

  • Levi Mythic Crossover

  • Smiling Titan KO Effect

  • Sasha Sweat Emoji Skin

  • Hange Wow Emoji Skin

  • Levi GG Emoji Skin

  • Colossal Titan Thumbs Down Emoji Skin

  • Erwin One More Emoji Skin

  • Armin WP Emoji Skin

Also earn a free Title reward, “Scout Regiment Soldier” and +250 bonus Gold upon login!

New Store Bundles
Attack on Brawlhalla Mega Bundle

Dedicate your heart with a bundle of humanity's greatest soldiers!

  • Eren Epic Crossover

  • Mikasa Epic Crossover

  • Levi Mythic Crossover

  • Smiling Titan KO Effect

  • Sasha Sweat Emoji Skin

  • Hange Wow Emoji Skin

  • Levi GG Emoji Skin

  • Colossal Titan Thumbs Down Emoji Skin

  • Erwin One More Emoji Skin

  • Armin WP Emoji Skin

Eren Bundle

Wipe out every last Titan with this bundle featuring Eren alongside his greatest friends and greatest enemies.

  • Eren Epic Crossover

  • Smiling Titan KO Effect

  • Colossal Titan Thumbs Down Emoji Skin

  • Armin WP Emoji Skin

Mikasa Bundle

Grab your scarf and fight with your fellow Scouts with this bundle featuring Hange and Sasha Emoji Skins.

  • Mikasa Epic Crossover

  • Smiling Titan KO Effect

  • Sasha Sweat Emoji Skin

  • Hange Wow Emoji Skin

Levi Bundle

Fight with no regrets with this Levi bundle, featuring his commanding officer Erwin and the deadly Smiling Titan KO Effect.

  • Levi Mythic Crossover

  • Smiling Titan KO Effect

  • Levi GG Emoji Skin

  • Erwin One More Emoji Skin

Wall Maria has been breached and Titans have made their way to Shiganshina District! Battle on these new Maps and defend humanity!

  • Shiganshina District (2v2)

  • Shiganshina District Brawl (3v3)

Beware enemies hidden inside Wall Maria! Quickly go invisible when you don’t use any powers in this tense game mode. Stay invisible too long, or use any power (including dodge) and you’re visible once more.

Which side will you choose in the fight for humanity - Team Titan or Team Scout? Choose your faction and hop into the brawl for the next 2 weeks!

  • Choose your Faction based on your personal preference. There is no wrong choice!

  • Factions compete against each other by playing online matchmaking games.

  • When you play any Game Mode online, you earn Influence for your Faction.

  • The Faction with the most Influence when the Skirmish ends is the winner.

  • Special “Skirmish Battles” take place when you get matched with a member of the opposing Faction in Ranked. A random Influence multiplier is applied to a Skirmish Battle, which can be seen on the loading screen before the match.

  • Some rewards are granted when you choose your Faction, and extra rewards are granted when the Skirmish ends.

  • Faction Title awarded based on your total personal contribution to your Faction at the end of the Skirmish.

  • Scout/Titan Adept – 5,000 Influence

  • Hero – 50,000 Influence

  • Legend – 150,000 Influence

  • **Scout Regiment/Colossal Titan **– 300.000 Influence

  • Each member of the winning Faction will earn an animated version of their Faction’s Avatar. Additionally, any Titles that have been earned from your personal contribution to your Faction’s Influence will be yellow.

  • Titles that have been earned by members of the losing Faction will be white.

  • You can check the status of the ongoing Skirmish, including when the Skirmish ends, in the notifications tab of the Player Menu.

The Scouts vs. Titans Skirmish began immediately on December 3, 2025 at 4am EDT/9am UTC and will end on December 17, 2025 at 4am EDT/9am UTC.

Immediately after the Skirmish ends, Titles will be awarded to everyone who earned them, and the animated Avatar will be given to the members of the winning Faction.

_You’ve grown your Guild, now it’s time to compete! Hop into Guild Battles, complete Guild Missions, and earn your spot on the Guild Leaderboards! _

Guild Points are the core scoring system for Guild vs Guild competition. Rankings will be viewable in the new Guild Leaderboard. Rankings reset weekly, and Guilds are ranked based on how many Guild Points they earn.

You can earn Guild Points in two ways, and both matter equally:

Guild Missions

These are cooperative objectives that every member contributes to. All progress is shared. Completing missions awards Guild Points. Every Guild receives the same set of missions each week. A new randomized set arrives at the weekly reset, so Guilds start fresh together.

Guild Battles

A Guild Battle can occur in any team queue when a full team from your Guild matches against a full team from another Guild. Winning the match awards Guild Points. The amount you earn is affected by your Elo gain, your team’s average Elo, and a random multiplier displayed in the Match Loading screen, similar to Skirmishes. Higher rated teams are capable of earning more points.

Coordinate, compete, and climb the weekly Guild Rankings. Phase 2 begins the era of Guild competition, and every week is a new chance to take the top spot!

As a reminder, Guilds Phase 3 with Guild Duels is coming in 2026, and we’ll have more information about that in the coming months.

Guild Improvements & Bug Fixes

We’ve made several updates to guilds since the launch of Phase I, including:

UX
  • The Guilds popup can now be closed by pressing the Guilds tab in the Player Menu.
UI
  • Fixed some highlighting bugs when browsing Avatars for your Guild

  • Fixed the XP bar in the Guilds in-lobby dropdown screen.

Search
  • Guilds can now be searched by name.
Members Screen
  • Members can now be sorted by "Activity,” showing which members are online members and their time since last active.

  • Members can now be sorted by XP (weekly and total).

  • Members’ XP earned (weekly and total) are now shown when sorting by XP.

  • Kick, quit, disband and change leadership now have an extra confirmation screen.

  • Moving your mouse around on the Guild member screen will no longer hide the dropdown menu.

  • The number of online members are now shown.

  • Fixed a bug where the sort type was stuck on ‘Smart’.

  • Fixed a number of sorting bugs.

  • Fixed text overflow in certain languages.

Application/Recruitment
  • Applicants can be filtered to now narrow down by specific criteria instead of adding to your list.

  • Fixed a bug where the dropdown box would linger around when interacting with other objects on that screen.

Experimental Queue Returns: Dodge Exhaustion

_Available now in the “Play” tab, try out our new experimental Feature: Dodge Exhaustion. _

When a player uses dodge while airborne, the cooldown will not reset on the usual timer until they touch the ground, touch the wall, or get hit.

The Experimental Queue will be live for 3 weeks until Dec 24th at 4am EDT/9am UTC. Send us your feedback through our official socials like (https://discord.gg/brawlhalla) or (https://twitter.com/brawlhalla).

Updated End-of-Match Fanfare Text

At the end of every match, check out the fanfare text which has now been updated to match the style of the current logo!

Extra Life Emote: Last Chance

_Thank you to everyone who’s donated to Children’s Healthcare of Atlanta by purchasing the Extra Life Emote. _

This patch represents your LAST CHANCE to donate to this great cause through a purchase of this Emote. The Extra Life Emote will leave Mallhalla when patch 10.02 goes live.

Gameplay
  • **Grounded String Leniency **has graduated from experimental into all queues!

  • Companions now have improved navigation around all Maps.

Mallhalla
  • Ascended Legends and “Brawlhalla: Guardians” bundles are now visible in the “Accessories” tab, since they include exclusive Companions.
Art/Animation
  • Adjusted **Patrick Star's **Emote animation when performing Primal Roar, The Running Man, Take a Bow, See Ya, Maniacal Laugh, So Salty, Facepalm, Deal With It, Photo Op, The Flex, Avatar Flag, Cossack Dance, Shadowboxing, and the Smooth Moves Emotes.

  • Updated the Color Exclusion list.

Localization
  • Updated translations for Lady Vera’s lore in all languages.

  • Updated the translations of certain terms in European Spanish: Kung Foot ▶️Kung Fut, Brawler ▶️Luchador

UI
  • Fixed missing characters on the “report user” screen.

The free-to-play Legend rotation for this week features: Arcadia, Queen Nai, Vector, Fait, Isaiah, Magyar, Sir Roland, Tezca, and Ragnir.

  • Arcadia – The humble beetle farmer turned Glorious Queen of the Faefolk. Arcadia, the great champion of the Fangwild, fights in the Grand Tournament with Orma - the singing Greatsword, her Eldritch Thorn Spear, and trusty beetle companion Domo.

  • Queen Nai – With each victory nourishing the gods of her people, Queen Nai has come wielding Katars, Spear, and her powerful sorcery.

  • Vector – Transforming into a jet with his Rocket Lance and wielding his Bow to fight, Vector travels through time and space to battle crime!

  • Fait – Speaking to the stars and using glimpses of the future, Fait battles for good with her Scythe and Orb!

  • Isaiah – Major Isaiah Marshall, OEL’s special forces commander is at your service. He uses Cannon and Blasters with the help of his drone that’s equipped with a cloaking device and rockets!

  • Magyar – As the last remaining member of the Batavian Strazci army and wielding the strength of a 100 elite knights, this spectral guardian has come for the glory of battle with their Greatsword and Hammer!

  • Sir Roland – No one in Valhalla feels a greater thirst for victory in the tournament than Sir Roland, as he strikes down his opponents with Rocket Lance and Sword.

  • Tezca – The greatest luchador in the world who also became an ancient god. Tezca makes his own rules in the ring with his Gauntlets & Battle Boots!

  • Ragnir – This apex predator, whose home is in the Fangwild, now ventures outward using his Katars and Axe to take on the rest of the Legends in Valhalla!