# Brick Rigs Update Time - Product: Brick Rigs (https://whatsnew.fyi/product/brick-rigs) - Vendor: Fluppisoft GmbH - Date: 2017-05-28 - Original notes: https://store.steampowered.com/news/app/552100/view/5261849601518291318 - Permalink: https://whatsnew.fyi/product/brick-rigs/releases/2017-05-28-update-time What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Spring mode for actuators - **added** — Suspension travel property for axles - **added** — New color picker in the editor - **added** — New import function for the editor - **added** — New exhaust brick - **added** — New imageplate bricks - **added** — Over 30 new bricks in total - **changed** — Heavily improved spawn time - **changed** — Increased aerodynamic lift and decreased drag - **changed** — Characters will ragdoll when hit by a vehicle - **changed** — Vehicles are centered on rails according to their location in the editor, not the seat location - **changed** — The piston brick can now be attached in the extended position - **changed** — Adjusted friction for all wheels - **changed** — Properties in the editor are greyed out when they cannot be accessed - **changed** — Moving bricks up and down is now done by holding shift and moving the mouse - **changed** — Improved performance when duplicating bricks - **changed** — Bricks are sorted by name and size - **changed** — You will now be moved to the last garage you spawned at when recovering - **fixed** — Fixed repairing sometimes moving the vehicle horizontally - **fixed** — Fixed attaching couplings failing between two different vehicles - **fixed** — Fixed wheels sometimes bouncing when they block due to braking Hello! This update includes a lot of new bricks, improvements and bug fixes. Important notes for builders: Moving bricks up and down in the editor is now done by holding shift and moving the mouse. Trains have to be centered in the editor now in order to be placed correctly on train tracks (the key binding to center bricks in the editor will help here). New: - Spring mode for actuators - Suspension travel property for axles - New color picker in the editor - New import function for the editor - New exhaust brick - New imageplate bricks - Over 30 new bricks in total Improvements: - Heavily improved spawn time - Increased aerodynamic lift and decreased drag - Characters will ragdoll when hit by a vehicle - Vehicles are centered on rails according to their location in the editor, not the seat location - The piston brick can now be attached in the extended position - Adjusted friction for all wheels - Properties in the editor are greyed out when they cannot be accessed - Moving bricks up and down is now done by holding shift and moving the mouse - Improved performance when duplicating bricks - Bricks are sorted by name and size - Fixed long delay when removing large vehicles or exiting games while a large vehicle is loaded - You will now be moved to the last garage you spawned at when recovering Bugfixes: - Fixed repairing sometimes moving the vehicle horizontally - Fixed attaching couplings failing between two different vehicles - Fixed wheels sometimes bouncing when they block due to braking - Fixed a bug where the collision shape of bricks could be slightly misaligned - Fixed interaction menu showing for static actuators - Fixed multiple collision issues on the Canyon map