# Brick Rigs Update - Product: Brick Rigs (https://whatsnew.fyi/product/brick-rigs) - Vendor: Fluppisoft GmbH - Date: 2018-06-05 - Original notes: https://store.steampowered.com/news/app/552100/view/5261849601518290846 - Permalink: https://whatsnew.fyi/product/brick-rigs/releases/2018-06-05-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Make vehicles in multiplayer more stable - **changed** — Projectiles now inherit the velocity of the vehicle - **changed** — Improve attenuation for gunshot and explosion sounds - **changed** — Vehicle type show flags for the open menu now saved - **changed** — Restore old ragdoll mechanics for singleplayer - **changed** — Make grass more realistic for the city map - **changed** — Make lights appear brighter from further away by preventing glow from being hidden by light refraction - **changed** — Explosions now emit light - **fixed** — Fix projectiles not firing straight from guns in multiplayer - **fixed** — Fix lights staying switched on after breaking - **fixed** — Fix color wheel not closing in the editor - **fixed** — Fix lights glowing but not emitting light in always on mode - **fixed** — Fix 2x2x1 axle mirroring incorrectly - **added** — Add outlines for all bricks drawn in X-Ray mode in the editor - **added** — Add zombie game mode for city map Hello everyone, After a long beta testing phase this new update is finally released. Besides many bug fixes some new features made it in as well. Improvements: -Vehicles in multiplayer more stable -Projectiles inherit the velocity of the vehicle -Better attenuation for gunshot and explosion sounds -Vehicle type show flags for the open menu now saved -Restored old ragdoll mechanics for singleplayer -More realistic grass for the city map -Made lights appear brighter from further away, before the glow would be hidden by the refraction of the light -Explosions now emit light Fixes: -Projectiles not firing straight from guns in multiplayer -Lights staying switched on after breaking -Color wheel not closing in the editor -Lights glowing but not emitting light in "always on" mode -2x2x1 axle mirroring incorrectly New: -Outlines for all bricks drawn in X-Ray mode in the editor (press X to activate) -Zombie game mode for city map