Update Time
- Press Shift+F to regain control while in free cam
- Lots of new bricks including actuators, ramps, flamethrower, and wheel
- Bricksville conquest mode
- New flash patterns for lights
- Steam cloud saves
- Players can remove and scrap vehicles in non sandbox modes and receive money back depending on condition
- Players and zombies can be run over smoothly and don't block vehicles anymore
- Camera now remains looking in the same direction after entering or exiting a vehicle or dying in a vehicle
- Vehicles automatically removed in non sandbox multiplayer after 5 minutes
- Fire spreads slower on more dense materials
- Some materials like metal are inflammable now
- Weapon boxes don't drop weapons the player already has
- Free cam can be used while the game is paused
- Switching between teams sometimes doesn't update the player's loadout
- Zombies getting stuck on buildings in City
- Clients kicked from a server when restarting the round or loading a new level
- Fire remains in world after entering editor with a vehicle
- Input sometimes does not reset upon repairing, leading to guns or explosives constantly triggering
- Vehicles catching fire and being damaged by it while in god mode
- Order of items in the inventory not always the same
- Pause mode glitches out physics
Hello everyone!
This time around I won't forget to publish the changenotes on Steam ;) The new update is out today, it focuses mainly on fixing bugs, improving existing features as well as adding a bunch of new bricks.
New: -Press Shift+F to regain control while in free cam -Lots of new bricks (actuators, ramps, flamethrower, wheel etc.) -Bricksville conquest mode -New flash patterns for lights -Steam cloud saves
Improvements: -Players and zombies can be run over smoothly and don't block vehicles anymore -Camera now remains looking in the same direction after entering or exiting a vehicle (or dying in a vehicle) -Vehicles automatically removed in non sandbox multiplayer after 5 minutes -Players can remove (scrap) vehicles in non sandbox modes now and will get money back for it (depending on its condition) -Fire spreads slower on more dense materials -Some materials like metal are inflammable now -Weapon boxes don't drop weapons the player already has -Free cam can be used while the game is paused
Bug fixes: -Switching between teams sometimes doesn't update the players loadout -Zombies getting stuck on buildings in City -Clients kicked from a server when restarting the round or loading a new level -Fire remains in world after entering editor with a vehicle -Input sometimes does not reset upon repairing, leading to guns or explosives constantly triggering -Vehicles catching fire and being damaged by it while in god mode -Order of items in the inventory not always the same -Pause mode glitches out physics