Brick Rigs — Update Time

Update Time

Added 6
  • Press Shift+F to regain control while in free cam
  • Lots of new bricks including actuators, ramps, flamethrower, and wheel
  • Bricksville conquest mode
  • New flash patterns for lights
  • Steam cloud saves
  • Players can remove and scrap vehicles in non sandbox modes and receive money back depending on condition
Changed 7
  • Players and zombies can be run over smoothly and don't block vehicles anymore
  • Camera now remains looking in the same direction after entering or exiting a vehicle or dying in a vehicle
  • Vehicles automatically removed in non sandbox multiplayer after 5 minutes
  • Fire spreads slower on more dense materials
  • Some materials like metal are inflammable now
  • Weapon boxes don't drop weapons the player already has
  • Free cam can be used while the game is paused
Fixed 8
  • Switching between teams sometimes doesn't update the player's loadout
  • Zombies getting stuck on buildings in City
  • Clients kicked from a server when restarting the round or loading a new level
  • Fire remains in world after entering editor with a vehicle
  • Input sometimes does not reset upon repairing, leading to guns or explosives constantly triggering
  • Vehicles catching fire and being damaged by it while in god mode
  • Order of items in the inventory not always the same
  • Pause mode glitches out physics

Hello everyone!

This time around I won't forget to publish the changenotes on Steam ;) The new update is out today, it focuses mainly on fixing bugs, improving existing features as well as adding a bunch of new bricks.

New: -Press Shift+F to regain control while in free cam -Lots of new bricks (actuators, ramps, flamethrower, wheel etc.) -Bricksville conquest mode -New flash patterns for lights -Steam cloud saves

Improvements: -Players and zombies can be run over smoothly and don't block vehicles anymore -Camera now remains looking in the same direction after entering or exiting a vehicle (or dying in a vehicle) -Vehicles automatically removed in non sandbox multiplayer after 5 minutes -Players can remove (scrap) vehicles in non sandbox modes now and will get money back for it (depending on its condition) -Fire spreads slower on more dense materials -Some materials like metal are inflammable now -Weapon boxes don't drop weapons the player already has -Free cam can be used while the game is paused

Bug fixes: -Switching between teams sometimes doesn't update the players loadout -Zombies getting stuck on buildings in City -Clients kicked from a server when restarting the round or loading a new level -Fire remains in world after entering editor with a vehicle -Input sometimes does not reset upon repairing, leading to guns or explosives constantly triggering -Vehicles catching fire and being damaged by it while in god mode -Order of items in the inventory not always the same -Pause mode glitches out physics

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