Patch #1
Added 4
- Add UI scaling slider
- Add color display names for the colorblind
- Add ability to spawn on vehicles from free cam
- Add ability to add tags to vehicles and search by tags
Changed 5
- Simplify and make UI design more intuitive
- Make barrel length affect projectile velocity
- Reduce glass refraction and refraction artefacts
- Reduce projectile penetration
- Make small scalable connections stronger
Fixed 7
- Fix piston actuators not working when built extended
- Fix vehicle selection category not saved after closing the game
- Fix drag strip tire stacks being solid objects
- Fix movement speed and walking animations not synced in multiplayer
- Fix vehicle movement not synced after host drove
- Fix adding ammo to a vehicle not reloading its guns
- Fix exhaust and pump bricks not being controllable by input channels
The first patch after the new update has been released! I tried to address a lot of the initial feedback about the overall UI design as well as various bugs and issues that have been found.
The patch includes:
- Improvement: Simpler and more intuitive UI design
- Improvement: UI scaling slider
- Improvement: Color display names for the colorblind
- Improvement: Ability to spawn on vehicles from free cam
- Improvement: Barrel length affects projectile velocity
- Improvement: Reduced glass refraction and refraction artefacts
- Improvement: Reduced projectile penetration
- Improvement: Made small scalable connections stronger
- Feature: Ability to add tags to vehicles and to search by tags
- Fix: Piston actuators not working when built extended
- Fix: Vehicle selection category not saved after closing the game
- Fix: Drag strip tire stacks are solid objects
- Fix: Movement speed and walking animations not synced in multiplayer
- Fix: Vehicle movement not synced after host drove
- Fix: Adding ammo to a vehicle doesn't reload its guns
- Fix: Exhaust and pump bricks cannot be controlled by input channels
- More small fixes and improvements