Patch 1.1.3
- Kill characters, remove items and vehicles that fall under the map
- Look at player free cam mode with ability to hold F to cycle modes in free cam
- Ability to unequip grenades by pressing the key again
- Ability to trigger fire actions without a numpad, displayed on the dashboard with keybind to Next Fire Action
- Display reason when the vehicle spawn button is disabled
- Reduce grenade damage, especially to buildings
- Redesign current item widget
- Improve target marker UI
- Increase view distance when zooming in
- Increase max range of MG bricks
- Server tick rate displayed with ping icons
- Scalable size ignored when selecting mirrored bricks
- Tanks get stuck in turns
- Only host can spawn option shown in non sandbox modes
- Brick right click menu still visible after exiting the editor
- Target marker impact points not showing
- UI ammo count not updated
- Vehicles with too many bricks not spawning properly in multiplayer
- Scalable bricks remain at low LOD when scaling from small to big
Hello everyone!
Patch 1.1.3 is now live and contains the following fixes and changes:
Enhancement: Kill characters, remove items and vehicles that fall under the map Enhancement: Look at player free cam mode (hold F to cycle modes in free cam) Enhancement: Ability to unequip grenades by pressing the key again Enhancement: Display reason when the vehicle spawn button is disabled Enhancement: Reduce grenade damage (especially to buildings) Enhancement: Redesign current item widget Enhancement: Improve target marker UI Enhancement: Increase view distance when zooming in Enhancement: Ability to trigger fire actions without a numpad (displayed on the dashboard, bind a key to "Next Fire Action" to use) Enhancement: Increase max range of MG bricks Bug: Server tick rate displayed with ping icons Bug: Scalable size ignored when selecting mirrored bricks Bug: Tanks get stuck in turns Bug: Only host can spawn option shown in non sandbox modes Bug: Brick right click menu still visible after exiting the editor Bug: Target marker impact points not showing Bug: UI ammo count not updated Bug: Vehicles with too many bricks don't spawn in multiplayer (should work better now, still not advised to scale very large creations) Bug: Scalable bricks remain at low LOD when scaling from small to big