# Brick Rigs Patch 1.6.2 released! - Product: Brick Rigs (https://whatsnew.fyi/product/brick-rigs) - Vendor: Fluppisoft GmbH - Date: 2024-01-25 - Original notes: https://store.steampowered.com/news/app/552100/view/3973931474170252161 - Permalink: https://whatsnew.fyi/product/brick-rigs/releases/2024-01-25-patch-1.6.2-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Match settings in host menu not being divided into categories - **added** — Option to only allow public Workshop items to be spawned as an alternative to whitelists - **added** — Context menu to chat messages allowing kicking and viewing the associated vehicle in the Steam overlay - **added** — Chat notification for attempted and failed vehicle spawns - **fixed** — Clients always seeing themselves as dead on the scoreboard - **changed** — Manually entered brick location and rotation should not change after committing the move - **fixed** — Dead zone in brick rotation at around 90° of pitch - **changed** — Reworked editor move mirroring to prevent floating point errors from accumulating - **changed** — Increased tolerance for detecting mirrored bricks - **fixed** — Crash when copying output channel bricks - **changed** — Leave the original brick selected when mirror copying if mirror mode is enabled - **fixed** — Issues with config exporting and importing, causing the vehicle whitelist not being saved correctly - **fixed** — Heat seeking projectiles targeting the own vehicle - **changed** — Improved handling of corrupt vehicle files to output an error instead of half loading, freezing or crashing Patch 1.6.2 is now live on the main branch with the following changes: UI: - Fixed match settings in host menu not being divided into categories - Added option to only allow public Workshop items to be spawned as an alternative to whitelists - Added context menu to chat messages, which allows kicking as well as viewing the associated vehicle in the Steam overlay - Added chat notification for attempted and failed vehicle spawns (useful to identify vehicles that crashed the server) - Fixed clients always seeing themselves as dead on the scoreboard Editor: - Manually entered brick location and rotation should not change after committing the move anymore - Fixed dead zone in brick rotation at around 90° of pitch - Reworked editor move mirroring to prevent floating point errors from accumulating and bricks not being recognized as mirrored anymore - Increased tolerance for detecting mirrored bricks - Fixed crash when copying output channel bricks - Leave the original brick selected when mirror copying if mirror mode is enabled Misc: - Fixed issues with config exporting and importing, causing the vehicle whitelist not being saved correctly for example - Fixed heat seeking projectiles targeting the own vehicle - Improved handling of corrupt vehicle files, should now output an error instead half loading, freezing or crashing