# Brick Rigs Update 1.9 released! - Product: Brick Rigs (https://whatsnew.fyi/product/brick-rigs) - Vendor: Fluppisoft GmbH - Date: 2025-10-17 - Original notes: https://store.steampowered.com/news/app/552100/view/553504715299619081 - Permalink: https://whatsnew.fyi/product/brick-rigs/releases/2025-10-17-update-1.9-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Translate the game into 12 new languages: Arabic, Bengali, French, Hindi, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, and Ukrainian - **added** — Add a crash reporter window that appears when Brick Rigs crashes, allowing users to send crash reports with optional additional information - **added** — Create a bug tracker using GitHub Issues available at bugs.brick-rigs.com - **added** — Launch native Linux version of Brick Rigs - **added** — Add AMD FidelityFX™ Super Resolution (FSR) support as an alternative for systems that do not support NVIDIA DLSS - **added** — Add vision deficiency (color blindness) settings - **added** — Add wind direction sensor type - **changed** — Improve fluid dynamics by separating the calculation of lift from drag - **changed** — Improve several looping sounds - **changed** — Lower minimum camera speed in the editor - **changed** — Reduce battle rounds to 15 - **changed** — Make enabled search filters more obvious - **changed** — Make BBCode-formatted Workshop descriptions render correctly - **changed** — Make smoke effects scale with scalable exhausts - **changed** — Make vehicles spawning inside of each other less likely - **changed** — Sort brick tick functions for more deterministic logic - **fixed** — Fix physics behaving unpredictably around the gimbal lock angles - **fixed** — Fix injured dummies not being healed when revived - **fixed** — Fix a specific editor spawn box in Bricksville overlapping with buildings - **fixed** — Fix auto-balancing not working if there is an empty team in battle mode After several months of development, testing and bug fixing, **update 1.9** has finally been released to the public branch! Here is a summary of the changes: ##### Translations In addition to English and German, we have translated the game into **12 new languages**: - Arabic - Bengali - French - Hindi - Japanese - Korean - Polish - Portuguese - Russian - Simplified Chinese - Spanish - Ukrainian Since a lot of translations were automated and not reviewed by us or the community yet, we expect there to be a few issues remaining. We will continue to work on improving the translations over time. ##### Crash Reporter and Bug Tracker If Brick Rigs crashes, a **crash reporter** window will now appear. You can choose to send us crash reports, including optional additional information. We have also created a **bug tracker** using GitHub Issues, available (http://bugs.brick-rigs.com/). These improvements will help us find and fix bugs (especially crashes) more efficiently and effectively than before. ##### Linux Support With update 1.9, we are launching the first **native Linux version** of Brick Rigs. Our goal is to improve performance and stability by avoiding compatibility layers such as Proton or Wine. ##### AMD FidelityFX™ Super Resolution Support We have added **AMD FidelityFX™ Super Resolution (FSR)** as an alternative for systems that do not support NVIDIA DLSS. Like DLSS, FSR renders the game at a lower resolution and then upscales the image to the final output resolution. This can boost frame rates with minimal impact on image quality. ##### Additional Improvements - Added vision deficiency (color blindness) settings - Added wind direction sensor type - Improved fluid dynamics by separating the calculation of lift from drag - Improved several looping sounds - Lowered minimum camera speed in the editor - Reduced battle rounds to 15 - Made enabled search filters more obvious - Made BBCode-formatted Workshop descriptions render correctly - Made smoke effects scale with scalable exhausts - Made vehicles spawning inside of each other less likely - Sort brick tick functions for more deterministic logic ##### Bug Fixes - Fixed physics behaving unpredictably around the gimbal lock angles - Fixed injured dummies not being healed when revived - Fixed a specific editor spawn box in Bricksville overlapping with buildings - Fixed auto-balancing not working if there is an empty team in battle mode - Fixed vehicle downloads getting stuck at 0% - Fixed some match settings being displayed as zero instead of unlimited - Fixed unstable sorting of servers in the server browser - Fixed unreliable siren cycling - Fixed new item button on UGC browser being shown when the user cannot enter the editor - Fixed inability to remove vehicles with dummies inside - Fixed cursor not being moved to the center when opening the menu in windowed mode - Fixed non-ANSI characters not being displayed in server titles and descriptions - Fixed detonators not breaking off when triggered through a collision - Fixed a bunch of crashes