Brotato — Patch 1.1.6.3

Patch 1.1.6.3

Changed 2
  • Landmines now get removed in priority when reaching the structure limit
  • Lobsters now also get removed in priority when reaching the enemy limit
Fixed 14
  • Jerky healing stopping at the end of a wave and preventing effects that trigger when picking up consumables at max health
  • Mods located on paths containing non-ASCII characters could not be loaded
  • Chinese localization of Chef's description
  • Japanese localization for explosive and replaced 与えます with 付与
  • Gameplay options going over the edges of the screen in certain languages
  • Axolotl sometimes swapping stats other than the ones displayed
Removed 1
  • More unusable items from specific characters' pool
  • Removed more unusable items from specific characters' pool

  • Fixed a bug where Jerky would stop healing at the end of a wave and thus stop effects that happen when picking up a consumable while at max health

  • Fixed a bug where mods being located on a path containing non-ASCII characters could not be loaded (e.g., Chinese characters)

  • Fixed the Chinese localization of Chef's description

  • Fixed the Japanese localization for explosive and replaced 与えます with 付与, which was used for other translations already

  • Fixed a bug where the gameplay options would go over the edges of the screen in certain languages

  • Fixed a bug where the Axolotl would sometimes swap stats other than the ones displayed

  • Fixed a bug where the Axolotl would sometimes pick the wrong stats to swap

  • Fixed a bug where having multiple Druids in coop would sum the chances of the fruits being poisoned

  • Fixed a bug where the "% Reroll Price" secondary stat could get focused in coop

  • Landmines now get removed in priority when reaching the structure limit

  • Lobsters now also get removed in priority when reaching the enemy limit

  • Fixed a bug where curse particles would linger on for a bit after a structure disappeared

  • Fixed a bug where continuing a run from before version 1.1.0 could crash the game

  • Fixed issues with the Russian localization

  • Character progress in the DLC map is no longer lost when the DLC is disabled. It will reappear when the DLC is activated again.

  • In single player only the first connected controller was able to give movement input. It's now fixed so that any connected controller can be used in single player.

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