PATCH 1.1.8.0
Changed 3
- Upgrade Brotato to Godot 3.6 for improved controller support and various bugfixes
- Update German translation of the lure from Köder to Lockmittel
- Improve performance of explosions and graphical effects including hitmarkers, gold pickups, healing, and damage numbers
Fixed 3
- Particles are now shown on hardware which does not support OpenGL 3.3, including burning enemies, explosions, and hitmarkers
- Certain Xbox controllers are no longer recognized twice, preventing double inputs
- Pulling in enemies with harpoon now reduces their damage correctly
-
Fixed an issue where particles were not shown on hardware which does not support OpenGL 3.3 (burning enemies, explosions, hitmarkers and others)
-
Upgraded Brotato to Godot 3.6 which improves support for certain controllers and provides various other bugfixes and improvements
-
Fixed an issue that certain Xbox controllers were recognized twice by Godot, resulting in double inputs being registered
-
Update german translation of the lure from "Köder" to "Lockmittel"
-
Improve performance of explosions and various graphical effects (hitmarkers, gold pickups, healing, damage numbers and others)
-
Pulling in enemies with harpoon now reduces their damage correctly