Patch 1.1.6.3
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Removed more unusable items from specific characters' pool
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Fixed a bug where Jerky would stop healing at the end of a wave and thus stop effects that happen when picking up a consumable while at max health
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Fixed a bug where mods being located on a path containing non-ASCII characters could not be loaded (e.g., Chinese characters)
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Fixed the Chinese localization of Chef's description
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Fixed the Japanese localization for explosive and replaced 与えます with 付与, which was used for other translations already
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Fixed a bug where the gameplay options would go over the edges of the screen in certain languages
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Fixed a bug where the Axolotl would sometimes swap stats other than the ones displayed
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Fixed a bug where the Axolotl would sometimes pick the wrong stats to swap
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Fixed a bug where having multiple Druids in coop would sum the chances of the fruits being poisoned
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Fixed a bug where the "% Reroll Price" secondary stat could get focused in coop
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Landmines now get removed in priority when reaching the structure limit
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Lobsters now also get removed in priority when reaching the enemy limit
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Fixed a bug where curse particles would linger on for a bit after a structure disappeared
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Fixed a bug where continuing a run from before version 1.1.0 could crash the game
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Fixed issues with the Russian localization
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Character progress in the DLC map is no longer lost when the DLC is disabled. It will reappear when the DLC is activated again.
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In single player only the first connected controller was able to give movement input. It's now fixed so that any connected controller can be used in single player.