PATCH 1.1.8.0
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Fixed an issue where particles were not shown on hardware which does not support OpenGL 3.3 (burning enemies, explosions, hitmarkers and others)
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Upgraded Brotato to Godot 3.6 which improves support for certain controllers and provides various other bugfixes and improvements
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Fixed an issue that certain Xbox controllers were recognized twice by Godot, resulting in double inputs being registered
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Update german translation of the lure from "Köder" to "Lockmittel"
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Improve performance of explosions and various graphical effects (hitmarkers, gold pickups, healing, damage numbers and others)
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Pulling in enemies with harpoon now reduces their damage correctly