# Chivalry 2 changelog > Chivalry 2 is a multiplayer first person slasher inspired by epic medieval movie battles. - Vendor: Torn Banner Studios - Category: Games - Official site: https://chivalry2.com/ - Tracked by: What's New (https://whatsnew.fyi/product/chivalry-2) - Harvested from: Steam (app 1824220) - Entries below: 19 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Chivalry 2 Hotfix 2.11.4 - Date: 2025-12-09 - Original notes: https://store.steampowered.com/news/app/1824220/view/494962277561140938 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-494962277561140938 A minor hotfix (2.11.4) has been released to improve game stability. Please update your game! ### Chivalry 2 Hotfix 2.11.3 - Date: 2025-05-20 - Original notes: https://store.steampowered.com/news/app/1824220/view/517461245625895093 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-517461245625895093 A minor hotfix (2.11.3) has been released to improve game stability. Please update your game! ### Chivalry 2 Hotfix 2.11.1 - Date: 2024-07-30 - Original notes: https://store.steampowered.com/news/app/1824220/view/4337612994951868614 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-4337612994951868614 Good morrow, knights! A minor hotfix (2.11.1) has been released with Regicide at Trayan Citadel balance changes, bug fixes, and more! ##### Balance Changes - Regicide at Trayan Citadel **Fuse Stage** - Fuse Timer decreased from 30 seconds down to 25 seconds - Reduced delay in Agathian spawn positioning change during the second phase of placing powder kegs **VIP vs VIP Stage** - Increased the possible final timer by 3 minutes - Fixed bug that caused Argon's health to be slightly less than intended - Reduced the spawn delay for Agathian troops by 1 second Dev Notes: _We’ve loved hearing all the reception and feedback towards Trayan Citadel! We’re so glad our community has been enjoying the spectacle of the new map. Although we love that Argon's final push to avenge his father was reflected in this difficulty for attackers, after monitoring matches and feedback since the release, we believe Argon and his troops need a little assistance, particularly in the later half of the map. Do not worry, defenders, as plenty of opportunities remain to hold back the Agathians and protect Malric from these unjust invaders._ ##### General - Updated Server and Client backend - Made improvements to help prevent the “Party Creation failed” error - Fixed a bug that incorrectly showed the amount of XP earned during boosted XP times - Fixed a bug that would time out party members if the party host switched matches too quickly - Fixed a bug that removed platform icons on the scoreboard after the first match - Fixed a bug that could cause occasional client physics hitching - Updated EOS protections - Implemented multiple crash fixes for Servers and Clients ##### Combat - Fixed a bug that allowed the spoon item stab attack, found on Trayan Citadel, to be used repeatedly too quickly ##### Customization - Fixed a bug that played Mason voice lines when using the Rebel Voice as an Agathian - Although they are a "Rebel" we believe praising the enemy commander would have been going just a little too far - Fixed the name on the previous “Templar Visorless Helmet,” as it did indeed include a visor - Fixed a bug showing the “Painted Maiden Helmet Featherless” as a purchasable cosmetic with gold, where it should only be earnable through the Regicide Campaign Pass ##### Map - Fixed an issue that could allow a player to access the enemy VIP spawn on Citadel earlier than intended - Fixed a rare bug that could prevent a VIP from spawning on Citadel - Fixed a bug that prevented the spikes on Duel Yard from dealing damage to players - Fixed a potential crash that could occur on Duel Yard ##### Unofficial Servers - Improved server command protections - Fixed a bug that could kick players out of the match when traveling between maps - Added visual ban list on Nitrado interface - Fixed a case where XP and gold weren’t being correctly awarded on unofficial servers ##### Console/Gamepad - Fixed a bug that prevented a ballista from being fired again if the Arrow Cam was used in the previous shot Additional Notes: Due to the nature of this Hotfix, PC Players will experience a larger-than-average download size when prompted to re-download the game for proper Hotfix installation. In addition to today's Hotfix notes, we've released a [new blog](https://chivalry2.com/2024/07/30/chivalry-2-the-path-ahead-for-chivalry) about the future of Chivalry 2. ### Chivalry 2 - Regicide Update is Out Now! - Date: 2024-05-22 - Original notes: https://store.steampowered.com/news/app/1824220/view/4191240933881690699 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-4191240933881690699 Chivalry 2’s Regicide Update introduces the epic Team Objective Map - Regicide at Trayan Citadel, the new Goedendag weapon, a new Campaign, quality of life improvements, and more! ##### Update Highlights - New Team Objective map - “Regicide at Trayan Citadel” - New Campaign Pass - “Regicide” - New Character Bundle - “Agatha Rebel Knight” - New Weapon - “Goedendag” - Combat Changes - QoL Improvements ##### ONCE MORE, LEGENDS WILL BE BORN _After many months of warfare, King Argon II and the allied Agathian noble houses make one final push to breach the walls of Trayan Citadel, the heart of Vantear and the Mason Order. However, Malric Terrowin will not stand for such insolence. Through fire, ash, and bloodshed, the kingdom shall finally decide… _ _“Who will sit upon the throne?”_ ##### New Team Objective Map - “Regicide at Trayan Citadel” _Agathians rally around their final hope in breaching the city walls: their battle ram of war called “The Lion’s Thrust.” In order to safely escort the ram, Agathians must retake the outer encampment from the Masons and regain the frontline strength. Should they breach the walls, the Agathian army must continue and blast their way to Malric’s castle through the Citadel, complete with a dreadful volcano (though some of the details, as told by tavern bards in the past, were highly exaggerated). The final stage will evoke Malric’s wrath, bringing him to the field of battle in a face-off against Argon II, leader of the Agathian Knights. Players must then fight and defend their king. Only one shall have claim to the kingdom!_ ##### New Weapon - “Goedendag” _A brutal weapon for a brutal age. Adding to the Poleman and Engineer’s subclass arsenal, the Goedendag is the shortest polearm of them all but the strongest and most versatile in damage output. While its slashes and overheads deal blunt damage, its stabs deal pierce damage, allowing the weapon to deal maximum damage to multiple class armour types. Be mindful of your attacks depending on the kind of opponent you are facing! In addition, this weapon’s special attack does massive damage against horses, stopping them in their tracks with a successfully timed blow. Take note of your swings during heavy attacks, as they are noticeably slower in comparison to your normal attacks._ ##### Maps ##### General - New map - Regicide at Trayan Citadel - New playable VIP - King Malric Terrowin - New objective type - VIP vs VIP ##### Bridgetown - Moved one of the torch locations closer to the Tenosia side during Stage 2B - Decreased Attacker spawn time from 10 to 8 seconds during Stage 2B - Decreased Attacker spawn time from 10 to 8 seconds during Stage 1C - Increased Defender spawn time from 8 to 9 seconds during Stage 2A - Fixed an issue where ambient corpses would sometimes appear during the cinematic - Fixed an issue where deployables could not be placed in the Guild Hall ##### Duelyard - Made the horses use the FFA skin variant on spawn - Added barrier at the end of the map to prevent players from falling off - Added an additional horse to the horse field - Added more bandage crates to the surrounding area - Added lance barrel weapon rack to the horse field - Added a turkey weapon rack - Fixed a desync that would occur upon spawn - Fixed an issue where the Jousting Targets would not spin - Fixed an issue where certain guard rails lacked collision in the main area ##### Fighting Pit - Fixed an issue where Environment kills would not count in FFA ##### Frozen Wreck - Fixed an issue where Environment kills would not count in FFA ##### Galencourt - Fixed an issue where Duke VIPs were present during the last stage instead of monks ##### Lionspire - Fixed an occurrence where the ram could be contested on the opposite side of the gate ##### Montcrux - Stage 2 - Engineers can no longer place constructibles near objective terrain - Stage 3 - Decreased amount of time for the portcullis to _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/4191240933881690699]_ ### Chivalry 2 Hotfix 2.10.2 - Date: 2024-04-23 - Original notes: https://store.steampowered.com/news/app/1824220/view/4176601063680512044 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-4176601063680512044 Good morrow, knights! A minor hotfix (2.10.2) has been released with new anti-cheat protections. ##### General - Updated anti-cheat security on all platforms. As our 2.10.1 Hotfix notes mentioned, our team has been working hard on this next stage of anti-cheat protection for Chivalry 2. This security update will help stop users who have been bypassing our anti-cheat protections and add further tools our moderation team can use to address cheaters and their multiple accounts. We believe this security update will help curb the use of cheats within Chivalry 2, although we know there may still be outliers that bypass even the new protection. Not to worry; our staff and moderation team will be on hand working hard to address any future tickets and reports regarding cheaters. If you believe you have encountered a user in-game who may be cheating, here are some steps to report them. ##### How to report a suspected cheater: **In-Game Reporting:** - Open the in-game scoreboard. - Xbox Button: Menu Button > Scoreboard - PS Button: Start Button > Scoreboard - PC Key: TAB - Navigate the scoreboard till you find the offending user. - Select the user and use the "Report" option. **ChivMail Reporting:** - To Access the ChivMail bot you'll need to join our [Official Discord](https://discord.gg/chivalry2). - ChivMail can be found on the top right of the User List once you've entered the Discord. - Use either a screen capping software or an HD mobile device to capture video of the suspected user. - Attach this video in a message to the ChivMail Bot on Discord in addition to the suspected user's in-game username. - Videos should be around 30 seconds long and clearly show the suspected user using in-game cheats if possible. _(If the video is too large for Discord, it can be uploaded unlisted onto a streaming platform like Youtube)_ - This will start a ticket on the topic that our moderators can respond to if additional information is needed. - Additional Step for EGS / Steam Users - Acquire the user's PlayerID: - Open the console by pressing ( ~ ) or ( NUMPAD - ) _(If your console does not open, you may have to "Enable developer console" in GAME SETTINGS) (Rebindable in the setting if necessary)_ - Type the command "listplayers" and hit ENTER (This copies the player list to your clipboard) - Open any Word processing application _(Notepad, Microsoft Word, etc)_ and press CTRL + V to paste the player list. - Find the offending player's name and ID # and include them in your ChivMail report. _(For example - Username - 12AB34CD56EF78GH)_ **Patch Troubleshooting:** For any users receiving the "Easy Anti-Cheat is not installed." Launch Error: please attempt to validate your game files. ### Chivalry 2 Hotfix 2.10.1 - Date: 2024-04-03 - Original notes: https://store.steampowered.com/news/app/1824220/view/4187858794081004928 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-4187858794081004928 Good morrow, knights! A minor hotfix (2.10.1) has been released with crucial bug fixes. ##### General - Fixed a bug that caused a player to be disconnected from a server when spawning at particular points on the Duelyard map. - Fixed a bug with the skill-based team balance feature that did not correctly allocate players between attack and defense. - Fixed a bug that prevented some players from being banned correctly from Unofficial Servers. Now that the skill-based team balancing feature has been fixed, it will also be re-enabled for all platforms once this Hotfix has gone live. Although this Hotfix was smaller, we wanted to address these more pressing bugs first while our team continues to work on fixes for our other known issues. We have also contributed significant time towards further testing the next layer of anti-cheat we mentioned in our [Community Blog](https://chivalry2.com/2024/02/22/chivalry-2-community-blog/). While we test this next stage in the fight against cheaters, we will continue to act against those who bypass our protections to cheat within Chivalry, promote cheats, encourage the use of cheats to others, or break our [Code of Conduct](https://chivalry2.com/conduct) in any additional ways. ### Chivalry 2 - Duel of the Fêtes Update is Out Now! - Date: 2024-03-05 - Original notes: https://store.steampowered.com/news/app/1824220/view/4128182933495804865 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-4128182933495804865 The Duel of the Fêtes Update (2.10) is now available on all platforms for Chivalry 2! Chivalry 2’s Fête For All Update introduces Unofficial Server Support, Skill-Based Team Balance, Three Free-For-All maps - Frozen Wreck, Bazaar and Duel Yard, a Team Deathmatch Map - Frozen Wreck, Region Selection, quality of life improvements and more. Read on below. ##### Update Highlights - **New Major Feature - Unofficial Server support with Nitrado** - **New Major Feature - Skill Based Team Balance** - New Feature - Region Selection Options - New Campaign Pass - “Fête-for-All” - New TDM map - “Frozen Wreck” - New FFA maps - “Frozen Wreck, Bazaar, Duelyard” - Combat Changes and Balance - QoL Improvements ##### New Major Feature - Unofficial Server Support! _The highly requested Unofficial Server support feature is now live! Players can now rent their own servers through Nitrado and customize them to their liking. Looking to organize a community event? Want to play only Brawl with your friends and nothing else? This is the place to go! Players will find a “Rent A Server” button directly in-game below when viewing the Server Browser, allowing them to begin the Unofficial server process._ Unofficial Servers have the following customizable features: - Votekick Parameters - Custom Class Limits - Custom Length Warmup Timer - Custom Length Match Timer (Team Objective) - Custom Length Match Timer (Non-Team Objective) - Custom Match Score Limit (Non-Team Objective) - Custom Match Player Count (Max of 64 players) - Ability to turn horses on or off - Ability to restrict players to third person or first person - Ability to disable combat zones - Passworded Server Support - Local Admin Support - Local Kicks / Bans - Local In-Game Server / Admin Messaging Want to know more? Check out our [Unofficial Server FAQ](https://chivalry2.com/2024/03/01/chivalry-2-unofficial-servers-faq/)! _With the release of unofficial servers, our standalone duel servers will become social spaces. It will be up to the players how they use these spaces, therefore we will no longer be actively moderating for “RDM” (Random Death Match Instances i.e. attacking players randomly like you would in the free-for-all gamemode). Players must still however comply with our [Code of Conduct](https://chivalry2.com/conduct) and (https://chivalry2.com/terms-and-privacy-policy)._ ##### New Major Feature - Skill Based Team Balancing _Teams will now balance players with an algorithm derived from global rank before the start of a given match. Once balanced, players will be unable to switch teams unless in the event of unbalanced player counts or when switched automatically by the game to maintain team balancing parameters._ The following modes will have Skill Based Team Balancing enabled: - 64 Player Team Objective (Matchmaking Queue) - 40 Player Mixed Modes (Matchmaking Queue) - Last Team Standing (Limited Time Queue and Standalone Servers) _This feature is currently not available for 3v3 Arena and Unofficial Servers, but we are exploring the option to add it in the future._ Additional Notes: _This feature was designed to help balance the start of a match, while still maintaining tight restrictions post-balancing around team size discrepancies. It behaves differently than a Skill Based Matchmaking system that would create entire lobbies of similarly skilled players ultimately requiring a much larger scope of work and introducing more risk. Due to the size of most of our lobbies, it made more sense for us to apply the balancing within the match itself. Just before a match begins after all players have loaded in, the server will perform a shuffle taking into consideration players' global ranks as well as their premade parties before assigning them a team. The system is built to prioritize parties staying together. The balance algorithm in use is not solely trying to achieve a 1:1 balance according to global rank. After the shuffle is _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/4128182933495804865]_ ### Chivalry 2 Hotfix 2.9.2 - Date: 2024-01-16 - Original notes: https://store.steampowered.com/news/app/1824220/view/6772917471805711080 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-6772917471805711080 Good morrow knights! A minor hotfix (2.9.2) has been released with balance adjustments to The Reclamation of Montcrux, fixes to the Crossparty Beta system, as well as a handful of general bug fixes. ##### General - Fixed an issue where hitching would occur during extensive play sessions - Fixed a small amount of unbuilt environmental lighting on Aberfell - Fixed an issue where the gate would not rise after completing Stage 3 of Rudhelm - Fixed an issue where the loading screen for Free-for-All Desert would use the Default art - Fixed an issue where thrown weapons or objects would sometimes not deal damage - Fixed an issue where the Arbalest crossbow textures would flicker after being thrown - Fixed an issue where nobles would become stuck when spamming grab on Bridgetown - Several crash fixes ##### Crossparties Beta - Fixed an issue where a crash would occur while navigating the Social Tab - Fixed an issue where the party leader could not kick party members - Improved reliability of friend online status ##### The Reclamation of Montcrux **Stage 1** - Removed instances of invisible collisions in front of the castle - Improved rock collision and navigation - Fixed an issue where player navigation would become untethered on certain walkable objects **Stage 2** - Fixed an instance of no collision present for the central tower wall - Addressed an exploit where players could get on top of the towers **Stage 3** - Increased portcullis opening time from 20 seconds to 30 seconds - Increased portcullis closing time from 10 seconds to 15 seconds - Increased Attackers respawn time from 2 seconds to 4 seconds - Fixed an issue where the portcullis would appear rising from the ground when standing above it **Stage 4** - Increased attack respawn time to 5 - Decreased defense respawn time to 7 ### Chivalry 2 Hotfix 2.9.1 - Date: 2023-11-27 - Original notes: https://store.steampowered.com/news/app/1824220/view/3872594683925459090 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3872594683925459090 Good morrow knights! A minor hotfix (2.9.1) has been released that resolves a character customization reset bug, fixes crossparty bugs, as well as two Montcrux map issues. ##### Customization - Fixed an issue where character customization and settings would reset The save data for character customization and settings were set to the incorrect file path, resulting in the failsafe to reset the player’s customization back to the default values. As a result of this fix, your customization may reset once more or return back to their previous customization seen before 2.9’s release. If players on PC wish to keep the customization and settings they made post 2.9’s release, the following workaround can be done: - _Make sure the game is closed - In your file explorer, navigate to “Chivalry 2/TBL/Saved/Cloud” - In a separate window, navigate to the location where your game is stored - Navigate through %localappdata%/Chivalry 2/TBL/Saved/Cloud - Backup the Cloud folder in your appdata directory - Copy over the Cloud folder seen in your game directory to your appdata directory - Start the game_ If done correctly, you should see your customization persist. ##### Crossparties Beta - - Fixed a crash that would occur when reading party info during matchmaking - - Fixed an issue where the game would not transition a player into a party when joining the party via the friends list while in a suspended state - - Fixed an issue where the game would not allow the player to send a game invitation via the Game Bar prior to sending an invite in-game - - Fixed an issue where the party leader could not kick a party member on the same platform ##### The Reclamation of Montcrux - Fixed an issue where horse spawners would be active in 64p Matchmaking - Fixed an issue where the third left wall explosion during stage 2 would teleport players in the map ### Chivalry 2 - Reclamation Update is Here! - Date: 2023-11-07 - Original notes: https://store.steampowered.com/news/app/1824220/view/3712713813608723419 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3712713813608723419 Chivalry 2’s Reclamation Update introduces a brand new Team Objective Map - The Reclamation of Montcrux, A new weapon - the Siege Crossbow, The new Last Peasant Standing Gamemode, New Shield Loadouts, quality of life improvements and more! Read on below. ##### Update Highlights - New Campaign Pass - “Reclamation” - New Team Objective map - “The Reclamation of Montcrux” - New Free For All map - “Desert” - New Limited Time Mode - “Last Peasant Standing” - Limited Time Arena Mode - “Mounted Combat” - New Weapon - Siege Crossbow - Combat changes - QoL improvements ##### New Map - “The Reclamation of Montcrux” _Word of the Tenosian Empire’s invasion has spread, stirring the ire of the Agathian noble houses with bitter memories of old wars. Fueled by vengeance, a call to war against Tenosia has risen once again. “We must reclaim our grounds and fight once more for Argon, our one and true King!!” Within days, the Agathians rallied enough troops and marched back into the unknown lands of the South, reaching the great fortress of Montcrux, a battleground scarred by many battles of the past. This is an uphill climb for the Agathians. They must break through the fortress’s walls with petards and avoid a rain of ballista fire from the Tenosians as the bombards continue to fire against the Agathian siege towers and camp. Should they break through, Agathians must then lift the keep’s gates and disable the bombards launching above, reclaiming the fortress as theirs once again._ ##### New Weapon - “Siege Crossbow” _Unlike its more lightweight predecessor, the Siege Crossbow fires bolts that can deal notable damage to siege weapons and constructables. It also has the power to pierce through them. Be wary when hiding behind barricades! While it may deal considerable damage, use caution when reloading, aiming, and shooting, as this is a bulky weapon and you are limited in the amount of shots you can fire. Make them count! _ ##### New Limited Time Gamemode - “Last Peasant Standing” _The peasantry of Aberfell are having a feud! Whose turn was it to feed the pigs? Who keeps destroying the cabbage wagons?! Who sacrificed our good farmer Shaun to the Mason druids?! (That wasn’t supposed to happen until this weekend!) As a fragile peasant owing fealty to the Agathian Knights or Mason Order, scramble for weapons to defeat the enemy team through multiple rounds! Very limited weapons of war are present on the map, so grab whatever you can find. The victor goes to the team that wins five rounds in total._ ##### Maps ##### New Team Objective Map - The Reclamation of Montcrux ##### Bridgetown Stage 1 - Fixed an issue where the hud marker would reappear when joining mid match - Fixed an issue where players would burn in non-fire spots Stage 2 - Fixed an issue where a building roof would disappear first part of stage Stage 3 - Fixed an issue where Agatha could enter and stay in Tenosia spawn zones - Fixed an issue with a collision on Agathian spawners in General - - Improved texture quality for skybox and peasants - Further optimization passes made for crashes and performance - Cinematic sequence now reacts to player gore settings - Removed an invisible ladder ##### Bulwark - Fixed an issue where the bombard pitch could not be adjusted on controller - Fixed an issue where a pigeon was infinitely spawning under the map ##### Courtyard - Fixed an issue where Agatha peasants could not emote or heal - Fixed an issue where environmental shields had misaligned textures ##### Desert - Polished ambience - Adjusted light values to improve team readability - Created Free For All variant ##### Falmire - Fixed a texture issue on the wall of Mason spawn in Stage 2 ##### Galencourt - Fixed an issue where non-monk Agathians would spawn in the Church during the final stage ##### Stronghold Stage 1 - Fixed an issue where the indoor watchtower was missing collisions Stage 2 - Fixed an issue with _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/3712713813608723419]_ ### Chivalry 2 Hotfix 2.8.3 - Date: 2023-06-26 - Original notes: https://store.steampowered.com/news/app/1824220/view/3691310933857847663 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3691310933857847663 A new hotfix is now live for Chivalry 2. The 2.8.3 hotfix provides general fixes and stability improvements, including stuttering issues and some "Invalid Game Data" errors. ##### General - Addressed login errors on multiple platforms - Further fix attempts for the “Invalid Game Data” error when joining a match - Fixed an issue where the Night Warrior armour set would stretch upon dismemberment - Fixed an issue where the Night Wanderer armour set would stretch upon dismemberment - Further optimizations made to Bridgetown - Optimizations made to Audio performance - Further crash fixes ##### Crossparties - Addressed an issue where Crossparty related systems would frequently cause stuttering - Optimized friend listing stability and statuses for various platforms - Fixed an issue where “Travel to Session Failed” prompt would cause softlocks - Fixed an issue where going to the customization screen after leaving a standalone match would break the main menu while in a Party ##### Investigating - Investigating an issue where players may get locked out on one platform when swapping between console and pc xbox accounts ### Chivalry 2 Hotfix 2.8.2 - Date: 2023-06-06 - Original notes: https://store.steampowered.com/news/app/1824220/view/3701442131559758383 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3701442131559758383 Good morrow once more, knights! As of this morning at 11:30am ET, we have released a minor hotfix (2.8.2) that delivers some general fixes, stability improvements and improvements to some maps including the recent Bridgetown map from the 2.8 Raiding Party Update. Below is a list of fixes includes in this hotfix. ##### General - Fixed an issue where pressing the VOIP key would cause a stutter - Fixed an issue where timeout from a server was not being applied after a successful votekick - Fixed an issue where Out of Combat zones would shrink dramatically in LTS - Fixed an issue where the Heavy Cavalry Sword alt overhead hitbox would be offset in first person mode - Added the Crescent Bat Labrys war axe as a top voted community weapon skin request (by poll) - Further optimizations made for character textures - Further crash fixes - Further security improvements ##### Crossparties - Fixed an issue with party leaders incorrectly seeing party members as active after a party member fails to join a match ##### Maps Bridgetown - Stage 1 - Increased base time from 5 to 5.5 minutes - Stage 2 - Increase time added for substage completion from 60 to 90 seconds - Stage 4 - Increased base time from 4 to 5 minutes - Addressed an exploit where players could use the ballista to fire at the town gate General - Removed peasant sickles - Optimized textures Darkforest - Fixed an issue where the convoy carts would bounce due to missing road paths Galencourt - Fixed an issue where Mason would be able to blow up the inner city gates before the ending of Stage 2 ##### Still Looking Into - An issue where players are kicked out of Matchmaking due to “Invalid Join Data” - Ongoing hitches in relation to online services - Forming a party through native invites can break matchmaking queue buttons - And more! _Note: on first publication of these patchnotes we included "Fixed an issue where players would be kicked out of Matchmaking due to “Invalid Join Data”" - however, we have since heard further reports of this issue and have therefore moved this under the "Still Looking Into" list._ ### Chivalry 2 Hotfix 2.8.1 - Date: 2023-05-15 - Original notes: https://store.steampowered.com/news/app/1824220/view/7046488947787891199 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-7046488947787891199 Good morrow, knights! As of this morning at 10am ET, we have released a minor hotfix (2.8.1) aimed at resolving some of the issues that appeared in our latest content update, Raiding Party. Below is a list of fixes includes in this hotfix. ##### General - Reverted a change to constructable placement limitations having an effect on multiple maps - Addressed further admin permission exploits - Fixed an issue where votekicks would not commit reliably - Fixed an issue where XP and Campaign progression would not save after match conclusion ##### Crossparties - Localization fix for missing text in regards unfriending Native Platform friends - Fixed an issue where the party leader would fail to join a match but other party members would be able to join said match - Fixed an issue where accepting 2 party invites in quick succession would cause a crash ##### Upcoming While we've just released 2.8.1, we are still looking into: - More cheat prevention - More crash fixes - More crossparty fixes - Bridgetown balance changes - And more! ### Chivalry 2 Raiding Party Update is Here! - Date: 2023-05-02 - Original notes: https://store.steampowered.com/news/app/1824220/view/3709319717647975000 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3709319717647975000 _Chivalry 2 introduces cross-platform parties beta, a brand new Team Objective Map - The Sacking of Bridgetown, the Heavy Cavalry Sword, a new Campaign Pass - Raiding Party, a new gamemode - Mounted Arena, combat changes, and quality of life improvements in Chivalry 2's new Raiding Party Update! Read on below._ ##### CROSS-PLATFORM PARTIES We are excited to finally be releasing a beta version of this long requested feature to Chivalry 2, which now allows players to add players to their in-game Friend List from any platform through the use of friend codes. Each player has a unique friend code that can be generated. Once added, players can invite friends and create parties in the main menu, regardless of their platform. Please note that, while this feature is now available for players, it is currently in Beta - which means some bugs and issues can be expected as we continue to improve this feature. If you are having issues with adding a friend or joining a friend’s party, please attempt re-adding your friend or restarting your game. ##### New Map - “The Sacking of Bridgetown” The news of King Argon’s victory against the Masons at Thayic Stronghold has spread across Agatha. The nobles of Irilla and the surrounding lands have come together for a decadent celebration, filling Bridgetown with laughter and joy. The wine flows and the noblemen dance to the music and cheers, this is surely a day that will be remembered for generations to come! Outside the city walls the peasants toil in the fruitful vineyards that provided such an ample supply of fine wines for the festivities. The distant sound of the partying gentry is pierced by a harrowing horn, but this is no horn of the north. The workers grab what meager armaments they can and await the storm. After successfully breaching the bulwark at Baudwyn the Tenosian Empire has begun the second phase of their invasion. In order to further their advance inland they must cross the river through Bridgetown. The Tenosian army will stop at nothing; setting the outlying farms and vineyard ablaze and defenestrating the cowardly nobles. ##### New Weapon - “Heavy Cavalry Sword” With Weathered Heavy Cavalry Sword, Heavy Cavalry Sword, and Decorated Cavalry Sword skins A new one handed weapon for the Man-at-Arms Footman Soldier and Knight Guardian, this sword has long reach and slow swings. In addition, it features incredible prowess on horseback in comparison to other weapons, having slash attacks that differ from its slash attacks on foot. This weapon can also be held forward while inputting a special attack on horseback. Lead the charge! ##### New Limited Time Arena Mode - “Mounted Arena” Think you’re a good horseman? Looking to stick a lance into someone’s chest without any distractions? Prove it to the cheering crowd in this new 1v1 mode for Arena enthusiasts! **Coming soon** as part of our limited time queue rotation, two players on horseback challenge each other to a joust on Tournament Grounds with various weapons. The round doesn’t end until your opponent is completely defeated. ##### New Campaign Pass - “Raiding Party” Like a traditional Battle Pass, players can complete challenges and earn in-game rewards such as currency and armoury items as they play. The Raiding Party Campaign Pass has no time limit, so you can earn rewards at your own pace. Play the Raiding Party Campaign Pass at no cost to unlock free currency and armoury items, or upgrade to unlock premium rewards. The Premium Campaign Pass can be purchased for 1000 Crowns in-game. - New campaign select screen, and the ability to select the active campaign - New post match notifications of unlocks and campaign progress - New free campaign pass with 10 customization unlocks - New premium campaign pass available in the store with 30 additional customization unlocks ##### Horses on Lionspire! Another map in the world of Chivalry 2 has had horses added to it. This time, horses stampede into the fan favourite map _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/3709319717647975000]_ ### The Winter War Has Arrived! - Date: 2022-11-30 - Original notes: https://store.steampowered.com/news/app/1824220/view/3498763263580684204 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3498763263580684204 The latest free update for Chivalry 2 is here in the Winter War update! Visit Argon II's final stronghold in our new Team Objective map - The Assault on Thayic Stronghold, complete the Winter War campaign, and slay your enemies with the new Quarterstaff weapon. ##### New Progression Path - Campaign Pass Chivalry 2 is excited to bring the Campaign Passes to players for the very first time. Players can earn in-game rewards such as currency and armory items as they play. The Winter War Campaign Pass has no time limit, so you can earn rewards at your own pace. Play the Winter War Campaign Pass at no cost to unlock free currency and armory items, or upgrade to unlock premium rewards. The Winter War Premium Campaign Pass can be purchased for 1000 Crowns in-game. ##### Gladiator Armour and VO Bundle! A new bundle has been added to the Chivalry 2 store - the Gladiator bundle. Purchase includes a brand new vanguard armour, the Gladiator Armour and the Gladiator Voice Personality. ##### New Team Objective Map - The Assault on Thayic Stronghold Mason forces land on the shores of the Agathian heartland and assault Argon II's final stronghold. The new Stronghold map is playable in the limited time: Winter War queue. The Masons have cornered the Agathians in their northern stronghold. In the wretched cold, the Mason Order action on the one command from the grizzled King himself: kill the self-proclaimed leader of Agatha and be rid of the rebellion once and for all. The Agathian Knights, however, have never been more unified than before. Under the banners of the Cross and Lion, the blue and gold shine as bright as King Argon the Second’s armour. Like the harsh wind of the land, Argon shouts, “Fight for Agatha!” In this map, Masons are tasked to siege Thayic Stronghold and kill Argon. However, this will not be easy. The shoreline is heavily defended with artillery and the Masons must break through the walls, lowering the main fort’s drawbridge, and capture the courtyard right in front of Argon’s doorstep. As the Mason Order, attackers must complete the following objectives: Objective 1- Blow up the shoreline defense towers Objective 2 - Destroy the stronghold’s bell tower Objective 3 - Destroy the stronghold’s banners Objective 4 - Lower the drawbridge Objective 5 - Capture the courtyard Objective 6 - Kill Argon II As the Agathian Knights, defenders must stop the Masons from completing each of these objectives. However, should they reach the sixth objective, the top scoring player will become the VIP and lead the charge to turn the tide of battle. Some objectives will feature horse spawns and horses can be found within the map itself. Players can play the map in both the Mounted Warfare queue, the limited timed Winter War queue and the 64 Player Mixed Modes queue. ##### Horses on Falmire! Falmire joins the Mounted Warfare queue and is now playable with horses in certain stages. ##### New Weapon - Quarterstaff! The quarterstaff is a two-handed heavy primary weapon that caters to players who value versatility. Used by the Crusader subclass of the Knight class, you can overwhelm opponents with speed up close, and then target switch with overhead attacks to pummel them at a distance. The quarterstaff is a strong defensive weapon with long range and reduced stamina cost on block and special attack, allowing for longer bouts against your foes. _Combat Grip, The Priest, Fruit of Bridgetown variants_ ##### New Campaign Pass Armoury Items! Agatha Footman Huscarl Armour Set, with additional Huscarl Winter and Royal Huscarl variants Agatha Footman Huscarl Helmets, with Weathered, Engraved, Royal variants Mason Footman Seafarer Helmets, with Weathered, Engraved, and War variants Arming Sword Guard Sword with Rusty, Royal, and Engraved variants Norse Battle Axe with Weathered, Norse, Carved, and Huscarl variants Maul Rune Hammer with Engraved, Golden, and Thayic variants Frostbite Imperfection [You can read our full list of patc _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/3498763263580684204]_ ### Chivalry 2 Reinforced Update out NOW! - Date: 2022-10-04 - Original notes: https://store.steampowered.com/news/app/1824220/view/3330999412049823193 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3330999412049823193 Update 2.6 is here! The free Reinforced Update features a new TDM/FFA map known as Hippodrome, new two-handed Katar weapon, new player customization for Tenosia, horses added to existing maps, and more! Watch the brand-new trailer here. ##### King’s Edition In celebration of the 10th anniversary of Chivalry: Medieval Warfare, we’re excited to introduce a regal new edition of Chivalry 2! Buy Chivalry 2 King's Edition now to get the following content: **Rebel King's Armor and War Helmet** Don the legendary armor worn by General Malric at the Battle of Stoneshill. **Feydrid's Aegis Armor and War Crown** Fight for glory and honor with the Steward King Feydrid's royal set. **Duke's Talon and Kralle of Bridgetown Shields** Protect yourself with the Duke's Talon (Mason Shield) and Kralle of Bridgetown (Agathian Shield). **Surrender Flag Novelty Item** Live to fight another day with this novelty item, added to your spawn-in inventory. **1000 Crowns + 5000 Gold** Receive 1000 Crowns (premium currency) - and 5000 Gold (earnable currency), used to unlock new armor, weapon appearances and more! Chivalry 2 King’s Edition is available for $59.99 USD (or local equivalent) and also as an upgrade from the base or Special Edition. ##### New FFA/TDM map - Hippodrome After the fall of the bulwark in Baudwyn, many Masons who were unable to retreat were captured and held prisoner in Askandir. With the sound of cheering Tenosian spectators wishing for a good show and their deaths, the Masons must prove that they will not be taken down for sport. Fight on horseback and prove your faction’s might! Hippodrome is a fast, frantic, bloody combat arena with spike traps, flamethrowers and horses thrown into the mix. You'll feel like a gladiator fighting for your life in this Tenosian equivalent of Tournament Grounds. Listen to the stampede of hooves as you run down the field with lance couched, ready to slam into any enemy in your sights. ##### New Weapon - Katars _Katars, with four customization variations (Katars, Maustika, Imperial Fang, and Tigress Claws)_ The first dual-wielded weapon joins the world of Chivalry 2! The Katars are a matched pair of deadly daggers for swift close range attacks. Designed for the Ambusher class, it is a very fast stab weapon that does not interrupt opponents. It also encourages the player wielding it to have good footwork and to make use of dodges, as it has a very weak block compared to other weapons. The katars make for an excellent engaging weapon, allowing Ambushers to get behind enemy lines and cut down heavily armored fighters with ease. This weapon requires high precision to use and much practice. Aim well during your ambushes! - Katars operate under the same counter rules seen in spears (ie. a stab input will counter a Katar's slash and stab attack) - The special is quick and has the chance of hitting an opponent twice - When inputting Jab, players wielding Katars will headbutt instead of a standard weapon jab - Slash, stab, and overhead attacks of the Katars will not cause the opponent to flinch when you successfully land a hit ##### New Tenosian Customization _Additional Aswaran Armor tier added for Tenosia Footman - Tamar’s Battle Garb_ _New Turban Helmet Set, with additional Chain and Gladiator variants_ _New Furusiyya Armor for Tenosia Vanguard_ _New Engraved Helmet Set, with Emerald and Eternal Guard Mask variants_ _New Scythian Scale Armor for Tenosia Knight_ ##### New Mounted Warfare Matchmaking Queue The Tenosian Invasion queue has been renamed to Mounted Warfare - an will feature all of the maps in Chivalry 2 that include horses. The includes all of the Tenosian Maps as well as the new Hippodrome map, and Aberfell and Rudhelm. ##### No-Horse Tenosia Maps Added to 64 Player Mixed Modes Breach of Baudwyn, Razing of Askandir, and Desert have been added to 64p mode without horses. ##### Halloween Returns Wear a pumpkin on your head or throw a pumpkin at your enemies! New ma _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/3330999412049823193]_ ### New Dev Diary and Patch Notes for Update 2.5.3 - Date: 2022-07-25 - Original notes: https://store.steampowered.com/news/app/1824220/view/3394042921558676331 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3394042921558676331 As Chivalry 2 celebrates 2 million copies sold, Torn Banner Studios talk post-launch support and upcoming content in our new Developer Diary. Developer Torn Banner Studios and publisher Tripwire Presents announced today that Chivalry 2 has sold over 2 million copies worldwide across all platforms. To celebrate this exciting milestone, Torn Banner Studios has unveiled a brand-new developer diary with a behind-the-scenes retrospective look at the Tenosian Invasion update, which added mounted horse combat, a new faction, and more. In addition, the developers look ahead and share the first details of what’s coming next for the ultimate medieval battlefield. As discussed in the new developer diary, Torn Banner Studios set out on a mission to double the content scope of Chivalry 2 in a single year, and has officially achieved that goal. Since launch, the team has released numerous, free content updates, adding the new weapons-free Brawl Mode, new Team Objective and Deathmatch maps, and many new weapons, just to name a few. Most recently, they launched their biggest update yet - Tenosian Invasion - alongside the game’s release on Steam, bringing mounted combat, cavalry charges, a brand-new faction, and more to Chivalry 2. Looking ahead, the developer diary outlines some of the exciting upcoming additions coming to Chivalry 2. These include the Hippodrome, a new tournament-styled map set in the Tenosian faction setting and designed with mounted horse combat in mind, a new Tenosian-inspired weapon called the Katar, a new winter-themed biome featuring snow and ice, and the long-awaited cross-play party social support, which has been highly requested from the community. Players can expect these features and more as Torn Banner reinforces its commitment to supporting and expanding the scope of Chivalry 2 for 2022 and beyond. ##### Chivalry 2 Patch 2.5.3 Last week we released a minor update patch to address some crash fixes, map balance concerns and general game fixes. ##### Map Balance Changes _In reviewing our map data and win/lose ratio data, we have noticed that The Razing of Askandir is slightly too difficult for defenders on some objectives, The Breach of Baudwyn is slightly too difficult for attackers on multiple objectives, and that The Raid of Aberfell is too difficult for attackers to progress effectively in the beginning two stages of the map._ **The Razing of Askandir** - Stage 2: Decreased defenders spawn timer from 12 to 10 seconds - Stage 3: Decreased objective timer from 5 to 4 minutes **The Breach of Baudwyn** - Stage 1: Increased objective timer from 7 to 8 minutes - Stage 2: - Increased defenders spawn timer from 11 to 12 seconds - Lowered the HP of catapults from 1400 to 1200 HP - Lowered the HP of ballistas from 700 to 600 HP - Stage 3: - Increased defenders spawn timer from 10 to 12 seconds - Decreased attacker spawn timer from 10 to 8 seconds - Stage 4: Lowered the time added at the beginning of the stage from 8 to 7 minutes **The Raid of Aberfell** - Stage 1: Raised the points given by carryable peasants and pigs so only 25 of them are needed to bring back to the boat instead of 30 - Stage 2: Increased defenders spawn timer from 12 to 15 seconds **Map Fixes** - Fixed an issue where Peasants would not appear during the final stage of Coxwell - Fixed an issue where sitting on the throne in Rudhelm would cause the Mason heir to not spawn - Fixed an issue where players would desync during the opening cinematic of The Razing of Askandir and fall into the water **Crash Fixes** - Fixed a crash that would occur when rapidly getting multiple achievements on Steam - Fixed a server crash in relation to team placement **General Fixes** - Fixed an exploit with commends visually giving more XP than actually was awarded - Fixed an exploit where players could fly when downed while on horseback - Fixed an issue where feint attacks would occasionally desync for the Raider and Amb _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/3394042921558676331]_ ### Chivalry 2 – Limited-time Midsommar Event is on now! - Date: 2022-06-23 - Original notes: https://store.steampowered.com/news/app/1824220/view/3356885688249594689 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-3356885688249594689 Midsommar has come! The Mason druid warlords and peasantry are hosting a festival in the fields of Aberfell that would make any Agathian shriek in terror – and you’re invited! Things soon get out of control however, as during the obligatory dance, two druids enter a heated discussion. Is this part of the ceremony? Who cares, it’s an all out brawl now! And there’s plenty of food and limbs to pick up and toss around for all! The Midsommar Event starts **NOW** and is available for a limited time. https://store.steampowered.com/app/1824220/Chivalry_2/ Play it alongside the sprawling new Tenosian Invasion update and the Steam release of Chivalry 2. **Brawl** - New: Midsommar, set in the fields of Aberfell - Returning: Rudhelmfeast **New Carryables** - Midsommar Pole - Wood Hammer - Flower Vase **New Environmental Objects** - Mini Catapult (Interactable) - Straw Figures - Totem Pole **New Seasonal Helmets** _For the duration of the Midsommar event_ - Bear Mask - Flower Crown **Matchmaking Queue Changes** - 40p Mixed Mode temporarily removed to allow for Midsommar queue ### Chivalry 2 Patch 2.5.1 - Date: 2022-06-21 - Original notes: https://store.steampowered.com/news/app/1824220/view/6021890466652570557 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/steam-6021890466652570557 Good morrow, knights! Today we are bringing you the first post-launch update, which is live now and available for you to download. In addition to these patch notes we’re also tracking other issues/bugs that have cropped up post-launch, but here is what is being addressed in 2.5.1. ##### Map Balance Changes After the Tenosian Invasion launch on all platforms we were able to make some observations about how our new Team Objective maps were playing out with the community at large. For both maps we’ve made the beginning half of the maps easier for attackers to progress through, where previously defenders were holding the line too often. We anticipate that this will improve the overall balance of the map and improve the playing experience for both attackers and defenders. ##### The Razing of Askandir **Stage 1** - Petards now explode 20% faster after being placed, (now 16 seconds, previously 20 seconds) **Stage 5** - Fixed an issue where Mason torch pits would take longer to respawn torches than intended ##### The Breach of Baudwyn **Stage 2** - Reduced catapult health from 2000 HP to 1400 HP - Reduced ballista health from 1000 HP to 700 HP - Masons spawn one second slower (from 10 seconds to 11 seconds) - Tenosians spawn one second faster (from 8 seconds to 7 seconds) **Stage 3** - Moved Mason spawners a few meters back ##### Crash Fixes - Fixed top 3 of the most frequent crashes including: - Crash when getting the fire arrows achievement - Crash related to horse mounting - Crash that occurred on map load ##### General Fixes - Adjusted Beginner Mode player count up to the proper amount (from 22 to 40) - Fixed an issue where Horse movement input keys could not be rebound in Options - Fixed an issue where Masons could fall off their boats during Askandir’s opening cinematic - Fixed an issue where player Masons were visible on boats during Askandir’s opening cinematic - Fixed an issue where skin tones options for head customization went missing - Fixed an issue where armour and helmet selections would change to what was equipped on previously selected classes - Adjusted the “Akkadian Mail Shirt” textures to make the armour set more readable for team identification