# Chivalry 2 Chivalry 2 - Reclamation Update is Here! - Product: Chivalry 2 (https://whatsnew.fyi/product/chivalry-2) - Vendor: Torn Banner Studios - Date: 2023-11-07 - Original notes: https://store.steampowered.com/news/app/1824220/view/3712713813608723419 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/2023-11-07-chivalry-2-reclamation-update-is-here What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New Team Objective map The Reclamation of Montcrux - **added** — New Free For All map Desert - **added** — New Limited Time Mode Last Peasant Standing - **added** — Limited Time Arena Mode Mounted Combat - **added** — New weapon Siege Crossbow that can damage and pierce through siege weapons and constructables - **added** — New Campaign Pass Reclamation with new armour, weapons, heraldry, and nicknames - **added** — New Featured Bundles providing bundle-based crown discounts on pre-existing cosmetics - **added** — New Plague Helmets available for unlock with Gold or purchase with Crowns - **changed** — Loyalty Helmets are now available for all platforms for 1 gold - **changed** — Pigface Open Helmet now displays beard customization - **changed** — Desert map light values adjusted to improve team readability - **changed** — Bridgetown skybox and peasant texture quality improved - **changed** — Bridgetown cinematic sequence now reacts to player gore settings - **fixed** — Fixed issue where hud marker would reappear when joining Bridgetown mid match - **fixed** — Fixed issue where players would burn in non-fire spots on Bridgetown Stage 1 - **fixed** — Fixed issue where Bridgetown Stage 2 building roof would disappear first part of stage - **fixed** — Fixed issue where Agatha could enter and stay in Tenosia spawn zones on Bridgetown Stage 3 - **fixed** — Fixed issue where bombard pitch could not be adjusted on controller in Bulwark - **fixed** — Fixed issue where a pigeon was infinitely spawning under the map in Bulwark - **fixed** — Fixed issue where Agatha peasants could not emote or heal in Courtyard Chivalry 2’s Reclamation Update introduces a brand new Team Objective Map - The Reclamation of Montcrux, A new weapon - the Siege Crossbow, The new Last Peasant Standing Gamemode, New Shield Loadouts, quality of life improvements and more! Read on below. ##### Update Highlights - New Campaign Pass - “Reclamation” - New Team Objective map - “The Reclamation of Montcrux” - New Free For All map - “Desert” - New Limited Time Mode - “Last Peasant Standing” - Limited Time Arena Mode - “Mounted Combat” - New Weapon - Siege Crossbow - Combat changes - QoL improvements ##### New Map - “The Reclamation of Montcrux” _Word of the Tenosian Empire’s invasion has spread, stirring the ire of the Agathian noble houses with bitter memories of old wars. Fueled by vengeance, a call to war against Tenosia has risen once again. “We must reclaim our grounds and fight once more for Argon, our one and true King!!” Within days, the Agathians rallied enough troops and marched back into the unknown lands of the South, reaching the great fortress of Montcrux, a battleground scarred by many battles of the past. This is an uphill climb for the Agathians. They must break through the fortress’s walls with petards and avoid a rain of ballista fire from the Tenosians as the bombards continue to fire against the Agathian siege towers and camp. Should they break through, Agathians must then lift the keep’s gates and disable the bombards launching above, reclaiming the fortress as theirs once again._ ##### New Weapon - “Siege Crossbow” _Unlike its more lightweight predecessor, the Siege Crossbow fires bolts that can deal notable damage to siege weapons and constructables. It also has the power to pierce through them. Be wary when hiding behind barricades! While it may deal considerable damage, use caution when reloading, aiming, and shooting, as this is a bulky weapon and you are limited in the amount of shots you can fire. Make them count! _ ##### New Limited Time Gamemode - “Last Peasant Standing” _The peasantry of Aberfell are having a feud! Whose turn was it to feed the pigs? Who keeps destroying the cabbage wagons?! Who sacrificed our good farmer Shaun to the Mason druids?! (That wasn’t supposed to happen until this weekend!) As a fragile peasant owing fealty to the Agathian Knights or Mason Order, scramble for weapons to defeat the enemy team through multiple rounds! Very limited weapons of war are present on the map, so grab whatever you can find. The victor goes to the team that wins five rounds in total._ ##### Maps ##### New Team Objective Map - The Reclamation of Montcrux ##### Bridgetown Stage 1 - Fixed an issue where the hud marker would reappear when joining mid match - Fixed an issue where players would burn in non-fire spots Stage 2 - Fixed an issue where a building roof would disappear first part of stage Stage 3 - Fixed an issue where Agatha could enter and stay in Tenosia spawn zones - Fixed an issue with a collision on Agathian spawners in General - - Improved texture quality for skybox and peasants - Further optimization passes made for crashes and performance - Cinematic sequence now reacts to player gore settings - Removed an invisible ladder ##### Bulwark - Fixed an issue where the bombard pitch could not be adjusted on controller - Fixed an issue where a pigeon was infinitely spawning under the map ##### Courtyard - Fixed an issue where Agatha peasants could not emote or heal - Fixed an issue where environmental shields had misaligned textures ##### Desert - Polished ambience - Adjusted light values to improve team readability - Created Free For All variant ##### Falmire - Fixed a texture issue on the wall of Mason spawn in Stage 2 ##### Galencourt - Fixed an issue where non-monk Agathians would spawn in the Church during the final stage ##### Stronghold Stage 1 - Fixed an issue where the indoor watchtower was missing collisions Stage 2 - Fixed an issue with _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/3712713813608723419]_