# Chivalry 2 Chivalry 2 - Duel of the Fêtes Update is Out Now! - Product: Chivalry 2 (https://whatsnew.fyi/product/chivalry-2) - Vendor: Torn Banner Studios - Date: 2024-03-05 - Original notes: https://store.steampowered.com/news/app/1824220/view/4128182933495804865 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/2024-03-05-chivalry-2-duel-of-the-f-tes-update-is-out-now What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Unofficial Server support through Nitrado allowing players to rent and customize servers with votekick parameters, class limits, warmup and match timers, player count limits, horse toggling, perspective restrictions, combat zone disabling, password protection, and local admin features - **added** — Skill Based Team Balance algorithm that balances teams according to global rank before match start in 64 Player Team Objective, 40 Player Mixed Modes, and Last Team Standing queues - **added** — Region Selection feature allowing players to choose their preferred matchmaking region from North America, South America, Europe, Oceania, and Asia options - **added** — New Campaign Pass called Fête-for-All - **added** — New Team Deathmatch map Frozen Wreck - **added** — New Free-For-All maps Frozen Wreck, Bazaar, and Duel Yard - **changed** — Standalone duel servers will no longer be actively moderated for random death match instances, with players required to comply only with Code of Conduct - **changed** — Teams will restrict player switching when team size imbalance exceeds one player after skill-based balancing is applied at match start - **fixed** — Fixed an issue on Bridgetown Stage 1 where players with horses could only advance the progress bar once - **fixed** — Fixed an issue on Bridgetown Stage 1 where the siege crossbow could destroy a fence but not damage an object behind it The Duel of the Fêtes Update (2.10) is now available on all platforms for Chivalry 2! Chivalry 2’s Fête For All Update introduces Unofficial Server Support, Skill-Based Team Balance, Three Free-For-All maps - Frozen Wreck, Bazaar and Duel Yard, a Team Deathmatch Map - Frozen Wreck, Region Selection, quality of life improvements and more. Read on below. ##### Update Highlights - **New Major Feature - Unofficial Server support with Nitrado** - **New Major Feature - Skill Based Team Balance** - New Feature - Region Selection Options - New Campaign Pass - “Fête-for-All” - New TDM map - “Frozen Wreck” - New FFA maps - “Frozen Wreck, Bazaar, Duelyard” - Combat Changes and Balance - QoL Improvements ##### New Major Feature - Unofficial Server Support! _The highly requested Unofficial Server support feature is now live! Players can now rent their own servers through Nitrado and customize them to their liking. Looking to organize a community event? Want to play only Brawl with your friends and nothing else? This is the place to go! Players will find a “Rent A Server” button directly in-game below when viewing the Server Browser, allowing them to begin the Unofficial server process._ Unofficial Servers have the following customizable features: - Votekick Parameters - Custom Class Limits - Custom Length Warmup Timer - Custom Length Match Timer (Team Objective) - Custom Length Match Timer (Non-Team Objective) - Custom Match Score Limit (Non-Team Objective) - Custom Match Player Count (Max of 64 players) - Ability to turn horses on or off - Ability to restrict players to third person or first person - Ability to disable combat zones - Passworded Server Support - Local Admin Support - Local Kicks / Bans - Local In-Game Server / Admin Messaging Want to know more? Check out our [Unofficial Server FAQ](https://chivalry2.com/2024/03/01/chivalry-2-unofficial-servers-faq/)! _With the release of unofficial servers, our standalone duel servers will become social spaces. It will be up to the players how they use these spaces, therefore we will no longer be actively moderating for “RDM” (Random Death Match Instances i.e. attacking players randomly like you would in the free-for-all gamemode). Players must still however comply with our [Code of Conduct](https://chivalry2.com/conduct) and (https://chivalry2.com/terms-and-privacy-policy)._ ##### New Major Feature - Skill Based Team Balancing _Teams will now balance players with an algorithm derived from global rank before the start of a given match. Once balanced, players will be unable to switch teams unless in the event of unbalanced player counts or when switched automatically by the game to maintain team balancing parameters._ The following modes will have Skill Based Team Balancing enabled: - 64 Player Team Objective (Matchmaking Queue) - 40 Player Mixed Modes (Matchmaking Queue) - Last Team Standing (Limited Time Queue and Standalone Servers) _This feature is currently not available for 3v3 Arena and Unofficial Servers, but we are exploring the option to add it in the future._ Additional Notes: _This feature was designed to help balance the start of a match, while still maintaining tight restrictions post-balancing around team size discrepancies. It behaves differently than a Skill Based Matchmaking system that would create entire lobbies of similarly skilled players ultimately requiring a much larger scope of work and introducing more risk. Due to the size of most of our lobbies, it made more sense for us to apply the balancing within the match itself. Just before a match begins after all players have loaded in, the server will perform a shuffle taking into consideration players' global ranks as well as their premade parties before assigning them a team. The system is built to prioritize parties staying together. The balance algorithm in use is not solely trying to achieve a 1:1 balance according to global rank. After the shuffle is _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1824220/view/4128182933495804865]_