# Chivalry 2 Chivalry 2 Hotfix 2.11.1 - Product: Chivalry 2 (https://whatsnew.fyi/product/chivalry-2) - Vendor: Torn Banner Studios - Date: 2024-07-30 - Original notes: https://store.steampowered.com/news/app/1824220/view/4337612994951868614 - Permalink: https://whatsnew.fyi/product/chivalry-2/releases/2024-07-30-chivalry-2-hotfix-2.11.1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Fuse Timer decreased from 30 seconds down to 25 seconds in Regicide at Trayan Citadel Fuse Stage - **changed** — Reduced delay in Agathian spawn positioning change during the second phase of placing powder kegs - **changed** — Increased the possible final timer by 3 minutes in Regicide at Trayan Citadel VIP vs VIP Stage - **changed** — Reduced the spawn delay for Agathian troops by 1 second - **changed** — Updated Server and Client backend - **changed** — Updated EOS protections - **fixed** — Fixed bug that caused Argon's health to be slightly less than intended - **fixed** — Made improvements to help prevent the Party Creation failed error - **fixed** — Fixed a bug that incorrectly showed the amount of XP earned during boosted XP times - **fixed** — Fixed a bug that would time out party members if the party host switched matches too quickly - **fixed** — Fixed a bug that removed platform icons on the scoreboard after the first match - **fixed** — Fixed a bug that could cause occasional client physics hitching - **fixed** — Implemented multiple crash fixes for Servers and Clients - **fixed** — Fixed a bug that allowed the spoon item stab attack on Trayan Citadel to be used repeatedly too quickly - **fixed** — Fixed a bug that played Mason voice lines when using the Rebel Voice as an Agathian - **fixed** — Fixed the name on the previous Templar Visorless Helmet as it did indeed include a visor - **fixed** — Fixed a bug showing the Painted Maiden Helmet Featherless as a purchasable cosmetic with gold instead of only through the Regicide Campaign Pass - **fixed** — Fixed an issue that could allow a player to access the enemy VIP spawn on Citadel earlier than intended - **fixed** — Fixed a rare bug that could prevent a VIP from spawning on Citadel - **fixed** — Fixed a bug that prevented the spikes on Duel Yard from dealing damage to players Good morrow, knights! A minor hotfix (2.11.1) has been released with Regicide at Trayan Citadel balance changes, bug fixes, and more! ##### Balance Changes - Regicide at Trayan Citadel **Fuse Stage** - Fuse Timer decreased from 30 seconds down to 25 seconds - Reduced delay in Agathian spawn positioning change during the second phase of placing powder kegs **VIP vs VIP Stage** - Increased the possible final timer by 3 minutes - Fixed bug that caused Argon's health to be slightly less than intended - Reduced the spawn delay for Agathian troops by 1 second Dev Notes: _We’ve loved hearing all the reception and feedback towards Trayan Citadel! We’re so glad our community has been enjoying the spectacle of the new map. Although we love that Argon's final push to avenge his father was reflected in this difficulty for attackers, after monitoring matches and feedback since the release, we believe Argon and his troops need a little assistance, particularly in the later half of the map. Do not worry, defenders, as plenty of opportunities remain to hold back the Agathians and protect Malric from these unjust invaders._ ##### General - Updated Server and Client backend - Made improvements to help prevent the “Party Creation failed” error - Fixed a bug that incorrectly showed the amount of XP earned during boosted XP times - Fixed a bug that would time out party members if the party host switched matches too quickly - Fixed a bug that removed platform icons on the scoreboard after the first match - Fixed a bug that could cause occasional client physics hitching - Updated EOS protections - Implemented multiple crash fixes for Servers and Clients ##### Combat - Fixed a bug that allowed the spoon item stab attack, found on Trayan Citadel, to be used repeatedly too quickly ##### Customization - Fixed a bug that played Mason voice lines when using the Rebel Voice as an Agathian - Although they are a "Rebel" we believe praising the enemy commander would have been going just a little too far - Fixed the name on the previous “Templar Visorless Helmet,” as it did indeed include a visor - Fixed a bug showing the “Painted Maiden Helmet Featherless” as a purchasable cosmetic with gold, where it should only be earnable through the Regicide Campaign Pass ##### Map - Fixed an issue that could allow a player to access the enemy VIP spawn on Citadel earlier than intended - Fixed a rare bug that could prevent a VIP from spawning on Citadel - Fixed a bug that prevented the spikes on Duel Yard from dealing damage to players - Fixed a potential crash that could occur on Duel Yard ##### Unofficial Servers - Improved server command protections - Fixed a bug that could kick players out of the match when traveling between maps - Added visual ban list on Nitrado interface - Fixed a case where XP and gold weren’t being correctly awarded on unofficial servers ##### Console/Gamepad - Fixed a bug that prevented a ballista from being fired again if the Arrow Cam was used in the previous shot Additional Notes: Due to the nature of this Hotfix, PC Players will experience a larger-than-average download size when prompted to re-download the game for proper Hotfix installation. In addition to today's Hotfix notes, we've released a [new blog](https://chivalry2.com/2024/07/30/chivalry-2-the-path-ahead-for-chivalry) about the future of Chivalry 2.