# Cities: Skylines II Bike Patch 1.4.2f1 - Product: Cities: Skylines II (https://whatsnew.fyi/product/cities-skylines-ii) - Vendor: Iceflake Studios - Date: 2025-11-19 - Original notes: https://store.steampowered.com/news/app/949230/view/633446704518004755 - Permalink: https://whatsnew.fyi/product/cities-skylines-ii/releases/2025-11-19-bike-patch-1.4.2f1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Teens, adults, and seniors use bikes and electric scooters - **added** — Bicycles, electric scooters, and bicycle helmets - **added** — Bicycle Parking areas and on-road bicycle stands - **added** — Bicycle Lanes road upgrade and double bicycle lane road upgrade - **added** — Bicycle Paths including one-way, two-way, and divided pedestrian-bicycle paths - **added** — Cable-stayed, covered, and arc bicycle bridges - **added** — Bicycles Info View - **added** — Urban Cycling Initiative and Bicycle Traffic Restriction district policies - **added** — City Bus Station, Railway Depot, Terminus Station, and Cargo Transfer Station buildings - **added** — Tram Junction Station, Tram Parallel Station, and Tram Loop Station buildings - **added** — Terminal Subway Yard building - **added** — Bicycle Park and large parks including Terrace Plaza, Winding Park, and Business Plaza - **added** — New EU and NA mixed old town-style apartment buildings zone - **added** — New EU and NA residential low zone asset variations - **fixed** — Crash to desktop when loading a save with missing bench assets - **fixed** — Crash to desktop when running a save with the Ferry Terminal - **fixed** — Crash to desktop when notification icons are deleted at the same time as recalculating clusters - **fixed** — Crash to desktop when taxi is disabled right after being dispatched for citizens - **fixed** — Building leveling resource delivery now handled by industrial companies, resource storage warehouse, and outside connections - **changed** — Delivery vehicles now carry as many resources as possible and accept new requests during delivery trips to reduce traffic - **fixed** — Too many shopping citizens causing unintended traffic in the city - **fixed** — Levitating citizens caused by them leaving too early and resetting back to the source Hello Mayors! Bikes! And also traffic fixes! Speaking of traffic fixes, we have noticed the growing crowds that have been building up on your streets after the last update, and we have included some balancing to try to alleviate the amount of pedestrian traffic. If you haven’t read the Developer Diary that we posted yesterday about all things bicycles, you can read it (https://forum.paradoxplaza.com/forum/developer-diary/building-for-bicycles-bike-patch-developer-diary.1876062/#post-30904285)! We have also worked with Timeister to give you all a brief overview of what the Patch contains in video format! ##### **Patch Notes for 1.4.2f1:** ##### New Free Content **Bicycles:** - Teens, adults, and seniors use bikes and electric scooters - Bicycles, electric scooters, and bicycle helmets - Bicycle Parking [Roads > Parking Spaces] - 2 On-Road Bicycle Stands - On-Road Bicycle Shelter - Bicycle Parking Areas - 2 Bicycle Shelters - 3 Bicycle Storages - 3 Bicycle Parking Halls - Bicycle Lanes [Roads > Road Services] - Bicycle Lane Road Upgrade - Double Bicycle Lane Road Upgrade - Bicycle Restriction Road Upgrade - Bicycle Paths [Landscaping > Bicycle Paths & Quays]: - One-Way Bicycle Path - Two-Way Bicycle Path - Divided Wide Pedestrian-Bicycle Path - Wide Quay With Divided Pedestrian-Bicycle Path - Concrete Block Pattern - Wide Quay With Divided Pedestrian-Bicycle Path - Shallow Rib Pattern - Cable-Stayed Bicycle Bridge - Covered Bicycle Bridge - Bicycle Arc Bridge - Bicycles Info View - New District Policies - Urban Cycling Initiative - Bicycle Traffic Restriction - New Bicycle-Related Chirps **New Assets:** - New Service Buildings: - Windmill \ - Small Wind Turbine \ - Small Transformer Station \ - Multi-Column Elevated Water Tower [Water & Sewage] - Small Cemetery \ - New Public Transportation Buildings - City Bus Station [Transportation > Road] - Railway Depot [Transportation > Train] - Terminus Station [Transportation > Train] - Cargo Transfer Station [Transportation > Train] - Tram Junction Station [Transportation > Tram] - Tram Parallel Station [Transportation > Tram] - Tram Loop Station [Transportation > Tram] - Terminal Subway Yard [Transportation > Subway] - New parks: - Bicycle Park [Parks & Recreation] - Large Campfire Site [Parks & Recreation] - Terrace Plaza [Large Parks] - Winding Park [Large Parks] - Business Plaza [Large Parks] - New EU Mixed Old Town-Style Apartment Buildings zone - New NA Mixed Old Town-Style Apartment Buildings zone - New EU Residential Low Zone Asset Variations - New NA Residential Low Zone Asset Variations ##### **Base game changes** **Gameplay Fixes & Improvements:** - Fixed crash to desktop when loading a save with missing bench assets. - Fixed crash to desktop when running a save with the Ferry Terminal. - Fixed crash to desktop when notification icons are deleted at the same time as recalculating clusters. - Fixed crash to desktop when running a save with a specific missing asset. - Fixed crash to desktop when taxi is disabled right after being dispatched for citizens. - Fixed crash to desktop on a specific save after bulldozing white boxes while autosave is enabled. - Leveling resource delivery updates and fixes: - The building leveling up resource delivery will now be handled by the industrial companies, resource storage warehouse, and outside connections. - The vehicle will deliver the resource to multiple targets by carrying as many resources as possible when dispatched from the resource owner, and will accept new resource requests during the delivery trip. This change should help reduce the traffic in big cities that have plenty of resource requests at the same time. - Leveling building icon added to Info View to inform which houses are waiting for resources - Delivery vans that are transporting materials for building upgrades will now prioritize resources from the city when there is a surplus of resources within the _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/949230/view/633446704518004755]_