# Clicker Heroes Patch 0.26! - Product: Clicker Heroes (https://whatsnew.fyi/product/clicker-heroes) - Vendor: Playsaurus - Date: 2016-02-25 - Original notes: https://store.steampowered.com/news/app/363970/view/3927658147145165892 - Permalink: https://whatsnew.fyi/product/clicker-heroes/releases/2016-02-25-patch-0.26 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Relics have been reworked to give ancient levels instead of similar stats, still displaying stat quantities for players without the corresponding ancient - **changed** — Most relics are either slightly stronger or roughly the same as a result of the rework - **changed** — Solomon relics are weaker for players with more than 20 levels of Solomon, with the game compensating by granting free Solomon levels to make up the difference - **changed** — Toggled modifiers no longer persist between tab changes - **changed** — Scroll position is now remembered between tabs Hey Heroes! We're releasing a balance patch today in preparation for the big Transcendence update coming soon. Have fun! Patch 0.26 Notes - Relics have been reworked to give ancient levels instead of similar stats, they will still display the stat quantities for players who do not yet have the corresponding ancient. - Most relics are either slightly stronger or roughly the same as a result of the change. - Solomon relics are worse for players with more than 20 levels of Solomon than they previously were. If you have Solomon relics, the game will compensate you for this change by granting you free Solomon levels to make up the difference. - Toggled modifiers no longer persist between tab changes. - Scroll position is now remembered between tabs. - Various bugfixes.