# Core Keeper 1.1.1.2 Post-Update Stability Patch - Product: Core Keeper (https://whatsnew.fyi/product/core-keeper) - Vendor: Pugstorm - Date: 2025-04-24 - Original notes: https://store.steampowered.com/news/app/1621690/view/536600287259918462 - Permalink: https://whatsnew.fyi/product/core-keeper/releases/2025-04-24-1.1.1.2-post-update-stability-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed text and translation issues - **added** — Small and Large Office Crate has been added to the Creative Mode menu - **fixed** — Players in guest mode no longer have Sulfossil Armor's set bonus trigger - **fixed** — Off-hand items are now usable while the mouse cursor is hovering over UI elements - **fixed** — Attacks are no longer interrupted when the mouse cursor is hovering over UI elements - **fixed** — The character stats window now displays explosive damage for weapons and items instead of the explosive damage increase stat - **fixed** — The Garden Trowels no longer try to plant seeds on top of already grown plants - **fixed** — The High quality equipment skill now works correctly, increasing the chance of equipment not losing durability as stated in its description - **fixed** — Large shell objects that cannot take damage no longer play the wobble effect when hit - **fixed** — Fixed a rare issue where roaming bosses could get stuck outside their designated biome and bosses already affected will find their way back - **fixed** — Floracadas should no longer get indefinitely stuck in a state of running away from the player - **fixed** — The left arrow key now works properly in the character creation screen - **changed** — More items now glow when placed on tables—any item that glows when held now also glows on tables - **fixed** — Character information tabs now have consistent SFX behaviour - **fixed** — Dark Stone walls now display their intended color on the map - **fixed** — The game no longer crashes when exploring some areas in Classic worlds - **fixed** — Rooms no longer spawn on top of important chests in the central chamber of Broken Core dungeons in Forlorn Metropolis - **fixed** — Fixed an issue that prevented stackable items from being shift-clicked into tables and other inventories that only accept one item per slot - **fixed** — A player hitting Tower Shell, Giant Ammonite or Conch Shell should no longer block other players to attack while in multiplayer - **added** — Added missing item descriptions for Giant Mushroom and Amber Larva in Creative mode UI ##### Other: - Fixed a few text and translation issues. - Small and Large Office Crate has been added to the Creative Mode menu. ##### Bug fixes: - Players in guest mode should no longer have Sulfossil Armor’s set bonus trigger. - Off-hand items are now usable while the mouse cursor is hovering over UI elements. - Attacks are no longer interrupted when the mouse cursor is hovering over UI elements. - The character stats window now displays explosive damage for weapons and items instead of the explosive damage increase stat. - The Garden Trowels no longer try to plant seeds on top of already grown plants. - The “High quality equipment” skill should now work correctly, increasing the chance of equipment not losing durability as stated in its description. - Large shell objects that cannot take damage no longer play the wobble effect when hit. - Fixed a rare issue where roaming bosses could get stuck outside their designated biome. Bosses already affected by this issue will also find their way back. - Floracadas should no longer get indefinitely stuck in a state of running away from the player. - The left arrow key now works properly in the character creation screen. - More items now glow when placed on tables—any item that glows when held now also glows on tables. - Character information tabs (Character, Skills, Souls) now have consistent SFX behaviour. - Dark Stone walls now display their intended color on the map. - The game no longer crashes when exploring some areas in Classic worlds. - Rooms no longer spawn on top of important chests in the central chamber of Broken Core dungeons in Forlorn Metropolis. - Fixed an issue that prevented stackable items from being shift-clicked into tables and other inventories that only accept one item per slot. - A player hitting Tower Shell, Giant Ammonite or Conch Shell should no longer block other players to attack while in multiplayer. - Added missing item descriptions for Giant Mushroom and Amber Larva in Creative mode UI. - Ore and Block Pouches now accept Snow Blocks. - Bouncing projectiles should no longer be able to bounce off the same enemy multiple times in a row. - Shift clicking items from chests should now prioritize placing the items in pouches if possible. - Fixed an issue that was causing Robot Arms and Electrical Wires to flicker if placed in the same tile.