# Core Keeper 1.1.2.2 Post-Update Stability Patch - Product: Core Keeper (https://whatsnew.fyi/product/core-keeper) - Vendor: Pugstorm - Date: 2025-06-17 - Original notes: https://store.steampowered.com/news/app/1621690/view/810198487112095195 - Permalink: https://whatsnew.fyi/product/core-keeper/releases/2025-06-17-1.1.2.2-post-update-stability-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed an issue that prevented some mods from loading correctly on non-Steam PC platforms - **fixed** — Cattle Feeding Trays no longer clip into walls - **changed** — When a world is loaded, the game now despawns some mobs if there are more than 500 mobs in a 4x4 area - **fixed** — Robot Arms no longer leave invisible dropped items on the ground if they pick up items when the player is not nearby - **fixed** — Fixed an issue where the Atlantean Worm sometimes created an extra map marker that wouldn't follow the boss - **fixed** — Pets can now appear on bridges - **fixed** — Pets should now teleport to the player after a few seconds if there is no viable path due to a closed door - **fixed** — Root plants no longer break with a single hit ##### Miscellaneous: - Fixed an issue that prevented some mods from loading correctly on non-Steam PC platforms. ##### Graphics: - Cattle Feeding Trays no longer clip into walls. ##### Performance: - When a world is loaded, the game now despawns some mobs if there are more than 500 mobs in a 4x4 area. This scenario can typically only occur if mob farms have been left unattended for an extended period. ##### Bug Fixes: - Robot Arms no longer leave invisible dropped items on the ground if they pick up items when the player is not nearby. This could previously cause severe performance problems if Robot Arms were left unattended for an extended period. - Fixed an issue where the Atlantean Worm sometimes created an extra map marker that wouldn’t follow the boss. - Pets can now appear on bridges. - Pets should now teleport to the player after a few seconds if there is no viable path due to a closed door. - Root plants no longer break with a single hit.