# Core Keeper 1.2.1.2 - Stability Patch - Product: Core Keeper (https://whatsnew.fyi/product/core-keeper) - Vendor: Pugstorm - Date: 2026-05-07 - Original notes: https://store.steampowered.com/news/app/1621690/view/681875609236800239 - Permalink: https://whatsnew.fyi/product/core-keeper/releases/2026-05-07-1.2.1.2-stability-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Circuits, conveyor belts, drills, doors, levers, turrets, and pressure plates now regenerate health over time, matching the behavior of other placeable objects - **added** — Added a Master volume option - **fixed** — Suppressed excessive log warnings about host not keeping up with the update frequency target - **fixed** — Sprinklers now keep the ground watered even when no players are nearby - **fixed** — Robot Arm filters now correctly apply when extracting items from Fishing Nets and Critter Catchers - **fixed** — The version number in the top right corner is now correctly only shown while the Settings menu is open - **fixed** — Holding the use button to open seasonal items such as Winter Presents or Red Envelopes in quick succession now works correctly once again - **fixed** — Fixed Beds sometimes not properly being unclaimed when a player left the game - **fixed** — Fixed minions and pets being teleported back to the player when near Cocoons - **fixed** — Fixed an exploit where the Titan Breath could be fired infinitely without consuming mana by holding both attack buttons simultaneously - **fixed** — Fixed an issue where players could still move while being forced to sleep - **fixed** — Fixed an issue that caused the Desert Guardian Pants to not be included in the Desert of Beginnings fishing loot - **fixed** — Fixed entities that heal nearby allies sometimes failing to heal all valid targets within range - **fixed** — Fixed an issue in Creative worlds where God Mode could not be toggled on - **fixed** — Fixed a bug where the final outro would not play if the world was in Guest mode with at least one non-admin player - **fixed** — Fixed an issue that would cause some inventory animations to play twice, item pickup animations to not play at all, and UI actions to feel unresponsive - **fixed** — Fixed inconsistent PvP hit detection - **fixed** — Fixed a shader issue on Xbox Series causing The Shimmering Frontier biome to look very bland ##### 1.2.1.2 - Stability Patch ##### Gameplay - Circuits, conveyor belts, drills, doors, levers, turrets, and pressure plates now regenerate health over time, matching the behavior of other placeable objects. ##### Audio - Added a Master volume option. ##### Miscellaneous - Suppressed excessive log warnings about host not keeping up with the update frequency target. ##### Bug Fixes - Sprinklers now keep the ground watered even when no players are nearby. - Robot Arm filters now correctly apply when extracting items from Fishing Nets and Critter Catchers. - The version number in the top right corner is now correctly only shown while the Settings menu is open. - Holding the use button to open seasonal items (such as Winter Presents or Red Envelopes) in quick succession now works correctly once again. - Fixed Beds sometimes not properly being unclaimed when a player left the game. - Fixed minions and pets being teleported back to the player when near Cocoons. - Fixed an exploit where the Titan Breath could be fired infinitely without consuming mana by holding both attack buttons simultaneously. - Fixed an issue where players could still move while being forced to sleep. - Fixed an issue that caused the Desert Guardian Pants to not be included in the Desert of Beginnings fishing loot. - Fixed entities that heal nearby allies sometimes failing to heal all valid targets within range. - Fixed an issue in Creative worlds where God Mode could not be toggled on. - Fixed a bug where the final outro would not play if the world was in Guest mode with at least one non-admin player. - Fixed an issue that would cause some inventory animations to play twice, item pickup animations to not play at all, and UI actions to feel unresponsive. - Fixed inconsistent PvP hit detection. - [Xbox Series] Fixed a shader issue causing The Shimmering Frontier biome to look very bland.